forked from mirrors/gotosocial
8e0043104d
* update go-cache library Signed-off-by: kim <grufwub@gmail.com> * fix broken test after cache library upgrade Signed-off-by: kim <grufwub@gmail.com> * fix the webfinger test Signed-off-by: kim <grufwub@gmail.com> --------- Signed-off-by: kim <grufwub@gmail.com>
635 lines
11 KiB
Go
635 lines
11 KiB
Go
package ttl
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import (
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"sync"
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"time"
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_ "unsafe"
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"codeberg.org/gruf/go-maps"
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)
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// Entry represents an item in the cache, with it's currently calculated Expiry time.
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type Entry[Key comparable, Value any] struct {
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Key Key
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Value Value
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Expiry uint64
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}
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// Cache is the underlying Cache implementation, providing both the base Cache interface and unsafe access to underlying map to allow flexibility in building your own.
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type Cache[Key comparable, Value any] struct {
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// TTL is the cache item TTL.
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TTL time.Duration
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// Evict is the hook that is called when an item is evicted from the cache.
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Evict func(Key, Value)
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// Invalid is the hook that is called when an item's data in the cache is invalidated, includes Add/Set.
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Invalid func(Key, Value)
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// Cache is the underlying hashmap used for this cache.
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Cache maps.LRUMap[Key, *Entry[Key, Value]]
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// stop is the eviction routine cancel func.
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stop func()
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// pool is a memory pool of entry objects.
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pool []*Entry[Key, Value]
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// Embedded mutex.
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sync.Mutex
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}
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// New returns a new initialized Cache with given initial length, maximum capacity and item TTL.
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func New[K comparable, V any](len, cap int, ttl time.Duration) *Cache[K, V] {
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c := new(Cache[K, V])
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c.Init(len, cap, ttl)
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return c
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}
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// Init will initialize this cache with given initial length, maximum capacity and item TTL.
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func (c *Cache[K, V]) Init(len, cap int, ttl time.Duration) {
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if ttl <= 0 {
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// Default duration
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ttl = time.Second * 5
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}
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c.TTL = ttl
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c.SetEvictionCallback(nil)
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c.SetInvalidateCallback(nil)
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c.Cache.Init(len, cap)
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}
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// Start: implements cache.Cache's Start().
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func (c *Cache[K, V]) Start(freq time.Duration) (ok bool) {
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// Nothing to start
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if freq <= 0 {
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return false
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}
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// Safely start
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c.Lock()
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if ok = (c.stop == nil); ok {
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// Not yet running, schedule us
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c.stop = schedule(c.Sweep, freq)
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}
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// Done with lock
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c.Unlock()
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return
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}
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// Stop: implements cache.Cache's Stop().
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func (c *Cache[K, V]) Stop() (ok bool) {
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// Safely stop
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c.Lock()
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if ok = (c.stop != nil); ok {
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// We're running, cancel evicts
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c.stop()
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c.stop = nil
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}
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// Done with lock
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c.Unlock()
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return
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}
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// Sweep attempts to evict expired items (with callback!) from cache.
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func (c *Cache[K, V]) Sweep(_ time.Time) {
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var (
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// evicted key-values.
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kvs []kv[K, V]
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// hook func ptrs.
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evict func(K, V)
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// get current nanoseconds.
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now = runtime_nanotime()
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)
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c.locked(func() {
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if c.TTL <= 0 {
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// sweep is
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// disabled
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return
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}
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// Sentinel value
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after := -1
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// The cache will be ordered by expiry date, we iterate until we reach the index of
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// the youngest item that hsa expired, as all succeeding items will also be expired.
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c.Cache.RangeIf(0, c.Cache.Len(), func(i int, _ K, item *Entry[K, V]) bool {
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if now > item.Expiry {
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after = i
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// evict all older items
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// than this (inclusive)
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return false
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}
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// cont. loop.
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return true
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})
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if after == -1 {
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// No Truncation needed
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return
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}
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// Set hook func ptr.
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evict = c.Evict
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// Truncate determined size.
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sz := c.Cache.Len() - after
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kvs = c.truncate(sz, evict)
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})
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if evict != nil {
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for x := range kvs {
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// Pass to eviction hook.
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evict(kvs[x].K, kvs[x].V)
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}
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}
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}
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// SetEvictionCallback: implements cache.Cache's SetEvictionCallback().
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func (c *Cache[K, V]) SetEvictionCallback(hook func(K, V)) {
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c.locked(func() {
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c.Evict = hook
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})
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}
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// SetInvalidateCallback: implements cache.Cache's SetInvalidateCallback().
