mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
266 lines
8.9 KiB
Python
266 lines
8.9 KiB
Python
# Copyright (c) 2020, Matthew Waters <matthew@centricular.com>
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this program; if not, write to the
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# Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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# Boston, MA 02110-1301, USA.
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import websockets
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import asyncio
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import ssl
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import os
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import sys
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import threading
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import json
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import logging
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from observer import Signal, StateObserver, WebRTCObserver, DataChannelObserver
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from enums import SignallingState, NegotiationState, DataChannelState
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l = logging.getLogger(__name__)
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class AsyncIOThread(threading.Thread):
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"""
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Run an asyncio loop in another thread.
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"""
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def __init__ (self, loop):
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threading.Thread.__init__(self)
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self.loop = loop
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def run(self):
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asyncio.set_event_loop(self.loop)
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self.loop.run_forever()
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def stop_thread(self):
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self.loop.call_soon_threadsafe(self.loop.stop)
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class SignallingClientThread(object):
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"""
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Connect to a signalling server
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"""
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def __init__(self, server):
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# server string to connect to. Passed directly to websockets.connect()
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self.server = server
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# fired after we have connected to the signalling server
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self.wss_connected = Signal()
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# fired every time we receive a message from the signalling server
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self.message = Signal()
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self._init_async()
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def _init_async(self):
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self._running = False
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self.conn = None
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self._loop = asyncio.new_event_loop()
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self._thread = AsyncIOThread(self._loop)
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self._thread.start()
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self._loop.call_soon_threadsafe(lambda: asyncio.ensure_future(self._a_loop()))
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async def _a_connect(self):
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# connect to the signalling server
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assert not self.conn
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sslctx = ssl.create_default_context(purpose=ssl.Purpose.CLIENT_AUTH)
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self.conn = await websockets.connect(self.server, ssl=sslctx)
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async def _a_loop(self):
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self._running = True
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l.info('loop started')
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await self._a_connect()
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self.wss_connected.fire()
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assert self.conn
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async for message in self.conn:
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self.message.fire(message)
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l.info('loop exited')
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def send(self, data):
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# send some information to the peer
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async def _a_send():
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await self.conn.send(data)
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self._loop.call_soon_threadsafe(lambda: asyncio.ensure_future(_a_send()))
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def stop(self):
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if self._running == False:
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return
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cond = threading.Condition()
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# asyncio, why you so complicated to stop ?
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tasks = asyncio.all_tasks(self._loop)
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async def _a_stop():
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if self.conn:
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await self.conn.close()
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self.conn = None
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to_wait = [t for t in tasks if not t.done()]
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if to_wait:
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l.info('waiting for ' + str(to_wait))
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done, pending = await asyncio.wait(to_wait)
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with cond:
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l.error('notifying cond')
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cond.notify()
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self._running = False
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with cond:
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self._loop.call_soon_threadsafe(lambda: asyncio.ensure_future(_a_stop()))
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l.error('cond waiting')
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cond.wait()
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l.error('cond waited')
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self._thread.stop_thread()
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self._thread.join()
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l.error('thread joined')
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class WebRTCSignallingClient(SignallingClientThread):
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"""
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Signalling client implementation. Deals wit session management over the
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signalling protocol. Sends and receives from a peer.
