gstreamer/gst-libs/gst/gl/gstglwindow_winCE.c
Julien Isorce ca1a2d33ca [349/906] can switch xoverlays while playing
Fixes bug #584877

Before this commit calling "gst_x_overlay_set_xwindow_id" more
than one time, had no effect.
It mainly affects the glimagesink implementation.
But on win32 (and CE), some stuff has to be done to
release the old parent.

And add a switchxoverlay example where the user
can click on left/right part of the main window to
switch the xoverlay.
2017-12-09 19:31:21 +00:00

650 lines
18 KiB
C

/*
* GStreamer
* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstglwindow.h"
#define WM_GST_GL_WINDOW_CUSTOM (WM_APP+1)
#define WM_GST_GL_WINDOW_QUIT (WM_APP+2)
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam);
const gchar *EGLErrorString ();
#define GST_GL_WINDOW_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
enum
{
PROP_0
};
struct _GstGLWindowPrivate
{
EGLNativeWindowType internal_win_id;
EGLDisplay display;
EGLSurface surface;
EGLContext gl_context;
EGLContext external_gl_context;
GstGLWindowCB draw_cb;
gpointer draw_data;
GstGLWindowCB2 resize_cb;
gpointer resize_data;
GstGLWindowCB close_cb;
gpointer close_data;
gboolean is_closed;
gboolean visible;
};
G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "GstGLWindow"
gboolean _gst_gl_window_debug = FALSE;
HHOOK hHook;
/* Must be called in the gl thread */
static void
gst_gl_window_finalize (GObject * object)
{
GstGLWindow *window = GST_GL_WINDOW (object);
GstGLWindowPrivate *priv = window->priv;
G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
}
static void
gst_gl_window_log_handler (const gchar * domain, GLogLevelFlags flags,
const gchar * message, gpointer user_data)
{
if (_gst_gl_window_debug) {
g_log_default_handler (domain, flags, message, user_data);
}
}
static void
gst_gl_window_base_init (gpointer g_class)
{
}
static void
gst_gl_window_class_init (GstGLWindowClass * klass)
{
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
WNDCLASS wc;
ATOM atom = 0;
HINSTANCE hinstance = GetModuleHandle (NULL);
g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
obj_class->finalize = gst_gl_window_finalize;
atom = GetClassInfo (hinstance, "GSTGL", &wc);
if (atom == 0) {
ZeroMemory (&wc, sizeof (WNDCLASS));
wc.lpfnWndProc = window_proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hinstance;
wc.hIcon = LoadIcon (NULL, IDI_WINLOGO);
wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
wc.lpszMenuName = NULL;
wc.lpszClassName = "GSTGL";
atom = RegisterClass (&wc);
if (atom == 0)
g_error ("Failed to register window class %lud\n", GetLastError ());
}
}
static void
gst_gl_window_init (GstGLWindow * window)
{
window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
_gst_gl_window_debug = TRUE;
g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
gst_gl_window_log_handler, NULL);
}
/* Must be called in the gl thread */
GstGLWindow *
gst_gl_window_new (gint width, gint height, gulong external_gl_context)
{
GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
GstGLWindowPrivate *priv = window->priv;
GstGLWindowClass *klass = GST_GL_WINDOW_GET_CLASS (window);
HINSTANCE hinstance = GetModuleHandle (NULL);
static gint x = 0;
static gint y = 0;
x += 20;
y += 20;
priv->internal_win_id = 0;
priv->display = 0;
priv->surface = 0;
priv->gl_context = 0;
priv->external_gl_context = (EGLContext) external_gl_context;
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
priv->is_closed = FALSE;
priv->visible = FALSE;
width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
height +=
2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