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func (c *Cache[K, V]) SetInvalidateCallback(hook func(K, V)) {
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c.locked(func() {
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c.Invalid = hook
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})
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}
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// SetTTL: implements cache.Cache's SetTTL().
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func (c *Cache[K, V]) SetTTL(ttl time.Duration, update bool) {
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c.locked(func() {
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// Set updated TTL
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diff := ttl - c.TTL
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c.TTL = ttl
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if update {
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// Update existing cache entries with new expiry time
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c.Cache.Range(0, c.Cache.Len(), func(i int, _ K, item *Entry[K, V]) {
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item.Expiry += uint64(diff)
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})
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}
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})
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}
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// Get: implements cache.Cache's Get().
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func (c *Cache[K, V]) Get(key K) (V, bool) {
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var (
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// did exist in cache?
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ok bool
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// cached value.
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v V
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)
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c.locked(func() {
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var item *Entry[K, V]
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Update fetched's expiry
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item.Expiry = c.expiry()
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// Set value.
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v = item.Value
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})
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return v, ok
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}
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// Add: implements cache.Cache's Add().
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func (c *Cache[K, V]) Add(key K, value V) bool {
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var (
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// did exist in cache?
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ok bool
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// was entry evicted?
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ev bool
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// evicted key values.
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evcK K
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evcV V
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// hook func ptrs.
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evict func(K, V)
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)
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c.locked(func() {
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// Check if in cache.
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ok = c.Cache.Has(key)
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if ok {
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return
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}
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// Alloc new entry.
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new := c.alloc()
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new.Expiry = c.expiry()
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new.Key = key
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new.Value = value
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// Add new entry to cache and catched any evicted item.
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c.Cache.SetWithHook(key, new, func(_ K, item *Entry[K, V]) {
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evcK = item.Key
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evcV = item.Value
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ev = true
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c.free(item)
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})
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// Set hook func ptr.
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evict = c.Evict
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})
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if ev && evict != nil {
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// Pass to eviction hook.
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evict(evcK, evcV)
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}
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return !ok
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}
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// Set: implements cache.Cache's Set().
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func (c *Cache[K, V]) Set(key K, value V) {
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var (
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// did exist in cache?
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ok bool
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// was entry evicted?
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ev bool
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// old value.
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oldV V
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// evicted key values.
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evcK K
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evcV V
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// hook func ptrs.
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invalid func(K, V)
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evict func(K, V)
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)
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c.locked(func() {
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var item *Entry[K, V]
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if ok {
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// Set old value.
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oldV = item.Value
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// Update the existing item.
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item.Expiry = c.expiry()
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item.Value = value
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} else {
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// Alloc new entry.
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new := c.alloc()
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new.Expiry = c.expiry()
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new.Key = key
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new.Value = value
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// Add new entry to cache and catched any evicted item.
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c.Cache.SetWithHook(key, new, func(_ K, item *Entry[K, V]) {
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evcK = item.Key
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evcV = item.Value
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ev = true
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c.free(item)
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})
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}
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// Set hook func ptrs.
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invalid = c.Invalid
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evict = c.Evict
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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if ev && evict != nil {
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// Pass to eviction hook.
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evict(evcK, evcV)
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}
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}
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// CAS: implements cache.Cache's CAS().
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func (c *Cache[K, V]) CAS(key K, old V, new V, cmp func(V, V) bool) bool {
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var (
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// did exist in cache?
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ok bool
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// swapped value.
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oldV V
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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var item *Entry[K, V]
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Perform the comparison
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if !cmp(old, item.Value) {
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return
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}
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// Set old value.
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oldV = item.Value
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// Update value + expiry.
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item.Expiry = c.expiry()
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item.Value = new
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// Set hook func ptr.
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invalid = c.Invalid
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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return ok
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}
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// Swap: implements cache.Cache's Swap().
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func (c *Cache[K, V]) Swap(key K, swp V) V {
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var (
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// did exist in cache?
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ok bool
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// swapped value.
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oldV V
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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var item *Entry[K, V]
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Set old value.
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oldV = item.Value
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// Update value + expiry.
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item.Expiry = c.expiry()
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item.Value = swp
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// Set hook func ptr.
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invalid = c.Invalid
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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return oldV
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}
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// Has: implements cache.Cache's Has().
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func (c *Cache[K, V]) Has(key K) (ok bool) {
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c.locked(func() {
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ok = c.Cache.Has(key)
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})
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return
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}
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// Invalidate: implements cache.Cache's Invalidate().
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func (c *Cache[K, V]) Invalidate(key K) (ok bool) {
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var (
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// old value.