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"""
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def __init__(self, server, id_):
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super().__init__(server)
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self.wss_connected.connect(self._on_connection)
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self.message.connect(self._on_message)
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self.state = SignallingState.NEW
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self._state_observer = StateObserver(self, "state", threading.Condition())
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self.id = id_
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self._peerid = None
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# fired when the hello has been received
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self.connected = Signal()
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# fired when the signalling server responds that the session creation is ok
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self.session_created = Signal()
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# fired on an error
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self.error = Signal()
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# fired when the peer receives some json data
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self.have_json = Signal()
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def _update_state(self, new_state):
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self._state_observer.update (new_state)
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def wait_for_states(self, states):
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return self._state_observer.wait_for (states)
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def hello(self):
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self.send('HELLO ' + str(self.id))
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l.info("sent HELLO")
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self.wait_for_states([SignallingState.HELLO])
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def create_session(self, peerid):
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self._peerid = peerid
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self.send('SESSION {}'.format(self._peerid))
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l.info("sent SESSION")
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self.wait_for_states([SignallingState.SESSION])
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def _on_connection(self):
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self._update_state (SignallingState.OPEN)
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def _on_message(self, message):
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l.debug("received: " + message)
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if message == 'HELLO':
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self._update_state (SignallingState.HELLO)
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self.connected.fire()
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elif message == 'SESSION_OK':
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self._update_state (SignallingState.SESSION)
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self.session_created.fire()
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elif message.startswith('ERROR'):
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self._update_state (SignallingState.ERROR)
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self.error.fire(message)
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else:
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msg = json.loads(message)
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self.have_json.fire(msg)
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return False
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class RemoteWebRTCObserver(WebRTCObserver):
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"""
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Use information sent over the signalling channel to construct the current
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state of a remote peer. Allow performing actions by sending requests over
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the signalling channel.
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"""
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def __init__(self, signalling):
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super().__init__()
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self.signalling = signalling
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def on_json(msg):
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if 'STATE' in msg:
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state = NegotiationState (msg['STATE'])
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self._update_negotiation_state(state)
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if state == NegotiationState.OFFER_CREATED:
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self.on_offer_created.fire(msg['description'])
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elif state == NegotiationState.ANSWER_CREATED:
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self.on_answer_created.fire(msg['description'])
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elif state == NegotiationState.OFFER_SET:
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self.on_offer_set.fire (msg['description'])
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elif state == NegotiationState.ANSWER_SET:
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self.on_answer_set.fire (msg['description'])
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elif 'DATA-NEW' in msg:
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new = msg['DATA-NEW']
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observer = RemoteDataChannelObserver(new['id'], new['location'], self)
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self.add_channel (observer)
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elif 'DATA-STATE' in msg:
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ident = msg['id']
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channel = self.find_channel(ident)
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channel._update_state (DataChannelState(msg['DATA-STATE']))
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elif 'DATA-MSG' in msg:
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ident = msg['id']
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channel = self.find_channel(ident)
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channel.got_message(msg['DATA-MSG'])
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self.signalling.have_json.connect (on_json)
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def add_data_channel (self, ident):
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msg = json.dumps({'DATA_CREATE': {'id': ident}})
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self.signalling.send (msg)
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def create_offer (self):
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msg = json.dumps({'CREATE_OFFER': ""})
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self.signalling.send (msg)
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def create_answer (self):
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msg = json.dumps({'CREATE_ANSWER': ""})
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self.signalling.send (msg)
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def set_title (self, title):
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# entirely for debugging purposes
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msg = json.dumps({'SET_TITLE': title})
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self.signalling.send (msg)
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def set_options (self, opts):
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options = {}
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if opts.has_field("remote-bundle-policy"):
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options["bundlePolicy"] = opts["remote-bundle-policy"]
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msg = json.dumps({'OPTIONS' : options})
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self.signalling.send (msg)
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class RemoteDataChannelObserver(DataChannelObserver):
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"""
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Use information sent over the signalling channel to construct the current
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state of a remote peer's data channel. Allow performing actions by sending
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requests over the signalling channel.
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"""
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def __init__(self, ident, location, webrtc):
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super().__init__(ident, location)
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self.webrtc = webrtc
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def send_string(self, msg):
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msg = json.dumps({'DATA_SEND_MSG': {'msg' : msg, 'id': self.ident}})
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self.webrtc.signalling.send (msg)
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def close (self):
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msg = json.dumps({'DATA_CLOSE': {'id': self.ident}})
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self.webrtc.signalling.send (msg)
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