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cleaning up
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1 changed files with 12 additions and 9 deletions
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@ -10,15 +10,18 @@ class Sounds:
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pygame.mixer.music.set_volume(volume)
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self.sounds = {}
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self.ok = True
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for file in os.listdir(sound_directory):
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if file.endswith(".wav"):
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sound_path = os.path.join(sound_directory, file)
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try:
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self.sounds[file] = pygame.mixer.Sound(sound_path)
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print(f"Loaded: {file}")
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except pygame.error as e:
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print(f"Failed to load {file}: {e}")
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try:
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for file in os.listdir(sound_directory):
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if file.endswith(".wav"):
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sound_path = os.path.join(sound_directory, file)
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try:
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self.sounds[file] = pygame.mixer.Sound(sound_path)
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print(f"Loaded: {file}")
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except pygame.error as e:
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print(f"Failed to load {file}: {e}")
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except FileNotFoundError:
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print(f"Directory {sound_directory} not found.")
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self.ok = False
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if len(self.sounds) == 0:
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print("No sound files found in the directory.")
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self.ok = False
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