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oldV V
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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var item *Entry[K, V]
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Set old value.
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oldV = item.Value
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// Remove from cache map
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_ = c.Cache.Delete(key)
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// Free entry
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c.free(item)
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// Set hook func ptrs.
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invalid = c.Invalid
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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return
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}
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// InvalidateAll: implements cache.Cache's InvalidateAll().
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func (c *Cache[K, V]) InvalidateAll(keys ...K) (ok bool) {
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var (
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// invalidated kvs.
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kvs []kv[K, V]
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// hook func ptrs.
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invalid func(K, V)
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)
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// Allocate a slice for invalidated.
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kvs = make([]kv[K, V], 0, len(keys))
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c.locked(func() {
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for _, key := range keys {
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var item *Entry[K, V]
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Append this old value to slice
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kvs = append(kvs, kv[K, V]{
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K: key,
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V: item.Value,
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})
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// Remove from cache map
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_ = c.Cache.Delete(key)
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// Free entry
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c.free(item)
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}
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// Set hook func ptrs.
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invalid = c.Invalid
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})
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if invalid != nil {
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for x := range kvs {
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// Pass to invalidate hook.
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invalid(kvs[x].K, kvs[x].V)
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}
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}
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return
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}
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// Clear: implements cache.Cache's Clear().
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func (c *Cache[K, V]) Clear() {
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var (
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// deleted key-values.
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kvs []kv[K, V]
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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// Set hook func ptr.
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invalid = c.Invalid
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// Truncate the entire cache length.
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kvs = c.truncate(c.Cache.Len(), invalid)
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})
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if invalid != nil {
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for x := range kvs {
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// Pass to invalidate hook.
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invalid(kvs[x].K, kvs[x].V)
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}
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}
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}
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// Len: implements cache.Cache's Len().
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func (c *Cache[K, V]) Len() (l int) {
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c.locked(func() { l = c.Cache.Len() })
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return
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}
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// Cap: implements cache.Cache's Cap().
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func (c *Cache[K, V]) Cap() (l int) {
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c.locked(func() { l = c.Cache.Cap() })
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return
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}
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func (c *Cache[K, V]) locked(fn func()) {
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c.Lock()
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fn()
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c.Unlock()
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}
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// truncate will truncate the cache by given size, returning deleted items.
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func (c *Cache[K, V]) truncate(sz int, hook func(K, V)) []kv[K, V] {
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if hook == nil {
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// No hook to execute, simply free all truncated entries.
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c.Cache.Truncate(sz, func(_ K, e *Entry[K, V]) { c.free(e) })
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return nil
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}
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// Allocate a slice for deleted k-v pairs.
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deleted := make([]kv[K, V], 0, sz)
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c.Cache.Truncate(sz, func(_ K, item *Entry[K, V]) {
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// Store key-value pair for later access.
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deleted = append(deleted, kv[K, V]{
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K: item.Key,
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V: item.Value,
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})
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// Free entry.
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c.free(item)
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})
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return deleted
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}
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// alloc will acquire cache entry from pool, or allocate new.
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func (c *Cache[K, V]) alloc() *Entry[K, V] {
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if len(c.pool) == 0 {
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return &Entry[K, V]{}
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}
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idx := len(c.pool) - 1
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e := c.pool[idx]
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c.pool = c.pool[:idx]
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return e
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}
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// clone allocates a new Entry and copies all info from passed Entry.
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func (c *Cache[K, V]) clone(e *Entry[K, V]) *Entry[K, V] {
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e2 := c.alloc()
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e2.Key = e.Key
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e2.Value = e.Value
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e2.Expiry = e.Expiry
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return e2
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}
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// free will reset entry fields and place back in pool.
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func (c *Cache[K, V]) free(e *Entry[K, V]) {
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var (
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zk K
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zv V
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)
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e.Expiry = 0
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e.Key = zk
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e.Value = zv
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c.pool = append(c.pool, e)
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|
}
|
|
|
|
//go:linkname runtime_nanotime runtime.nanotime
|
|
func runtime_nanotime() uint64
|
|
|
|
// expiry returns an the next expiry time to use for an entry,
|
|
// which is equivalent to time.Now().Add(ttl), or zero if disabled.
|
|
func (c *Cache[K, V]) expiry() uint64 {
|
|
if ttl := c.TTL; ttl > 0 {
|
|
return runtime_nanotime() +
|
|
uint64(c.TTL)
|
|
}
|
|
return 0
|
|
}
|
|
|
|
type kv[K comparable, V any] struct {
|
|
K K
|
|
V V
|
|
}
|