mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-22 16:26:39 +00:00
608ce681e5
GstVaapiMiniObject and GstVaapiObject are deprecated. This is the first step to remove them by porting GstVaapiSurface as a GstMiniBuffer descendant. Signed-off-by: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
365 lines
11 KiB
C
365 lines
11 KiB
C
/*
|
|
* gstvaapitexture_egl.c - VA/EGL texture abstraction
|
|
*
|
|
* Copyright (C) 2014 Intel Corporation
|
|
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public License
|
|
* as published by the Free Software Foundation; either version 2.1
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free
|
|
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
/**
|
|
* SECTION:gstvaapitexture_egl
|
|
* @short_description: VA/EGL texture abstraction
|
|
*/
|
|
|
|
#include "sysdeps.h"
|
|
#include "gstvaapitexture.h"
|
|
#include "gstvaapitexture_egl.h"
|
|
#include "gstvaapitexture_priv.h"
|
|
#include "gstvaapicompat.h"
|
|
#include "gstvaapiutils.h"
|
|
#include "gstvaapiutils_egl.h"
|
|
#include "gstvaapidisplay_egl.h"
|
|
#include "gstvaapidisplay_egl_priv.h"
|
|
#include "gstvaapisurface_egl.h"
|
|
#include "gstvaapifilter.h"
|
|
|
|
#define DEBUG 1
|
|
#include "gstvaapidebug.h"
|
|
|
|
#define GST_VAAPI_TEXTURE_EGL(texture) \
|
|
((GstVaapiTextureEGL *) (texture))
|
|
|
|
typedef struct _GstVaapiTextureEGL GstVaapiTextureEGL;
|
|
typedef struct _GstVaapiTextureEGLClass GstVaapiTextureEGLClass;
|
|
|
|
/**
|
|
* GstVaapiTextureEGL:
|
|
*
|
|
* Base object for EGL texture wrapper.
|
|
*/
|
|
struct _GstVaapiTextureEGL
|
|
{
|
|
/*< private > */
|
|
GstVaapiTexture parent_instance;
|
|
|
|
EglContext *egl_context;
|
|
EGLImageKHR egl_image;
|
|
GstVaapiSurface *surface;
|
|
GstVaapiFilter *filter;
|
|
};
|
|
|
|
/**
|
|
* GstVaapiTextureEGLClass:
|
|
*
|
|
* Base class for EGL texture wrapper.
|
|
*/
|
|
struct _GstVaapiTextureEGLClass
|
|
{
|
|
/*< private > */
|
|
GstVaapiTextureClass parent_class;
|
|
};
|
|
|
|
typedef struct
|
|
{
|
|
GstVaapiTextureEGL *texture;
|
|
gboolean success; /* result */
|
|
} CreateTextureArgs;
|
|
|
|
typedef struct
|
|
{
|
|
GstVaapiTextureEGL *texture;
|
|
GstVaapiSurface *surface;
|
|
const GstVaapiRectangle *crop_rect;
|
|
guint flags;
|
|
gboolean success; /* result */
|
|
} UploadSurfaceArgs;
|
|
|
|
static gboolean
|
|
create_objects (GstVaapiTextureEGL * texture, GLuint texture_id)
|
|
{
|
|
GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture);
|
|
EglContext *const ctx = texture->egl_context;
|
|
EglVTable *const vtable = egl_context_get_vtable (ctx, FALSE);
|
|
GLint attribs[3], *attrib;
|
|
|
|
attrib = attribs;
|
|
*attrib++ = EGL_IMAGE_PRESERVED_KHR;
|
|
*attrib++ = EGL_TRUE;
|
|
*attrib++ = EGL_NONE;
|
|
texture->egl_image = vtable->eglCreateImageKHR (ctx->display->base.handle.p,
|
|
ctx->base.handle.p, EGL_GL_TEXTURE_2D_KHR,
|
|
(EGLClientBuffer) GSIZE_TO_POINTER (texture_id), attribs);
|
|
if (!texture->egl_image)
|
|
