actual/packages/node-libofx/OpenSP-1.5.2/SP.mak
2022-04-28 22:44:38 -04:00

22618 lines
593 KiB
Makefile

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BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 wininet.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"dbgbin/sp133d.dll"
LINK32_FLAGS=wininet.lib wsock32.lib kernel32.lib user32.lib gdi32.lib\
winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
uuid.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/sp133d.pdb" /debug /machine:I386 /out:"dbgbin/sp133d.dll"\
/implib:"$(OUTDIR)/sp133d.lib"
LINK32_OBJS= \
"$(INTDIR)\Allocator.obj" \
"$(INTDIR)\app_inst.obj" \
"$(INTDIR)\arc_inst.obj" \
"$(INTDIR)\ArcEngine.obj" \
"$(INTDIR)\assert.obj" \
"$(INTDIR)\Attribute.obj" \
"$(INTDIR)\Big5CodingSystem.obj" \
"$(INTDIR)\CharsetDecl.obj" \
"$(INTDIR)\CharsetInfo.obj" \
"$(INTDIR)\CharsetRegistry.obj" \
"$(INTDIR)\CmdLineApp.obj" \
"$(INTDIR)\CodingSystem.obj" \
"$(INTDIR)\CodingSystemKit.obj" \
"$(INTDIR)\ConsoleOutput.obj" \
"$(INTDIR)\ContentState.obj" \
"$(INTDIR)\ContentToken.obj" \
"$(INTDIR)\DescriptorManager.obj" \
"$(INTDIR)\Dtd.obj" \
"$(INTDIR)\ElementType.obj" \
"$(INTDIR)\Entity.obj" \
"$(INTDIR)\EntityApp.obj" \
"$(INTDIR)\EntityCatalog.obj" \
"$(INTDIR)\EntityDecl.obj" \
"$(INTDIR)\EntityManager.obj" \
"$(INTDIR)\entmgr_inst.obj" \
"$(INTDIR)\ErrnoMessageArg.obj" \
"$(INTDIR)\ErrorCountEventHandler.obj" \
"$(INTDIR)\EUCJPCodingSystem.obj" \
"$(INTDIR)\Event.obj" \
"$(INTDIR)\EventGenerator.obj" \
"$(INTDIR)\ExtendEntityManager.obj" \
"$(INTDIR)\ExternalId.obj" \
"$(INTDIR)\Fixed2CodingSystem.obj" \
"$(INTDIR)\GenericEventHandler.obj" \
"$(INTDIR)\Group.obj" \
"$(INTDIR)\Hash.obj" \
"$(INTDIR)\Id.obj" \
"$(INTDIR)\IdentityCodingSystem.obj" \
"$(INTDIR)\IListBase.obj" \
"$(INTDIR)\InputSource.obj" \
"$(INTDIR)\InternalInputSource.obj" \
"$(INTDIR)\lib.res" \
"$(INTDIR)\Link.obj" \
"$(INTDIR)\LinkProcess.obj" \
"$(INTDIR)\LiteralStorage.obj" \
"$(INTDIR)\Location.obj" \
"$(INTDIR)\Lpd.obj" \
"$(INTDIR)\Markup.obj" \
"$(INTDIR)\Message.obj" \
"$(INTDIR)\MessageArg.obj" \
"$(INTDIR)\MessageEventHandler.obj" \
"$(INTDIR)\MessageFormatter.obj" \
"$(INTDIR)\MessageReporter.obj" \
"$(INTDIR)\MessageTable.obj" \
"$(INTDIR)\ModeInfo.obj" \
"$(INTDIR)\Notation.obj" \
"$(INTDIR)\NotationStorage.obj" \
"$(INTDIR)\NumericCharRefOrigin.obj" \
"$(INTDIR)\OffsetOrderedList.obj" \
"$(INTDIR)\OpenElement.obj" \
"$(INTDIR)\OutputByteStream.obj" \
"$(INTDIR)\OutputCharStream.obj" \
"$(INTDIR)\OutputState.obj" \
"$(INTDIR)\Param.obj" \
"$(INTDIR)\parseAttribute.obj" \
"$(INTDIR)\parseCommon.obj" \
"$(INTDIR)\parseDecl.obj" \
"$(INTDIR)\parseInstance.obj" \
"$(INTDIR)\parseMode.obj" \
"$(INTDIR)\parseParam.obj" \
"$(INTDIR)\Parser.obj" \
"$(INTDIR)\parser_inst.obj" \
"$(INTDIR)\ParserApp.obj" \
"$(INTDIR)\ParserEventGeneratorKit.obj" \
"$(INTDIR)\ParserMessages.obj" \
"$(INTDIR)\ParserOptions.obj" \
"$(INTDIR)\ParserState.obj" \
"$(INTDIR)\parseSd.obj" \
"$(INTDIR)\Partition.obj" \
"$(INTDIR)\PosixStorage.obj" \
"$(INTDIR)\Recognizer.obj" \
"$(INTDIR)\RewindStorageObject.obj" \
"$(INTDIR)\Sd.obj" \
"$(INTDIR)\SdText.obj" \
"$(INTDIR)\SearchResultMessageArg.obj" \
"$(INTDIR)\SGMLApplication.obj" \
"$(INTDIR)\SgmlParser.obj" \
"$(INTDIR)\ShortReferenceMap.obj" \
"$(INTDIR)\SJISCodingSystem.obj" \
"$(INTDIR)\SOEntityCatalog.obj" \
"$(INTDIR)\splib.obj" \
"$(INTDIR)\StdioStorage.obj" \
"$(INTDIR)\StorageManager.obj" \
"$(INTDIR)\StringVectorMessageArg.obj" \
"$(INTDIR)\Syntax.obj" \
"$(INTDIR)\Text.obj" \
"$(INTDIR)\TokenMessageArg.obj" \
"$(INTDIR)\TranslateCodingSystem.obj" \
"$(INTDIR)\TrieBuilder.obj" \
"$(INTDIR)\TypeId.obj" \
"$(INTDIR)\Undo.obj" \
"$(INTDIR)\UnicodeCodingSystem.obj" \
"$(INTDIR)\UnivCharsetDesc.obj" \
