mch2022-template-app/factory_test/components/appfs/appfs.h

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#ifndef APPFS_H
#define APPFS_H
#include "esp_err.h"
#include <stdint.h>
#include "esp_spi_flash.h"
#ifdef __cplusplus
extern "C" {
#endif
#define APPFS_PART_TYPE 0x43 /*<! Default partition type of an appfs partition */
#define APPFS_PART_SUBTYPE 0x3 /*<! Default partition subtype of an appfs partition */
typedef int appfs_handle_t;
#define APPFS_INVALID_FD -1 /*<! Some functions return this to indicate an error situation */
/**
* @brief Initialize the appfs code and mount the appfs partition.
*
* Run this before using any of the other AppFs APIs
*
* @param type Partition type. Normally you'd pass APPFS_PART_TYPE here.
* @param subtype Partition subtype. Normally you'd pass APPFS_PART_SUBTYPE here.
* @return ESP_OK if all OK, an error from the underlying partition or flash code otherwise.
*/
esp_err_t appfsInit(int type, int subtype);
/**
* @brief Check if a file with the given filename exists.
*
* @param filename Filename to check
* @return 1 if a file with a name which exactly matches filename exists; 0 otherwise.
*/
int appfsExists(const char *filename);
/**
* @brief Check if a file descriptor is valid
*
* Because file descriptors are integers which are more-or-less valid over multiple sessions, they can be stored
* in non-volatile memory and re-used later. When doing this, a sanity check to see if the fd still
* points at something valid may be useful. This function provides that sanity check.
*
* @param fd File descriptor to check
* @return True if fd points to a valid file, false otherwise.
*/
bool appfsFdValid(int fd);
/**
* @brief Open a file on a mounted appfs
*
* @param filename Filename of the file to open
* @return The filedescriptor if succesful, APPFS_INVALID_FD if not. */
appfs_handle_t appfsOpen(const char *filename);
/**
* @brief Close a file on a mounted appfs
*
* @note In the current appfs implementation, this is a no-op. This may change in the future, however.
* @param handle File descriptor to close
*/
void appfsClose(appfs_handle_t handle);
/**
* @brief Delete a file on the appfs
*
* @param filename Name of the file to delete
* @return ESP_OK if file successfully deleted, an error otherwise.
*/
esp_err_t appfsDeleteFile(const char *filename);
/**
* @brief Create a new file on the appfs
*
* Initially, the file will have random contents consisting of whatever used the sectors of
* flash it occupies earlier. Note that this function also opens the file and returns a file
* descriptor to it if succesful; no need for a separate appfsOpen call.
*
* @param filename Name of the file to be created
* @param size Size of the file, in bytes
* @param handle Pointer to an appfs_handle_t which will store the file descriptor of the created file
* @return ESP_OK if file successfully deleted, an error otherwise.
*/
esp_err_t appfsCreateFile(const char *filename, size_t size, appfs_handle_t *handle);
/**
* @brief Map a file into memory
*
* This maps a (portion of a) file into memory, where you can access it as if it was an array of bytes in RAM.
* This uses the MMU and flash cache of the ESP32 to accomplish this effect. The memory is read-only; trying
* to write to it will cause an exception.
*
* @param fd File descriptor of the file to map.
* @param offset Offset into the file where the map starts
* @param len Lenght of the map
* @param out_ptr Pointer to a const void* variable where, if successful, a pointer to the memory is stored.
* @param memory One of SPI_FLASH_MMAP_DATA or SPI_FLASH_MMAP_INST, where the former does a map to data memory
* and the latter a map to instruction memory. You'd normally use the first option.
* @param out_handle Pointer to a spi_flash_mmap_handle_t variable. This variable is needed to later free the
* map again.
* @return ESP_OK if file successfully deleted, an error otherwise.
*/
esp_err_t appfsMmap(appfs_handle_t fd, size_t offset, size_t len, const void** out_ptr,
spi_flash_mmap_memory_t memory, spi_flash_mmap_handle_t* out_handle);
/**
* @brief Unmap a previously mmap'ped file
*
* This unmaps a region previously mapped with appfsMmap
*
* @param handle Handle obtained in the previous appfsMmap call
*/
void appfsMunmap(spi_flash_mmap_handle_t handle);
/**
* @brief Erase a portion of an appfs file
*
* This sets all bits in the region to be erased to 1, so an appfsWrite can reset selected bits to 0 again.
*
* @param fd File descriptor of file to erase in.
* @param start Start offset of file portion to be erased. Must be aligned to 4KiB.
* @param len Length of file portion to be erased. Must be a multiple of 4KiB.
* @return ESP_OK if file successfully deleted, an error otherwise.
*/
esp_err_t appfsErase(appfs_handle_t fd, size_t start, size_t len);
/**
* @brief Write to a file in appfs
*
* Note: Because this maps directly to a write of the underlying flash memory, this call is only able to
* reset bits in the written area from 1 to 0. If you want to change bits from 0 to 1, call appfsErase on
* the area to be written before calling this function. This function will return success even if the data
* in flash is not the same as the data in the buffer due to bits being 1 in the buffer but 0 on flash.
