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08eaa11259
Original commit message from CVS: - added playondemand plugin by Leif Morgan Johnson <lmjohns3@eos.ncsu.edu> - some fixes to int2float - aplied a patch from wrobell <wrobell@ite.pl> that is a first attempt at making automake 1.5 happy (gst now requires automake1.5). It's still not perfect but it builds. - Made the schedulers plugable. The default scheduler now lives inside a plugin. - Added a new mpeg1/2 parser/demuxer. - Fixed some compiler warnings in the core libs. - substantial work to GstThread (hopefully less race conditions). simplified the code in GstThread a bit. A state change can now also happen in the thread context. - reworked the state semantics of a bin. it'll now automatically get the highest state of its children. - the autoplugger now nests the threads so that a state change failure of one thread doesn't make its upstream thread lock. - GstQueue refuses to go to PLAYING if the sinkpad is not connected. This way the queue will not wedge in the _get lock. - GstQueue unlocks its mutexes when going to PAUSED. - make sure that when all elements in a bin/thread go to PAUSED, the bin is set to PAUSED too. - make a parent bin wait for its children to PAUSE before ending the iteration with FALSE (EOS) - Some changes to GstPlay to deal with EOS. - aplied the latest patch from Zeenix to gstrtp. end result: GstPlay doesn't crash on EOS and the pipeline is now shut down properly. |
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.gitignore | ||
dynamic.c | ||
linked.c | ||
loading.c | ||
Makefile.am | ||
README | ||
registry.c | ||
static.c | ||
static2.c | ||
testplugin.c | ||
testplugin2.c | ||
testplugin2_s.c | ||
testplugin_s.c |
The following plugin modes are supported: 1) registry based ----------------- All known plugins are listed in the registry file. gst_plugin_find ("pluginname"); Works right after gst_init (), along with the elements in it. dynamic loading of the plugin is performed when a feature inside it is requested. example: registry.c. (You might want to run gstreamer-register with the --gst-plugin-path=. to added the test dir to the plugin path so that the testplugins can be found) 2) non registry based, dynmic loading ------------------------------------- Plugins are know after a gst_plugin_load ("pluginname"). This function will scan de plugin paths, so you might want to perform a gst_plugin_add_path ("path"). After the gst_plugin_load(), the features are available without any further actions. example: dynamic.c 3) non registry based, shared linking ------------------------------------- You can add the plugin .so (or equivalent) file to the LDFLAGS at compile time. The plugin will be known after the gst_init() without any further actions. example: linked.c 4) non registry based, static linking ------------------------------------- Plugin compiled with the GST_PLUGIN_STATIC defined can be statically linked to the executable. The plugin is available after gst_init () without any further actions. example: static.c (plugins are statically linked from another file) static2.c (plugins are included in the main file) Any combination of the above is possible too, for example, you can use a registry, have some plugins load dynamically and have another few linked in as a shared lib. You cannot statically link multiple plugins that are compiled without the GST_PLUGIN_STATIC symbol defined (this will cause multiple defined at link time for obvious reasons)