mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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431 lines
11 KiB
C
431 lines
11 KiB
C
/*
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* GStreamer
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* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-gloverlay
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*
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* Overlay GL video texture with a PNG image
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*
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch videotestsrc ! "video/x-raw-rgb" ! glupload ! gloverlay location=imagefile ! glimagesink
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* ]|
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* FBO (Frame Buffer Object) is required.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <png.h>
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#include <gstglfilter.h>
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#include <gstgleffectssources.h>
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#define GST_TYPE_GL_OVERLAY (gst_gl_overlay_get_type())
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#define GST_GL_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_OVERLAY,GstGLOverlay))
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#define GST_IS_GL_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GL_OVERLAY))
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#define GST_GL_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) , GST_TYPE_GL_OVERLAY,GstGLOverlayClass))
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#define GST_IS_GL_OVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) , GST_TYPE_GL_OVERLAY))
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#define GST_GL_OVERLAY_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) , GST_TYPE_GL_OVERLAY,GstGLOverlayClass))
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struct _GstGLOverlay
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{
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GstGLFilter filter;
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gchar *location;
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gboolean pbuf_has_changed;
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guchar *pixbuf;
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gint width, height;
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GLuint pbuftexture;
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// gboolean stretch;
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};
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struct _GstGLOverlayClass
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{
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GstGLFilterClass filter_class;
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};
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typedef struct _GstGLOverlay GstGLOverlay;
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typedef struct _GstGLOverlayClass GstGLOverlayClass;
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#define GST_CAT_DEFAULT gst_gl_overlay_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define DEBUG_INIT(bla) \
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GST_DEBUG_CATEGORY_INIT (gst_gl_overlay_debug, "gloverlay", 0, "gloverlay element");
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GST_BOILERPLATE_FULL (GstGLOverlay, gst_gl_overlay, GstGLFilter,
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GST_TYPE_GL_FILTER, DEBUG_INIT);
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static void gst_gl_overlay_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec);
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static void gst_gl_overlay_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec);
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static void gst_gl_overlay_init_resources (GstGLFilter * filter);
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static void gst_gl_overlay_reset_resources (GstGLFilter * filter);
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static gboolean gst_gl_overlay_filter (GstGLFilter * filter,
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GstGLBuffer * inbuf, GstGLBuffer * outbuf);
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static gboolean gst_gl_overlay_loader (GstGLFilter * filter);
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static const GstElementDetails element_details =
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GST_ELEMENT_DETAILS ("Gstreamer OpenGL Overlay",
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"Filter/Effect",
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"Overlay GL video texture with a PNG image",
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"Filippo Argiolas <filippo.argiolas@gmail.com>");
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enum
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{
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PROP_0,
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PROP_LOCATION,
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// PROP_STRETCH,
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/* future properties? */
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/* PROP_WIDTH, */
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/* PROP_HEIGHT, */
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/* PROP_XPOS, */
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/* PROP_YPOS */
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};
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/* init resources that need a gl context */
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static void
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gst_gl_overlay_init_gl_resources (GstGLFilter * filter)
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{
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// GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
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}
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/* free resources that need a gl context */
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static void
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gst_gl_overlay_reset_gl_resources (GstGLFilter * filter)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
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glDeleteTextures (1, &overlay->pbuftexture);
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}
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static void
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gst_gl_overlay_base_init (gpointer klass)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
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gst_element_class_set_details (element_class, &element_details);
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}
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static void
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gst_gl_overlay_class_init (GstGLOverlayClass * klass)
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{
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GObjectClass *gobject_class;
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gobject_class = (GObjectClass *) klass;
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gobject_class->set_property = gst_gl_overlay_set_property;
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gobject_class->get_property = gst_gl_overlay_get_property;
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GST_GL_FILTER_CLASS (klass)->filter = gst_gl_overlay_filter;
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GST_GL_FILTER_CLASS (klass)->display_init_cb =
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gst_gl_overlay_init_gl_resources;
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GST_GL_FILTER_CLASS (klass)->display_reset_cb =
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gst_gl_overlay_reset_gl_resources;
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GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_overlay_init_resources;
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GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_overlay_reset_resources;
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g_object_class_install_property (gobject_class,
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PROP_LOCATION,
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g_param_spec_string ("location",
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"Location of the image",
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"Location of the image", NULL, G_PARAM_READWRITE));
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/*
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g_object_class_install_property (gobject_class,
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PROP_STRETCH,
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g_param_spec_boolean ("stretch",
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"Stretch the image to texture size",
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"Stretch the image to fit video texture size",
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TRUE, G_PARAM_READWRITE));
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*/
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}
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void
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gst_gl_overlay_draw_texture (GstGLOverlay * overlay, GLuint tex)
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{
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GstGLFilter *filter = GST_GL_FILTER (overlay);
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gfloat width = (gfloat) filter->width;
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gfloat height = (gfloat) filter->height;
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glActiveTexture (GL_TEXTURE0);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
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glBegin (GL_QUADS);
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glTexCoord2f (0.0, 0.0);
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glVertex2f (-1.0, -1.0);
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glTexCoord2f (width, 0.0);
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glVertex2f (1.0, -1.0);
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glTexCoord2f (width, height);
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glVertex2f (1.0, 1.0);
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glTexCoord2f (0.0, height);
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glVertex2f (-1.0, 1.0);
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glEnd ();
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if (overlay->pbuftexture == 0)
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return;
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// if (overlay->stretch) {
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width = (gfloat) overlay->width;
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height = (gfloat) overlay->height;
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// }
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable (GL_BLEND);
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glEnable (GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, overlay->pbuftexture);
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glBegin (GL_QUADS);
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glTexCoord2f (0.0, 0.0);
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glVertex2f (-1.0, -1.0);
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glTexCoord2f (width, 0.0);
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glVertex2f (1.0, -1.0);
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glTexCoord2f (width, height);
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glVertex2f (1.0, 1.0);
