60 lines
No EOL
1.6 KiB
JavaScript
60 lines
No EOL
1.6 KiB
JavaScript
import React from 'react';
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import { Provider } from 'react-redux';
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import {
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createStore,
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combineReducers,
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applyMiddleware,
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bindActionCreators
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} from 'redux';
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import thunk from 'redux-thunk';
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import reducers from 'loot-core/src/client/reducers';
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import constants from 'loot-core/src/client/constants';
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import * as actions from 'loot-core/src/client/actions';
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import { initialState as initialAppState } from 'loot-core/src/client/reducers/app';
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import { handleGlobalEvents } from './client-global-events';
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import App from './src/components/App';
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function log() {
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return next => action => {
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console.log(action);
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return next(action);
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};
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}
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const appReducer = combineReducers(reducers);
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function rootReducer(state, action) {
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if (action.type === constants.CLOSE_BUDGET) {
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// Reset the state and only keep around things intentionally. This
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// blows away everything else
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state = {
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budgets: state.budgets,
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user: state.user,
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prefs: { local: null, global: state.prefs.global },
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app: {
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...initialAppState,
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managerHasInitialized: state.app.managerHasInitialized,
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loadingText: state.app.loadingText
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}
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};
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}
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return appReducer(state, action);
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}
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const store = createStore(
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rootReducer,
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undefined,
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applyMiddleware(thunk /* log */)
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);
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const boundActions = bindActionCreators(actions, store.dispatch);
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// Listen for global events from the server or main process
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handleGlobalEvents(boundActions, store);
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export default function AppRoot() {
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return (
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<Provider store={store}>
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<App />
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</Provider>
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);
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} |