goto error_create_image;
|
|
|
|
texture->surface =
|
|
gst_vaapi_surface_new_with_egl_image (GST_VAAPI_OBJECT_DISPLAY (texture),
|
|
texture->egl_image, GST_VIDEO_FORMAT_RGBA, base_texture->width,
|
|
base_texture->height);
|
|
if (!texture->surface)
|
|
goto error_create_surface;
|
|
|
|
texture->filter = gst_vaapi_filter_new (GST_VAAPI_OBJECT_DISPLAY (texture));
|
|
if (!texture->filter)
|
|
goto error_create_filter;
|
|
return TRUE;
|
|
|
|
/* ERRORS */
|
|
error_create_image:
|
|
{
|
|
GST_ERROR ("failed to create EGL image from 2D texture %u", texture_id);
|
|
return FALSE;
|
|
}
|
|
error_create_surface:
|
|
{
|
|
GST_ERROR ("failed to create VA surface from 2D texture %u", texture_id);
|
|
return FALSE;
|
|
}
|
|
error_create_filter:
|
|
{
|
|
GST_ERROR ("failed to create VPP filter for color conversion");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
do_create_texture_unlocked (GstVaapiTextureEGL * texture)
|
|
{
|
|
GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture);
|
|
GLuint texture_id;
|
|
|
|
if (base_texture->is_wrapped)
|
|
texture_id = GST_VAAPI_TEXTURE_ID (texture);
|
|
else {
|
|
texture_id = egl_create_texture (texture->egl_context,
|
|
base_texture->gl_target, base_texture->gl_format,
|
|
base_texture->width, base_texture->height);
|
|
if (!texture_id)
|
|
return FALSE;
|
|
GST_VAAPI_TEXTURE_ID (texture) = texture_id;
|
|
}
|
|
return create_objects (texture, texture_id);
|
|
}
|
|
|
|
static void
|
|
do_create_texture (CreateTextureArgs * args)
|
|
{
|
|
GstVaapiTextureEGL *const texture = args->texture;
|
|
EglContextState old_cs;
|
|
|
|
args->success = FALSE;
|
|
|
|
GST_VAAPI_OBJECT_LOCK_DISPLAY (texture);
|
|
if (egl_context_set_current (texture->egl_context, TRUE, &old_cs)) {
|
|
args->success = do_create_texture_unlocked (texture);
|
|
egl_context_set_current (texture->egl_context, FALSE, &old_cs);
|
|
}
|
|
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (texture);
|
|
}
|
|
|
|
static void
|
|
destroy_objects (GstVaapiTextureEGL * texture)
|
|
{
|
|
EglContext *const ctx = texture->egl_context;
|
|
EglVTable *const vtable = egl_context_get_vtable (ctx, FALSE);
|
|
|
|
if (texture->egl_image != EGL_NO_IMAGE_KHR) {
|
|
vtable->eglDestroyImageKHR (ctx->display->base.handle.p,
|
|
texture->egl_image);
|
|
texture->egl_image = EGL_NO_IMAGE_KHR;
|
|
}
|
|
gst_mini_object_replace ((GstMiniObject **) & texture->surface, NULL);
|
|
gst_vaapi_filter_replace (&texture->filter, NULL);
|
|
}
|
|
|
|
static void
|
|
do_destroy_texture_unlocked (GstVaapiTextureEGL * texture)
|
|
{
|
|
GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture);
|
|
const GLuint texture_id = GST_VAAPI_TEXTURE_ID (texture);
|
|
|
|
destroy_objects (texture);
|
|
|
|
if (texture_id) {
|
|
if (!base_texture->is_wrapped)
|
|
egl_destroy_texture (texture->egl_context, texture_id);
|
|
GST_VAAPI_TEXTURE_ID (texture) = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
do_destroy_texture (GstVaapiTextureEGL * texture)
|