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glTexCoord2f (0.0, height);
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glVertex2f (-1.0, 1.0);
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glEnd ();
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glFlush ();
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}
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static void
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gst_gl_overlay_init (GstGLOverlay * overlay, GstGLOverlayClass * klass)
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{
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overlay->location = NULL;
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overlay->pixbuf = NULL;
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overlay->pbuftexture = 0;
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overlay->pbuftexture = 0;
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overlay->width = 0;
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overlay->height = 0;
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// overlay->stretch = TRUE;
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overlay->pbuf_has_changed = FALSE;
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}
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static void
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gst_gl_overlay_reset_resources (GstGLFilter * filter)
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{
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// GstGLOverlay* overlay = GST_GL_OVERLAY(filter);
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}
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static void
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gst_gl_overlay_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (object);
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switch (prop_id) {
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case PROP_LOCATION:
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if (overlay->location != NULL)
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g_free (overlay->location);
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overlay->pbuf_has_changed = TRUE;
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overlay->location = g_value_dup_string (value);
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break;
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/* case PROP_STRETCH:
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overlay->stretch = g_value_get_boolean (value);
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break;
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*/
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_overlay_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (object);
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switch (prop_id) {
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case PROP_LOCATION:
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g_value_set_string (value, overlay->location);
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break;
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/* case PROP_STRETCH:
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g_value_set_boolean (value, overlay->stretch);
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break;
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*/
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_gl_overlay_init_resources (GstGLFilter * filter)
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{
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// GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
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}
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static void
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gst_gl_overlay_callback (gint width, gint height, guint texture, gpointer stuff)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (stuff);
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glMatrixMode (GL_PROJECTION);
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glLoadIdentity ();
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gst_gl_overlay_draw_texture (overlay, texture);
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}
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static void
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init_pixbuf_texture (GstGLDisplay * display, gpointer data)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (data);
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if (overlay->pixbuf) {
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glDeleteTextures (1, &overlay->pbuftexture);
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glGenTextures (1, &overlay->pbuftexture);
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glBindTexture (GL_TEXTURE_RECTANGLE_ARB, overlay->pbuftexture);
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glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
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(gint) overlay->width, (gint) overlay->height, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, overlay->pixbuf);
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} else
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display->isAlive = FALSE;
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}
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static gboolean
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gst_gl_overlay_filter (GstGLFilter * filter, GstGLBuffer * inbuf,
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GstGLBuffer * outbuf)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
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if (overlay->pbuf_has_changed && (overlay->location != NULL)) {
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if (!gst_gl_overlay_loader (filter))
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overlay->pixbuf = NULL;
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/* if loader failed then display is turned off */
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gst_gl_display_thread_add (filter->display, init_pixbuf_texture, overlay);
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if (overlay->pixbuf) {
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free (overlay->pixbuf);
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overlay->pixbuf = NULL;
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}
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overlay->pbuf_has_changed = FALSE;
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}
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gst_gl_filter_render_to_target (filter, inbuf->texture, outbuf->texture,
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gst_gl_overlay_callback, overlay);
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return TRUE;
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}
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static void
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user_warning_fn (png_structp png_ptr, png_const_charp warning_msg)
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{
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g_warning ("%s\n", warning_msg);
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}
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#define LOAD_ERROR(msg) { GST_WARNING ("unable to load %s: %s", overlay->location, msg); return FALSE; }
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static gboolean
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gst_gl_overlay_loader (GstGLFilter * filter)
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{
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GstGLOverlay *overlay = GST_GL_OVERLAY (filter);
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png_structp png_ptr;
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png_infop info_ptr;
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guint sig_read = 0;
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png_uint_32 width = 0;
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png_uint_32 height = 0;
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gint bit_depth = 0;
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gint color_type = 0;
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gint interlace_type = 0;
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png_FILE_p fp = NULL;
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guint y = 0;
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guchar **rows = NULL;
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if (!filter->display)
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return TRUE;
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if ((fp = fopen (overlay->location, "rb")) == NULL)
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LOAD_ERROR ("file not found");
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png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
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if (png_ptr == NULL) {
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fclose (fp);
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LOAD_ERROR ("failed to initialize the png_struct");
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}
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png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn);
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info_ptr = png_create_info_struct (png_ptr);
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if (info_ptr == NULL) {
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fclose (fp);
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png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
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LOAD_ERROR ("failed to initialize the memory for image information");
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}
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png_init_io (png_ptr, fp);
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png_set_sig_bytes (png_ptr, sig_read);
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png_read_info (png_ptr, info_ptr);
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png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type,
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&interlace_type, int_p_NULL, int_p_NULL);
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if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) {
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fclose (fp);
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png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL);
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LOAD_ERROR ("color type is not rgb");
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}
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overlay->width = width;
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overlay->height = height;
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overlay->pixbuf = (guchar *) malloc (sizeof (guchar) * width * height * 4);
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rows = (guchar **) malloc (sizeof (guchar *) * height);
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for (y = 0; y < height; ++y)
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rows[y] = (guchar *) (overlay->pixbuf + y * width * 4);
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png_read_image (png_ptr, rows);
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free (rows);
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png_read_end (png_ptr, info_ptr);
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png_destroy_read_struct (&png_ptr, &info_ptr, png_infopp_NULL);
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fclose (fp);
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return TRUE;
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}
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