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Original commit message from CVS: * gst-libs/gst/audio/Makefile.am: * gst-libs/gst/audio/audio.c: * gst-libs/gst/audio/multichannel.h: * gst-libs/gst/audio/testchannels.c: * win32/MANIFEST: * win32/common/audio-enumtypes.c: (gst_audio_channel_position_get_type), (gst_ring_buffer_state_get_type), (gst_ring_buffer_seg_state_get_type), (gst_buffer_format_type_get_type), (gst_buffer_format_get_type): * win32/common/audio-enumtypes.h: * win32/common/multichannel-enumtypes.c: * win32/common/multichannel-enumtypes.h: * win32/vs6/grammar.dsp: * win32/vs6/libgstaudio.dsp: * win32/vs7/libgstaudio.vcproj: * win32/vs8/libgstaudio.vcproj: Switch glib-mkenum for gst-libs/gst/audio from multichannel- to audio- in order to wrap all enums declarations of that library. This modification should not matter since that header file is not a public header (it will be included by public headers). Modify win32 crap^Wfiles accordingly.
254 lines
6 KiB
XML
254 lines
6 KiB
XML
<?xml version="1.0" encoding="windows-1251"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="libgstaudio"
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ProjectGUID="{BD17F145-422C-4EC0-A756-C7675A5626B2}"
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Keyword="Win32Proj"
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<Platform
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Name="Win32"
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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Name="VCPreBuildEventTool"
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CommandLine="copy /y ..\common\audio-enumtypes.h ..\..\gst-libs\gst\audio
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MinimalRebuild="true"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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Name="VCLinkerTool"
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OutputFile="$(OutDir)/libgstaudio-0.10.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="../../../gstreamer/win32/vs8/$(ConfigurationName)"
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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ConfigurationType="2"
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<Tool
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Name="VCPreBuildEventTool"
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CommandLine="copy /y ..\common\audio-enumtypes.h ..\..\gst-libs\gst\audio
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