"$(INTDIR)\URLStorage.obj" \
"$(INTDIR)\UTF8CodingSystem.obj" \
"$(INTDIR)\Win32CodingSystem.obj" \
"$(INTDIR)\WinApp.obj" \
"$(INTDIR)\WinInetStorage.obj" \
"$(INTDIR)\xentmgr_inst.obj" \
"$(INTDIR)\XMLCodingSystem.obj"
".\dbgbin\sp133d.dll" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "nsgmls - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "nsgmls\Release"
# PROP BASE Intermediate_Dir "nsgmls\Release"
# PROP BASE Target_Dir "nsgmls"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "nsgmls\Release"
# PROP Intermediate_Dir "nsgmls\Release"
# PROP Target_Dir "nsgmls"
OUTDIR=.\nsgmls\Release
INTDIR=.\nsgmls\Release
ALL : "lib - Win32 Release" ".\bin\nsgmls.exe"
CLEAN :
-@erase "$(INTDIR)\nsgmls.obj"
-@erase "$(INTDIR)\nsgmls.res"
-@erase "$(INTDIR)\nsgmls_inst.obj"
-@erase "$(INTDIR)\RastEventHandler.obj"
-@erase "$(INTDIR)\SgmlsEventHandler.obj"
-@erase "$(INTDIR)\StringSet.obj"
-@erase ".\bin\nsgmls.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "_CONSOLE" /D\
"WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/nsgmls.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\nsgmls\Release/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
RSC_PROJ=/l 0x809 /fo"$(INTDIR)/nsgmls.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/nsgmls.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 /out:"bin/nsgmls.exe"
# SUBTRACT LINK32 /profile
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/nsgmls.pdb" /machine:I386\
/out:"bin/nsgmls.exe"
LINK32_OBJS= \
"$(INTDIR)\nsgmls.obj" \
"$(INTDIR)\nsgmls.res" \
"$(INTDIR)\nsgmls_inst.obj" \
"$(INTDIR)\RastEventHandler.obj" \
"$(INTDIR)\SgmlsEventHandler.obj" \
"$(INTDIR)\StringSet.obj" \
".\lib\Release\sp133.lib"
".\bin\nsgmls.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "nsgmls - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "nsgmls\Debug"
# PROP BASE Intermediate_Dir "nsgmls\Debug"
# PROP BASE Target_Dir "nsgmls"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "nsgmls\Debug"
# PROP Intermediate_Dir "nsgmls\Debug"
# PROP Target_Dir "nsgmls"
OUTDIR=.\nsgmls\Debug
INTDIR=.\nsgmls\Debug
ALL : "lib - Win32 Debug" ".\dbgbin\nsgmls.exe"
CLEAN :
-@erase "$(INTDIR)\nsgmls.obj"
-@erase "$(INTDIR)\nsgmls.res"
-@erase "$(INTDIR)\nsgmls_inst.obj"
-@erase "$(INTDIR)\RastEventHandler.obj"
-@erase "$(INTDIR)\SgmlsEventHandler.obj"
-@erase "$(INTDIR)\StringSet.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\nsgmls.pdb"
-@erase ".\dbgbin\nsgmls.exe"
-@erase ".\dbgbin\nsgmls.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D\
"_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/nsgmls.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\nsgmls\Debug/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
RSC_PROJ=/l 0x809 /fo"$(INTDIR)/nsgmls.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/nsgmls.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"dbgbin/nsgmls.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/nsgmls.pdb" /debug\
/machine:I386 /out:"dbgbin/nsgmls.exe"
LINK32_OBJS= \
"$(INTDIR)\nsgmls.obj" \
"$(INTDIR)\nsgmls.res" \
"$(INTDIR)\nsgmls_inst.obj" \
"$(INTDIR)\RastEventHandler.obj" \
"$(INTDIR)\SgmlsEventHandler.obj" \
"$(INTDIR)\StringSet.obj" \
".\lib\Debug\sp133d.lib"
".\dbgbin\nsgmls.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "spam - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "spam\Release"
# PROP BASE Intermediate_Dir "spam\Release"
# PROP BASE Target_Dir "spam"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "spam\Release"
# PROP Intermediate_Dir "spam\Release"
# PROP Target_Dir "spam"
OUTDIR=.\spam\Release
INTDIR=.\spam\Release
ALL : "lib - Win32 Release" ".\bin\spam.exe"
CLEAN :
-@erase "$(INTDIR)\CopyEventHandler.obj"
-@erase "$(INTDIR)\MarkupEventHandler.obj"
