gotosocial/vendor/git.iim.gay/grufwub/go-nowish/timeout.go
kim 635281f133
update my personal library versions (#220)
Signed-off-by: kim (grufwub) <grufwub@gmail.com>
2021-09-13 10:33:01 +02:00

97 lines
2.2 KiB
Go

package nowish
import (
"sync/atomic"
"time"
)
// Timeout provides a reusable structure for enforcing timeouts with a cancel
type Timeout struct {
noCopy noCopy //nolint noCopy because a copy will mess with atomics
tk *time.Ticker // tk is the underlying timeout-timer
ch chan struct{} // ch is the cancel propagation channel
st timeoutState // st stores the current timeout state (and protects concurrent use)
}
// NewTimeout returns a new Timeout instance
func NewTimeout() Timeout {
tk := time.NewTicker(time.Minute)
tk.Stop() // don't keep it running
return Timeout{
tk: tk,
ch: make(chan struct{}),
}
}
// Start starts the timer with supplied timeout. If timeout is reached before
// cancel then supplied timeout hook will be called. Error may be called if
// Timeout is already running when this function is called
func (t *Timeout) Start(d time.Duration, hook func()) {
// Attempt to acquire start
if !t.st.start() {
panic("nowish: timeout already started")
}
// Start the ticker
t.tk.Reset(d)
go func() {
cancelled := false
select {
// Timeout reached
case <-t.tk.C:
if !t.st.stop() {
// cancel was called in the nick of time
<-t.ch
cancelled = true
}
// Cancel called
case <-t.ch:
cancelled = true
}
// Stop ticker
t.tk.Stop()
// If timed out call hook
if !cancelled {
hook()
}
// Finally, reset state
t.st.reset()
}()
}
// Cancel cancels the currently running timer. If a cancel is achieved, then
// this function will return after the timeout goroutine is finished
func (t *Timeout) Cancel() {
// Attempt to acquire stop
if !t.st.stop() {
return
}
// Send a cancel signal
t.ch <- struct{}{}
}
// timeoutState provides a thread-safe timeout state mechanism
type timeoutState uint32
// start attempts to start the state, must be already reset, returns success
func (t *timeoutState) start() bool {
return atomic.CompareAndSwapUint32((*uint32)(t), 0, 1)
}
// stop attempts to stop the state, must already be started, returns success
func (t *timeoutState) stop() bool {
return atomic.CompareAndSwapUint32((*uint32)(t), 1, 2)
}
// reset is fairly self explanatory
func (t *timeoutState) reset() {
atomic.StoreUint32((*uint32)(t), 0)
}