gstreamer/ext/tarkin/yuv.c
Ronald S. Bultje cb90622b41 Remove all config.h includes from header files, add it to each source file and remove duplicate config.h includes fro...
Original commit message from CVS:
Remove all config.h includes from header files, add it to each source file and remove duplicate config.h includes from several source files
2003-11-07 12:47:02 +00:00

228 lines
6.4 KiB
C

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "yuv.h"
/*#define TARKIN_YUV_EXACT*/
/*#define TARKIN_YUV_LXY*/
static inline
uint8_t CLAMP(int16_t x)
{
return ((x > 255) ? 255 : (x < 0) ? 0 : x);
}
void rgb24_to_yuv (uint8_t *rgb, Wavelet3DBuf *yuv [], uint32_t frame)
{
int count = yuv[0]->width * yuv[0]->height;
int16_t *y = yuv[0]->data + frame * count;
int16_t *u = yuv[1]->data + frame * count;
int16_t *v = yuv[2]->data + frame * count;
int i;
#if defined(TARKIN_YUV_EXACT)
for (i=0; i<count; i++, rgb+=3) {
y [i] = ((int16_t) 77 * rgb [0] + 150 * rgb [1] + 29 * rgb [2]) / 256;
u [i] = ((int16_t) -44 * rgb [0] - 87 * rgb [1] + 131 * rgb [2]) / 256;
v [i] = ((int16_t) 131 * rgb [0] - 110 * rgb [1] - 21 * rgb [2]) / 256;
}
#elif defined(TARKIN_YUV_LXY)
for (i=0; i<count; i++, rgb+=3) {
y [i] = ((int16_t) 54 * rgb [0] + 182 * rgb [1] + 18 * rgb [2]) / 256;
u [i] = rgb [0] - y [i];
v [i] = rgb [2] - y [i];
}
#else
for (i=0; i<count; i++, rgb+=3) {
v [i] = rgb [0] - rgb [1];
u [i] = rgb [2] - rgb [1];
y [i] = rgb [1] + (u [i] + v [i]) / 4;
}
#endif
}
void yuv_to_rgb24 (Wavelet3DBuf *yuv [], uint8_t *rgb, uint32_t frame)
{
int count = yuv[0]->width * yuv[0]->height;
int16_t *y = yuv[0]->data + frame * count;
int16_t *u = yuv[1]->data + frame * count;
int16_t *v = yuv[2]->data + frame * count;
int i;
#if defined(TARKIN_YUV_EXACT)
for (i=0; i<count; i++, rgb+=3) {
rgb [0] = CLAMP(y [i] + 1.371 * v [i]);
rgb [1] = CLAMP(y [i] - 0.698 * v [i] - 0.336 * u [i]);
rgb [2] = CLAMP(y [i] + 1.732 * u [i]);
}
#elif defined(TARKIN_YUV_LXY)
for (i=0; i<count; i++, rgb+=3) {
rgb [1] = CLAMP(y [i] - (76 * u [i] - 26 * v [i]) / 256);
rgb [0] = CLAMP(y [i] + u [i]);
rgb [2] = CLAMP(y [i] + v [i]);
}
#else
for (i=0; i<count; i++, rgb+=3) {
rgb [1] = CLAMP(y [i] - (u [i] + v [i]) / 4);
rgb [2] = CLAMP(u [i] + rgb [1]);
rgb [0] = CLAMP(v [i] + rgb [1]);
}
#endif
}
void rgb32_to_yuv (uint8_t *rgb, Wavelet3DBuf *yuv [], uint32_t frame)
{
int count = yuv[0]->width * yuv[0]->height;
int16_t *y = yuv[0]->data + frame * count;
int16_t *u = yuv[1]->data + frame * count;
int16_t *v = yuv[2]->data + frame * count;
int i;
#if defined(TARKIN_YUV_EXACT)
for (i=0; i<count; i++, rgb+=4) {
y [i] = ((int16_t) 77 * rgb [0] + 150 * rgb [1] + 29 * rgb [2]) / 256;
u [i] = ((int16_t) -44 * rgb [0] - 87 * rgb [1] + 131 * rgb [2]) / 256;
v [i] = ((int16_t) 131 * rgb [0] - 110 * rgb [1] - 21 * rgb [2]) / 256;
}
#elif defined(TARKIN_YUV_LXY)
for (i=0; i<count; i++, rgb+=4) {
y [i] = ((int16_t) 54 * rgb [0] + 182 * rgb [1] + 18 * rgb [2]) / 256;
u [i] = rgb [0] - y [i];
v [i] = rgb [2] - y [i];
}
#else
for (i=0; i<count; i++, rgb+=4) {
v [i] = rgb [0] - rgb [1];
u [i] = rgb [2] - rgb [1];
y [i] = rgb [1] + (u [i] + v [i]) / 4;
}
#endif
}