-@erase "$(INTDIR)\spam.obj"
-@erase "$(INTDIR)\spam.res"
-@erase "$(INTDIR)\spam_inst.obj"
-@erase ".\bin\spam.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "_CONSOLE" /D\
"WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/spam.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\spam\Release/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
RSC_PROJ=/l 0x809 /fo"$(INTDIR)/spam.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/spam.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 /out:"bin/spam.exe"
# SUBTRACT LINK32 /profile
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/spam.pdb" /machine:I386\
/out:"bin/spam.exe"
LINK32_OBJS= \
"$(INTDIR)\CopyEventHandler.obj" \
"$(INTDIR)\MarkupEventHandler.obj" \
"$(INTDIR)\spam.obj" \
"$(INTDIR)\spam.res" \
"$(INTDIR)\spam_inst.obj" \
".\lib\Release\sp133.lib"
".\bin\spam.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "spam - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "spam\Debug"
# PROP BASE Intermediate_Dir "spam\Debug"
# PROP BASE Target_Dir "spam"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "spam\Debug"
# PROP Intermediate_Dir "spam\Debug"
# PROP Target_Dir "spam"
OUTDIR=.\spam\Debug
INTDIR=.\spam\Debug
ALL : "lib - Win32 Debug" ".\dbgbin\spam.exe"
CLEAN :
-@erase "$(INTDIR)\CopyEventHandler.obj"
-@erase "$(INTDIR)\MarkupEventHandler.obj"
-@erase "$(INTDIR)\spam.obj"
-@erase "$(INTDIR)\spam.res"
-@erase "$(INTDIR)\spam_inst.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\spam.pdb"
-@erase ".\dbgbin\spam.exe"
-@erase ".\dbgbin\spam.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D\
"_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/spam.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\spam\Debug/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
RSC_PROJ=/l 0x809 /fo"$(INTDIR)/spam.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/spam.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"dbgbin/spam.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/spam.pdb" /debug\
/machine:I386 /out:"dbgbin/spam.exe"
LINK32_OBJS= \
"$(INTDIR)\CopyEventHandler.obj" \
"$(INTDIR)\MarkupEventHandler.obj" \
"$(INTDIR)\spam.obj" \
"$(INTDIR)\spam.res" \
"$(INTDIR)\spam_inst.obj" \
".\lib\Debug\sp133d.lib"
".\dbgbin\spam.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "spent - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "spent\Release"
# PROP BASE Intermediate_Dir "spent\Release"
# PROP BASE Target_Dir "spent"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "spent\Release"
# PROP Intermediate_Dir "spent\Release"
# PROP Target_Dir "spent"
OUTDIR=.\spent\Release
INTDIR=.\spent\Release
ALL : "lib - Win32 Release" ".\bin\spent.exe"
CLEAN :
-@erase "$(INTDIR)\spent.obj"
-@erase ".\bin\spent.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "_CONSOLE" /D\
"WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/spent.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\spent\Release/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/spent.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 /out:"bin/spent.exe"
# SUBTRACT LINK32 /profile
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/spent.pdb" /machine:I386\
/out:"bin/spent.exe"
LINK32_OBJS= \
"$(INTDIR)\spent.obj" \
".\lib\Release\sp133.lib"
".\bin\spent.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "spent - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "spent\Debug"
# PROP BASE Intermediate_Dir "spent\Debug"
# PROP BASE Target_Dir "spent"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "spent\Debug"
# PROP Intermediate_Dir "spent\Debug"
# PROP Target_Dir "spent"
OUTDIR=.\spent\Debug
INTDIR=.\spent\Debug
ALL : "lib - Win32 Debug" ".\dbgbin\spent.exe"
CLEAN :
