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7898bc5810
This commit introduces IOSGLMemory which is a GLMemory that falls back to GstAppleCoreVideoMemory for CPU access. This is a temporary solution until IOSurface gets exposed as a public framework on iOS and so we can use IOSurfaceMemory on both MacOS and iOS. https://bugzilla.gnome.org/show_bug.cgi?id=769210
78 lines
2.8 KiB
C
78 lines
2.8 KiB
C
/*
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* GStreamer
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* Copyright (C) 2016 Alessandro Decina <twi@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef _GST_IOS_GL_MEMORY_H_
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#define _GST_IOS_GL_MEMORY_H_
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#include <gst/gst.h>
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#include <gst/gstallocator.h>
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#include <gst/video/video.h>
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#include <gst/gl/gl.h>
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#include "corevideomemory.h"
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G_BEGIN_DECLS
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#define GST_TYPE_IOS_GL_MEMORY_ALLOCATOR (gst_ios_gl_memory_allocator_get_type())
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GType gst_ios_gl_memory_allocator_get_type(void);
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#define GST_IS_IOS_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_IOS_GL_MEMORY_ALLOCATOR))
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#define GST_IS_IOS_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_IOS_GL_MEMORY_ALLOCATOR))
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#define GST_IOS_GL_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_IOS_GL_MEMORY_ALLOCATOR, GstIOSGLMemoryAllocatorClass))
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#define GST_IOS_GL_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_IOS_GL_MEMORY_ALLOCATOR, GstIOSGLMemoryAllocator))
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#define GST_IOS_GL_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_IOS_GL_MEMORY_ALLOCATOR, GstIOSGLMemoryAllocatorClass))
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#define GST_IOS_GL_MEMORY_ALLOCATOR_CAST(obj) ((GstIOSGLMemoryAllocator *)(obj))
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typedef struct _GstIOSGLMemory
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{
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GstGLMemory gl_mem;
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GstAppleCoreVideoMemory *cv_mem;
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} GstIOSGLMemory;
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#define GST_IOS_GL_MEMORY_ALLOCATOR_NAME "IOSGLMemory"
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void gst_ios_gl_memory_init (void);
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GstIOSGLMemory *
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gst_ios_gl_memory_new_wrapped (GstGLContext * context,
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GstAppleCoreVideoMemory *cv_mem,
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GstGLTextureTarget target,
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GstVideoGLTextureType tex_type,
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guint tex_id,
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GstVideoInfo * info,
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guint plane,
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GstVideoAlignment *valign,
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gpointer user_data,
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GDestroyNotify notify);
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gboolean gst_is_ios_gl_memory (GstMemory * mem);
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typedef struct _GstIOSGLMemoryAllocator
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{
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GstGLMemoryAllocator allocator;
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} GstIOSGLMemoryAllocator;
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typedef struct _GstIOSGLMemoryAllocatorClass
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{
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GstGLMemoryAllocatorClass parent_class;
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} GstIOSGLMemoryAllocatorClass;
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G_END_DECLS
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#endif /* _GST_IOS_GL_MEMORY_H_ */
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