71 lines
1.2 KiB
C++
71 lines
1.2 KiB
C++
// Copyright (c) 1995 James Clark
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// See the file COPYING for copying permission.
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#ifndef SdText_INCLUDED
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#define SdText_INCLUDED 1
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "types.h"
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#include "StringOf.h"
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#include "Vector.h"
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#include "Location.h"
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#include <stddef.h>
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#ifdef SP_NAMESPACE
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namespace SP_NAMESPACE {
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#endif
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struct SP_API SdTextItem {
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SdTextItem();
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SdTextItem(const SdTextItem &);
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void operator=(const SdTextItem &);
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~SdTextItem();
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Location loc;
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size_t index;
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};
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class SP_API SdText {
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public:
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SdText();
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SdText(const Location &loc, Boolean lita);
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void swap(SdText &);
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void addChar(SyntaxChar, const Location &);
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const String<SyntaxChar> &string() const;
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Boolean lita() const;
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Location endDelimLocation() const;
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private:
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Boolean lita_;
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String<SyntaxChar> chars_;
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Vector<SdTextItem> items_;
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friend class SdTextIter;
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};
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class SP_API SdTextIter {
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public:
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SdTextIter(const SdText &);
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Boolean next(const SyntaxChar *&, size_t &, Location &);
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private:
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const SdText *ptr_;
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size_t itemIndex_;
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};
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inline
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Boolean SdText::lita() const
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{
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return lita_;
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}
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inline
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const String<SyntaxChar> &SdText::string() const
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{
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return chars_;
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}
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#ifdef SP_NAMESPACE
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}
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#endif
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#endif /* not SdText_INCLUDED */
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