-@erase "$(INTDIR)\spent.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\spent.pdb"
-@erase ".\dbgbin\spent.exe"
-@erase ".\dbgbin\spent.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D\
"_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/spent.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\spent\Debug/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/spent.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"dbgbin/spent.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/spent.pdb" /debug\
/machine:I386 /out:"dbgbin/spent.exe"
LINK32_OBJS= \
"$(INTDIR)\spent.obj" \
".\lib\Debug\sp133d.lib"
".\dbgbin\spent.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "sgmlnorm - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "sgmlnorm\Release"
# PROP BASE Intermediate_Dir "sgmlnorm\Release"
# PROP BASE Target_Dir "sgmlnorm"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "sgmlnorm\Release"
# PROP Intermediate_Dir "sgmlnorm\Release"
# PROP Target_Dir "sgmlnorm"
OUTDIR=.\sgmlnorm\Release
INTDIR=.\sgmlnorm\Release
ALL : "lib - Win32 Release" ".\bin\sgmlnorm.exe"
CLEAN :
-@erase "$(INTDIR)\SGMLGenerator.obj"
-@erase "$(INTDIR)\sgmlnorm.obj"
-@erase ".\bin\sgmlnorm.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /I "generic" /D "NDEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "include" /I "generic" /D "NDEBUG" /D\
"_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/sgmlnorm.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\sgmlnorm\Release/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/sgmlnorm.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 /out:"bin/sgmlnorm.exe"
# SUBTRACT LINK32 /profile
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/sgmlnorm.pdb" /machine:I386\
/out:"bin/sgmlnorm.exe"
LINK32_OBJS= \
"$(INTDIR)\SGMLGenerator.obj" \
"$(INTDIR)\sgmlnorm.obj" \
".\lib\Release\sp133.lib"
".\bin\sgmlnorm.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "sgmlnorm - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "sgmlnorm\Debug"
# PROP BASE Intermediate_Dir "sgmlnorm\Debug"
# PROP BASE Target_Dir "sgmlnorm"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "sgmlnorm\Debug"
# PROP Intermediate_Dir "sgmlnorm\Debug"
# PROP Target_Dir "sgmlnorm"
OUTDIR=.\sgmlnorm\Debug
INTDIR=.\sgmlnorm\Debug
ALL : "lib - Win32 Debug" ".\dbgbin\sgmlnorm.exe"
CLEAN :
-@erase "$(INTDIR)\SGMLGenerator.obj"
-@erase "$(INTDIR)\sgmlnorm.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\sgmlnorm.pdb"
-@erase ".\dbgbin\sgmlnorm.exe"
-@erase ".\dbgbin\sgmlnorm.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /I "generic" /D "_DEBUG" /D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /I "generic" /D "_DEBUG"\
/D "_CONSOLE" /D "WIN32" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/sgmlnorm.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\sgmlnorm\Debug/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/sgmlnorm.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"dbgbin/sgmlnorm.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/sgmlnorm.pdb" /debug\
/machine:I386 /out:"dbgbin/sgmlnorm.exe"
LINK32_OBJS= \
"$(INTDIR)\SGMLGenerator.obj" \
"$(INTDIR)\sgmlnorm.obj" \
".\lib\Debug\sp133d.lib"
".\dbgbin\sgmlnorm.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "all - Win32 Release"
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "all\Release"
# PROP BASE Intermediate_Dir "all\Release"
# PROP BASE Target_Dir "all"
# PROP BASE Cmd_Line "NMAKE /f all.mak"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "all\all.exe"
# PROP BASE Bsc_Name "all\all.bsc"
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "all\Release"
# PROP Intermediate_Dir "all\Release"
# PROP Target_Dir "all"
# PROP Cmd_Line ""
# PROP Rebuild_Opt ""
# PROP Target_File "all"
# PROP Bsc_Name ""
OUTDIR=.\all\Release
