e5734e34e9
Fixing a typo and language. Signed-off-by: Matthias Rampke <mr@soundcloud.com> |
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dump.go | ||
formatter.go | ||
fsm.go | ||
fsm.png | ||
minmax.go | ||
README.md |
FSM Mapping
Overview
This package implements a fast and efficient algorithm for generic glob style string matching using a finite state machine (FSM).
Source Hierachy
'-- fsm
'-- dump.go // functionality to dump the FSM to Dot file
'-- formatter.go // format glob templates using captured * groups
'-- fsm.go // manipulating and searching of FSM
'-- minmax.go // min() max() function for interger
FSM Explained
Per Wikipedia:
A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some external inputs; the change from one state to another is called a transition. An FSM is defined by a list of its states, its initial state, and the conditions for each transition.
In our use case, each state is a substring after the input StatsD metric name is splitted by .
.
Add state to FSM
func (f *FSM) AddState(match string, matchMetricType string, maxPossibleTransitions int, result interface{}) int
At first, the FSM only contains three states, representing three possible metric types:
____ [gauge]
/
(start)---- [counter]
\
'--- [ timer ]
Adding a rule client.*.request.count
with type counter
will make the FSM to be:
____ [gauge]
/
(start)---- [counter] -- [client] -- [*] -- [request] -- [count] -- {R1}
\
'--- [timer]
{R1}
is short for result 1, which is the match result for client.*.request.count
.
Adding a rule client.*.*.size
with type counter
will make the FSM to be:
____ [gauge] __ [request] -- [count] -- {R1}
/ /
(start)---- [counter] -- [client] -- [*]
\ \__ [*] -- [size] -- {R2}
'--- [timer]
Finding a result state in FSM
func (f *FSM) GetMapping(statsdMetric string, statsdMetricType string) (*mappingState, []string)
For example, when mapping client.aaa.request.count
with counter
type in the
FSM, the ^1
to ^7
symbols indicate how FSM will traversal in its tree:
____ [gauge] __ [request] -- [count] -- {R1}
/ / ^5 ^6 ^7
(start)---- [counter] -- [client] -- [*]
^1 \ ^2 ^3 \__ [*] -- [size] -- {R2}
'--- [timer] ^4
To map client.bbb.request.size
, FSM will do a backtracking:
____ [gauge] __ [request] -- [count] -- {R1}
/ / ^5 ^6
(start)---- [counter] -- [client] -- [*]
^1 \ ^2 ^3 \__ [*] -- [size] -- {R2}
'--- [timer] ^4
^7 ^8 ^9
Debugging
To see all the states of the current FSM, use func (f *FSM) DumpFSM(w io.Writer)
to dump into a Dot file. The Dot file can be further renderer into image using:
$ dot -Tpng dump.dot > dump.png
In StatsD exporter, one could use the following:
$ statsd_exporter --statsd.mapping-config=statsd.rules --debug.dump-fsm=dump.dot
$ dot -Tpng dump.dot > dump.png
For example, the following rules:
mappings:
- match: client.*.request.count
name: request_count
match_metric_type: counter
labels:
client: $1
- match: client.*.*.size
name: sizes
match_metric_type: counter
labels:
client: $1
direction: $2
will be rendered as:
The dot
program is part of Graphviz and is
available in most of popular operating systems.