gotosocial/vendor/github.com/robfig/cron/v3/constantdelay.go
tobi 07727753b9
[feature] Clean up/uncache remote media (#407)
* Add whereNotEmptyAndNotNull

* Add GetRemoteOlderThanDays

* Add GetRemoteOlderThanDays

* Add PruneRemote to Manager interface

* Start implementing PruneRemote

* add new attachment + status to tests

* fix up and test GetRemoteOlderThan

* fix bad import

* PruneRemote: return number pruned

* add Cached column to mediaattachment

* update + test pruneRemote

* update mediaTest

* use Cached column

* upstep bun to latest version

* embed structs in mediaAttachment

* migrate mediaAttachment to new format

* don't default cached to true

* select only remote media

* update db dependencies

* step bun back to last working version

* update pruneRemote to use Cached field

* fix storage path of test attachments

* add recache logic to manager

* fix trimmed aspect ratio

* test prune and recache

* return errwithcode

* tidy up different paths for emoji vs attachment

* fix incorrect thumbnail type being stored

* expose TransportController to media processor

* implement tee-ing recached content

* add thoughts of dog to test fedi attachments

* test get remote files

* add comment on PruneRemote

* add postData cleanup to recache

* test thumbnail fetching

* add incredible diagram

* go mod tidy

* buffer pipes for recache streaming

* test for client stops reading after 1kb

* add media-remote-cache-days to config

* add cron package

* wrap logrus so it's available to cron

* start and stop cron jobs gracefully
2022-03-07 11:08:26 +01:00

27 lines
934 B
Go

package cron
import "time"
// ConstantDelaySchedule represents a simple recurring duty cycle, e.g. "Every 5 minutes".
// It does not support jobs more frequent than once a second.
type ConstantDelaySchedule struct {
Delay time.Duration
}
// Every returns a crontab Schedule that activates once every duration.
// Delays of less than a second are not supported (will round up to 1 second).
// Any fields less than a Second are truncated.
func Every(duration time.Duration) ConstantDelaySchedule {
if duration < time.Second {
duration = time.Second
}
return ConstantDelaySchedule{
Delay: duration - time.Duration(duration.Nanoseconds())%time.Second,
}
}
// Next returns the next time this should be run.
// This rounds so that the next activation time will be on the second.
func (schedule ConstantDelaySchedule) Next(t time.Time) time.Time {
return t.Add(schedule.Delay - time.Duration(t.Nanosecond())*time.Nanosecond)
}