Copy edits in FSM README

Format quote as such, capitalize FSM.

Signed-off-by: Matthias Rampke <mr@soundcloud.com>
This commit is contained in:
Matthias Rampke 2018-10-10 21:22:53 +00:00
parent 761e64df10
commit 9fc976d906
No known key found for this signature in database
GPG key ID: 2CDE413A9BD0A5BC
2 changed files with 16 additions and 10 deletions

View file

@ -3,7 +3,7 @@
## Overview
This package implements a fast and efficient algorithm for generic glob style
string matching using finite state machine (FSM).
string matching using a finite state machine (FSM).
### Source Hierachy
@ -19,7 +19,13 @@ string matching using finite state machine (FSM).
Per [Wikipedia](https://en.wikipedia.org/wiki/Finite-state_machine):
A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of states at any given time. The FSM can change from one state to another in response to some external inputs; the change from one state to another is called a transition. An FSM is defined by a list of its states, its initial state, and the conditions for each transition.
> A finite-state machine (FSM) or finite-state automaton (FSA, plural: automata),
> finite automaton, or simply a state machine, is a mathematical model of
> computation. It is an abstract machine that can be in exactly one of a finite
> number of states at any given time. The FSM can change from one state to
> another in response to some external inputs; the change from one state to
> another is called a transition. An FSM is defined by a list of its states, its
> initial state, and the conditions for each transition.
In our use case, each *state* is a substring after the input StatsD metric name is splitted by `.`.
@ -28,7 +34,7 @@ In our use case, each *state* is a substring after the input StatsD metric name
`func (f *FSM) AddState(match string, matchMetricType string,
maxPossibleTransitions int, result interface{}) int`
At first, the fsm only contains three states, representing three possible metric types:
At first, the FSM only contains three states, representing three possible metric types:
____ [gauge]
/
@ -37,7 +43,7 @@ At first, the fsm only contains three states, representing three possible metric
'--- [ timer ]
Adding a rule `client.*.request.count` with type `counter` will make the fsm to be:
Adding a rule `client.*.request.count` with type `counter` will make the FSM to be:
____ [gauge]
@ -48,7 +54,7 @@ Adding a rule `client.*.request.count` with type `counter` will make the fsm to
`{R1}` is short for result 1, which is the match result for `client.*.request.count`.
Adding a rule `client.*.*.size` with type `counter` will make the fsm to be:
Adding a rule `client.*.*.size` with type `counter` will make the FSM to be:
____ [gauge] __ [request] -- [count] -- {R1}
/ /
@ -62,8 +68,8 @@ Adding a rule `client.*.*.size` with type `counter` will make the fsm to be:
`func (f *FSM) GetMapping(statsdMetric string, statsdMetricType string)
(*mappingState, []string)`
For example, try to map `client.aaa.request.count` with `counter` type in the
fsm, the `^1` to `^7` symbols indicate how fsm will traversal in its tree:
For example, when mapping `client.aaa.request.count` with `counter` type in the
FSM, the `^1` to `^7` symbols indicate how FSM will traversal in its tree:
____ [gauge] __ [request] -- [count] -- {R1}
@ -73,7 +79,7 @@ fsm, the `^1` to `^7` symbols indicate how fsm will traversal in its tree:
'--- [timer] ^4
To map `client.bbb.request.size`, fsm will do a backtracking:
To map `client.bbb.request.size`, FSM will do a backtracking:
____ [gauge] __ [request] -- [count] -- {R1}
@ -119,7 +125,7 @@ mappings:
```
will be rendered as:
![fsm](https://i.imgur.com/Wao4tsI.png)
![FSM](fsm.png)
The `dot` program is part of [Graphviz](https://www.graphviz.org/) and is

BIN
pkg/mapper/fsm/fsm.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 33 KiB