gstreamer/subprojects/gst-docs/examples/tutorials/playback-tutorial-7.c
Piotr Brzeziński 3bb8700577 macos: Add wrapper API to run a NSApplication in the main thread
On macOS, a Cocoa event loop is needed in the main thread to ensure
things like opening a GL window work correctly. In the past, this was
patched into glib via Cerbero, but that prevented us from updating it.
This workaround simply runs an NSApplication and then calls the
main function on a secondary thread, allowing GStreamer to correctly
display windows and/or system permission prompts, for example.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3532>
2022-12-13 17:50:32 +00:00

76 lines
2.2 KiB
C

#include <gst/gst.h>
#ifdef __APPLE__
#include <TargetConditionals.h>
#endif
int
tutorial_main (int argc, char *argv[])
{
GstElement *pipeline, *bin, *equalizer, *convert, *sink;
GstPad *pad, *ghost_pad;
GstBus *bus;
GstMessage *msg;
/* Initialize GStreamer */
gst_init (&argc, &argv);
/* Build the pipeline */
pipeline =
gst_parse_launch
("playbin uri=https://www.freedesktop.org/software/gstreamer-sdk/data/media/sintel_trailer-480p.webm",
NULL);
/* Create the elements inside the sink bin */
equalizer = gst_element_factory_make ("equalizer-3bands", "equalizer");
convert = gst_element_factory_make ("audioconvert", "convert");
sink = gst_element_factory_make ("autoaudiosink", "audio_sink");
if (!equalizer || !convert || !sink) {
g_printerr ("Not all elements could be created.\n");
return -1;
}
/* Create the sink bin, add the elements and link them */
bin = gst_bin_new ("audio_sink_bin");
gst_bin_add_many (GST_BIN (bin), equalizer, convert, sink, NULL);
gst_element_link_many (equalizer, convert, sink, NULL);
pad = gst_element_get_static_pad (equalizer, "sink");
ghost_pad = gst_ghost_pad_new ("sink", pad);
gst_pad_set_active (ghost_pad, TRUE);
gst_element_add_pad (bin, ghost_pad);
gst_object_unref (pad);
/* Configure the equalizer */
g_object_set (G_OBJECT (equalizer), "band1", (gdouble) - 24.0, NULL);
g_object_set (G_OBJECT (equalizer), "band2", (gdouble) - 24.0, NULL);
/* Set playbin2's audio sink to be our sink bin */
g_object_set (GST_OBJECT (pipeline), "audio-sink", bin, NULL);
/* Start playing */
gst_element_set_state (pipeline, GST_STATE_PLAYING);
/* Wait until error or EOS */
bus = gst_element_get_bus (pipeline);
msg =
gst_bus_timed_pop_filtered (bus, GST_CLOCK_TIME_NONE,
GST_MESSAGE_ERROR | GST_MESSAGE_EOS);
/* Free resources */
if (msg != NULL)
gst_message_unref (msg);
gst_object_unref (bus);
gst_element_set_state (pipeline, GST_STATE_NULL);
gst_object_unref (pipeline);
return 0;
}
int
main (int argc, char *argv[])
{
#if defined(__APPLE__) && TARGET_OS_MAC && !TARGET_OS_IPHONE
return gst_macos_main (tutorial_main, argc, argv, NULL);
#else
return tutorial_main (argc, argv);
#endif
}