gstreamer/subprojects/gst-plugins-bad/sys/d3d12/gstd3d12basefilter.cpp

263 lines
7.8 KiB
C++

/* GStreamer
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "gstd3d12basefilter.h"
#include "gstd3d12device.h"
#include "gstd3d12utils.h"
#include "gstd3d12memory.h"
GST_DEBUG_CATEGORY_STATIC (gst_d3d12_base_filter_debug);
#define GST_CAT_DEFAULT gst_d3d12_base_filter_debug
#define META_TAG_VIDEO meta_tag_video_quark
static GQuark meta_tag_video_quark;
#define gst_d3d12_base_filter_parent_class parent_class
G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D12BaseFilter, gst_d3d12_base_filter,
GST_TYPE_BASE_TRANSFORM,
GST_DEBUG_CATEGORY_INIT (gst_d3d12_base_filter_debug,
"d3d12basefilter", 0, "d3d12 basefilter"));
static void gst_d3d12_base_filter_dispose (GObject * object);
static void gst_d3d12_base_filter_set_context (GstElement * element,
GstContext * context);
static gboolean gst_d3d12_base_filter_start (GstBaseTransform * trans);
static gboolean gst_d3d12_base_filter_stop (GstBaseTransform * trans);
static gboolean gst_d3d12_base_filter_set_caps (GstBaseTransform * trans,
GstCaps * incaps, GstCaps * outcaps);
static gboolean gst_d3d12_base_filter_get_unit_size (GstBaseTransform * trans,
GstCaps * caps, gsize * size);
static gboolean
gst_d3d12_base_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query);
static void gst_d3d12_base_filter_before_transform (GstBaseTransform * trans,
GstBuffer * buffer);
static gboolean gst_d3d12_base_filter_transform_meta (GstBaseTransform * trans,
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf);
static void
gst_d3d12_base_filter_class_init (GstD3D12BaseFilterClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass);
gobject_class->dispose = gst_d3d12_base_filter_dispose;
element_class->set_context =
GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_set_context);
trans_class->start = GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_start);
trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_stop);
trans_class->set_caps = GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_set_caps);
trans_class->query = GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_query);
trans_class->before_transform =
GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_before_transform);
trans_class->transform_meta =
GST_DEBUG_FUNCPTR (gst_d3d12_base_filter_transform_meta);
gst_type_mark_as_plugin_api (GST_TYPE_D3D12_BASE_FILTER,
(GstPluginAPIFlags) 0);
meta_tag_video_quark = g_quark_from_static_string (GST_META_TAG_VIDEO_STR);
}
static void
gst_d3d12_base_filter_init (GstD3D12BaseFilter * filter)
{
}
static void
gst_d3d12_base_filter_dispose (GObject * object)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (object);
gst_clear_object (&self->device);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_d3d12_base_filter_set_context (GstElement * element, GstContext * context)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (element);
gst_d3d12_handle_set_context (element, context, -1, &self->device);
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
}
static gboolean
gst_d3d12_base_filter_start (GstBaseTransform * trans)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
if (!gst_d3d12_ensure_element_data (GST_ELEMENT_CAST (self),
-1, &self->device)) {
GST_ERROR_OBJECT (self, "Failed to get D3D12 device");
return FALSE;
}
return TRUE;
}
static gboolean
gst_d3d12_base_filter_stop (GstBaseTransform * trans)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
gst_clear_object (&self->device);
return TRUE;
}
static gboolean
gst_d3d12_base_filter_set_caps (GstBaseTransform * trans, GstCaps * incaps,
GstCaps * outcaps)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
GstVideoInfo in_info, out_info;
GstD3D12BaseFilterClass *klass;
gboolean res;
if (!self->device) {
GST_ERROR_OBJECT (self, "No available D3D12 device");
return FALSE;
}
if (!gst_video_info_from_caps (&in_info, incaps)) {
GST_ERROR_OBJECT (self, "Invalid input caps %" GST_PTR_FORMAT, incaps);
return FALSE;
}
if (!gst_video_info_from_caps (&out_info, outcaps)) {
GST_ERROR_OBJECT (self, "Invalid output caps %" GST_PTR_FORMAT, outcaps);
return FALSE;
}
klass = GST_D3D12_BASE_FILTER_GET_CLASS (self);
if (klass->set_info)
res = klass->set_info (self, incaps, &in_info, outcaps, &out_info);
else
res = TRUE;
if (res) {
self->in_info = in_info;
self->out_info = out_info;
}
return res;
}
static gboolean
gst_d3d12_base_filter_query (GstBaseTransform * trans,
GstPadDirection direction, GstQuery * query)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
switch (GST_QUERY_TYPE (query)) {
case GST_QUERY_CONTEXT:
{
if (gst_d3d12_handle_context_query (GST_ELEMENT (self), query,
self->device)) {
return TRUE;
}
break;
}
default:
break;
}
return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction,
query);
}
static void
gst_d3d12_base_filter_before_transform (GstBaseTransform * trans,
GstBuffer * buffer)
{
GstD3D12BaseFilter *self = GST_D3D12_BASE_FILTER (trans);
GstD3D12Memory *dmem;
GstMemory *mem;
GstCaps *in_caps = nullptr;
GstCaps *out_caps = nullptr;
mem = gst_buffer_peek_memory (buffer, 0);
if (!gst_is_d3d12_memory (mem))
return;
dmem = GST_D3D12_MEMORY_CAST (mem);
/* d3d12 devices are singletons per adapter */
if (dmem->device == self->device)
return;
GST_INFO_OBJECT (self, "Updating device %" GST_PTR_FORMAT " -> %"
GST_PTR_FORMAT, self->device, dmem->device);
gst_object_unref (self->device);
self->device = (GstD3D12Device *) gst_object_ref (dmem->device);
in_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (trans));
if (!in_caps) {
GST_WARNING_OBJECT (self, "sinkpad has null caps");
goto out;
}
out_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SRC_PAD (trans));
if (!out_caps) {
GST_WARNING_OBJECT (self, "Has no configured output caps");
goto out;
}
/* subclass will update internal object.
* Note that gst_base_transform_reconfigure() might not trigger this
* unless caps was changed meanwhile */
gst_d3d12_base_filter_set_caps (trans, in_caps, out_caps);
/* Mark reconfigure so that we can update pool */
gst_base_transform_reconfigure_src (trans);
out:
gst_clear_caps (&in_caps);
gst_clear_caps (&out_caps);
return;
}
static gboolean
gst_d3d12_base_filter_transform_meta (GstBaseTransform * trans,
GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf)
{
const GstMetaInfo *info = meta->info;
const gchar *const *tags;
tags = gst_meta_api_type_get_tags (info->api);
if (!tags || (g_strv_length ((gchar **) tags) == 1
&& gst_meta_api_type_has_tag (info->api, META_TAG_VIDEO))) {
return TRUE;
}
return GST_BASE_TRANSFORM_CLASS (parent_class)->transform_meta (trans, outbuf,
meta, inbuf);
}