gstreamer/subprojects/gst-plugins-bad/sys/nvcodec/gstcudaconverter.c
Seungha Yang abe1f5044d cuda: Prefer CUBIN over PTX
System installed NVRTC library might be newer version than
driver, then generate PTX can be incompatible with the driver.
Instead of the intermediate code PTX, use actual assembly code
directly.

Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/3108
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5639>
2024-01-02 10:10:09 +00:00

2501 lines
81 KiB
C

/* GStreamer
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstcudaconverter.h"
#include <string.h>
GST_DEBUG_CATEGORY_STATIC (gst_cuda_converter_debug);
#define GST_CAT_DEFAULT gst_cuda_converter_debug
#define CUDA_BLOCK_X 16
#define CUDA_BLOCK_Y 16
#define DIV_UP(size,block) (((size) + ((block) - 1)) / (block))
/* from GstD3D11 */
typedef struct _GstCudaColorMatrix
{
gdouble matrix[3][3];
gdouble offset[3];
gdouble min[3];
gdouble max[3];
} GstCudaColorMatrix;
static gchar *
gst_cuda_dump_color_matrix (GstCudaColorMatrix * matrix)
{
/* *INDENT-OFF* */
static const gchar format[] =
"[MATRIX]\n"
"|% .6f, % .6f, % .6f|\n"
"|% .6f, % .6f, % .6f|\n"
"|% .6f, % .6f, % .6f|\n"
"[OFFSET]\n"
"|% .6f, % .6f, % .6f|\n"
"[MIN]\n"
"|% .6f, % .6f, % .6f|\n"
"[MAX]\n"
"|% .6f, % .6f, % .6f|";
/* *INDENT-ON* */
return g_strdup_printf (format,
matrix->matrix[0][0], matrix->matrix[0][1], matrix->matrix[0][2],
matrix->matrix[1][0], matrix->matrix[1][1], matrix->matrix[1][2],
matrix->matrix[2][0], matrix->matrix[2][1], matrix->matrix[2][2],
matrix->offset[0], matrix->offset[1], matrix->offset[2],
matrix->min[0], matrix->min[1], matrix->min[2],
matrix->max[0], matrix->max[1], matrix->max[2]);
}
static void
color_matrix_copy (GstCudaColorMatrix * dst, const GstCudaColorMatrix * src)
{
for (guint i = 0; i < 3; i++) {
for (guint j = 0; j < 3; j++) {
dst->matrix[i][j] = src->matrix[i][j];
}
}
}
static void
color_matrix_multiply (GstCudaColorMatrix * dst, GstCudaColorMatrix * a,
GstCudaColorMatrix * b)
{
GstCudaColorMatrix tmp;
for (guint i = 0; i < 3; i++) {
for (guint j = 0; j < 3; j++) {
gdouble val = 0;
for (guint k = 0; k < 3; k++) {
val += a->matrix[i][k] * b->matrix[k][j];
}
tmp.matrix[i][j] = val;
}
}
color_matrix_copy (dst, &tmp);
}
static void
color_matrix_identity (GstCudaColorMatrix * m)
{
for (guint i = 0; i < 3; i++) {
for (guint j = 0; j < 3; j++) {
if (i == j)
m->matrix[i][j] = 1.0;
else
m->matrix[i][j] = 0;
}
}
}
/**
* gst_cuda_color_range_adjust_matrix_unorm:
* @in_info: a #GstVideoInfo
* @out_info: a #GstVideoInfo
* @matrix: a #GstCudaColorMatrix
*
* Calculates matrix for color range adjustment. Both input and output
* signals are in normalized [0.0..1.0] space.
*
* Resulting values can be calculated by
* | Yout | | Yin | | matrix.offset[0] |
* | Uout | = clamp ( matrix.matrix * | Uin | + | matrix.offset[1] |, matrix.min, matrix.max )
* | Vout | | Vin | | matrix.offset[2] |
*
* Returns: %TRUE if successful
*/
static gboolean
gst_cuda_color_range_adjust_matrix_unorm (const GstVideoInfo * in_info,
const GstVideoInfo * out_info, GstCudaColorMatrix * matrix)
{
gboolean in_rgb, out_rgb;
gint in_offset[GST_VIDEO_MAX_COMPONENTS];
gint in_scale[GST_VIDEO_MAX_COMPONENTS];
gint out_offset[GST_VIDEO_MAX_COMPONENTS];
gint out_scale[GST_VIDEO_MAX_COMPONENTS];
GstVideoColorRange in_range;
GstVideoColorRange out_range;
gdouble src_fullscale, dst_fullscale;
memset (matrix, 0, sizeof (GstCudaColorMatrix));
for (guint i = 0; i < 3; i++) {
matrix->matrix[i][i] = 1.0;
matrix->matrix[i][i] = 1.0;
matrix->matrix[i][i] = 1.0;
matrix->max[i] = 1.0;
}
in_rgb = GST_VIDEO_INFO_IS_RGB (in_info);
out_rgb = GST_VIDEO_INFO_IS_RGB (out_info);
if (in_rgb != out_rgb) {
GST_WARNING ("Invalid format conversion");
return FALSE;
}
in_range = in_info->colorimetry.range;
out_range = out_info->colorimetry.range;
if (in_range == GST_VIDEO_COLOR_RANGE_UNKNOWN) {
GST_WARNING ("Unknown input color range");
if (in_rgb || GST_VIDEO_INFO_IS_GRAY (in_info))
in_range = GST_VIDEO_COLOR_RANGE_0_255;
else
in_range = GST_VIDEO_COLOR_RANGE_16_235;
}
if (out_range == GST_VIDEO_COLOR_RANGE_UNKNOWN) {
GST_WARNING ("Unknown output color range");
if (out_rgb || GST_VIDEO_INFO_IS_GRAY (out_info))
out_range = GST_VIDEO_COLOR_RANGE_0_255;
else
out_range = GST_VIDEO_COLOR_RANGE_16_235;
}
src_fullscale = (gdouble) ((1 << in_info->finfo->depth[0]) - 1);
dst_fullscale = (gdouble) ((1 << out_info->finfo->depth[0]) - 1);
gst_video_color_range_offsets (in_range, in_info->finfo, in_offset, in_scale);
gst_video_color_range_offsets (out_range,
out_info->finfo, out_offset, out_scale);
matrix->min[0] = matrix->min[1] = matrix->min[2] =
(gdouble) out_offset[0] / dst_fullscale;
matrix->max[0] = (out_scale[0] + out_offset[0]) / dst_fullscale;
matrix->max[1] = matrix->max[2] =
(out_scale[1] + out_offset[0]) / dst_fullscale;
if (in_info->colorimetry.range == out_info->colorimetry.range) {
GST_DEBUG ("Same color range");
return TRUE;
}
/* Formula
*
* 1) Scales and offset compensates input to [0..1] range
* SRC_NORM[i] = (src[i] * src_fullscale - in_offset[i]) / in_scale[i]
* = (src[i] * src_fullscale / in_scale[i]) - in_offset[i] / in_scale[i]
*
* 2) Reverse to output UNIT scale
* DST_UINT[i] = SRC_NORM[i] * out_scale[i] + out_offset[i]
* = src[i] * src_fullscale * out_scale[i] / in_scale[i]
* - in_offset[i] * out_scale[i] / in_scale[i]
* + out_offset[i]
*
* 3) Back to [0..1] scale
* dst[i] = DST_UINT[i] / dst_fullscale
* = COEFF[i] * src[i] + OFF[i]
* where
* src_fullscale * out_scale[i]
* COEFF[i] = ------------------------------
* dst_fullscale * in_scale[i]
*
* out_offset[i] in_offset[i] * out_scale[i]
* OFF[i] = -------------- - ------------------------------
* dst_fullscale dst_fullscale * in_scale[i]
*/
for (guint i = 0; i < 3; i++) {
matrix->matrix[i][i] = (src_fullscale * out_scale[i]) /
(dst_fullscale * in_scale[i]);
matrix->offset[i] = (out_offset[i] / dst_fullscale) -
((gdouble) in_offset[i] * out_scale[i] / (dst_fullscale * in_scale[i]));
}
return TRUE;
}
/**
* gst_cuda_yuv_to_rgb_matrix_unorm:
* @in_yuv_info: a #GstVideoInfo of input YUV signal
* @out_rgb_info: a #GstVideoInfo of output RGB signal
* @matrix: a #GstCudaColorMatrix
*
* Calculates transform matrix from YUV to RGB conversion. Both input and output
* signals are in normalized [0.0..1.0] space and additional gamma decoding
* or primary/transfer function transform is not performed by this matrix.
