95 lines
2 KiB
C++
95 lines
2 KiB
C++
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// Copyright (c) 1994 James Clark
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// See the file COPYING for copying permission.
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#ifdef __GNUG__
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#pragma implementation
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#endif
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#include "splib.h"
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#include "Dtd.h"
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#include "Syntax.h"
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#ifdef SP_NAMESPACE
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namespace SP_NAMESPACE {
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#endif
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Dtd::Dtd(const StringC &name, Boolean isBase)
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: name_(new StringResource<Char>(name)),
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nCurrentAttribute_(0),
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nElementDefinition_(0),
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nAttributeDefinitionList_(0),
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nElementType_(0),
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isBase_(isBase),
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isInstantitated_(0)
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{
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documentElementType_ = new ElementType(name, allocElementTypeIndex());
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insertElementType(documentElementType_);
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}
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Dtd::~Dtd() {}
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Boolean Dtd::shortrefIndex(const StringC &str, const Syntax &syntax,
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size_t &index)
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{
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const int *indexP = shortrefTable_.lookup(str);
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if (indexP) {
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index = *indexP;
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return 1;
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}
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if (!syntax.isValidShortref(str))
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return 0;
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shortrefTable_.insert(str, int(shortrefs_.size()));
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index = shortrefs_.size();
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shortrefs_.push_back(str);
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return 1;
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}
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void Dtd::addNeededShortref(const StringC &str)
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{
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if (!shortrefTable_.lookup(str)) {
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shortrefTable_.insert(str, shortrefs_.size());
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shortrefs_.push_back(str);
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}
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}
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void Dtd::setDefaultEntity(const Ptr<Entity> &entity,
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ParserState &parser)
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{
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defaultEntity_ = entity;
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// If the new default entity was defined in a DTD, then
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// any defaulted entities must have come from an LPD
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// on the first pass, in which case we shouldn't replace them.
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// Otherwise we need to replace all the defaulted entities.
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if (entity->declInActiveLpd()) {
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NamedResourceTable<Entity> tem;
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{
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EntityIter iter(generalEntityTable_);
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for (;;) {
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Ptr<Entity> old(iter.next());
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if (old.isNull())
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break;
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if (old->defaulted()) {
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Ptr<Entity> e(defaultEntity_->copy());
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e->setDefaulted();
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e->setName(old->name());
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e->generateSystemId(parser);
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tem.insert(e);
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}
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}
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}
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{
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EntityIter iter(tem);
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for (;;) {
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Ptr<Entity> e(iter.next());
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if (e.isNull())
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break;
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generalEntityTable_.insert(e, 1);
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}
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}
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}
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}
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#ifdef SP_NAMESPACE
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}
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#endif
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