56 lines
1.6 KiB
HTML
56 lines
1.6 KiB
HTML
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<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML Strict//EN">
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<HTML>
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<HEAD>
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<TITLE>Building OpenSP</TITLE>
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</HEAD>
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<BODY>
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<H1>Building OpenSP</H1>
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<P>
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<h3><A NAME=building-win32>Win32</A></h3>
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<p>
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Only Microsoft Visual C++ 6.0 is supported. Also, Perl 5 is required; the
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executable must be on your PATH.
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</p>
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<p>
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To build on the command line, ensure that the directories
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containing <code>msdev</code> and <code>nmake</code> are in your path,
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typically by executing
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the command:
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<pre>
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path C:/Program Files/Microsoft Visual Studio/Common/MSDev98/Bin;
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C:/Program Files/Microsoft Visual Studio/VC98/Bin;%path%
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</pre>
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<p>
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(all in one long line) then run the command:
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<pre>
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build-win32.bat
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</pre>
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<p>
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To build using the Visual
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Studio GUI, open the workspace <code>SP.dsw</code> and build the
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<code>Win32 Release</code> configuration of the <code>all</code>
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project. You must first do a command-line build, however, to get
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the perl-generated files.
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</p>
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<h4>Localized Win32 builds</h4>
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<p>
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The messages issued by the OpenSP programs have been translated
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(currently German and Swedish are supported). Although it is not
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yet possible to select the language at runtime under Windows, it
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is possible to select the language at build time. To do so, you
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have to set the variable <code>LANG</code> in
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<code>sp-generate.mak</code> to one of the following values:
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</p>
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<ul>
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<li><code>en</code> for English (default)
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<li><code>de</code> for German
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<li><code>sv</code> for Swedish
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</ul>
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<p>After that you have to regenerate all <code>.rc</code> files.</p>
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<h3><A NAME=building-unix>Unix</A></h3>
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<p>
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Use the <a HREF="autoconf.htm">autoconf support</a>.
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</body>
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</html>
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