|
{
|
|
EglContextState old_cs;
|
|
|
|
GST_VAAPI_OBJECT_LOCK_DISPLAY (texture);
|
|
if (egl_context_set_current (texture->egl_context, TRUE, &old_cs)) {
|
|
do_destroy_texture_unlocked (texture);
|
|
egl_context_set_current (texture->egl_context, FALSE, &old_cs);
|
|
}
|
|
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (texture);
|
|
egl_object_replace (&texture->egl_context, NULL);
|
|
}
|
|
|
|
static gboolean
|
|
do_upload_surface_unlocked (GstVaapiTextureEGL * texture,
|
|
GstVaapiSurface * surface, const GstVaapiRectangle * crop_rect, guint flags)
|
|
{
|
|
GstVaapiFilterStatus status;
|
|
|
|
if (!gst_vaapi_filter_set_cropping_rectangle (texture->filter, crop_rect))
|
|
return FALSE;
|
|
|
|
status = gst_vaapi_filter_process (texture->filter, surface, texture->surface,
|
|
flags);
|
|
if (status != GST_VAAPI_FILTER_STATUS_SUCCESS)
|
|
return FALSE;
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
do_upload_surface (UploadSurfaceArgs * args)
|
|
{
|
|
GstVaapiTextureEGL *const texture = args->texture;
|
|
EglContextState old_cs;
|
|
|
|
args->success = FALSE;
|
|
|
|
GST_VAAPI_OBJECT_LOCK_DISPLAY (texture);
|
|
if (egl_context_set_current (texture->egl_context, TRUE, &old_cs)) {
|
|
args->success = do_upload_surface_unlocked (texture, args->surface,
|
|
args->crop_rect, args->flags);
|
|
egl_context_set_current (texture->egl_context, FALSE, &old_cs);
|
|
}
|
|
GST_VAAPI_OBJECT_UNLOCK_DISPLAY (texture);
|
|
}
|
|
|
|
static gboolean
|
|
gst_vaapi_texture_egl_create (GstVaapiTextureEGL * texture)
|
|
{
|
|
CreateTextureArgs args = { texture };
|
|
GstVaapiDisplayEGL *display =
|
|
GST_VAAPI_DISPLAY_EGL (GST_VAAPI_OBJECT_DISPLAY (texture));
|
|
|
|
if (GST_VAAPI_TEXTURE (texture)->is_wrapped) {
|
|
if (!gst_vaapi_display_egl_set_current_display (display))
|
|
return FALSE;
|
|
}
|
|
|
|
egl_object_replace (&texture->egl_context,
|
|
GST_VAAPI_DISPLAY_EGL_CONTEXT (display));
|
|
|
|
return egl_context_run (texture->egl_context,
|
|
(EglContextRunFunc) do_create_texture, &args) && args.success;
|
|
}
|
|
|
|
static void
|
|
gst_vaapi_texture_egl_destroy (GstVaapiTextureEGL * texture)
|
|
{
|
|
egl_context_run (texture->egl_context,
|
|
(EglContextRunFunc) do_destroy_texture, texture);
|
|
}
|
|
|
|
static gboolean
|
|
gst_vaapi_texture_egl_put_surface (GstVaapiTextureEGL * texture,
|
|
GstVaapiSurface * surface, const GstVaapiRectangle * crop_rect, guint flags)
|
|
{
|
|
UploadSurfaceArgs args = { texture, surface, crop_rect, flags };
|
|
|
|
return egl_context_run (texture->egl_context,
|
|
(EglContextRunFunc) do_upload_surface, &args) && args.success;
|
|
}
|
|
|
|
static void
|
|
gst_vaapi_texture_egl_class_init (GstVaapiTextureEGLClass * klass)
|
|
{
|
|
GstVaapiObjectClass *const object_class = GST_VAAPI_OBJECT_CLASS (klass);
|
|
GstVaapiTextureClass *const texture_class = GST_VAAPI_TEXTURE_CLASS (klass);
|
|
|
|
object_class->finalize = (GstVaapiObjectFinalizeFunc)
|
|
gst_vaapi_texture_egl_destroy;
|
|
