gstreamer/gst-libs/gst/gl/gstglwindow_win32.c
2017-12-09 19:31:19 +00:00

591 lines
15 KiB
C

/*
* GStreamer
* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#undef UNICODE
#include <windows.h>
#define UNICODE
#include "gstglwindow.h"
#define WM_GSTGLWINDOW (WM_APP+1)
void gst_gl_window_set_pixel_format (GstGLWindow *window);
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
#define GST_GL_WINDOW_GET_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate))
enum
{
PROP_0
};
struct _GstGLWindowPrivate
{
HWND internal_win_id;
HWND external_win_id;
HDC device;
HGLRC gl_context;
gboolean has_external_window_id;
gboolean has_external_gl_context;
GstGLWindowCB draw_cb;
gpointer draw_data;
GstGLWindowCB2 resize_cb;
gpointer resize_data;
GstGLWindowCB close_cb;
gpointer close_data;
gboolean is_closed;
};
G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT);
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "GstGLWindow"
gboolean _gst_gl_window_debug = FALSE;
/* Must be called in the gl thread */
static void
gst_gl_window_finalize (GObject * object)
{
GstGLWindow *window = GST_GL_WINDOW (object);
GstGLWindowPrivate *priv = window->priv;
G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object);
}
static void
gst_gl_window_log_handler (const gchar *domain, GLogLevelFlags flags,
const gchar *message, gpointer user_data)
{
if (_gst_gl_window_debug) {
g_log_default_handler (domain, flags, message, user_data);
}
}
static void
gst_gl_window_base_init (gpointer g_class)
{
}
static void
gst_gl_window_class_init (GstGLWindowClass * klass)
{
GObjectClass *obj_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (GstGLWindowPrivate));
obj_class->finalize = gst_gl_window_finalize;
}
static void
gst_gl_window_init (GstGLWindow *window)
{
window->priv = GST_GL_WINDOW_GET_PRIVATE (window);
if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL)
_gst_gl_window_debug = TRUE;
g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG,
gst_gl_window_log_handler, NULL);
}
/* Must be called in the gl thread */
GstGLWindow *
gst_gl_window_new (gint width, gint height)
{
GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL);
GstGLWindowPrivate *priv = window->priv;
GstGLWindowClass* klass = GST_GL_WINDOW_GET_CLASS (window);
WNDCLASS wc;
ATOM atom = 0;
HINSTANCE hinstance = GetModuleHandle (NULL);
static gint x = 0;
static gint y = 0;
atom = GetClassInfo (hinstance, "GSTGL", &wc);
if (atom == 0)
{
ZeroMemory (&wc, sizeof(WNDCLASS));
wc.lpfnWndProc = window_proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hinstance;
wc.hIcon = LoadIcon (NULL, IDI_WINLOGO);
wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
wc.hCursor = LoadCursor (NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH);
wc.lpszMenuName = NULL;
wc.lpszClassName = "GSTGL";
atom = RegisterClass (&wc);
if (atom == 0)
g_error ("Failed to register window class %x\r\n", GetLastError());
}
x += 20;
y += 20;
priv->internal_win_id = 0;
priv->external_win_id = 0;
priv->device = 0;
priv->gl_context = 0;
priv->has_external_window_id = FALSE;
priv->has_external_gl_context = FALSE;
priv->draw_cb = NULL;
priv->draw_data = NULL;
priv->resize_cb = NULL;
priv->resize_data = NULL;
priv->close_cb = NULL;
priv->close_data = NULL;
priv->is_closed = FALSE;
width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
height += 2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
priv->internal_win_id = CreateWindowEx (
0,
"GSTGL",
"OpenGL renderer",
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW,
x, y, width, height,
(HWND) NULL,
(HMENU) NULL,
hinstance,
window
);
if (!priv->internal_win_id)
{
g_debug ("failed to create gl window: %d\n", priv->internal_win_id);
return NULL;
}
g_debug ("gl window created: %d\n", priv->internal_win_id);
//device is set in the window_proc
g_assert (priv->device);
UpdateWindow (priv->internal_win_id);
ShowCursor (TRUE);
return window;
}
GQuark
gst_gl_window_error_quark (void)
{
return g_quark_from_static_string ("gst-gl-window-error");
}
void
gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id)
{
g_warning ("gst_gl_window_set_external_window_id: not implemented\n");
}
void
gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context)
{
g_warning ("gst_gl_window_set_external_gl_context: not implemented\n");
}
/* Must be called in the gl thread */
void
gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->draw_cb = callback;
priv->draw_data = data;
}
/* Must be called in the gl thread */
void
gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->resize_cb = callback;
priv->resize_data = data;
}
/* Must be called in the gl thread */
void
gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
GstGLWindowPrivate *priv = window->priv;
priv->close_cb = callback;
priv->close_data = data;
}
/* Must be called in the gl thread */
gboolean
gst_gl_window_has_external_window_id (GstGLWindow *window)
{
gboolean has_internal_window_id = TRUE;
GstGLWindowPrivate *priv = window->priv;
has_internal_window_id = priv->has_external_window_id;
return has_internal_window_id;
}
/* Must be called in the gl thread */
gboolean
gst_gl_window_has_internal_gl_context (GstGLWindow *window)
{
gboolean has_external_gl_context = TRUE;
GstGLWindowPrivate *priv = window->priv;
has_external_gl_context = priv->has_external_gl_context;
return has_external_gl_context;
}
/* Must be called in the gl thread */
guint64 gst_gl_window_get_window_id (GstGLWindow *window)
{
g_warning ("gst_gl_window_get_window_id: not implemented\n");
return 0;
}
/* Must be called in the gl thread */
guint64
gst_gl_window_get_gl_context (GstGLWindow *window)
{
g_warning ("gst_gl_window_get_gl_context: not implemented\n");
return 0;
}
/* Thread safe */
void
gst_gl_window_visible (GstGLWindow *window, gboolean visible)
{
GstGLWindowPrivate *priv = window->priv;
BOOL ret = FALSE;
g_debug ("set visible %d\n", priv->internal_win_id);
if (visible)
ret = ShowWindow (priv->internal_win_id, SW_SHOW);
else
ret = ShowWindow (priv->internal_win_id, SW_HIDE);
}
/* Thread safe */
void
gst_gl_window_draw (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
if (!priv->has_external_window_id)
RedrawWindow (priv->internal_win_id, NULL, NULL,
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE);
else
{
PAINTSTRUCT ps;
/*RECT destsurf_rect;
POINT dest_surf_point;
dest_surf_point.x = 0;
dest_surf_point.y = 0;
ClientToScreen (priv->external_win_id, &dest_surf_point);
GetClientRect (priv->external_win_id, &destsurf_rect);
OffsetRect (&destsurf_rect, dest_surf_point.x, dest_surf_point.y);
if (window->State.Width != (destsurf_rect.right - destsurf_rect.left) ||
window->State.Height != (destsurf_rect.bottom - destsurf_rect.top))
{
window->State.Width = destsurf_rect.right - destsurf_rect.left;
window->State.Height = destsurf_rect.bottom - destsurf_rect.top;
window->State.NeedToResize = GL_FALSE;
if( FETCH_WCB( *window, Reshape ) )
INVOKE_WCB( *window, Reshape, ( window->State.Width, window->State.Height ) );
glViewport( 0, 0, window->State.Width, window->State.Height );
}*/
BeginPaint (priv->external_win_id, &ps);
priv->draw_cb (priv->draw_data); //FIXME: wrong thread caller
glFlush();
SwapBuffers (priv->device);
EndPaint (priv->external_win_id, &ps);
}
}
/* Thread safe */
void
gst_gl_window_resize (GstGLWindow *window, gint width, gint height)
{
GstGLWindowPrivate *priv = window->priv;
gint x = 0;
gint y = 0;
RECT winRect;
GetWindowRect (priv->internal_win_id, &winRect);
x = winRect.left;
y = winRect.top;
width += 2 * GetSystemMetrics (SM_CXSIZEFRAME);
height += 2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION);
SetWindowPos (priv->internal_win_id, HWND_TOP, x, y, width, height,
SWP_ASYNCWINDOWPOS | SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING | SWP_NOZORDER);
}
void
gst_gl_window_run_loop (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
gboolean running = TRUE;
gboolean bRet = FALSE;
MSG msg;
g_debug ("begin loop\n");
while (running && (bRet = GetMessage (&msg, NULL, 0, 0)) != 0)
{
if (bRet == -1)
{
g_error ("Failed to get message %x\r\n", GetLastError());
