2035 lines
40 KiB
Text
2035 lines
40 KiB
Text
# Microsoft Developer Studio Project File - Name="lib" - Package Owner=<4>
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# End Source File
|
|
# Begin Source File
|
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|
|
SOURCE=.\Markup.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Message.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageArg.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageEventHandler.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageFormatter.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageFormatterMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\MessageFormatterMessages.msg
|
|
InputName=MessageFormatterMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\MessageFormatterMessages.msg
|
|
InputName=MessageFormatterMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageReporter.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageReporterMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\MessageReporterMessages.msg
|
|
InputName=MessageReporterMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\MessageReporterMessages.msg
|
|
InputName=MessageReporterMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\MessageTable.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ModeInfo.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Notation.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\NotationStorage.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\NumericCharRefOrigin.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\OffsetOrderedList.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\OpenElement.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\OutputByteStream.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\OutputCharStream.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\OutputState.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Param.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseAttribute.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseCommon.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseDecl.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseInstance.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseMode.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseParam.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Parser.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parser_inst.cxx
|
|
# ADD CPP /Yu"splib.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parser_inst.m4
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\parser_inst.m4
|
|
InputName=parser_inst
|
|
|
|
"$(InputDir)\$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
del /f $(InputDir)\$(InputName).cxx
|
|
perl ..\instmac.pl $(InputPath) >$(InputDir)\$(InputName).cxx
|
|
attrib +r $(InputDir)\$(InputName).cxx
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\parser_inst.m4
|
|
InputName=parser_inst
|
|
|
|
"$(InputDir)\$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
del /f $(InputDir)\$(InputName).cxx
|
|
perl ..\instmac.pl $(InputPath) >$(InputDir)\$(InputName).cxx
|
|
attrib +r $(InputDir)\$(InputName).cxx
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserApp.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserAppMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\ParserAppMessages.msg
|
|
InputName=ParserAppMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\ParserAppMessages.msg
|
|
InputName=ParserAppMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserEventGeneratorKit.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserMessages.cxx
|
|
# SUBTRACT CPP /YX /Yc /Yu
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\ParserMessages.msg
|
|
InputName=ParserMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\ParserMessages.msg
|
|
InputName=ParserMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserOptions.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ParserState.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\parseSd.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Partition.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\PosixStorage.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\PosixStorageMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\PosixStorageMessages.msg
|
|
InputName=PosixStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\PosixStorageMessages.msg
|
|
InputName=PosixStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Recognizer.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\RewindStorageObject.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Sd.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SdText.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SearchResultMessageArg.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SGMLApplication.cxx
|
|
# End Source File
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# Begin Source File
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|
|
|
SOURCE=.\SgmlParser.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ShortReferenceMap.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SJISCodingSystem.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\SOEntityCatalog.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\splib.cxx
|
|
# ADD CPP /Yc"splib.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\StdioStorage.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\StdioStorageMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\StdioStorageMessages.msg
|
|
InputName=StdioStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\StdioStorageMessages.msg
|
|
InputName=StdioStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\StorageManager.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Syntax.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Text.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\TokenMessageArg.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\TranslateCodingSystem.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\TrieBuilder.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\TypeId.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Undo.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\UnicodeCodingSystem.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\UnivCharsetDesc.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\URLStorage.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\URLStorageMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\URLStorageMessages.msg
|
|
InputName=URLStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\URLStorageMessages.msg
|
|
InputName=URLStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\UTF8CodingSystem.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\Win32CodingSystem.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\WinApp.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\WinInetStorage.cxx
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\WinInetStorageMessages.msg
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\WinInetStorageMessages.msg
|
|
InputName=WinInetStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\WinInetStorageMessages.msg
|
|
InputName=WinInetStorageMessages
|
|
|
|
"$(InputDir)\$(InputName).h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
perl -w ..\msggen.pl -l libModule $(InputPath)
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\xentmgr_inst.cxx
|
|
# ADD CPP /Yu"splib.h"
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\xentmgr_inst.m4
|
|
|
|
!IF "$(CFG)" == "lib - Win32 Release"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\xentmgr_inst.m4
|
|
InputName=xentmgr_inst
|
|
|
|
"$(InputDir)\$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
del /f $(InputDir)\$(InputName).cxx
|
|
perl ..\instmac.pl $(InputPath) >$(InputDir)\$(InputName).cxx
|
|
attrib +r $(InputDir)\$(InputName).cxx
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "lib - Win32 Debug"
|
|
|
|
# Begin Custom Build - Processing $(InputPath)
|
|
InputDir=.
|
|
InputPath=.\xentmgr_inst.m4
|
|
InputName=xentmgr_inst
|
|
|
|
"$(InputDir)\$(InputName).cxx" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
del /f $(InputDir)\$(InputName).cxx
|
|
perl ..\instmac.pl $(InputPath) >$(InputDir)\$(InputName).cxx
|
|
attrib +r $(InputDir)\$(InputName).cxx
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\XMLCodingSystem.cxx
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\Allocator.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\ArcEngine.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ArcEngineMessages.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\ArcProcessor.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\Attribute.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\Attributed.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\big5.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\Big5CodingSystem.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\Boolean.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\CatalogEntry.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\CatalogMessages.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\CharMap.cxx
|
|
# PROP BASE Exclude_From_Build 1
|
|
# PROP Exclude_From_Build 1
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\CharMap.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\include\CharsetDecl.h
|
|
# End Source File
|
|
# Begin Source File
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