texture_class->allocate = (GstVaapiTextureAllocateFunc)
|
|
gst_vaapi_texture_egl_create;
|
|
texture_class->put_surface = (GstVaapiTexturePutSurfaceFunc)
|
|
gst_vaapi_texture_egl_put_surface;
|
|
}
|
|
|
|
#define gst_vaapi_texture_egl_finalize gst_vaapi_texture_egl_destroy
|
|
GST_VAAPI_OBJECT_DEFINE_CLASS_WITH_CODE (GstVaapiTextureEGL,
|
|
gst_vaapi_texture_egl, gst_vaapi_texture_egl_class_init (&g_class));
|
|
|
|
/**
|
|
* gst_vaapi_texture_egl_new:
|
|
* @display: a #GstVaapiDisplay
|
|
* @target: the target to which the texture is bound
|
|
* @format: the format of the pixel data
|
|
* @width: the requested width, in pixels
|
|
* @height: the requested height, in pixels
|
|
*
|
|
* Creates a texture with the specified dimensions, @target and
|
|
* @format. Note that only GL_TEXTURE_2D @target and GL_RGBA or
|
|
* GL_BGRA formats are supported at this time.
|
|
*
|
|
* The application shall maintain the live EGL context itself. That
|
|
* is, gst_vaapi_window_egl_make_current() must be called beforehand,
|
|
* or any other function like eglMakeCurrent() if the context is
|
|
* managed outside of this library.
|
|
*
|
|
* Return value: the newly created #GstVaapiTexture object
|
|
*/
|
|
GstVaapiTexture *
|
|
gst_vaapi_texture_egl_new (GstVaapiDisplay * display, guint target,
|
|
guint format, guint width, guint height)
|
|
{
|
|
g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_EGL (display), NULL);
|
|
|
|
return gst_vaapi_texture_new_internal (GST_VAAPI_TEXTURE_CLASS
|
|
(gst_vaapi_texture_egl_class ()), display, GST_VAAPI_ID_INVALID, target,
|
|
format, width, height);
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_texture_egl_new_wrapped:
|
|
* @display: a #GstVaapiDisplay
|
|
* @texture_id: the foreign GL texture name to use
|
|
* @target: the target to which the texture is bound
|
|
* @format: the format of the pixel data
|
|
* @width: the texture width, in pixels
|
|
* @height: the texture height, in pixels
|
|
*
|
|
* Creates a texture from an existing GL texture, with the specified
|
|
* @target and @format. Note that only GL_TEXTURE_2D @target and
|
|
* GL_RGBA or GL_BGRA formats are supported at this time.
|
|
*
|
|
* The application shall maintain the live EGL context itself. That
|
|
* is, gst_vaapi_window_egl_make_current() must be called beforehand,
|
|
* or any other function like eglMakeCurrent() if the context is
|
|
* managed outside of this library.
|
|
*
|
|
* Return value: the newly created #GstVaapiTexture object
|
|
*/
|
|
GstVaapiTexture *
|
|
gst_vaapi_texture_egl_new_wrapped (GstVaapiDisplay * display,
|
|
guint texture_id, guint target, GLenum format, guint width, guint height)
|
|
{
|
|
g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_EGL (display), NULL);
|
|
g_return_val_if_fail (texture_id != GL_NONE, NULL);
|
|
|
|
return gst_vaapi_texture_new_internal (GST_VAAPI_TEXTURE_CLASS
|
|
(gst_vaapi_texture_egl_class ()), display, texture_id, target, format,
|
|
width, height);
|
|
}
|