void yuv_to_rgb32 (Wavelet3DBuf *yuv [], uint8_t *rgb, uint32_t frame)
{
int count = yuv[0]->width * yuv[0]->height;
int16_t *y = yuv[0]->data + frame * count;
int16_t *u = yuv[1]->data + frame * count;
int16_t *v = yuv[2]->data + frame * count;
int i;
#if defined(TARKIN_YUV_EXACT)
for (i=0; i<count; i++, rgb+=4) {
rgb [0] = CLAMP(y [i] + 1.371 * v [i]);
rgb [1] = CLAMP(y [i] - 0.698 * v [i] - 0.336 * u [i]);
rgb [2] = CLAMP(y [i] + 1.732 * u [i]);
}
#elif defined(TARKIN_YUV_LXY)
for (i=0; i<count; i++, rgb+=4) {
rgb [1] = CLAMP(y [i] - (76 * u [i] - 26 * v [i]) / 256);
rgb [0] = CLAMP(y [i] + u [i]);
rgb [2] = CLAMP(y [i] + v [i]);
}
#else
for (i=0; i<count; i++, rgb+=4) {
rgb [1] = CLAMP(y [i] - (u [i] + v [i]) / 4);
rgb [2] = CLAMP(u [i] + rgb [1]);
rgb [0] = CLAMP(v [i] + rgb [1]);
}
#endif
}
void rgba_to_yuv (uint8_t *rgba, Wavelet3DBuf *yuva [], uint32_t frame)
{
int count = yuva[0]->width * yuva[0]->height;
int16_t *y = yuva[0]->data + frame * count;
int16_t *u = yuva[1]->data + frame * count;
int16_t *v = yuva[2]->data + frame * count;
int16_t *a = yuva[3]->data + frame * count;
int i;
#if defined(TARKIN_YUV_EXACT)
for (i=0; i<count; i++, rgba+=4) {
y [i] = ((int16_t) 77 * rgba [0] + 150 * rgba [1] + 29 * rgba [2]) / 256;
u [i] = ((int16_t) -44 * rgba [0] - 87 * rgba [1] + 131 * rgba [2]) / 256;
v [i] = ((int16_t) 131 * rgba [0] - 110 * rgba [1] - 21 * rgba [2]) / 256;
a [i] = rgba [3];
}
#elif defined(TARKIN_YUV_LXY)
for (i=0; i<count; i++, rgba+=4) {
y [i] = ((int16_t) 54 * rgba [0] + 182 * rgba [1] + 18 * rgba [2]) / 256;
u [i] = rgba [0] - y [i];
v [i] = rgba [2] - y [i];
a [i] = rgba [3];
}
#else
for (i=0; i<count; i++, rgba+=4) {
v [i] = rgba [0] - rgba [1];
u [i] = rgba [2] - rgba [1];
y [i] = rgba [1] + (u [i] + v [i]) / 4;
a [i] = rgba [3];
}
#endif
}
void yuv_to_rgba (Wavelet3DBuf *yuva [], uint8_t *rgba, uint32_t frame)
{
int count = yuva[0]->width * yuva[0]->height;
int16_t *y = yuva[0]->data + frame * count;
int16_t *u = yuva[1]->data + frame * count;
int16_t *v = yuva[2]->data + frame * count;
int16_t *a = yuva[3]->data + frame * count;
int i;
#if defined(TARKIN_YUV_EXACT)
for (i=0; i<count; i++, rgba+=4) {
rgba [0] = CLAMP(y [i] + 1.371 * v [i]);
rgba [1] = CLAMP(y [i] - 0.698 * v [i] - 0.336 * u [i]);
rgba [2] = CLAMP(y [i] + 1.732 * u [i]);
rgba [3] = a [i];
}
#elif defined(TARKIN_YUV_LXY)
for (i=0; i<count; i++, rgba+=4) {
rgba [1] = CLAMP(y [i] - (76 * u [i] - 26 * v [i]) / 256);
rgba [0] = CLAMP(y [i] + u [i]);
rgba [2] = CLAMP(y [i] + v [i]);
rgba [3] = a [i];
}
#else
for (i=0; i<count; i++, rgba+=4) {
rgba [1] = CLAMP(y [i] - (u [i] + v [i]) / 4);
rgba [2] = CLAMP(u [i] + rgba [1]);
rgba [0] = CLAMP(v [i] + rgba [1]);
rgba [3] = a [i];
}
#endif
}
void grayscale_to_y (uint8_t *rgba, Wavelet3DBuf *y [], uint32_t frame)
{
int count = y[0]->width * y[0]->height;
int16_t *_y = y[0]->data + frame * count;
int i;
for (i=0; i<count; i++)
_y [i] = rgba [i];
}
void y_to_grayscale (Wavelet3DBuf *y [], uint8_t *rgba, uint32_t frame)
{
int count = y[0]->width * y[0]->height;
int16_t *_y = y[0]->data + frame * count;
int i;
for (i=0; i<count; i++)
rgba [i] = CLAMP(_y[i]);
}