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Original commit message from CVS: 2006-01-05 Sebastien Moutte <sebastien@moutte.net> * added sys/directdraw * added sys/directsound * added win32/vs6/gst_plugins_bad.dsw * added win32/vs6/libgstdirectsound.dsp * added win32/vs6/libgstdirectdraw.dsp * added win32/common/config.h
68 lines
2.1 KiB
C
68 lines
2.1 KiB
C
/* GStreamer
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* Copyright (C) 2005 Sebastien Moutte <sebastien@moutte.net>
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*
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* gstdirectsoundsink.h:
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __GST_DIRECTSOUNDSINK_H__
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#define __GST_DIRECTSOUNDSINK_H__
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#include <gst/gst.h>
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#include <gst/audio/gstaudiosink.h>
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#include <windows.h>
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#include <dxerr9.h>
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#include <dsound.h>
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G_BEGIN_DECLS
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#define GST_TYPE_DIRECTSOUND_SINK (gst_directsoundsink_get_type())
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#define GST_DIRECTSOUND_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_DIRECTSOUND_SINK,GstDirectSoundSink))
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#define GST_DIRECTSOUND_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_DIRECTSOUND_SINK,GstDirectSoundSinkClass))
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#define GST_IS_DIRECTSOUND_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_DIRECTSOUND_SINK))
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#define GST_IS_DIRECTSOUND_SINK_CLASS(obj) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_DIRECTSOUND_SINK))
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typedef struct _GstDirectSoundSink GstDirectSoundSink;
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typedef struct _GstDirectSoundSinkClass GstDirectSoundSinkClass;
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struct _GstDirectSoundSink
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{
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GstAudioSink sink;
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LPDIRECTSOUND pDS;
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LPDIRECTSOUNDBUFFER pDSBSecondary;
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/*DirectSound buffer size */
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guint buffer_size;
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/*Offset of the circular buffer where we must write next */
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guint current_circular_offset;
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guint bytes_per_sample;
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};
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struct _GstDirectSoundSinkClass
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{
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GstAudioSinkClass parent_class;
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};
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GType gst_directsoundsink_get_type (void);
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G_END_DECLS
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#endif /* __GST_DIRECTSOUNDSINK_H__ */
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