100 lines
1.4 KiB
C++
100 lines
1.4 KiB
C++
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// Copyright (c) 1994 James Clark
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// See the file COPYING for copying permission.
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "splib.h"
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#include "StorageManager.h"
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#define DEFAULT_BLOCK_SIZE 1024
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#ifdef SP_NAMESPACE
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namespace SP_NAMESPACE {
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#endif
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StorageObject::StorageObject()
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{
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}
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StorageObject::~StorageObject()
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{
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}
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void StorageObject::willNotRewind()
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{
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}
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size_t StorageObject::getBlockSize() const
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{
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return DEFAULT_BLOCK_SIZE;
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}
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StorageManager::StorageManager()
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{
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}
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StorageManager::~StorageManager()
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{
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}
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Boolean StorageManager::inheritable() const
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{
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return 1;
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}
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Boolean StorageManager::resolveRelative(const StringC &, StringC &,
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Boolean) const
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{
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return 1;
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}
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Boolean StorageManager::guessIsId(const StringC &, const CharsetInfo &) const
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{
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return 0;
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}
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Boolean StorageManager::transformNeutral(StringC &, Boolean, Messenger &) const
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{
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return 0;
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}
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const InputCodingSystem *StorageManager::requiredCodingSystem() const
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{
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return 0;
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}
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Boolean StorageManager::requiresCr() const
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{
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return 0;
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}
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const CharsetInfo *StorageManager::idCharset() const
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{
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return 0;
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}
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const StringC *StorageManager::reString() const
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{
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return 0;
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}
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IdStorageManager::IdStorageManager(const CharsetInfo *idCharset)
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: idCharset_(idCharset)
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{
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}
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const CharsetInfo *IdStorageManager::idCharset() const
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{
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return idCharset_;
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}
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const StringC *IdStorageManager::reString() const
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{
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return &reString_;
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}
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#ifdef SP_NAMESPACE
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}
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#endif
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