gstreamer/gst-libs/gst/gl/gbm/gstgl_gbm_utils.h
Carlos Rafael Giani 4df219f336 gl: Add Mesa3D GBM backend
This makes it possible to use the GStreamer OpenGL elements without a
windowing system if a libdrm- and Mesa3D-supported GPU is present

https://bugzilla.gnome.org/show_bug.cgi?id=782923
2018-02-23 21:09:45 -05:00

49 lines
1.6 KiB
C

/*
* GStreamer
* Copyright (C) 2018 Carlos Rafael Giani <dv@pseudoterminal.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_GBM_PRIVATE_H__
#define __GST_GL_GBM_PRIVATE_H__
#include <gbm.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <gst/gst.h>
typedef struct _GstGLDRMFramebuffer GstGLDRMFramebuffer;
struct _GstGLDRMFramebuffer
{
struct gbm_bo *bo;
guint32 fb_id;
};
const gchar* gst_gl_gbm_get_name_for_drm_connector (drmModeConnector * connector);
const gchar* gst_gl_gbm_get_name_for_drm_encoder (drmModeEncoder * encoder);
const gchar* gst_gl_gbm_format_to_string (guint32 format);
int gst_gl_gbm_depth_from_format (guint32 format);
int gst_gl_gbm_bpp_from_format (guint32 format);
GstGLDRMFramebuffer* gst_gl_gbm_drm_fb_get_from_bo (struct gbm_bo *bo);
int gst_gl_gbm_find_and_open_drm_node (void);
#endif /* __GST_GL_DISPLAY_GBM_UTILS_H__ */