priv->internal_win_id = CreateWindow ("GSTGL", "OpenGL renderer", WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW, //WS_POPUP | WS_BORDER | WS_SYSMENU | WS_CAPTION
x, y, width, height, (HWND) NULL, (HMENU) NULL, hinstance, window);
if (!priv->internal_win_id) {
g_debug ("failed to create gl window: %d\n", priv->internal_win_id);
return NULL;
}
g_debug ("gl window created: %d\n", priv->internal_win_id);
//display is set in the window_proc
if (!priv->display) {
g_object_unref (G_OBJECT (window));
return NULL;
}
ShowCursor (TRUE);
return window;
}
GQuark
gst_gl_window_error_quark (void)
{
return g_quark_from_static_string ("gst-gl-window-error");
}
void
gst_gl_window_set_external_window_id (GstGLWindow * window, gulong id)
{
GstGLWindowPrivate *priv = window->priv;
//retrieve parent if previously set
HWND parent_id = GetProp (priv->internal_win_id, "gl_window_parent_id");
if (priv->visible) {
ShowWindow (priv->internal_win_id, SW_HIDE);
priv->visible = FALSE;
}
if (parent_id) {
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
g_debug ("release parent %lud\n", (gulong) parent_id);
g_assert (parent_proc);
SetWindowLongPtr (parent_id, GWL_WNDPROC, (LONG) parent_proc);
SetParent (priv->internal_win_id, NULL);
RemoveProp (parent_id, "gl_window_parent_proc");
RemoveProp (priv->internal_win_id, "gl_window_parent_id");
}
//not 0
if (id) {
WNDPROC window_parent_proc =
(WNDPROC) GetWindowLongPtr ((HWND) id, GWL_WNDPROC);
RECT rect;
g_debug ("set parent %lud\n", (gulong) id);
SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND) id);
SetProp ((HWND) id, "gl_window_id", priv->internal_win_id);
SetProp ((HWND) id, "gl_window_parent_proc", (WNDPROC) window_parent_proc);
SetWindowLongPtr ((HWND) id, GWL_WNDPROC, (LONG_PTR) sub_class_proc);
SetWindowLongPtr (priv->internal_win_id, GWL_STYLE, WS_CHILD | WS_MAXIMIZE);
SetParent (priv->internal_win_id, (HWND) id);
//take changes into account: SWP_FRAMECHANGED
GetClientRect ((HWND) id, &rect);
SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top,
rect.right, rect.bottom,
SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER |
SWP_FRAMECHANGED | SWP_NOACTIVATE);
MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right,
rect.bottom, FALSE);
} else {
//no parent so the internal window needs borders and system menu
SetWindowLongPtr (priv->internal_win_id, GWL_STYLE,
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW);
}
}
/* Must be called in the gl thread */
void
gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->draw_cb = callback;
priv->draw_data = data;
}
/* Must be called in the gl thread */
void
gst_gl_window_set_resize_callback (GstGLWindow * window,
GstGLWindowCB2 callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->resize_cb = callback;
priv->resize_data = data;
}
/* Must be called in the gl thread */
void
gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->close_cb = callback;
priv->close_data = data;
}
void
gst_gl_window_draw_unlocked (GstGLWindow * window)
{
gst_gl_window_draw (window);
}
/* Thread safe */
void
gst_gl_window_draw (GstGLWindow * window)
{
GstGLWindowPrivate *priv = window->priv;
if (!priv->visible) {
ShowWindowAsync (priv->internal_win_id, SW_SHOW);
priv->visible = TRUE;
}
RedrawWindow (priv->internal_win_id, NULL, NULL,
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
}
void
gst_gl_window_run_loop (GstGLWindow * window)
{
GstGLWindowPrivate *priv = window->priv;
gboolean running = TRUE;
gboolean bRet = FALSE;
MSG msg;
g_debug ("begin loop\n");
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0) {
if (bRet == -1) {
