gstreamer/gst-libs/gst/gl
2014-03-15 18:36:27 +01:00
..
CMakeLists.txt [217/906] Add cmake build http://www.cmake.org. See CMake install instructions in the INSTALL file. (I have not correctly configured yet the CMake build for unix, BE patient) 2014-03-15 18:36:27 +01:00
gstglbuffer.c [150/906] glTexImage2D(w, h, NULL) is now called only one time (mem alloc) 2014-03-15 18:36:23 +01:00
gstglbuffer.h [108/906] git-svn-id: svn://svn.wobow.com/GStreamer_playground/gst-plugins-gl@540 93df14bb-0f41-7a43-8087-d3e2a2f0e464 2014-03-15 18:36:21 +01:00
gstgldisplay.c [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
gstgldisplay.h [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
gstglfilter.c [171/906] import fxtest (little gtk app to easily test effects) from cvs branch, fixed rgbtocurve. 2014-03-15 18:36:25 +01:00
gstglfilter.h [171/906] import fxtest (little gtk app to easily test effects) from cvs branch, fixed rgbtocurve. 2014-03-15 18:36:25 +01:00
gstglshader.c [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
gstglshader.h [212/906] add a glbumper (bump mapping filter through GLSL) that exposes how to use both vertex and fragment shaders 2014-03-15 18:36:27 +01:00
Makefile.am [127/906] Imported GstGLShader from cvs branch. Added a demo laplacian convolution filter to demonstrate how this can be integrated with minimum effort. 2014-03-15 18:36:22 +01:00