running = FALSE;
}
else
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
g_debug ("end loop\n");
}
/* Thread safe */
void
gst_gl_window_quit_loop (GstGLWindow *window)
{
if (window)
{
GstGLWindowPrivate *priv = window->priv;
LRESULT res = PostMessage(priv->internal_win_id, WM_CLOSE, 0, 0);
g_assert (SUCCEEDED (res));
g_debug ("end loop requested\n");
}
}
/* Thread safe */
void
gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data)
{
if (window)
{
GstGLWindowPrivate *priv = window->priv;
LRESULT res = SendMessage (priv->internal_win_id, WM_GSTGLWINDOW, (WPARAM) data, (LPARAM) callback);
g_assert (SUCCEEDED (res));
}
}
/* PRIVATE */
void
gst_gl_window_set_pixel_format (GstGLWindow *window)
{
GstGLWindowPrivate *priv = window->priv;
PIXELFORMATDESCRIPTOR pfd;
gint pixelformat = 0;
gboolean res = FALSE;
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cRedBits = 0;
pfd.cRedShift = 0;
pfd.cGreenBits = 0;
pfd.cGreenShift = 0;
pfd.cBlueBits = 0;
pfd.cBlueShift = 0;
pfd.cAlphaBits = 0;
pfd.cAlphaShift = 0;
pfd.cAccumBits = 0;
pfd.cAccumRedBits = 0;
pfd.cAccumGreenBits = 0;
pfd.cAccumBlueBits = 0;
pfd.cAccumAlphaBits = 0;
pfd.cDepthBits = 32;
pfd.cStencilBits = 8;
pfd.cAuxBuffers = 0;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.bReserved = 0;
pfd.dwLayerMask = 0;
pfd.dwVisibleMask = 0;
pfd.dwDamageMask = 0;
pfd.cColorBits = (BYTE) GetDeviceCaps (priv->device, BITSPIXEL);
pixelformat = ChoosePixelFormat (priv->device, &pfd );
g_assert (pixelformat);
res = SetPixelFormat (priv->device, pixelformat, &pfd);
g_assert (res);
}
LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_CREATE) {
GstGLWindow *window = (GstGLWindow *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
g_debug ("WM_CREATE\n");
g_assert (window);
{
GstGLWindowPrivate *priv = window->priv;
priv->device = GetDC (hWnd);
gst_gl_window_set_pixel_format (window);
priv->gl_context = wglCreateContext (priv->device);
if (priv->gl_context)
g_debug ("gl context created: %d\n", priv->gl_context);
else
g_debug ("failed to create glcontext %d, %x\r\n", hWnd, GetLastError());
g_assert (priv->gl_context);
ReleaseDC (hWnd, priv->device);
if (!wglMakeCurrent (priv->device, priv->gl_context))
g_debug ("failed to make opengl context current %d, %x\r\n", hWnd, GetLastError());
}
SetWindowLongPtr (hWnd, GWLP_USERDATA, (LONG)(guint64)(gpointer) window);
return 0;
}
else if (GetWindowLongPtr(hWnd, GWLP_USERDATA)) {
GstGLWindow *window = (GstGLWindow *) (guint64) GetWindowLongPtr(hWnd, GWLP_USERDATA);
GstGLWindowPrivate *priv = NULL;
g_assert (window);
priv = window->priv;
g_assert (priv);
g_assert (priv->internal_win_id == hWnd);
g_assert (priv->gl_context == wglGetCurrentContext());
switch ( uMsg ) {
case WM_SIZE:
{
if (priv->resize_cb)
priv->resize_cb (priv->resize_data, LOWORD(lParam), HIWORD(lParam));
break;
}
case WM_PAINT:
{
if (priv->draw_cb)
{
PAINTSTRUCT ps;
BeginPaint (hWnd, &ps);
priv->draw_cb (priv->draw_data);
SwapBuffers (priv->device);
EndPaint (hWnd, &ps);
}
break;
}
case WM_CLOSE:
{
g_debug ("WM_CLOSE\n");
priv->is_closed = TRUE;
SetWindowLongPtr (hWnd, GWLP_USERDATA, 0);
if (!wglMakeCurrent (NULL, NULL))
g_debug ("failed to make current %d, %x\r\n", hWnd, GetLastError());
if (priv->gl_context)
{
if (!wglDeleteContext (priv->gl_context))
g_debug ("failed to destroy context %d, %x\r\n", priv->gl_context, GetLastError());
}
if (priv->internal_win_id)
{
if (!DestroyWindow(priv->internal_win_id))
g_debug ("failed to destroy window %d, %x\r\n", hWnd, GetLastError());
}
PostQuitMessage (0);
break;
}
case WM_CAPTURECHANGED:
{
g_debug ("WM_CAPTURECHANGED\n");
if (priv->draw_cb)
priv->draw_cb (priv->draw_data);
break;
}
case WM_GSTGLWINDOW:
{
if (priv->is_closed && priv->close_cb)
priv->close_cb (priv->close_data);
else
{
GstGLWindowCB custom_cb = (GstGLWindowCB) lParam;
custom_cb ((gpointer) wParam);
}
break;
}
case WM_ERASEBKGND:
return TRUE;
default:
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}
return 0;
}
else
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}