g_error ("Failed to get message %lud\n", GetLastError ());
running = FALSE;
} else {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
g_debug ("end loop\n");
}
/* Thread safe */
void
gst_gl_window_quit_loop (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
if (window) {
GstGLWindowPrivate *priv = window->priv;
LRESULT res = PostMessage (priv->internal_win_id, WM_GST_GL_WINDOW_QUIT,
(WPARAM) data, (LPARAM) callback);
g_assert (SUCCEEDED (res));
g_debug ("end loop requested\n");
}
}
/* Thread safe */
void
gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback,
gpointer data)
{
if (window) {
GstGLWindowPrivate *priv = window->priv;
LRESULT res = SendMessage (priv->internal_win_id, WM_GST_GL_WINDOW_CUSTOM,
(WPARAM) data, (LPARAM) callback);
g_assert (SUCCEEDED (res));
}
}
LRESULT CALLBACK
window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_CREATE) {
GstGLWindow *window =
(GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
g_debug ("WM_CREATE\n");
g_assert (window);
{
EGLint majorVersion;
EGLint minorVersion;
EGLint numConfigs;
EGLConfig config;
EGLint contextAttribs[] =
{ EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, EGL_NONE };
EGLint attribList[] = {
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
EGL_ALPHA_SIZE, 8,
EGL_DEPTH_SIZE, 8,
EGL_STENCIL_SIZE, 8,
EGL_SAMPLE_BUFFERS, EGL_DONT_CARE, //1
EGL_NONE
};
GstGLWindowPrivate *priv = window->priv;
priv->display = eglGetDisplay (GetDC (hWnd));
if (priv->display != EGL_NO_DISPLAY)
g_debug ("display retrieved: %d\n", priv->display);
else
g_debug ("failed to retrieve display %d, %s\n", hWnd,
EGLErrorString ());
if (eglInitialize (priv->display, &majorVersion, &minorVersion))
g_debug ("egl initialized: %d.%d\n", majorVersion, minorVersion);
else
g_debug ("failed to initialize egl %d, %s\n", priv->display,
EGLErrorString ());
if (eglGetConfigs (priv->display, NULL, 0, &numConfigs))
g_debug ("configs retrieved: %d\n", numConfigs);
else
g_debug ("failed to retrieve configs %d, %s\n", priv->display,
EGLErrorString ());
if (eglChooseConfig (priv->display, attribList, &config, 1, &numConfigs))
g_debug ("config set: %d, %d\n", config, numConfigs);
else
g_debug ("failed to set config %d, %s\n", priv->display,
EGLErrorString ());
priv->surface =
eglCreateWindowSurface (priv->display, config,
(EGLNativeWindowType) hWnd, NULL);
if (priv->surface != EGL_NO_SURFACE)
g_debug ("surface created: %d\n", priv->surface);
else
g_debug ("failed to create surface %d, %d, %d, %s\n", priv->display,
priv->surface, hWnd, EGLErrorString ());
priv->gl_context =
eglCreateContext (priv->display, config, priv->external_gl_context,
contextAttribs);
if (priv->gl_context != EGL_NO_CONTEXT)
g_debug ("gl context created: %lud, external: %lud\n", (gulong) priv->gl_context,
(gulong) priv->external_gl_context);
else
g_debug ("failed to create glcontext %lud, extenal: %lud, win: %lud, %s\n",
(gulong) priv->gl_context, (gulong) priv->external_gl_context,
(gulong) hWnd, EGLErrorString ());
ReleaseDC (hWnd, priv->display);
if (!eglMakeCurrent (priv->display, priv->surface, priv->surface,
priv->gl_context))
g_debug ("failed to make opengl context current %d, %s\n", hWnd,
EGLErrorString ());
}
SetProp (hWnd, "gl_window", window);
return 0;
} else if (GetProp (hWnd, "gl_window")) {
GstGLWindow *window = GetProp (hWnd, "gl_window");
GstGLWindowPrivate *priv = NULL;
g_assert (window);
priv = window->priv;
g_assert (priv);
g_assert (priv->internal_win_id == hWnd);
g_assert (priv->gl_context == eglGetCurrentContext ());
switch (uMsg) {
case WM_SIZE:
{
if (priv->resize_cb)