*
* Resulting non-linear RGB values can be calculated by
* | R' | | Y' | | matrix.offset[0] |
* | G' | = clamp ( matrix.matrix * | Cb | + | matrix.offset[1] | matrix.min, matrix.max )
* | B' | | Cr | | matrix.offset[2] |
*
* Returns: %TRUE if successful
*/
static gboolean
gst_cuda_yuv_to_rgb_matrix_unorm (const GstVideoInfo * in_yuv_info,
const GstVideoInfo * out_rgb_info, GstCudaColorMatrix * matrix)
{
gint offset[4], scale[4];
gdouble Kr, Kb, Kg;
/*
* <Formula>
*
* Input: Unsigned normalized Y'CbCr(unorm), [0.0..1.0] range
* Output: Unsigned normalized non-linear R'G'B'(unorm), [0.0..1.0] range
*
* 1) Y'CbCr(unorm) to scaled Y'CbCr
* | Y' | | Y'(unorm) |
* | Cb | = S | Cb(unorm) |
* | Cb | | Cr(unorm) |
* where S = (2 ^ bitdepth) - 1
*
* 2) Y'CbCr to YPbPr
* Y = (Y' - offsetY ) / scaleY
* Pb = [(Cb - offsetCbCr) / scaleCbCr]
* Pr = [(Cr - offsetCrCr) / scaleCrCr]
* =>
* Y = Y'(unorm) * Sy + Oy
* Pb = Cb(unorm) * Suv + Ouv
* Pb = Cr(unorm) * Suv + Ouv
* where
* Sy = S / scaleY
* Suv = S / scaleCbCr
* Oy = -(offsetY / scaleY)
* Ouv = -(offsetCbCr / scaleCbCr)
*
* 3) YPbPr to R'G'B'
* | R' | | Y |
* | G' | = M *| Pb |
* | B' | | Pr |
* where
* | vecR |
* M = | vecG |
* | vecB |
* vecR = | 1, 0 , 2(1 - Kr) |
* vecG = | 1, -(Kb/Kg) * 2(1 - Kb), -(Kr/Kg) * 2(1 - Kr) |
* vecB = | 1, 2(1 - Kb) , 0 |
* =>
* R' = dot(vecR, (Syuv * Y'CbCr(unorm))) + dot(vecR, Offset)
* G' = dot(vecG, (Svuy * Y'CbCr(unorm))) + dot(vecG, Offset)
* B' = dot(vecB, (Syuv * Y'CbCr(unorm)) + dot(vecB, Offset)
* where
* | Sy, 0, 0 |
* Syuv = | 0, Suv, 0 |
* | 0 0, Suv |
*
* | Oy |
* Offset = | Ouv |
* | Ouv |
*
* 4) YUV -> RGB matrix
* | R' | | Y'(unorm) | | offsetA |
* | G' | = Matrix * | Cb(unorm) | + | offsetB |
* | B' | | Cr(unorm) | | offsetC |
*
* where
* | vecR |
* Matrix = | vecG | * Syuv
* | vecB |
*
* offsetA = dot(vecR, Offset)
* offsetB = dot(vecG, Offset)
* offsetC = dot(vecB, Offset)
*
* 4) Consider 16-235 scale RGB
* RGBfull(0..255) -> RGBfull(16..235) matrix is represented by
* | Rs | | Rf | | Or |
* | Gs | = Ms | Gf | + | Og |
* | Bs | | Bf | | Ob |
*
* Combining all matrix into
* | Rs | | Y'(unorm) | | offsetA | | Or |
* | Gs | = Ms * ( Matrix * | Cb(unorm) | + | offsetB | ) + | Og |
* | Bs | | Cr(unorm) | | offsetC | | Ob |
*
* | Y'(unorm) | | offsetA | | Or |
* = Ms * Matrix * | Cb(unorm) | + Ms | offsetB | + | Og |
* | Cr(unorm) | | offsetC | | Ob |
*/
memset (matrix, 0, sizeof (GstCudaColorMatrix));
for (guint i = 0; i < 3; i++)
matrix->max[i] = 1.0;
gst_video_color_range_offsets (in_yuv_info->colorimetry.range,
in_yuv_info->finfo, offset, scale);
if (gst_video_color_matrix_get_Kr_Kb (in_yuv_info->colorimetry.matrix,
&Kr, &Kb)) {
guint S;
gdouble Sy, Suv;
gdouble Oy, Ouv;
gdouble vecR[3], vecG[3], vecB[3];
Kg = 1.0 - Kr - Kb;
vecR[0] = 1.0;
vecR[1] = 0;
vecR[2] = 2 * (1 - Kr);
vecG[0] = 1.0;
vecG[1] = -(Kb / Kg) * 2 * (1 - Kb);
vecG[2] = -(Kr / Kg) * 2 * (1 - Kr);
vecB[0] = 1.0;
vecB[1] = 2 * (1 - Kb);
vecB[2] = 0;
/* Assume all components has the same bitdepth */
S = (1 << in_yuv_info->finfo->depth[0]) - 1;
Sy = (gdouble) S / scale[0];
Suv = (gdouble) S / scale[1];
Oy = -((gdouble) offset[0] / scale[0]);
Ouv = -((gdouble) offset[1] / scale[1]);
matrix->matrix[0][0] = Sy * vecR[0];
matrix->matrix[1][0] = Sy * vecG[0];
matrix->matrix[2][0] = Sy * vecB[0];
matrix->matrix[0][1] = Suv * vecR[1];
matrix->matrix[1][1] = Suv * vecG[1];
matrix->matrix[2][1] = Suv * vecB[1];
matrix->matrix[0][2] = Suv * vecR[2];
matrix->matrix[1][2] = Suv * vecG[2];
matrix->matrix[2][2] = Suv * vecB[2];
matrix->offset[0] = vecR[0] * Oy + vecR[1] * Ouv + vecR[2] * Ouv;
matrix->offset[1] = vecG[0] * Oy + vecG[1] * Ouv + vecG[2] * Ouv;
matrix->offset[2] = vecB[0] * Oy + vecB[1] * Ouv + vecB[2] * Ouv;
/* Apply RGB range scale matrix */
if (out_rgb_info->colorimetry.range == GST_VIDEO_COLOR_RANGE_16_235) {
GstCudaColorMatrix scale_matrix, rst;
GstVideoInfo full_rgb = *out_rgb_info;
full_rgb.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
if (gst_cuda_color_range_adjust_matrix_unorm (&full_rgb,
out_rgb_info, &scale_matrix)) {
/* Ms * Matrix */
color_matrix_multiply (&rst, &scale_matrix, matrix);
/* Ms * transform offsets */
for (guint i = 0; i < 3; i++) {
gdouble val = 0;
for (guint j = 0; j < 3; j++) {
val += scale_matrix.matrix[i][j] * matrix->offset[j];
}
rst.offset[i] = val + scale_matrix.offset[i];
}
/* copy back to output matrix */
for (guint i = 0; i < 3; i++) {
for (guint j = 0; j < 3; j++) {
matrix->matrix[i][j] = rst.matrix[i][j];
}
matrix->offset[i] = rst.offset[i];
matrix->min[i] = scale_matrix.min[i];
matrix->max[i] = scale_matrix.max[i];
}
}
}
} else {
/* Unknown matrix */
matrix->matrix[0][0] = 1.0;
matrix->matrix[1][1] = 1.0;
matrix->matrix[2][2] = 1.0;
}
return TRUE;
}
/**
* gst_cuda_rgb_to_yuv_matrix_unorm:
* @in_rgb_info: a #GstVideoInfo of input RGB signal
* @out_yuv_info: a #GstVideoInfo of output YUV signal
* @matrix: a #GstCudaColorMatrix
*
* Calculates transform matrix from RGB to YUV conversion. Both input and output
* signals are in normalized [0.0..1.0] space and additional gamma decoding
* or primary/transfer function transform is not performed by this matrix.
*
* Resulting RGB values can be calculated by
* | Y' | | R' | | matrix.offset[0] |
* | Cb | = clamp ( matrix.matrix * | G' | + | matrix.offset[1] |, matrix.min, matrix.max )
* | Cr | | B' | | matrix.offset[2] |
*
* Returns: %TRUE if successful
*/
static gboolean
gst_cuda_rgb_to_yuv_matrix_unorm (const GstVideoInfo * in_rgb_info,
const GstVideoInfo * out_yuv_info, GstCudaColorMatrix * matrix)
{
gint offset[4], scale[4];
gdouble Kr, Kb, Kg;
/*
* <Formula>
*
* Input: Unsigned normalized non-linear R'G'B'(unorm), [0.0..1.0] range
* Output: Unsigned normalized Y'CbCr(unorm), [0.0..1.0] range
*
* 1) R'G'B' to YPbPr
* | Y | | R' |
* | Pb | = M *| G' |
* | Pr | | B' |
* where
* | vecY |
* M = | vecU |
* | vecV |
* vecY = | Kr , Kg , Kb |
* vecU = | -0.5*Kr/(1-Kb), -0.5*Kg/(1-Kb), 0.5 |
* vecV = | 0.5 , -0.5*Kg/(1-Kr), -0.5*Kb(1-Kr) |
*
* 2) YPbPr to Y'CbCr(unorm)
* Y'(unorm) = (Y * scaleY + offsetY) / S
* Cb(unorm) = (Pb * scaleCbCr + offsetCbCr) / S
* Cr(unorm) = (Pr * scaleCbCr + offsetCbCr) / S
* =>
* Y'(unorm) = (Y * scaleY / S) + (offsetY / S)
* Cb(unorm) = (Pb * scaleCbCr / S) + (offsetCbCr / S)
* Cr(unorm) = (Pb * scaleCbCr / S) + (offsetCbCr / S)
* where S = (2 ^ bitdepth) - 1
*
* 3) RGB -> YUV matrix
* | Y'(unorm) | | R' | | offsetA |
* | Cb(unorm) | = Matrix * | G' | + | offsetB |
* | Cr(unorm) | | B' | | offsetC |
*
* where
* | (scaleY/S) * vecY |
* Matrix = | (scaleCbCr/S) * vecU |
* | (scaleCbCr/S) * vecV |
*
* offsetA = offsetY / S
* offsetB = offsetCbCr / S
* offsetC = offsetCbCr / S
*
* 4) Consider 16-235 scale RGB
* RGBstudio(16..235) -> RGBfull(0..255) matrix is represented by
* | Rf | | Rs | | Or |
* | Gf | = Ms | Gs | + | Og |
* | Bf | | Bs | | Ob |
*
* Combining all matrix into
* | Y'(unorm) | | Rs | | Or | | offsetA |
* | Cb(unorm) | = Matrix * ( Ms | Gs | + | Og | ) + | offsetB |
* | Cr(unorm) | | Bs | | Ob | | offsetC |
*
* | Rs | | Or | | offsetA |
* = Matrix * Ms | Gs | + Matrix | Og | + | offsetB |
* | Bs | | Ob | | offsetB |
*/
memset (matrix, 0, sizeof (GstCudaColorMatrix));
for (guint i = 0; i < 3; i++)
matrix->max[i] = 1.0;
gst_video_color_range_offsets (out_yuv_info->colorimetry.range,
out_yuv_info->finfo, offset, scale);
if (gst_video_color_matrix_get_Kr_Kb (out_yuv_info->colorimetry.matrix,
&Kr, &Kb)) {
guint S;
gdouble Sy, Suv;
gdouble Oy, Ouv;
gdouble vecY[3], vecU[3], vecV[3];
Kg = 1.0 - Kr - Kb;
vecY[0] = Kr;
vecY[1] = Kg;
vecY[2] = Kb;
vecU[0] = -0.5 * Kr / (1 - Kb);
vecU[1] = -0.5 * Kg / (1 - Kb);
vecU[2] = 0.5;
vecV[0] = 0.5;
vecV[1] = -0.5 * Kg / (1 - Kr);
vecV[2] = -0.5 * Kb / (1 - Kr);
/* Assume all components has the same bitdepth */
S = (1 << out_yuv_info->finfo->depth[0]) - 1;
Sy = (gdouble) scale[0] / S;
Suv = (gdouble) scale[1] / S;
Oy = (gdouble) offset[0] / S;
Ouv = (gdouble) offset[1] / S;
for (guint i = 0; i < 3; i++) {
matrix->matrix[0][i] = Sy * vecY[i];
matrix->matrix[1][i] = Suv * vecU[i];
matrix->matrix[2][i] = Suv * vecV[i];
}
matrix->offset[0] = Oy;
matrix->offset[1] = Ouv;
matrix->offset[2] = Ouv;
matrix->min[0] = Oy;
matrix->min[1] = Oy;
matrix->min[2] = Oy;
matrix->max[0] = ((gdouble) scale[0] + offset[0]) / S;
matrix->max[1] = ((gdouble) scale[1] + offset[0]) / S;
matrix->max[2] = ((gdouble) scale[1] + offset[0]) / S;
/* Apply RGB range scale matrix */
if (in_rgb_info->colorimetry.range == GST_VIDEO_COLOR_RANGE_16_235) {
GstCudaColorMatrix scale_matrix, rst;
GstVideoInfo full_rgb = *in_rgb_info;
full_rgb.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
if (gst_cuda_color_range_adjust_matrix_unorm (in_rgb_info,
&full_rgb, &scale_matrix)) {
/* Matrix * Ms */
color_matrix_multiply (&rst, matrix, &scale_matrix);
/* Matrix * scale offsets */
for (guint i = 0; i < 3; i++) {
gdouble val = 0;
for (guint j = 0; j < 3; j++) {
val += matrix->matrix[i][j] * scale_matrix.offset[j];
}
rst.offset[i] = val + matrix->offset[i];
}
/* copy back to output matrix */
for (guint i = 0; i < 3; i++) {
for (guint j = 0; j < 3; j++) {
matrix->matrix[i][j] = rst.matrix[i][j];
}
