Typification of SearXNG
=======================
This patch introduces the typing of the results. The why and how is described
in the documentation, please generate the documentation ..
$ make docs.clean docs.live
and read the following articles in the "Developer documentation":
- result types --> http://0.0.0.0:8000/dev/result_types/index.html
The result types are available from the `searx.result_types` module. The
following have been implemented so far:
- base result type: `searx.result_type.Result`
--> http://0.0.0.0:8000/dev/result_types/base_result.html
- answer results
--> http://0.0.0.0:8000/dev/result_types/answer.html
including the type for translations (inspired by #3925). For all other
types (which still need to be set up in subsequent PRs), template documentation
has been created for the transition period.
Doc of the fields used in Templates
===================================
The template documentation is the basis for the typing and is the first complete
documentation of the results (needed for engine development). It is the
"working paper" (the plan) with which further typifications can be implemented
in subsequent PRs.
- https://github.com/searxng/searxng/issues/357
Answer Templates
================
With the new (sub) types for `Answer`, the templates for the answers have also
been revised, `Translation` are now displayed with collapsible entries (inspired
by #3925).
!en-de dog
Plugins & Answerer
==================
The implementation for `Plugin` and `Answer` has been revised, see
documentation:
- Plugin: http://0.0.0.0:8000/dev/plugins/index.html
- Answerer: http://0.0.0.0:8000/dev/answerers/index.html
With `AnswerStorage` and `AnswerStorage` to manage those items (in follow up
PRs, `ArticleStorage`, `InfoStorage` and .. will be implemented)
Autocomplete
============
The autocompletion had a bug where the results from `Answer` had not been shown
in the past. To test activate autocompletion and try search terms for which we
have answerers
- statistics: type `min 1 2 3` .. in the completion list you should find an
entry like `[de] min(1, 2, 3) = 1`
- random: type `random uuid` .. in the completion list, the first item is a
random UUID
Extended Types
==============
SearXNG extends e.g. the request and response types of flask and httpx, a module
has been set up for type extensions:
- Extended Types
--> http://0.0.0.0:8000/dev/extended_types.html
Unit-Tests
==========
The unit tests have been completely revised. In the previous implementation,
the runtime (the global variables such as `searx.settings`) was not initialized
before each test, so the runtime environment with which a test ran was always
determined by the tests that ran before it. This was also the reason why we
sometimes had to observe non-deterministic errors in the tests in the past:
- https://github.com/searxng/searxng/issues/2988 is one example for the Runtime
issues, with non-deterministic behavior ..
- https://github.com/searxng/searxng/pull/3650
- https://github.com/searxng/searxng/pull/3654
- https://github.com/searxng/searxng/pull/3642#issuecomment-2226884469
- https://github.com/searxng/searxng/pull/3746#issuecomment-2300965005
Why msgspec.Struct
==================
We have already discussed typing based on e.g. `TypeDict` or `dataclass` in the past:
- https://github.com/searxng/searxng/pull/1562/files
- https://gist.github.com/dalf/972eb05e7a9bee161487132a7de244d2
- https://github.com/searxng/searxng/pull/1412/files
- https://github.com/searxng/searxng/pull/1356
In my opinion, TypeDict is unsuitable because the objects are still dictionaries
and not instances of classes / the `dataclass` are classes but ...
The `msgspec.Struct` combine the advantages of typing, runtime behaviour and
also offer the option of (fast) serializing (incl. type check) the objects.
Currently not possible but conceivable with `msgspec`: Outsourcing the engines
into separate processes, what possibilities this opens up in the future is left
to the imagination!
Internally, we have already defined that it is desirable to decouple the
development of the engines from the development of the SearXNG core / The
serialization of the `Result` objects is a prerequisite for this.
HINT: The threads listed above were the template for this PR, even though the
implementation here is based on msgspec. They should also be an inspiration for
the following PRs of typification, as the models and implementations can provide
a good direction.
Why just one commit?
====================
I tried to create several (thematically separated) commits, but gave up at some
point ... there are too many things to tackle at once / The comprehensibility of
the commits would not be improved by a thematic separation. On the contrary, we
would have to make multiple changes at the same places and the goal of a change
would be vaguely recognizable in the fog of the commits.
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This commit includes some refactoring in unit tests. As we test more plugins,
it seems unweildy to include every test class in the test_plugins.py file. This
patch split apart all of the test plugins to their own respective files,
including the new test_plugin_calculator.py file.
- for tests which perform the same arrange/act/assert pattern but with different
data, the data portion has been moved to the ``paramaterized.expand`` fields
- for monolithic tests which performed multiple arrange/act/asserts,
they have been broken up into different unit tests.
- when possible, change generic assert statements to more concise
asserts (i.e. ``assertIsNone``)
This work ultimately is focused on creating smaller and more concise tests.
While paramaterized may make adding new configurations for existing tests
easier, that is just a beneficial side effect. The main benefit is that smaller
tests are easier to reason about, meaning they are easier to debug when they
start failing. This improves the developer experience in debugging what went
wrong when refactoring the project.
Total number of tests went from 192 -> 259; or, broke apart larger tests into 69
more concise ones.
In the past, some files were tested with the standard profile, others with a
profile in which most of the messages were switched off ... some files were not
checked at all.
- ``PYLINT_SEARXNG_DISABLE_OPTION`` has been abolished
- the distinction ``# lint: pylint`` is no longer necessary
- the pylint tasks have been reduced from three to two
1. ./searx/engines -> lint engines with additional builtins
2. ./searx ./searxng_extra ./tests -> lint all other python files
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
In python versions <py3.10 there is an issue with an undocumented method
HTMLParser.error() [1][2] that was deprecated in Python 3.4 and removed
in Python 3.5.
To be compatible to higher versions (>=py3.10) an error method is implemented
which throws an AssertionError exception like the higher Python versions do [3].
[1] https://github.com/python/cpython/issues/76025
[2] https://bugs.python.org/issue31844
[3] https://github.com/python/cpython/pull/8562
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
This patch replaces the *full of magic* ``utils.match_language`` function by a
``locales.match_locale``. The ``locales.match_locale`` function is based on the
``locales.build_engine_locales`` introduced in 9ae409a0 [1].
In the past SearXNG did only support a search by a language but not in a region.
This has been changed a long time ago and regions have been added to SearXNG
core but not to the engines. The ``utils.match_language`` was the function to
handle the different aspects of language/regions in SearXNG core and the
supported *languages* in the engine. The ``utils.match_language`` did it with
some magic and works good for most use cases but fails in some edge case.
To replace the concurrence of languages and regions in the SearXNG core the
``locales.build_engine_locales`` was introduced in 9ae409a0 [1]. With the last
patches all engines has been migrated to a ``fetch_traits`` and a
language/region concept that is based on ``locales.build_engine_locales``.
To summarize: there is no longer a need for the ``locales.match_language``.
[1] https://github.com/searxng/searxng/pull/1652
Signed-off-by: Markus Heiser <markus.heiser@darmarit.de>
Characters that were not ASCII were incorrectly decoded.
Add an helper function: searx.utils.ecma_unescape (Python implementation of unescape Javascript function).
Add match_language function in utils to match any user given
language code with a list of engine's supported languages.
Also add language_aliases dict on each engine to translate
standard language codes into the custom codes used by the engine.