INTDIR=.\all\Release
ALL : "sx - Win32 Release" "spent - Win32 Release" "spam - Win32 Release"\
"sgmlnorm - Win32 Release" "nsgmls - Win32 Release" "lib - Win32 Release"
CLEAN :
-@erase
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
!ELSEIF "$(CFG)" == "all - Win32 Debug"
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "all\Debug"
# PROP BASE Intermediate_Dir "all\Debug"
# PROP BASE Target_Dir "all"
# PROP BASE Cmd_Line "NMAKE /f all.mak"
# PROP BASE Rebuild_Opt "/a"
# PROP BASE Target_File "all\all.exe"
# PROP BASE Bsc_Name "all\all.bsc"
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "all\Debug"
# PROP Intermediate_Dir "all\Debug"
# PROP Target_Dir "all"
# PROP Cmd_Line ""
# PROP Rebuild_Opt ""
# PROP Target_File "all"
# PROP Bsc_Name ""
OUTDIR=.\all\Debug
INTDIR=.\all\Debug
ALL : "sx - Win32 Debug" "spent - Win32 Debug" "spam - Win32 Debug"\
"sgmlnorm - Win32 Debug" "nsgmls - Win32 Debug" "lib - Win32 Debug"
CLEAN :
-@erase
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
!ELSEIF "$(CFG)" == "sx - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "sx\Release"
# PROP BASE Intermediate_Dir "sx\Release"
# PROP BASE Target_Dir "sx"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "sx\Release"
# PROP Intermediate_Dir "sx\Release"
# PROP Target_Dir "sx"
OUTDIR=.\sx\Release
INTDIR=.\sx\Release
ALL : "lib - Win32 Release" ".\bin\sx.exe"
CLEAN :
-@erase "$(INTDIR)\sx.obj"
-@erase "$(INTDIR)\sx.res"
-@erase "$(INTDIR)\sx_inst.obj"
-@erase "$(INTDIR)\XmlOutputEventHandler.obj"
-@erase ".\bin\sx.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "include" /D "NDEBUG" /D "WIN32" /D\
"_CONSOLE" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/sx.pch" /YX /Fo"$(INTDIR)/" /c
CPP_OBJS=.\sx\Release/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
RSC_PROJ=/l 0x809 /fo"$(INTDIR)/sx.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/sx.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386 /out:"bin/sx.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:no /pdb:"$(OUTDIR)/sx.pdb" /machine:I386\
/out:"bin/sx.exe"
LINK32_OBJS= \
"$(INTDIR)\sx.obj" \
"$(INTDIR)\sx.res" \
"$(INTDIR)\sx_inst.obj" \
"$(INTDIR)\XmlOutputEventHandler.obj" \
".\lib\Release\sp133.lib"
".\bin\sx.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "sx - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "sx\Debug"
# PROP BASE Intermediate_Dir "sx\Debug"
# PROP BASE Target_Dir "sx"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "sx\Debug"
# PROP Intermediate_Dir "sx\Debug"
# PROP Target_Dir "sx"
OUTDIR=.\sx\Debug
INTDIR=.\sx\Debug
ALL : "lib - Win32 Debug" ".\dbgbin\sx.exe"
CLEAN :
-@erase "$(INTDIR)\sx.obj"
-@erase "$(INTDIR)\sx.res"
-@erase "$(INTDIR)\sx_inst.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(INTDIR)\XmlOutputEventHandler.obj"
-@erase "$(OUTDIR)\sx.pdb"
-@erase ".\dbgbin\sx.exe"
-@erase ".\dbgbin\sx.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE" /YX /c
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "include" /D "_DEBUG" /D "WIN32"\
/D "_CONSOLE" /D SP_NAMESPACE=James_Clark_SP /D "SP_MULTI_BYTE"\
/Fp"$(INTDIR)/sx.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
CPP_OBJS=.\sx\Debug/
CPP_SBRS=.\.
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.c{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_SBRS)}.sbr:
$(CPP) $(CPP_PROJ) $<
RSC=rc.exe
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
RSC_PROJ=/l 0x809 /fo"$(INTDIR)/sx.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/sx.bsc"
BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386 /out:"dbgbin/sx.exe"
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo\
/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/sx.pdb" /debug\