matrix->offset[i] = rst.offset[i];
}
}
}
} else {
/* Unknown matrix */
matrix->matrix[0][0] = 1.0;
matrix->matrix[1][1] = 1.0;
matrix->matrix[2][2] = 1.0;
}
return TRUE;
}
typedef struct
{
float coeffX[3];
float coeffY[3];
float coeffZ[3];
float offset[3];
float min[3];
float max[3];
} ColorMatrix;
typedef struct
{
ColorMatrix toRGBCoeff;
ColorMatrix toYuvCoeff;
ColorMatrix primariesCoeff;
} ConstBuffer;
#define COLOR_SPACE_IDENTITY "color_space_identity"
#define COLOR_SPACE_CONVERT "color_space_convert"
#define SAMPLE_YUV_PLANAR "sample_yuv_planar"
#define SAMPLE_YV12 "sample_yv12"
#define SAMPLE_YUV_PLANAR_10BIS "sample_yuv_planar_10bits"
#define SAMPLE_YUV_PLANAR_12BIS "sample_yuv_planar_12bits"
#define SAMPLE_SEMI_PLANAR "sample_semi_planar"
#define SAMPLE_SEMI_PLANAR_SWAP "sample_semi_planar_swap"
#define SAMPLE_RGBA "sample_rgba"
#define SAMPLE_BGRA "sample_bgra"
#define SAMPLE_RGBx "sample_rgbx"
#define SAMPLE_BGRx "sample_bgrx"
#define SAMPLE_ARGB "sample_argb"
/* same as ARGB */
#define SAMPLE_ARGB64 "sample_argb"
#define SAMPLE_AGBR "sample_abgr"
#define SAMPLE_RGBP "sample_rgbp"
#define SAMPLE_BGRP "sample_bgrp"
#define SAMPLE_GBR "sample_gbr"
#define SAMPLE_GBR_10 "sample_gbr_10"
#define SAMPLE_GBR_12 "sample_gbr_12"
#define SAMPLE_GBRA "sample_gbra"
#define WRITE_I420 "write_i420"
#define WRITE_YV12 "write_yv12"
#define WRITE_NV12 "write_nv12"
#define WRITE_NV21 "write_nv21"
#define WRITE_P010 "write_p010"
#define WRITE_I420_10 "write_i420_10"
#define WRITE_I420_12 "write_i420_12"
#define WRITE_Y444 "write_y444"
#define WRITE_Y444_10 "write_y444_10"
#define WRITE_Y444_12 "write_y444_12"
#define WRITE_Y444_16 "write_y444_16"
#define WRITE_RGBA "write_rgba"
#define WRITE_RGBx "write_rgbx"
#define WRITE_BGRA "write_bgra"
#define WRITE_BGRx "write_bgrx"
#define WRITE_ARGB "write_argb"
#define WRITE_ABGR "write_abgr"
#define WRITE_RGB "write_rgb"
#define WRITE_BGR "write_bgr"
#define WRITE_RGB10A2 "write_rgb10a2"
#define WRITE_BGR10A2 "write_bgr10a2"
#define WRITE_Y42B "write_y42b"
#define WRITE_I422_10 "write_i422_10"
#define WRITE_I422_12 "write_i422_12"
#define WRITE_RGBP "write_rgbp"
#define WRITE_BGRP "write_bgrp"
#define WRITE_GBR "write_gbr"
#define WRITE_GBR_10 "write_gbr_10"
#define WRITE_GBR_12 "write_gbr_12"
#define WRITE_GBR_16 "write_gbr_16"
#define WRITE_GBRA "write_gbra"
#define ROTATE_IDENTITY "rotate_identity"
#define ROTATE_90R "rotate_90r"
#define ROTATE_180 "rotate_180"
#define ROTATE_90L "rotate_90l"
#define ROTATE_HORIZ "rotate_horiz"
#define ROTATE_VERT "rotate_vert"
#define ROTATE_UL_LR "rotate_ul_lr"
#define ROTATE_UR_LL "rotate_ur_ll"
/* *INDENT-OFF* */
const static gchar KERNEL_COMMON[] =
"struct ColorMatrix\n"
"{\n"
" float CoeffX[3];\n"
" float CoeffY[3];\n"
" float CoeffZ[3];\n"
" float Offset[3];\n"
" float Min[3];\n"
" float Max[3];\n"
"};\n"
"\n"
"__device__ inline float\n"
"dot (const float coeff[3], float3 val)\n"
"{\n"
" return coeff[0] * val.x + coeff[1] * val.y + coeff[2] * val.z;\n"
"}\n"
"\n"
"__device__ inline float\n"
"clamp (float val, float min_val, float max_val)\n"
"{\n"
" return max (min_val, min (val, max_val));\n"
"}\n"
"\n"
"__device__ inline float3\n"
"clamp3 (float3 val, const float min_val[3], const float max_val[3])\n"
"{\n"
" return make_float3 (clamp (val.x, min_val[0], max_val[0]),\n"
" clamp (val.y, min_val[1], max_val[2]),\n"
" clamp (val.z, min_val[1], max_val[2]));\n"
"}\n"
"\n"
"__device__ inline unsigned char\n"
"scale_to_2bits (float val)\n"
"{\n"
" return (unsigned short) __float2int_rz (val * 3.0);\n"
"}\n"
"\n"
"__device__ inline unsigned char\n"
"scale_to_uchar (float val)\n"
"{\n"
" return (unsigned char) __float2int_rz (val * 255.0);\n"
"}\n"
"\n"
"__device__ inline unsigned short\n"
"scale_to_ushort (float val)\n"
"{\n"
" return (unsigned short) __float2int_rz (val * 65535.0);\n"
"}\n"
"\n"
"__device__ inline unsigned short\n"
"scale_to_10bits (float val)\n"
"{\n"
" return (unsigned short) __float2int_rz (val * 1023.0);\n"
"}\n"
"\n"
"__device__ inline unsigned short\n"
"scale_to_12bits (float val)\n"
"{\n"
" return (unsigned short) __float2int_rz (val * 4095.0);\n"
"}\n"
"\n"
"__device__ inline float3\n"
COLOR_SPACE_IDENTITY "(float3 sample, const ColorMatrix * matrix)\n"
"{\n"
" return sample;\n"
"}\n"
"\n"
"__device__ inline float3\n"
COLOR_SPACE_CONVERT "(float3 sample, const ColorMatrix * matrix)\n"
"{\n"
" float3 out;\n"
" out.x = dot (matrix->CoeffX, sample);\n"
" out.y = dot (matrix->CoeffY, sample);\n"
" out.z = dot (matrix->CoeffZ, sample);\n"
" out.x += matrix->Offset[0];\n"
" out.y += matrix->Offset[1];\n"
" out.z += matrix->Offset[2];\n"
" return clamp3 (out, matrix->Min, matrix->Max);\n"
"}\n"
"/* All 8bits yuv planar except for yv12 */\n"
"__device__ inline float4\n"
SAMPLE_YUV_PLANAR "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float luma = tex2D<float>(tex0, x, y);\n"
" float u = tex2D<float>(tex1, x, y);\n"
" float v = tex2D<float>(tex2, x, y);\n"
" return make_float4 (luma, u, v, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_YV12 "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float luma = tex2D<float>(tex0, x, y);\n"
" float u = tex2D<float>(tex2, x, y);\n"
" float v = tex2D<float>(tex1, x, y);\n"
" return make_float4 (luma, u, v, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_YUV_PLANAR_10BIS "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float luma = tex2D<float>(tex0, x, y);\n"
" float u = tex2D<float>(tex1, x, y);\n"
" float v = tex2D<float>(tex2, x, y);\n"
" /* (1 << 6) to scale [0, 1.0) range */\n"
" return make_float4 (luma * 64, u * 64, v * 64, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_YUV_PLANAR_12BIS "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float luma = tex2D<float>(tex0, x, y);\n"
" float u = tex2D<float>(tex1, x, y);\n"
" float v = tex2D<float>(tex2, x, y);\n"
" /* (1 << 4) to scale [0, 1.0) range */\n"
" return make_float4 (luma * 16, u * 16, v * 16, 1);\n"
"}\n"
"\n"
"/* NV12, P010, and P016 */\n"
"__device__ inline float4\n"
SAMPLE_SEMI_PLANAR "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float luma = tex2D<float>(tex0, x, y);\n"
" float2 uv = tex2D<float2>(tex1, x, y);\n"
" return make_float4 (luma, uv.x, uv.y, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_SEMI_PLANAR_SWAP "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float luma = tex2D<float>(tex0, x, y);\n"
" float2 vu = tex2D<float2>(tex1, x, y);\n"
" return make_float4 (luma, vu.y, vu.x, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_RGBA "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" return tex2D<float4>(tex0, x, y);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_BGRA "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float4 bgra = tex2D<float4>(tex0, x, y);\n"
" return make_float4 (bgra.z, bgra.y, bgra.x, bgra.w);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_RGBx "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float4 rgbx = tex2D<float4>(tex0, x, y);\n"
" rgbx.w = 1;\n"
" return rgbx;\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_BGRx "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float4 bgrx = tex2D<float4>(tex0, x, y);\n"
" return make_float4 (bgrx.z, bgrx.y, bgrx.x, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_ARGB "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float4 argb = tex2D<float4>(tex0, x, y);\n"
" return make_float4 (argb.y, argb.z, argb.w, argb.x);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_AGBR "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float4 abgr = tex2D<float4>(tex0, x, y);\n"
" return make_float4 (abgr.w, abgr.z, abgr.y, abgr.x);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_RGBP "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float r = tex2D<float>(tex0, x, y);\n"
" float g = tex2D<float>(tex1, x, y);\n"
" float b = tex2D<float>(tex2, x, y);\n"
" return make_float4 (r, g, b, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_BGRP "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float b = tex2D<float>(tex0, x, y);\n"
" float g = tex2D<float>(tex1, x, y);\n"
" float r = tex2D<float>(tex2, x, y);\n"
" return make_float4 (r, g, b, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_GBR "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float g = tex2D<float>(tex0, x, y);\n"
" float b = tex2D<float>(tex1, x, y);\n"
" float r = tex2D<float>(tex2, x, y);\n"
" return make_float4 (r, g, b, 1);\n"
"}\n"
"__device__ inline float4\n"
SAMPLE_GBR_10 "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float g = tex2D<float>(tex0, x, y);\n"
" float b = tex2D<float>(tex1, x, y);\n"
" float r = tex2D<float>(tex2, x, y);\n"
" /* (1 << 6) to scale [0, 1.0) range */\n"
" return make_float4 (r * 64, g * 64, b * 64, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_GBR_12 "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float g = tex2D<float>(tex0, x, y);\n"
" float b = tex2D<float>(tex1, x, y);\n"
" float r = tex2D<float>(tex2, x, y);\n"
" /* (1 << 4) to scale [0, 1.0) range */\n"
" return make_float4 (r * 16, g * 16, b * 16, 1);\n"
"}\n"
"\n"
"__device__ inline float4\n"
