60 lines
983 B
C++
60 lines
983 B
C++
// Copyright (c) 1994 James Clark
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// See the file COPYING for copying permission.
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#ifndef Id_INCLUDED
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#define Id_INCLUDED 1
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "Named.h"
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#include "Location.h"
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#include "Vector.h"
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#ifdef SP_NAMESPACE
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namespace SP_NAMESPACE {
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#endif
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class Id : public Named {
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public:
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Id(const StringC &);
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void define(const Location &);
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void addPendingRef(const Location &);
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Boolean defined() const;
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const Location &defLocation() const;
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const Vector<Location> &pendingRefs() const;
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private:
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Location defLocation_;
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Vector<Location> pendingRefs_;
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};
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inline
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Boolean Id::defined() const
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{
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return !defLocation_.origin().isNull();
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}
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inline
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const Location &Id::defLocation() const
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{
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return defLocation_;
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}
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inline
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const Vector<Location> &Id::pendingRefs() const
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{
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return pendingRefs_;
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}
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inline
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void Id::addPendingRef(const Location &loc)
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{
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pendingRefs_.push_back(loc);
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}
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#ifdef SP_NAMESPACE
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}
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#endif
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#endif /* not Id_INCLUDED */
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