priv->resize_cb (priv->resize_data, LOWORD (lParam), HIWORD (lParam));
break;
}
case WM_PAINT:
{
if (priv->draw_cb) {
priv->draw_cb (priv->draw_data);
eglSwapBuffers (priv->display, priv->surface);
ValidateRect (hWnd, NULL);
}
break;
}
case WM_CLOSE:
{
ShowWindowAsync (priv->internal_win_id, SW_HIDE);
if (priv->close_cb)
priv->close_cb (priv->close_data);
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
break;
}
case WM_GST_GL_WINDOW_QUIT:
{
HWND parent_id = 0;
GstGLWindowCB destroy_cb = (GstGLWindowCB) lParam;
g_debug ("WM_CLOSE\n");
destroy_cb ((gpointer) wParam);
parent_id = GetProp (hWnd, "gl_window_parent_id");
if (parent_id) {
WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc");
g_assert (parent_proc);
SetWindowLongPtr (parent_id, GWL_WNDPROC,
(LONG) (guint64) parent_proc);
SetParent (hWnd, NULL);
RemoveProp (parent_id, "gl_window_parent_proc");
RemoveProp (hWnd, "gl_window_parent_id");
}
priv->is_closed = TRUE;
RemoveProp (hWnd, "gl_window");
if (!eglMakeCurrent (priv->display, priv->surface, priv->surface,
EGL_NO_CONTEXT))
g_debug ("failed to make current null context %d, %s\n",
priv->display, EGLErrorString ());
if (priv->gl_context) {
if (!eglDestroyContext (priv->display, priv->gl_context))
g_debug ("failed to destroy context %d, %s\n", priv->gl_context,
EGLErrorString ());
priv->gl_context = NULL;
}
if (priv->surface) {
if (!eglDestroySurface (priv->display, priv->surface))
g_debug ("failed to destroy surface %d, %s\n", priv->surface,
EGLErrorString ());
priv->surface = NULL;
}
if (priv->surface) {
if (!eglTerminate (priv->display))
g_debug ("failed to terminate display %d, %s\n", priv->display,
EGLErrorString ());
priv->surface = NULL;
}
if (priv->internal_win_id) {
if (!DestroyWindow (priv->internal_win_id))
g_debug ("failed to destroy window %lud, %lud\n", (gulong) hWnd,
GetLastError ());
}
PostQuitMessage (0);
break;
}
case WM_CAPTURECHANGED:
{
g_debug ("WM_CAPTURECHANGED\n");
if (priv->draw_cb)
priv->draw_cb (priv->draw_data);
break;
}
case WM_GST_GL_WINDOW_CUSTOM:
{
if (!priv->is_closed) {
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
custom_cb ((gpointer) wParam);
}
break;
}
case WM_ERASEBKGND:
return TRUE;
default:
{
/* transmit messages to the parrent (ex: mouse/keyboard input) */
HWND parent_id = GetProp (hWnd, "gl_window_parent_id");
if (parent_id)
PostMessage (parent_id, uMsg, wParam, lParam);
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
}
return 0;
} else
return DefWindowProc (hWnd, uMsg, wParam, lParam);
}
LRESULT FAR PASCAL
sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc");
if (uMsg == WM_SIZE) {
HWND gl_window_id = GetProp (hWnd, "gl_window_id");
MoveWindow (gl_window_id, 0, 0, LOWORD (lParam), HIWORD (lParam), FALSE);
}
return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam);
}
const gchar *
EGLErrorString ()
{
EGLint nErr = eglGetError ();
switch (nErr) {
case EGL_SUCCESS:
return "EGL_SUCCESS";
case EGL_BAD_DISPLAY:
return "EGL_BAD_DISPLAY";
case EGL_NOT_INITIALIZED:
return "EGL_NOT_INITIALIZED";
case EGL_BAD_ACCESS:
return "EGL_BAD_ACCESS";
case EGL_BAD_ALLOC:
return "EGL_BAD_ALLOC";
case EGL_BAD_ATTRIBUTE:
return "EGL_BAD_ATTRIBUTE";
case EGL_BAD_CONFIG:
return "EGL_BAD_CONFIG";
case EGL_BAD_CONTEXT:
return "EGL_BAD_CONTEXT";
case EGL_BAD_CURRENT_SURFACE:
return "EGL_BAD_CURRENT_SURFACE";
case EGL_BAD_MATCH:
return "EGL_BAD_MATCH";
case EGL_BAD_NATIVE_PIXMAP:
return "EGL_BAD_NATIVE_PIXMAP";
case EGL_BAD_NATIVE_WINDOW:
return "EGL_BAD_NATIVE_WINDOW";
case EGL_BAD_PARAMETER:
return "EGL_BAD_PARAMETER";
case EGL_BAD_SURFACE:
return "EGL_BAD_SURFACE";
default:
return "unknown";
}
}