SAMPLE_GBRA "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, float x, float y)\n"
"{\n"
" float g = tex2D<float>(tex0, x, y);\n"
" float b = tex2D<float>(tex1, x, y);\n"
" float r = tex2D<float>(tex2, x, y);\n"
" float a = tex2D<float>(tex3, x, y);\n"
" return make_float4 (r, g, b, a);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_I420 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" dst0[x + y * stride0] = scale_to_uchar (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x / 2 + (y / 2) * stride1;\n"
" dst1[pos] = scale_to_uchar (sample.y);\n"
" dst2[pos] = scale_to_uchar (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_YV12 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" dst0[x + y * stride0] = scale_to_uchar (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x / 2 + (y / 2) * stride1;\n"
" dst1[pos] = scale_to_uchar (sample.z);\n"
" dst2[pos] = scale_to_uchar (sample.y);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_NV12 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" dst0[x + y * stride0] = scale_to_uchar (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x + (y / 2) * stride1;\n"
" dst1[pos] = scale_to_uchar (sample.y);\n"
" dst1[pos + 1] = scale_to_uchar (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_NV21 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" dst0[x + y * stride0] = scale_to_uchar (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x + (y / 2) * stride1;\n"
" dst1[pos] = scale_to_uchar (sample.z);\n"
" dst1[pos + 1] = scale_to_uchar (sample.y);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_P010 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" *(unsigned short *) &dst0[x * 2 + y * stride0] = scale_to_ushort (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x * 2 + (y / 2) * stride1;\n"
" *(unsigned short *) &dst1[pos] = scale_to_ushort (sample.y);\n"
" *(unsigned short *) &dst1[pos + 2] = scale_to_ushort (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_I420_10 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" *(unsigned short *) &dst0[x * 2 + y * stride0] = scale_to_10bits (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x + (y / 2) * stride1;\n"
" *(unsigned short *) &dst1[pos] = scale_to_10bits (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_10bits (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_I420_12 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" *(unsigned short *) &dst0[x * 2 + y * stride0] = scale_to_12bits (sample.x);\n"
" if (x % 2 == 0 && y % 2 == 0) {\n"
" unsigned int pos = x + (y / 2) * stride1;\n"
" *(unsigned short *) &dst1[pos] = scale_to_12bits (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_12bits (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_Y444 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.x);\n"
" dst1[pos] = scale_to_uchar (sample.y);\n"
" dst2[pos] = scale_to_uchar (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_Y444_10 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 2 + y * stride0;\n"
" *(unsigned short *) &dst0[pos] = scale_to_10bits (sample.x);\n"
" *(unsigned short *) &dst1[pos] = scale_to_10bits (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_10bits (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_Y444_12 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 2 + y * stride0;\n"
" *(unsigned short *) &dst0[pos] = scale_to_12bits (sample.x);\n"
" *(unsigned short *) &dst1[pos] = scale_to_12bits (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_12bits (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_Y444_16 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 2 + y * stride0;\n"
" *(unsigned short *) &dst0[pos] = scale_to_ushort (sample.x);\n"
" *(unsigned short *) &dst1[pos] = scale_to_ushort (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_ushort (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_RGBA "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 4 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.x);\n"
" dst0[pos + 1] = scale_to_uchar (sample.y);\n"
" dst0[pos + 2] = scale_to_uchar (sample.z);\n"
" dst0[pos + 3] = scale_to_uchar (sample.w);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_RGBx "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 4 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.x);\n"
" dst0[pos + 1] = scale_to_uchar (sample.y);\n"
" dst0[pos + 2] = scale_to_uchar (sample.z);\n"
" dst0[pos + 3] = 255;\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_BGRA "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 4 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.z);\n"
" dst0[pos + 1] = scale_to_uchar (sample.y);\n"
" dst0[pos + 2] = scale_to_uchar (sample.x);\n"
" dst0[pos + 3] = scale_to_uchar (sample.w);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_BGRx "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 4 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.z);\n"
" dst0[pos + 1] = scale_to_uchar (sample.y);\n"
" dst0[pos + 2] = scale_to_uchar (sample.x);\n"
" dst0[pos + 3] = 255;\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_ARGB "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 4 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.w);\n"
" dst0[pos + 1] = scale_to_uchar (sample.x);\n"
" dst0[pos + 2] = scale_to_uchar (sample.y);\n"
" dst0[pos + 3] = scale_to_uchar (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_ABGR "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 4 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.w);\n"
" dst0[pos + 1] = scale_to_uchar (sample.z);\n"
" dst0[pos + 2] = scale_to_uchar (sample.y);\n"
" dst0[pos + 3] = scale_to_uchar (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_RGB "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 3 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.x);\n"
" dst0[pos + 1] = scale_to_uchar (sample.y);\n"
" dst0[pos + 2] = scale_to_uchar (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_BGR "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 3 + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.z);\n"
" dst0[pos + 1] = scale_to_uchar (sample.y);\n"
" dst0[pos + 2] = scale_to_uchar (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_RGB10A2 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" unsigned int alpha = (unsigned int) scale_to_2bits (sample.x);\n"
" unsigned int packed_rgb = alpha << 30;\n"
" packed_rgb |= ((unsigned int) scale_to_10bits (sample.x));\n"
" packed_rgb |= ((unsigned int) scale_to_10bits (sample.y)) << 10;\n"
" packed_rgb |= ((unsigned int) scale_to_10bits (sample.z)) << 20;\n"
" *(unsigned int *) &dst0[x * 4 + y * stride0] = packed_rgb;\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_BGR10A2 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" unsigned int alpha = (unsigned int) scale_to_2bits (sample.x);\n"
" unsigned int packed_rgb = alpha << 30;\n"
" packed_rgb |= ((unsigned int) scale_to_10bits (sample.x)) << 20;\n"
" packed_rgb |= ((unsigned int) scale_to_10bits (sample.y)) << 10;\n"
" packed_rgb |= ((unsigned int) scale_to_10bits (sample.z));\n"
" *(unsigned int *) &dst0[x * 4 + y * stride0] = packed_rgb;\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_Y42B "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" dst0[x + y * stride0] = scale_to_uchar (sample.x);\n"
" if (x % 2 == 0) {\n"
" unsigned int pos = x / 2 + y * stride1;\n"
" dst1[pos] = scale_to_uchar (sample.y);\n"
" dst2[pos] = scale_to_uchar (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_I422_10 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" *(unsigned short *) &dst0[x * 2 + y * stride0] = scale_to_10bits (sample.x);\n"
" if (x % 2 == 0) {\n"
" unsigned int pos = x + y * stride1;\n"
" *(unsigned short *) &dst1[pos] = scale_to_10bits (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_10bits (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_I422_12 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" *(unsigned short *) &dst0[x * 2 + y * stride0] = scale_to_12bits (sample.x);\n"
" if (x % 2 == 0) {\n"
" unsigned int pos = x + y * stride1;\n"
" *(unsigned short *) &dst1[pos] = scale_to_12bits (sample.y);\n"
" *(unsigned short *) &dst2[pos] = scale_to_12bits (sample.z);\n"
" }\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_RGBP "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.x);\n"
" dst1[pos] = scale_to_uchar (sample.y);\n"
" dst2[pos] = scale_to_uchar (sample.z);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_BGRP "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.z);\n"
" dst1[pos] = scale_to_uchar (sample.y);\n"
" dst2[pos] = scale_to_uchar (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_GBR "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.y);\n"
" dst1[pos] = scale_to_uchar (sample.z);\n"
" dst2[pos] = scale_to_uchar (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_GBR_10 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 2 + y * stride0;\n"
" *(unsigned short *) &dst0[pos] = scale_to_10bits (sample.y);\n"
" *(unsigned short *) &dst1[pos] = scale_to_10bits (sample.z);\n"
