..
gstva.h
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvaallocator.c
vaallocator: use GstVideoInfoDmaDrm for dmabuf setup
2023-11-09 17:36:06 +00:00
gstvaallocator.h
vaallocator: use GstVideoInfoDmaDrm for dmabuf setup
2023-11-09 17:36:06 +00:00
gstvadisplay.c
vadisplay: only register elements of allowed drivers
2023-11-08 13:53:26 +00:00
gstvadisplay.h
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvadisplay_drm.c
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvadisplay_drm.h
va: Set <gst/va/gstva.h> as library single point entry header.
2022-03-29 19:48:30 +00:00
gstvadisplay_win32.cpp
d3d12, dwrite, va: Fix various msys2 build error/warning
2023-10-12 10:53:58 +00:00
gstvadisplay_win32.h
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvadisplay_wrapped.c
gstvadisplay_wrapped.h
va: Set <gst/va/gstva.h> as library single point entry header.
2022-03-29 19:48:30 +00:00
gstvapool.c
va: Use new dma drm caps in va pool when we setup DMA pools
2023-08-07 22:49:26 +00:00
gstvapool.h
va: pool: Replace all tabs with spaces in header file.
2022-04-26 20:26:06 +08:00
gstvasurfacecopy.c
va: bump libva version to 1.12
2023-06-08 08:50:04 +00:00
gstvasurfacecopy.h
va: Complete library and plugin documentation.
2022-09-13 14:57:21 +02:00
gstvautils.c
va: Add Win32 backend GstVaDisplay implementation
2023-03-10 13:57:47 +00:00
gstvautils.h
va: Set <gst/va/gstva.h> as library single point entry header.
2022-03-29 19:48:30 +00:00
gstvavideoformat.c
va: update the gst_va_dma_drm_info_to_video_info() to use DMA_DRM format
2023-08-07 22:49:26 +00:00
gstvavideoformat.h
va: Include drm fourcc header file in gstvavideoformat.h
2023-08-07 22:49:26 +00:00
meson.build
va: bump libva version to 1.12
2023-06-08 08:50:04 +00:00
va-prelude.h
va_fwd.h
va: Don't expose internal classes.
2022-03-30 11:36:03 +02:00
vasurfaceimage.c
vaallocator: use VADRMPRIMESurfaceDescriptor to create surfaces
2023-11-09 17:36:06 +00:00
vasurfaceimage.h
vaallocator: use VADRMPRIMESurfaceDescriptor to create surfaces
2023-11-09 17:36:06 +00:00