/machine:I386 /out:"dbgbin/sx.exe"
LINK32_OBJS= \
"$(INTDIR)\sx.obj" \
"$(INTDIR)\sx.res" \
"$(INTDIR)\sx_inst.obj" \
"$(INTDIR)\XmlOutputEventHandler.obj" \
".\lib\Debug\sp133d.lib"
".\dbgbin\sx.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
################################################################################
# Begin Target
# Name "lib - Win32 Release"
# Name "lib - Win32 Debug"
!IF "$(CFG)" == "lib - Win32 Release"
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
!ENDIF
################################################################################
# Begin Source File
SOURCE=.\lib\xentmgr_inst.cxx
DEP_CPP_XENTM=\
".\generic\EventGenerator.h"\
".\generic\ParserEventGeneratorKit.h"\
".\generic\SGMLApplication.h"\
".\include\Allocator.h"\
".\include\ArcEngine.h"\
".\include\Attribute.h"\
".\include\Attributed.h"\
".\include\Boolean.h"\
".\include\CharMap.cxx"\
".\include\CharMap.h"\
".\include\CharsetDecl.h"\
".\include\CharsetInfo.h"\
".\include\CharsetRegistry.h"\
".\include\CmdLineApp.h"\
".\include\CodingSystem.h"\
".\include\CodingSystemKit.h"\
".\include\config.h"\
".\include\ConsoleOutput.h"\
".\include\constant.h"\
".\include\ContentState.h"\
".\include\ContentToken.h"\
".\include\CopyOwner.cxx"\
".\include\CopyOwner.h"\
".\include\DescriptorManager.h"\
".\include\Dtd.h"\
".\include\ElementType.h"\
".\include\Entity.h"\
".\include\EntityApp.h"\
".\include\EntityCatalog.h"\
".\include\EntityDecl.h"\
".\include\EntityManager.h"\
".\include\ErrnoMessageArg.h"\
".\include\ErrorCountEventHandler.h"\
".\include\EUCJPCodingSystem.h"\
".\include\Event.h"\
".\include\EventsWanted.h"\
".\include\ExtendEntityManager.h"\
".\include\ExternalId.h"\
".\include\Fixed2CodingSystem.h"\
".\include\GenericEventHandler.h"\
".\include\Hash.h"\
".\include\HashTable.cxx"\
".\include\HashTable.h"\
".\include\HashTableItemBase.cxx"\
".\include\HashTableItemBase.h"\
".\include\IdentityCodingSystem.h"\
".\include\IList.h"\
".\include\IListBase.h"\
".\include\IListIter.h"\
".\include\IListIterBase.h"\
".\include\InputSource.h"\
".\include\InternalInputSource.h"\
".\include\IQueue.cxx"\
".\include\IQueue.h"\
".\include\ISet.cxx"\
".\include\ISet.h"\
".\include\ISetIter.h"\
".\include\Link.h"\
".\include\LinkProcess.h"\
".\include\List.cxx"\
".\include\List.h"\
".\include\ListIter.h"\
".\include\LiteralStorage.h"\
".\include\Location.h"\
".\include\Lpd.h"\
".\include\macros.h"\
".\include\Markup.h"\
".\include\Message.h"\
".\include\MessageArg.h"\
".\include\MessageBuilder.h"\
".\include\MessageEventHandler.h"\
".\include\MessageFormatter.h"\
".\include\MessageReporter.h"\
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################################################################################
# Begin Source File
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# ADD CPP /Yu"splib.h"
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$(CPP) /nologo /MD /W3 /GX /O2 /I "include" /I "generic" /D "NDEBUG" /D\
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# ADD CPP /Yu"splib.h"
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$(CPP) /nologo /MDd /W3 /GX /Zi /Od /I "include" /I "generic" /D "_DEBUG" /D\
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# End Source File
################################################################################
# Begin Source File
SOURCE=.\lib\Parser.cxx
DEP_CPP_PARSER_C=\
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# End Source File
################################################################################
# Begin Source File
SOURCE=.\lib\parseParam.cxx
DEP_CPP_PARSEP=\
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# End Source File
################################################################################