*
* If the above paragraph is confusing, just remember to erase a region before you write to it.
*
* @param fd File descriptor of file to write to
* @param start Offset into file to start writing
* @param buf Buffer of bytes to write
* @param len Length, in bytes, of data to be written
* @return ESP_OK if write was successful, an error otherwise.
*/
esp_err_t appfsWrite(appfs_handle_t fd, size_t start, uint8_t *buf, size_t len);
/**
* @brief Read a portion of a file in appfs
*
* This function reads ``len`` bytes of file data, starting from offset ``start``, into the buffer
* ``buf``. Note that if you do many reads, it usually is more efficient to map the file into memory and
* read from it that way instead.
*
* @param fd File descriptor of the file
* @param start Offset in the file to start reading from
* @param buf Buffer to contain the read data
* @param len Length, in bytes, of the data to read
* @return ESP_OK if read was successful, an error otherwise.
*/
esp_err_t appfsRead(appfs_handle_t fd, size_t start, void *buf, size_t len);
/**
* @brief Atomically rename a file
*
* This atomically renames a file. If a file with the target name already exists, it will be deleted. This action
* is done atomically, so at any point in time, either the original or the new file will fully exist under the target name.
*
* @param from Original name of file
* @param to Target name of file
* @return ESP_OK if rename was successful, an error otherwise.
*/
esp_err_t appfsRename(const char *from, const char *to);
/**
* @brief Get file information
*
* Given a file descriptor, this returns the name and size of the file. The file descriptor needs
* to be valid for this to work.
*
* @param fd File descriptor
* @param name Pointer to a char pointer. This will be pointed at the filename in memory. There is no need
* to free the pointer memory afterwards. Pointer memory is valid while the file exists / is not
* deleted. Can be NULL if name information is not wanted.
* @param size Pointer to an int where the size of the file will be written, or NULL if this information is
* not wanted.
*/
void appfsEntryInfo(appfs_handle_t fd, const char **name, int *size);
/**
* brief Get the next entry in the appfs.
*
* This function can be used to list all the files existing in the appfs. Pass it APPFS_INVALID_FD when
* calling it for the first time to receive the first file descriptor. Pass it the result of the previous call
* to get the next file descriptor. When this function returns APPFS_INVALID_FD, all files have been enumerated.
* You can use ``appfsEntryInfo()`` to get the file name and size associated with the returned file descriptors
*
* @param fd File descriptor returned by previous call, or APPFS_INVALID_FD to get the first file descriptor
* @return Next file descriptor, or APPFS_INVALID_FD if all files have been enumerated
*/
appfs_handle_t appfsNextEntry(appfs_handle_t fd);
/**
* @brief Get file descriptor of currently running app.
*
* @param ret_app Pointer to variable to hold the file descriptor
* @return ESP_OK on success, an error when e.g. the currently running code isn't located in appfs.
*/
esp_err_t appfsGetCurrentApp(appfs_handle_t *ret_app);
/**
* @brief Get amount of free space in appfs partition
*
* @return amount of free space, in bytes
*/
size_t appfsGetFreeMem();
/**
* @brief Debugging function: dump current appfs state
*
* Prints state of the appfs to stdout.
*/
void appfsDump();
#ifdef BOOTLOADER_BUILD
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#include "bootloader_flash_priv.h"
/**
* @brief Appfs bootloader support: struct to hold a region of a file to map
*/
typedef struct {
uint32_t fileAddr; /*<! Offset in file */
uint32_t mapAddr; /*<! Address to map to */
uint32_t length; /*<! Length of region */
} AppfsBlRegionToMap;
/**
* @brief Bootloader only: initialize appfs
*
* @param offset Offset, in bytes, in flash of the appfs partition
* @param len Length, in bytes, of appfs partition
*/
esp_err_t appfsBlInit(uint32_t offset, uint32_t len);
/**
* @brief Bootloader only: de-init appfs
*/
void appfsBlDeinit();
/**
* @brief Bootloader only: Map an entire appfs file into memory
*
* Note that only one file can be mapped at a time, and that between a
* appfsBlMmap and appfsBlMunmap call, the appfs is in a state where the appfs meta information
* is unmapped, meaning other appfs functions cannot be used.
*
* @param fd File descriptor to map
* @return pointer to the mapped file
*/
void* appfsBlMmap(int fd);
/**
* @brief Bootloader only: Un-mmap a file
*/
void appfsBlMunmap();
/*
* @brief Bootloader only: map multiple regions within a file to various memory addressed.
*
* Used to load an app into memory for later execution.
*
* @param fd File descriptor to be mapped in
* @param regions An array of region descriptors
* @param noRegions Amount of regions to map
* @return ESP_OK on success, an error when the map failed.
*/
esp_err_t appfsBlMapRegions(int fd, AppfsBlRegionToMap *regions, int noRegions);
#endif
#ifdef __cplusplus
}
#endif
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#endif