" *(unsigned short *) &dst2[pos] = scale_to_10bits (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_GBR_12 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 2 + y * stride0;\n"
" *(unsigned short *) &dst0[pos] = scale_to_12bits (sample.y);\n"
" *(unsigned short *) &dst1[pos] = scale_to_12bits (sample.z);\n"
" *(unsigned short *) &dst2[pos] = scale_to_12bits (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_GBR_16 "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x * 2 + y * stride0;\n"
" *(unsigned short *) &dst0[pos] = scale_to_ushort (sample.y);\n"
" *(unsigned short *) &dst1[pos] = scale_to_ushort (sample.z);\n"
" *(unsigned short *) &dst2[pos] = scale_to_ushort (sample.x);\n"
"}\n"
"\n"
"__device__ inline void\n"
WRITE_GBRA "(unsigned char * dst0, unsigned char * dst1, unsigned char * dst2,\n"
" unsigned char * dst3, float4 sample, int x, int y, int stride0, int stride1)\n"
"{\n"
" int pos = x + y * stride0;\n"
" dst0[pos] = scale_to_uchar (sample.y);\n"
" dst1[pos] = scale_to_uchar (sample.z);\n"
" dst2[pos] = scale_to_uchar (sample.x);\n"
" dst3[pos] = scale_to_uchar (sample.w);\n"
"}\n"
"__device__ inline float2\n"
ROTATE_IDENTITY "(float x, float y)\n"
"{\n"
" return make_float2(x, y);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_90R "(float x, float y)\n"
"{\n"
" return make_float2(y, 1.0 - x);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_180 "(float x, float y)\n"
"{\n"
" return make_float2(1.0 - x, 1.0 - y);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_90L "(float x, float y)\n"
"{\n"
" return make_float2(1.0 - y, x);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_HORIZ "(float x, float y)\n"
"{\n"
" return make_float2(1.0 - x, y);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_VERT "(float x, float y)\n"
"{\n"
" return make_float2(x, 1.0 - y);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_UL_LR "(float x, float y)\n"
"{\n"
" return make_float2(y, x);\n"
"}\n"
"\n"
"__device__ inline float2\n"
ROTATE_UR_LL "(float x, float y)\n"
"{\n"
" return make_float2(1.0 - y, 1.0 - x);\n"
"}\n"
"\n";
#define GST_CUDA_KERNEL_UNPACK_FUNC "gst_cuda_kernel_unpack_func"
static const gchar RGB_TO_RGBx[] =
"extern \"C\" {\n"
"__global__ void\n"
GST_CUDA_KERNEL_UNPACK_FUNC
"(unsigned char *src, unsigned char *dst, int width, int height,\n"
" int src_stride, int dst_stride)\n"
"{\n"
" int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n"
" int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n"
" if (x_pos < width && y_pos < height) {\n"
" int dst_pos = x_pos * 4 + y_pos * dst_stride;\n"
" int src_pos = x_pos * 3 + y_pos * src_stride;\n"
" dst[dst_pos] = src[src_pos];\n"
" dst[dst_pos + 1] = src[src_pos + 1];\n"
" dst[dst_pos + 2] = src[src_pos + 2];\n"
" dst[dst_pos + 3] = 0xff;\n"
" }\n"
"}\n"
"}\n";
static const gchar RGB10A2_TO_ARGB64[] =
"extern \"C\" {\n"
"__global__ void\n"
GST_CUDA_KERNEL_UNPACK_FUNC
"(unsigned char *src, unsigned char *dst, int width, int height,\n"
" int src_stride, int dst_stride)\n"
"{\n"
" int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n"
" int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n"
" if (x_pos < width && y_pos < height) {\n"
" unsigned short a, r, g, b;\n"
" unsigned int val;\n"
" int dst_pos = x_pos * 8 + y_pos * dst_stride;\n"
" val = *(unsigned int *)&src[x_pos * 4 + y_pos * src_stride];\n"
" a = (val >> 30) & 0x03;\n"
" a = (a << 14) | (a << 12) | (a << 10) | (a << 8) | (a << 6) | (a << 4) | (a << 2) | (a << 0);\n"
" r = (val & 0x3ff);\n"
" r = (r << 6) | (r >> 4);\n"
" g = ((val >> 10) & 0x3ff);\n"
" g = (g << 6) | (g >> 4);\n"
" b = ((val >> 20) & 0x3ff);\n"
" b = (b << 6) | (b >> 4);\n"
" *(unsigned short *) &dst[dst_pos] = a;\n"
" *(unsigned short *) &dst[dst_pos + 2] = r;\n"
" *(unsigned short *) &dst[dst_pos + 4] = g;\n"
" *(unsigned short *) &dst[dst_pos + 6] = b;\n"
" }\n"
"}\n"
"}\n";
static const gchar BGR10A2_TO_ARGB64[] =
"extern \"C\" {\n"
"__global__ void\n"
GST_CUDA_KERNEL_UNPACK_FUNC
"(unsigned char *src, unsigned char *dst, int width, int height,\n"
" int src_stride, int dst_stride)\n"
"{\n"
" int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n"
" int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n"
" if (x_pos < width && y_pos < height) {\n"
" unsigned short a, r, g, b;\n"
" unsigned int val;\n"
" int dst_pos = x_pos * 8 + y_pos * dst_stride;\n"
" val = *(unsigned int *)&src[x_pos * 4 + y_pos * src_stride];\n"
" a = (val >> 30) & 0x03;\n"
" a = (a << 14) | (a << 12) | (a << 10) | (a << 8) | (a << 6) | (a << 4) | (a << 2) | (a << 0);\n"
" b = (val & 0x3ff);\n"
" b = (b << 6) | (b >> 4);\n"
" g = ((val >> 10) & 0x3ff);\n"
" g = (g << 6) | (g >> 4);\n"
" r = ((val >> 20) & 0x3ff);\n"
" r = (r << 6) | (r >> 4);\n"
" *(unsigned short *) &dst[dst_pos] = a;\n"
" *(unsigned short *) &dst[dst_pos + 2] = r;\n"
" *(unsigned short *) &dst[dst_pos + 4] = g;\n"
" *(unsigned short *) &dst[dst_pos + 6] = b;\n"
" }\n"
"}\n"
"}\n";
#define GST_CUDA_KERNEL_MAIN_FUNC "gst_cuda_converter_main"
static const gchar TEMPLETA_KERNEL[] =
/* KERNEL_COMMON */
"%s\n"
/* UNPACK FUNCTION */
"%s\n"
"__constant__ ColorMatrix TO_RGB_MATRIX = { { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s } };\n"
"__constant__ ColorMatrix TO_YUV_MATRIX = { { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s },\n"
" { %s, %s, %s } };\n"
"__constant__ int WIDTH = %d;\n"
"__constant__ int HEIGHT = %d;\n"
"__constant__ int LEFT = %d;\n"
"__constant__ int TOP = %d;\n"
"__constant__ int RIGHT = %d;\n"
"__constant__ int BOTTOM = %d;\n"
"__constant__ int VIEW_WIDTH = %d;\n"
"__constant__ int VIEW_HEIGHT = %d;\n"
"__constant__ float OFFSET_X = %s;\n"
"__constant__ float OFFSET_Y = %s;\n"
"__constant__ float BORDER_X = %s;\n"
"__constant__ float BORDER_Y = %s;\n"
"__constant__ float BORDER_Z = %s;\n"
"__constant__ float BORDER_W = %s;\n"
"\n"
"extern \"C\" {\n"
"__global__ void\n"
GST_CUDA_KERNEL_MAIN_FUNC "(cudaTextureObject_t tex0, cudaTextureObject_t tex1,\n"
" cudaTextureObject_t tex2, cudaTextureObject_t tex3, unsigned char * dst0,\n"
" unsigned char * dst1, unsigned char * dst2, unsigned char * dst3,\n"
" int stride0, int stride1)\n"
"{\n"
" int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n"
" int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n"
" float4 sample;\n"
" if (x_pos >= WIDTH || y_pos >= HEIGHT)\n"
" return;\n"
" if (x_pos < LEFT || x_pos >= RIGHT || y_pos < TOP || y_pos >= BOTTOM) {\n"
" sample = make_float4 (BORDER_X, BORDER_Y, BORDER_Z, BORDER_W);\n"
" } else {\n"
" float x = OFFSET_X + (float) (x_pos - LEFT) / VIEW_WIDTH;\n"
" float y = OFFSET_Y + (float) (y_pos - TOP) / VIEW_HEIGHT;\n"
" float2 rotated = %s (x, y);\n"
" float4 s = %s (tex0, tex1, tex2, tex3, rotated.x, rotated.y);\n"
" float3 xyz = make_float3 (s.x, s.y, s.z);\n"
" float3 rgb = %s (xyz, &TO_RGB_MATRIX);\n"
" float3 yuv = %s (rgb, &TO_YUV_MATRIX);\n"
" sample = make_float4 (yuv.x, yuv.y, yuv.z, s.w);\n"
" }\n"
" %s (dst0, dst1, dst2, dst3, sample, x_pos, y_pos, stride0, stride1);\n"
"}\n"
"}\n";
/* *INDENT-ON* */
typedef struct _TextureFormat
{
GstVideoFormat format;
CUarray_format array_format[GST_VIDEO_MAX_COMPONENTS];
guint channels[GST_VIDEO_MAX_COMPONENTS];
const gchar *sample_func;
} TextureFormat;
#define CU_AD_FORMAT_NONE 0
#define MAKE_FORMAT_YUV_PLANAR(f,cf,sample_func) \
{ GST_VIDEO_FORMAT_ ##f, { CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_ ##cf, \
CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_NONE }, {1, 1, 1, 0}, sample_func }
#define MAKE_FORMAT_YUV_SEMI_PLANAR(f,cf,sample_func) \
{ GST_VIDEO_FORMAT_ ##f, { CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_ ##cf, \
CU_AD_FORMAT_NONE, CU_AD_FORMAT_NONE }, {1, 2, 0, 0}, sample_func }
#define MAKE_FORMAT_RGB(f,cf,sample_func) \
{ GST_VIDEO_FORMAT_ ##f, { CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_NONE, \
CU_AD_FORMAT_NONE, CU_AD_FORMAT_NONE }, {4, 0, 0, 0}, sample_func }
#define MAKE_FORMAT_RGBP(f,cf,sample_func) \
{ GST_VIDEO_FORMAT_ ##f, { CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_ ##cf, \
CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_NONE }, {1, 1, 1, 0}, sample_func }
#define MAKE_FORMAT_RGBAP(f,cf,sample_func) \
{ GST_VIDEO_FORMAT_ ##f, { CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_ ##cf, \
CU_AD_FORMAT_ ##cf, CU_AD_FORMAT_ ##cf }, {1, 1, 1, 1}, sample_func }
static const TextureFormat format_map[] = {
MAKE_FORMAT_YUV_PLANAR (I420, UNSIGNED_INT8, SAMPLE_YUV_PLANAR),
MAKE_FORMAT_YUV_PLANAR (YV12, UNSIGNED_INT8, SAMPLE_YV12),
MAKE_FORMAT_YUV_SEMI_PLANAR (NV12, UNSIGNED_INT8, SAMPLE_SEMI_PLANAR),
MAKE_FORMAT_YUV_SEMI_PLANAR (NV21, UNSIGNED_INT8, SAMPLE_SEMI_PLANAR_SWAP),
MAKE_FORMAT_YUV_SEMI_PLANAR (P010_10LE, UNSIGNED_INT16, SAMPLE_SEMI_PLANAR),
MAKE_FORMAT_YUV_SEMI_PLANAR (P012_LE, UNSIGNED_INT16, SAMPLE_SEMI_PLANAR),
MAKE_FORMAT_YUV_SEMI_PLANAR (P016_LE, UNSIGNED_INT16, SAMPLE_SEMI_PLANAR),
MAKE_FORMAT_YUV_PLANAR (I420_10LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR_10BIS),
MAKE_FORMAT_YUV_PLANAR (I420_12LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR_12BIS),
MAKE_FORMAT_YUV_PLANAR (Y444, UNSIGNED_INT8, SAMPLE_YUV_PLANAR),
