gstreamer/sources/generated/Gst/StateChange.cs
Aaron Boxer 38a0731461 build: on Windows, use MSVC format for gst*, glib and gobject dlls
Generated files were generated using 'ninja -C build update-code'
except for libgstfft, which had to be updated manually
(see issue #25).

Note: with these changes, building on MS Windows will require
the msvc compiler - mingw will no longer work.
2019-11-18 14:19:39 -05:00

36 lines
800 B
C#

// This file was generated by the Gtk# code generator.
// Any changes made will be lost if regenerated.
namespace Gst {
using System;
using System.Runtime.InteropServices;
#region Autogenerated code
[GLib.GType (typeof (Gst.StateChangeGType))]
public enum StateChange {
NullToNull = 9,
NullToReady = 10,
ReadyToNull = 17,
ReadyToReady = 18,
ReadyToPaused = 19,
PausedToReady = 26,
PausedToPaused = 27,
PausedToPlaying = 28,
PlayingToPaused = 35,
PlayingToPlaying = 36,
}
internal class StateChangeGType {
[DllImport ("gstreamer-1.0-0.dll", CallingConvention = CallingConvention.Cdecl)]
static extern IntPtr gst_state_change_get_type ();
public static GLib.GType GType {
get {
return new GLib.GType (gst_state_change_get_type ());
}
}
}
#endregion
}