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# End Source File
################################################################################
# Begin Source File
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# End Source File
################################################################################
# Begin Source File
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# End Source File
################################################################################
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################################################################################
# Begin Source File
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################################################################################
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################################################################################
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".\all" :
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################################################################################
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$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="nsgmls - Win32 Release"
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"nsgmls - Win32 Debug" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="nsgmls - Win32 Debug"
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"sgmlnorm - Win32 Release" :
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"sgmlnorm - Win32 Debug" :
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"spam - Win32 Release" :
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"spam - Win32 Debug" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="spam - Win32 Debug"
!ENDIF
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################################################################################
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!IF "$(CFG)" == "all - Win32 Release"
"spent - Win32 Release" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="spent - Win32 Release"
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"spent - Win32 Debug" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="spent - Win32 Debug"
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# Project_Dep_Name "sx"
!IF "$(CFG)" == "all - Win32 Release"
"sx - Win32 Release" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="sx - Win32 Release"
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"sx - Win32 Debug" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="sx - Win32 Debug"
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# End Target
################################################################################
# Begin Target
# Name "sx - Win32 Release"
# Name "sx - Win32 Debug"
!IF "$(CFG)" == "sx - Win32 Release"
!ELSEIF "$(CFG)" == "sx - Win32 Debug"
!ENDIF
################################################################################
# Begin Project Dependency
# Project_Dep_Name "lib"
!IF "$(CFG)" == "sx - Win32 Release"
"lib - Win32 Release" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="lib - Win32 Release"
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"lib - Win32 Debug" :
$(MAKE) /$(MAKEFLAGS) /F ".\SP.mak" CFG="lib - Win32 Debug"
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".\include\Attribute.h"\
".\include\Attributed.h"\
".\include\Boolean.h"\
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################################################################################
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################################################################################