MAKE_FORMAT_YUV_PLANAR (Y444_10LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR_10BIS),
MAKE_FORMAT_YUV_PLANAR (Y444_12LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR_12BIS),
MAKE_FORMAT_YUV_PLANAR (Y444_16LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR),
MAKE_FORMAT_RGB (RGBA, UNSIGNED_INT8, SAMPLE_RGBA),
MAKE_FORMAT_RGB (BGRA, UNSIGNED_INT8, SAMPLE_BGRA),
MAKE_FORMAT_RGB (RGBx, UNSIGNED_INT8, SAMPLE_RGBx),
MAKE_FORMAT_RGB (BGRx, UNSIGNED_INT8, SAMPLE_BGRx),
MAKE_FORMAT_RGB (ARGB, UNSIGNED_INT8, SAMPLE_ARGB),
MAKE_FORMAT_RGB (ARGB64, UNSIGNED_INT16, SAMPLE_ARGB64),
MAKE_FORMAT_RGB (ABGR, UNSIGNED_INT8, SAMPLE_AGBR),
MAKE_FORMAT_YUV_PLANAR (Y42B, UNSIGNED_INT8, SAMPLE_YUV_PLANAR),
MAKE_FORMAT_YUV_PLANAR (I422_10LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR_10BIS),
MAKE_FORMAT_YUV_PLANAR (I422_12LE, UNSIGNED_INT16, SAMPLE_YUV_PLANAR_12BIS),
MAKE_FORMAT_RGBP (RGBP, UNSIGNED_INT8, SAMPLE_RGBP),
MAKE_FORMAT_RGBP (BGRP, UNSIGNED_INT8, SAMPLE_BGRP),
MAKE_FORMAT_RGBP (GBR, UNSIGNED_INT8, SAMPLE_GBR),
MAKE_FORMAT_RGBP (GBR_10LE, UNSIGNED_INT16, SAMPLE_GBR_10),
MAKE_FORMAT_RGBP (GBR_12LE, UNSIGNED_INT16, SAMPLE_GBR_12),
MAKE_FORMAT_RGBP (GBR_16LE, UNSIGNED_INT16, SAMPLE_GBR),
MAKE_FORMAT_RGBAP (GBRA, UNSIGNED_INT8, SAMPLE_GBRA),
};
typedef struct _TextureBuffer
{
CUdeviceptr ptr;
gsize stride;
CUtexObject texture;
} TextureBuffer;
typedef struct
{
gint x;
gint y;
gint width;
gint height;
} ConverterRect;
struct _GstCudaConverterPrivate
{
GstVideoInfo in_info;
GstVideoInfo out_info;
GstVideoOrientationMethod method;
GstStructure *config;
GstVideoInfo texture_info;
const TextureFormat *texture_fmt;
gint texture_align;
ConverterRect dest_rect;
TextureBuffer fallback_buffer[GST_VIDEO_MAX_COMPONENTS];
CUfilter_mode filter_mode[GST_VIDEO_MAX_COMPONENTS];
TextureBuffer unpack_buffer;
CUmodule module;
CUfunction main_func;
CUfunction unpack_func;
};
static void gst_cuda_converter_dispose (GObject * object);
static void gst_cuda_converter_finalize (GObject * object);
#define gst_cuda_converter_parent_class parent_class
G_DEFINE_TYPE_WITH_PRIVATE (GstCudaConverter, gst_cuda_converter,
GST_TYPE_OBJECT);
static void
gst_cuda_converter_class_init (GstCudaConverterClass * klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->dispose = gst_cuda_converter_dispose;
object_class->finalize = gst_cuda_converter_finalize;
GST_DEBUG_CATEGORY_INIT (gst_cuda_converter_debug,
"cudaconverter", 0, "cudaconverter");
}
static void
gst_cuda_converter_init (GstCudaConverter * self)
{
GstCudaConverterPrivate *priv;
self->priv = priv = gst_cuda_converter_get_instance_private (self);
priv->config = gst_structure_new_empty ("GstCudaConverter");
}
static void
gst_cuda_converter_dispose (GObject * object)
{
GstCudaConverter *self = GST_CUDA_CONVERTER (object);
GstCudaConverterPrivate *priv = self->priv;
guint i;
if (self->context && gst_cuda_context_push (self->context)) {
if (priv->module) {
CuModuleUnload (priv->module);
priv->module = NULL;
}
for (i = 0; i < G_N_ELEMENTS (priv->fallback_buffer); i++) {
if (priv->fallback_buffer[i].ptr) {
if (priv->fallback_buffer[i].texture) {
CuTexObjectDestroy (priv->fallback_buffer[i].texture);
priv->fallback_buffer[i].texture = 0;
}
CuMemFree (priv->fallback_buffer[i].ptr);
priv->fallback_buffer[i].ptr = 0;
}
}
if (priv->unpack_buffer.ptr) {
if (priv->unpack_buffer.texture) {
CuTexObjectDestroy (priv->unpack_buffer.texture);
priv->unpack_buffer.texture = 0;
}
CuMemFree (priv->unpack_buffer.ptr);
priv->unpack_buffer.ptr = 0;
}
gst_cuda_context_pop (NULL);
}
gst_clear_object (&self->context);
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static void
gst_cuda_converter_finalize (GObject * object)
{
GstCudaConverter *self = GST_CUDA_CONVERTER (object);
GstCudaConverterPrivate *priv = self->priv;
gst_structure_free (priv->config);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static const gchar *
get_color_range_name (GstVideoColorRange range)
{
switch (range) {
case GST_VIDEO_COLOR_RANGE_0_255:
return "FULL";
case GST_VIDEO_COLOR_RANGE_16_235:
return "STUDIO";
default:
break;
}
return "UNKNOWN";
}
typedef struct _GstCudaColorMatrixString
{
gchar matrix[3][3][G_ASCII_DTOSTR_BUF_SIZE];
gchar offset[3][G_ASCII_DTOSTR_BUF_SIZE];
gchar min[3][G_ASCII_DTOSTR_BUF_SIZE];
gchar max[3][G_ASCII_DTOSTR_BUF_SIZE];
} GstCudaColorMatrixString;
static void
color_matrix_to_string (const GstCudaColorMatrix * m,
GstCudaColorMatrixString * str)
{
guint i, j;
for (i = 0; i < 3; i++) {
for (j = 0; j < 3; j++) {
g_ascii_formatd (str->matrix[i][j], G_ASCII_DTOSTR_BUF_SIZE, "%f",
m->matrix[i][j]);
}
g_ascii_formatd (str->offset[i],
G_ASCII_DTOSTR_BUF_SIZE, "%f", m->offset[i]);
g_ascii_formatd (str->min[i], G_ASCII_DTOSTR_BUF_SIZE, "%f", m->min[i]);
g_ascii_formatd (str->max[i], G_ASCII_DTOSTR_BUF_SIZE, "%f", m->max[i]);
}
}
static gboolean
gst_cuda_converter_setup (GstCudaConverter * self)
{
GstCudaConverterPrivate *priv = self->priv;
const GstVideoInfo *in_info;
const GstVideoInfo *out_info;
const GstVideoInfo *texture_info;
GstCudaColorMatrix to_rgb_matrix;
GstCudaColorMatrix to_yuv_matrix;
GstCudaColorMatrix border_color_matrix;
GstCudaColorMatrixString to_rgb_matrix_str;
GstCudaColorMatrixString to_yuv_matrix_str;
gchar border_color_str[4][G_ASCII_DTOSTR_BUF_SIZE];
gdouble border_color[4];
gchar offset_x[G_ASCII_DTOSTR_BUF_SIZE];
gchar offset_y[G_ASCII_DTOSTR_BUF_SIZE];
gint i, j;
const gchar *unpack_function = NULL;
const gchar *write_func = NULL;
const gchar *to_rgb_func = COLOR_SPACE_IDENTITY;
const gchar *to_yuv_func = COLOR_SPACE_IDENTITY;
const gchar *rotate_func = ROTATE_IDENTITY;
const GstVideoColorimetry *in_color;
const GstVideoColorimetry *out_color;
gchar *str;
gchar *program = NULL;
CUresult ret;
in_info = &priv->in_info;
out_info = &priv->out_info;
texture_info = &priv->texture_info;
in_color = &in_info->colorimetry;
out_color = &out_info->colorimetry;
memset (&to_rgb_matrix, 0, sizeof (GstCudaColorMatrix));
color_matrix_identity (&to_rgb_matrix);
memset (&to_yuv_matrix, 0, sizeof (GstCudaColorMatrix));
color_matrix_identity (&to_yuv_matrix);
switch (GST_VIDEO_INFO_FORMAT (out_info)) {
case GST_VIDEO_FORMAT_I420:
write_func = WRITE_I420;
break;
case GST_VIDEO_FORMAT_YV12:
write_func = WRITE_YV12;
break;
case GST_VIDEO_FORMAT_NV12:
write_func = WRITE_NV12;
break;
case GST_VIDEO_FORMAT_NV21:
write_func = WRITE_NV21;
break;
case GST_VIDEO_FORMAT_P010_10LE:
case GST_VIDEO_FORMAT_P012_LE:
case GST_VIDEO_FORMAT_P016_LE:
write_func = WRITE_P010;
break;
case GST_VIDEO_FORMAT_I420_10LE:
write_func = WRITE_I420_10;
break;
case GST_VIDEO_FORMAT_I420_12LE:
write_func = WRITE_I420_12;
break;
case GST_VIDEO_FORMAT_Y444:
write_func = WRITE_Y444;
break;
case GST_VIDEO_FORMAT_Y444_10LE:
write_func = WRITE_Y444_10;
break;
case GST_VIDEO_FORMAT_Y444_12LE:
write_func = WRITE_Y444_12;
break;
case GST_VIDEO_FORMAT_Y444_16LE:
write_func = WRITE_Y444_16;
break;
case GST_VIDEO_FORMAT_RGBA:
write_func = WRITE_RGBA;
break;
case GST_VIDEO_FORMAT_RGBx:
write_func = WRITE_RGBx;
break;
case GST_VIDEO_FORMAT_BGRA:
write_func = WRITE_BGRA;
break;
case GST_VIDEO_FORMAT_BGRx:
write_func = WRITE_BGRx;
break;
case GST_VIDEO_FORMAT_ARGB:
write_func = WRITE_ARGB;
break;
case GST_VIDEO_FORMAT_ABGR:
write_func = WRITE_ABGR;
break;
case GST_VIDEO_FORMAT_RGB:
write_func = WRITE_RGB;
break;
case GST_VIDEO_FORMAT_BGR:
write_func = WRITE_BGR;
break;
case GST_VIDEO_FORMAT_RGB10A2_LE:
write_func = WRITE_RGB10A2;
break;
case GST_VIDEO_FORMAT_BGR10A2_LE:
write_func = WRITE_BGR10A2;
break;
case GST_VIDEO_FORMAT_Y42B:
write_func = WRITE_Y42B;
break;
case GST_VIDEO_FORMAT_I422_10LE:
write_func = WRITE_I422_10;
break;
case GST_VIDEO_FORMAT_I422_12LE:
write_func = WRITE_I422_12;
break;
case GST_VIDEO_FORMAT_RGBP:
write_func = WRITE_RGBP;
break;
case GST_VIDEO_FORMAT_BGRP:
write_func = WRITE_BGRP;
break;
case GST_VIDEO_FORMAT_GBR:
write_func = WRITE_GBR;
break;
case GST_VIDEO_FORMAT_GBR_10LE:
write_func = WRITE_GBR_10;
break;
case GST_VIDEO_FORMAT_GBR_12LE:
write_func = WRITE_GBR_12;
break;
case GST_VIDEO_FORMAT_GBR_16LE:
write_func = WRITE_GBR_16;
break;
case GST_VIDEO_FORMAT_GBRA:
write_func = WRITE_GBRA;
break;
default:
break;
}
if (!write_func) {
GST_ERROR_OBJECT (self, "Unknown write function for format %s",
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (out_info)));
return FALSE;
}
/* Decide texture info to use, 3 channel RGB or 10bits packed RGB
* need be converted to other format */
priv->texture_info = priv->in_info;
switch (GST_VIDEO_INFO_FORMAT (in_info)) {
case GST_VIDEO_FORMAT_RGB:
gst_video_info_set_format (&priv->texture_info,
GST_VIDEO_FORMAT_RGBx, GST_VIDEO_INFO_WIDTH (in_info),
GST_VIDEO_INFO_HEIGHT (in_info));
unpack_function = RGB_TO_RGBx;
break;
case GST_VIDEO_FORMAT_BGR:
gst_video_info_set_format (&priv->texture_info,
GST_VIDEO_FORMAT_BGRx, GST_VIDEO_INFO_WIDTH (in_info),
GST_VIDEO_INFO_HEIGHT (in_info));
unpack_function = RGB_TO_RGBx;
break;
case GST_VIDEO_FORMAT_RGB10A2_LE:
gst_video_info_set_format (&priv->texture_info,
GST_VIDEO_FORMAT_ARGB64, GST_VIDEO_INFO_WIDTH (in_info),
GST_VIDEO_INFO_HEIGHT (in_info));
unpack_function = RGB10A2_TO_ARGB64;
break;
case GST_VIDEO_FORMAT_BGR10A2_LE:
