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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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db4d879623
Original commit message from CVS: * gst-libs/gst/sdp/gstsdpmessage.c: (is_multicast_address): Include Winsock2.h for VS6 and use a different way initialize hints structure so it can build with VS6. * win32/MANIFEST: * win32/vs6/libgstsdp.dsp: * win32/common/libgstsdp.def: Add new files for libgstsdp. * win32/vs6/grammar.dsp: Copy pbutils-enumtypes* from win32/common to pbutils sources folder. * win32/vs6/gst_plugins_base.dsw: * win32/vs6/libgstdecodebin.dsp: * win32/vs6/libgstdecodebin2.dsp: * win32/vs6/libgstplaybin.dsp: * win32/vs6/libgstvolume.dsp: Add new dependencies to the link list.
151 lines
5.4 KiB
Text
151 lines
5.4 KiB
Text
# Microsoft Developer Studio Project File - Name="libgstplaybin" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=libgstplaybin - Win32 Debug
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!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "libgstplaybin.mak" CFG="libgstplaybin - Win32 Debug"
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!MESSAGE "libgstplaybin - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "libgstplaybin - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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CPP=cl.exe
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MTL=midl.exe
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SOURCE=..\..\gst\playback\gstplaybin2.c
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