gst_video_info_set_format (&priv->texture_info,
GST_VIDEO_FORMAT_ARGB64, GST_VIDEO_INFO_WIDTH (in_info),
GST_VIDEO_INFO_HEIGHT (in_info));
unpack_function = BGR10A2_TO_ARGB64;
break;
default:
break;
}
for (i = 0; i < G_N_ELEMENTS (format_map); i++) {
if (format_map[i].format == GST_VIDEO_INFO_FORMAT (texture_info)) {
priv->texture_fmt = &format_map[i];
break;
}
}
if (!priv->texture_fmt) {
GST_ERROR_OBJECT (self, "Couldn't find texture format for %s (%s)",
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (in_info)),
gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (texture_info)));
return FALSE;
}
/* calculate black color
* TODO: add support border color */
if (GST_VIDEO_INFO_IS_RGB (out_info)) {
GstVideoInfo rgb_info = *out_info;
rgb_info.colorimetry.range = GST_VIDEO_COLOR_RANGE_0_255;
gst_cuda_color_range_adjust_matrix_unorm (&rgb_info, out_info,
&border_color_matrix);
} else {
GstVideoInfo rgb_info;
gst_video_info_set_format (&rgb_info, GST_VIDEO_FORMAT_RGBA64_LE,
out_info->width, out_info->height);
gst_cuda_rgb_to_yuv_matrix_unorm (&rgb_info,
out_info, &border_color_matrix);
}
for (i = 0; i < 3; i++) {
/* TODO: property */
gdouble border_rgba[4] = { 0, 0, 0 };
border_color[i] = 0;
for (j = 0; j < 3; j++)
border_color[i] += border_color_matrix.matrix[i][j] * border_rgba[i];
border_color[i] = border_color_matrix.offset[i];
border_color[i] = CLAMP (border_color[i],
border_color_matrix.min[i], border_color_matrix.max[i]);
g_ascii_formatd (border_color_str[i],
G_ASCII_DTOSTR_BUF_SIZE, "%f", border_color[i]);
}
g_ascii_formatd (border_color_str[3], G_ASCII_DTOSTR_BUF_SIZE, "%f", 1);
/* FIXME: handle primaries and transfer functions */
if (GST_VIDEO_INFO_IS_RGB (texture_info)) {
if (GST_VIDEO_INFO_IS_RGB (out_info)) {
/* RGB -> RGB */
if (in_color->range == out_color->range) {
GST_DEBUG_OBJECT (self, "RGB -> RGB conversion without matrix");
} else {
if (!gst_cuda_color_range_adjust_matrix_unorm (in_info, out_info,
&to_rgb_matrix)) {
GST_ERROR_OBJECT (self, "Failed to get RGB range adjust matrix");
return FALSE;
}
str = gst_cuda_dump_color_matrix (&to_rgb_matrix);
GST_DEBUG_OBJECT (self, "RGB range adjust %s -> %s\n%s",
get_color_range_name (in_color->range),
get_color_range_name (out_color->range), str);
g_free (str);
to_rgb_func = COLOR_SPACE_CONVERT;
}
} else {
/* RGB -> YUV */
if (!gst_cuda_rgb_to_yuv_matrix_unorm (in_info, out_info, &to_yuv_matrix)) {
GST_ERROR_OBJECT (self, "Failed to get RGB -> YUV transform matrix");
return FALSE;
}
str = gst_cuda_dump_color_matrix (&to_yuv_matrix);
GST_DEBUG_OBJECT (self, "RGB -> YUV matrix:\n%s", str);
g_free (str);
to_yuv_func = COLOR_SPACE_CONVERT;
}
} else {
if (GST_VIDEO_INFO_IS_RGB (out_info)) {
/* YUV -> RGB */
if (!gst_cuda_yuv_to_rgb_matrix_unorm (in_info, out_info, &to_rgb_matrix)) {
GST_ERROR_OBJECT (self, "Failed to get YUV -> RGB transform matrix");
return FALSE;
}
str = gst_cuda_dump_color_matrix (&to_rgb_matrix);
GST_DEBUG_OBJECT (self, "YUV -> RGB matrix:\n%s", str);
g_free (str);
to_rgb_func = COLOR_SPACE_CONVERT;
} else {
/* YUV -> YUV */
if (in_color->range == out_color->range) {
GST_DEBUG_OBJECT (self, "YUV -> YU conversion without matrix");
} else {
if (!gst_cuda_color_range_adjust_matrix_unorm (in_info, out_info,
&to_yuv_matrix)) {
GST_ERROR_OBJECT (self, "Failed to get GRAY range adjust matrix");
return FALSE;
}
str = gst_cuda_dump_color_matrix (&to_yuv_matrix);
GST_DEBUG_OBJECT (self, "YUV range adjust matrix:\n%s", str);
g_free (str);
to_yuv_func = COLOR_SPACE_CONVERT;
}
}
}
color_matrix_to_string (&to_rgb_matrix, &to_rgb_matrix_str);
color_matrix_to_string (&to_yuv_matrix, &to_yuv_matrix_str);
/* half pixel offset, to sample texture at center of the pixel position */
g_ascii_formatd (offset_x, G_ASCII_DTOSTR_BUF_SIZE, "%f",
(gdouble) 0.5 / priv->dest_rect.width);
g_ascii_formatd (offset_y, G_ASCII_DTOSTR_BUF_SIZE, "%f",
(gdouble) 0.5 / priv->dest_rect.height);
switch (priv->method) {
case GST_VIDEO_ORIENTATION_90R:
rotate_func = ROTATE_90R;
break;
case GST_VIDEO_ORIENTATION_180:
rotate_func = ROTATE_180;
break;
case GST_VIDEO_ORIENTATION_90L:
rotate_func = ROTATE_90L;
break;
case GST_VIDEO_ORIENTATION_HORIZ:
rotate_func = ROTATE_HORIZ;
break;
case GST_VIDEO_ORIENTATION_VERT:
rotate_func = ROTATE_VERT;
break;
case GST_VIDEO_ORIENTATION_UL_LR:
rotate_func = ROTATE_UL_LR;
break;
case GST_VIDEO_ORIENTATION_UR_LL:
rotate_func = ROTATE_UR_LL;
break;
default:
break;
}
str = g_strdup_printf (TEMPLETA_KERNEL, KERNEL_COMMON,
unpack_function ? unpack_function : "",
/* TO RGB matrix */
to_rgb_matrix_str.matrix[0][0],
to_rgb_matrix_str.matrix[0][1],
to_rgb_matrix_str.matrix[0][2],
to_rgb_matrix_str.matrix[1][0],
to_rgb_matrix_str.matrix[1][1],
to_rgb_matrix_str.matrix[1][2],
to_rgb_matrix_str.matrix[2][0],
to_rgb_matrix_str.matrix[2][1],
to_rgb_matrix_str.matrix[2][2],
to_rgb_matrix_str.offset[0],
to_rgb_matrix_str.offset[1],
to_rgb_matrix_str.offset[2],
to_rgb_matrix_str.min[0],
to_rgb_matrix_str.min[1],
to_rgb_matrix_str.min[2],
to_rgb_matrix_str.max[0],
to_rgb_matrix_str.max[1], to_rgb_matrix_str.max[2],
/* TO YUV matrix */
to_yuv_matrix_str.matrix[0][0],
to_yuv_matrix_str.matrix[0][1],
to_yuv_matrix_str.matrix[0][2],
to_yuv_matrix_str.matrix[1][0],
to_yuv_matrix_str.matrix[1][1],
to_yuv_matrix_str.matrix[1][2],
to_yuv_matrix_str.matrix[2][0],
to_yuv_matrix_str.matrix[2][1],
to_yuv_matrix_str.matrix[2][2],
to_yuv_matrix_str.offset[0],
to_yuv_matrix_str.offset[1],
to_yuv_matrix_str.offset[2],
to_yuv_matrix_str.min[0],
to_yuv_matrix_str.min[1],
to_yuv_matrix_str.min[2],
to_yuv_matrix_str.max[0],
to_yuv_matrix_str.max[1], to_yuv_matrix_str.max[2],
/* width/height */
GST_VIDEO_INFO_WIDTH (out_info), GST_VIDEO_INFO_HEIGHT (out_info),
/* viewport */
priv->dest_rect.x, priv->dest_rect.y,
priv->dest_rect.x + priv->dest_rect.width,
priv->dest_rect.y + priv->dest_rect.height,
priv->dest_rect.width, priv->dest_rect.height,
/* half pixel offsets */
offset_x, offset_y,
/* border colors */
border_color_str[0], border_color_str[1],
border_color_str[2], border_color_str[3],
/* adjust coord before sampling */
rotate_func,
/* sampler function name */
priv->texture_fmt->sample_func,
/* TO RGB conversion function name */
to_rgb_func,
/* TO YUV conversion function name */
to_yuv_func,
/* write function name */
write_func);
GST_LOG_OBJECT (self, "kernel code:\n%s\n", str);
gint cuda_device;
g_object_get (self->context, "cuda-device-id", &cuda_device, NULL);
program = gst_cuda_nvrtc_compile_cubin (str, cuda_device);
if (!program) {
GST_WARNING_OBJECT (self, "Couldn't compile to cubin, trying ptx");
program = gst_cuda_nvrtc_compile (str);
}
g_free (str);
if (!program) {
GST_ERROR_OBJECT (self, "Could not compile code");
return FALSE;
}
if (priv->dest_rect.x != 0 || priv->dest_rect.y != 0 ||
priv->dest_rect.width != out_info->width ||
priv->dest_rect.height != out_info->height ||
in_info->width != out_info->width
|| in_info->height != out_info->height) {
for (i = 0; i < G_N_ELEMENTS (priv->filter_mode); i++)
priv->filter_mode[i] = CU_TR_FILTER_MODE_LINEAR;
} else {
for (i = 0; i < G_N_ELEMENTS (priv->filter_mode); i++)
priv->filter_mode[i] = CU_TR_FILTER_MODE_POINT;
}
if (!gst_cuda_context_push (self->context)) {
GST_ERROR_OBJECT (self, "Couldn't push context");
g_free (program);
return FALSE;
}
/* Allocates intermediate memory for texture */
if (unpack_function) {
CUDA_TEXTURE_DESC texture_desc;
CUDA_RESOURCE_DESC resource_desc;
CUtexObject texture = 0;
memset (&texture_desc, 0, sizeof (CUDA_TEXTURE_DESC));
memset (&resource_desc, 0, sizeof (CUDA_RESOURCE_DESC));
ret = CuMemAllocPitch (&priv->unpack_buffer.ptr,
&priv->unpack_buffer.stride,
GST_VIDEO_INFO_COMP_WIDTH (texture_info, 0) *
GST_VIDEO_INFO_COMP_PSTRIDE (texture_info, 0),
GST_VIDEO_INFO_HEIGHT (texture_info), 16);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Couldn't allocate unpack buffer");
goto error;
}
resource_desc.resType = CU_RESOURCE_TYPE_PITCH2D;
resource_desc.res.pitch2D.format = priv->texture_fmt->array_format[0];
resource_desc.res.pitch2D.numChannels = 4;
resource_desc.res.pitch2D.width = in_info->width;
resource_desc.res.pitch2D.height = in_info->height;
resource_desc.res.pitch2D.pitchInBytes = priv->unpack_buffer.stride;
resource_desc.res.pitch2D.devPtr = priv->unpack_buffer.ptr;
texture_desc.filterMode = priv->filter_mode[0];
texture_desc.flags = 0x2;
texture_desc.addressMode[0] = 1;
texture_desc.addressMode[1] = 1;
texture_desc.addressMode[2] = 1;
ret = CuTexObjectCreate (&texture, &resource_desc, &texture_desc, NULL);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Couldn't create unpack texture");
goto error;
}
priv->unpack_buffer.texture = texture;
}
ret = CuModuleLoadData (&priv->module, program);
g_clear_pointer (&program, g_free);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Could not load module");
priv->module = NULL;
goto error;
}
ret = CuModuleGetFunction (&priv->main_func,
priv->module, GST_CUDA_KERNEL_MAIN_FUNC);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Could not get main function");
goto error;
}
if (unpack_function) {
ret = CuModuleGetFunction (&priv->unpack_func,
priv->module, GST_CUDA_KERNEL_UNPACK_FUNC);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Could not get unpack function");
goto error;
}
}
gst_cuda_context_pop (NULL);
return TRUE;
error:
gst_cuda_context_pop (NULL);
g_free (program);
return FALSE;
}
static gboolean
copy_config (GQuark field_id, const GValue * value, gpointer user_data)
{
GstCudaConverter *self = (GstCudaConverter *) user_data;
gst_structure_id_set_value (self->priv->config, field_id, value);
return TRUE;
}
static void
gst_cuda_converter_set_config (GstCudaConverter * self, GstStructure * config)
{
gst_structure_foreach (config, copy_config, self);
gst_structure_free (config);
}
static gint
get_opt_int (GstCudaConverter * self, const gchar * opt, gint def)
{
gint res;
if (!gst_structure_get_int (self->priv->config, opt, &res))
res = def;
return res;
}
GstCudaConverter *
gst_cuda_converter_new (const GstVideoInfo * in_info,
const GstVideoInfo * out_info, GstCudaContext * context,
GstStructure * config)
{
GstCudaConverter *self;
GstCudaConverterPrivate *priv;
gint method;
g_return_val_if_fail (in_info != NULL, NULL);
g_return_val_if_fail (out_info != NULL, NULL);
g_return_val_if_fail (GST_IS_CUDA_CONTEXT (context), NULL);
self = g_object_new (GST_TYPE_CUDA_CONVERTER, NULL);
if (!GST_IS_CUDA_CONTEXT (context)) {
GST_WARNING_OBJECT (self, "Not a valid cuda context object");
goto error;
}
self->context = gst_object_ref (context);
priv = self->priv;
priv->in_info = *in_info;
priv->out_info = *out_info;
if (config)
gst_cuda_converter_set_config (self, config);
priv->dest_rect.x = get_opt_int (self, GST_CUDA_CONVERTER_OPT_DEST_X, 0);
priv->dest_rect.y = get_opt_int (self, GST_CUDA_CONVERTER_OPT_DEST_Y, 0);
priv->dest_rect.width = get_opt_int (self,
GST_CUDA_CONVERTER_OPT_DEST_WIDTH, out_info->width);
priv->dest_rect.height = get_opt_int (self,
GST_CUDA_CONVERTER_OPT_DEST_HEIGHT, out_info->height);
if (gst_structure_get_enum (priv->config,
GST_CUDA_CONVERTER_OPT_ORIENTATION_METHOD,
GST_TYPE_VIDEO_ORIENTATION_METHOD, &method)) {
priv->method = method;
GST_DEBUG_OBJECT (self, "Selected orientation method %d", method);
}
if (!gst_cuda_converter_setup (self))
goto error;
priv->texture_align = gst_cuda_context_get_texture_alignment (context);
gst_object_ref_sink (self);
return self;
error:
gst_object_unref (self);
return NULL;
}
static CUtexObject
gst_cuda_converter_create_texture_unchecked (GstCudaConverter * self,
CUdeviceptr src, gint width, gint height, CUarray_format format,
guint channels, gint stride, gint plane, CUfilter_mode mode)
{
CUDA_TEXTURE_DESC texture_desc;
CUDA_RESOURCE_DESC resource_desc;
CUtexObject texture = 0;
CUresult cuda_ret;
memset (&texture_desc, 0, sizeof (CUDA_TEXTURE_DESC));
memset (&resource_desc, 0, sizeof (CUDA_RESOURCE_DESC));
resource_desc.resType = CU_RESOURCE_TYPE_PITCH2D;
resource_desc.res.pitch2D.format = format;
resource_desc.res.pitch2D.numChannels = channels;
resource_desc.res.pitch2D.width = width;
resource_desc.res.pitch2D.height = height;
resource_desc.res.pitch2D.pitchInBytes = stride;
resource_desc.res.pitch2D.devPtr = src;
texture_desc.filterMode = mode;
/* Will read texture value as a normalized [0, 1] float value
* with [0, 1) coordinates */
/* CU_TRSF_NORMALIZED_COORDINATES */
texture_desc.flags = 0x2;
/* CU_TR_ADDRESS_MODE_CLAMP */
texture_desc.addressMode[0] = 1;
texture_desc.addressMode[1] = 1;
texture_desc.addressMode[2] = 1;
cuda_ret = CuTexObjectCreate (&texture, &resource_desc, &texture_desc, NULL);
if (!gst_cuda_result (cuda_ret)) {
GST_ERROR_OBJECT (self, "Could not create texture");
return 0;
}
return texture;
}
static gboolean
ensure_fallback_buffer (GstCudaConverter * self, gint width_in_bytes,
gint height, guint plane)
{
GstCudaConverterPrivate *priv = self->priv;
CUresult ret;
if (priv->fallback_buffer[plane].ptr)
return TRUE;
ret = CuMemAllocPitch (&priv->fallback_buffer[plane].ptr,
&priv->fallback_buffer[plane].stride, width_in_bytes, height, 16);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Couldn't allocate fallback buffer");
return FALSE;
}
return TRUE;
}
static CUtexObject
gst_cuda_converter_create_texture (GstCudaConverter * self,
CUdeviceptr src, gint width, gint height, gint stride, CUfilter_mode mode,
CUarray_format format, guint channles, gint plane, CUstream stream)
{
GstCudaConverterPrivate *priv = self->priv;
CUresult ret;
CUdeviceptr src_ptr;
CUDA_MEMCPY2D params = { 0, };
if (!ensure_fallback_buffer (self, stride, height, plane))
return 0;
params.srcMemoryType = CU_MEMORYTYPE_DEVICE;
params.srcPitch = stride;
params.srcDevice = (CUdeviceptr) src;
params.dstMemoryType = CU_MEMORYTYPE_DEVICE;
params.dstPitch = priv->fallback_buffer[plane].stride;
params.dstDevice = priv->fallback_buffer[plane].ptr;
params.WidthInBytes = GST_VIDEO_INFO_COMP_WIDTH (&priv->in_info, plane)
* GST_VIDEO_INFO_COMP_PSTRIDE (&priv->in_info, plane),
params.Height = GST_VIDEO_INFO_COMP_HEIGHT (&priv->in_info, plane);
ret = CuMemcpy2DAsync (&params, stream);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Couldn't copy to fallback buffer");
return 0;
}
if (!priv->fallback_buffer[plane].texture) {
src_ptr = priv->fallback_buffer[plane].ptr;
stride = priv->fallback_buffer[plane].stride;
priv->fallback_buffer[plane].texture =
gst_cuda_converter_create_texture_unchecked (self, src_ptr, width,
height, format, channles, stride, plane, mode);
}
return priv->fallback_buffer[plane].texture;
}
static gboolean
gst_cuda_converter_unpack_rgb (GstCudaConverter * self,
GstVideoFrame * src_frame, CUstream stream)
{
GstCudaConverterPrivate *priv = self->priv;
CUdeviceptr src;
gint width, height, src_stride, dst_stride;
CUresult ret;
gpointer args[] = { &src, &priv->unpack_buffer.ptr,
&width, &height, &src_stride, &dst_stride
};
g_assert (priv->unpack_buffer.ptr);
g_assert (priv->unpack_buffer.stride > 0);
src = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (src_frame, 0);
width = GST_VIDEO_FRAME_WIDTH (src_frame);
height = GST_VIDEO_FRAME_HEIGHT (src_frame);
src_stride = GST_VIDEO_FRAME_PLANE_STRIDE (src_frame, 0);
dst_stride = (gint) priv->unpack_buffer.stride;
ret = CuLaunchKernel (priv->unpack_func, DIV_UP (width, CUDA_BLOCK_X),
DIV_UP (height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0,
stream, args, NULL);
if (!gst_cuda_result (ret)) {
GST_ERROR_OBJECT (self, "Couldn't unpack source RGB");
return FALSE;
}
return TRUE;
}
gboolean
gst_cuda_converter_convert_frame (GstCudaConverter * converter,
GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream stream,
gboolean * synchronized)
{
GstCudaConverterPrivate *priv;
const TextureFormat *format;
CUtexObject texture[GST_VIDEO_MAX_COMPONENTS] = { 0, };
guint8 *dst[GST_VIDEO_MAX_COMPONENTS] = { NULL, };
gint stride[2] = { 0, };
gint i;
gboolean ret = FALSE;
CUresult cuda_ret;
gint width, height;
gpointer args[] = { &texture[0], &texture[1], &texture[2], &texture[3],
&dst[0], &dst[1], &dst[2], &dst[3], &stride[0], &stride[1]
};
gboolean need_sync = FALSE;
GstCudaMemory *cmem;
g_return_val_if_fail (GST_IS_CUDA_CONVERTER (converter), FALSE);
g_return_val_if_fail (src_frame != NULL, FALSE);
g_return_val_if_fail (dst_frame != NULL, FALSE);
priv = converter->priv;
format = priv->texture_fmt;
g_assert (format);
cmem = (GstCudaMemory *) gst_buffer_peek_memory (src_frame->buffer, 0);
g_return_val_if_fail (gst_is_cuda_memory (GST_MEMORY_CAST (cmem)), FALSE);
if (!gst_cuda_context_push (converter->context)) {
GST_ERROR_OBJECT (converter, "Couldn't push context");
return FALSE;
}
if (priv->unpack_func) {
if (!gst_cuda_converter_unpack_rgb (converter, src_frame, stream))
goto out;
texture[0] = priv->unpack_buffer.texture;
if (!texture[0]) {
GST_ERROR_OBJECT (converter, "Unpack texture is unavailable");
goto out;
}
} else {
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (src_frame); i++) {
if (!gst_cuda_memory_get_texture (cmem,
i, priv->filter_mode[i], &texture[i])) {
CUdeviceptr src;
src = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (src_frame, i);
texture[i] = gst_cuda_converter_create_texture (converter,
src, GST_VIDEO_FRAME_COMP_WIDTH (src_frame, i),
GST_VIDEO_FRAME_COMP_HEIGHT (src_frame, i),
GST_VIDEO_FRAME_PLANE_STRIDE (src_frame, i),
priv->filter_mode[i], format->array_format[i], format->channels[i],
i, stream);
need_sync = TRUE;
}
if (!texture[i]) {
GST_ERROR_OBJECT (converter, "Couldn't create texture %d", i);
goto out;
}
}
}
width = GST_VIDEO_FRAME_WIDTH (dst_frame);
height = GST_VIDEO_FRAME_HEIGHT (dst_frame);
for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (dst_frame); i++)
dst[i] = GST_VIDEO_FRAME_PLANE_DATA (dst_frame, i);
stride[0] = stride[1] = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 0);
if (GST_VIDEO_FRAME_N_PLANES (dst_frame) > 1)
stride[1] = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 1);
cuda_ret = CuLaunchKernel (priv->main_func, DIV_UP (width, CUDA_BLOCK_X),
DIV_UP (height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0,
stream, args, NULL);
if (!gst_cuda_result (cuda_ret)) {
GST_ERROR_OBJECT (converter, "Couldn't convert frame");
goto out;
}
if (need_sync)
CuStreamSynchronize (stream);
if (synchronized)
*synchronized = need_sync;
ret = TRUE;
out:
gst_cuda_context_pop (NULL);
return ret;
}