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623 lines
19 KiB
C
623 lines
19 KiB
C
/*
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* GStreamer
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* Copyright (C) 2003 Julien Moutte <julien@moutte.net>
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* Copyright (C) 2005,2006,2007 David A. Schleef <ds@schleef.org>
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:element-glimagesink
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*
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* glimagesink renders video frames to a drawable on a local or remote
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* display using OpenGL. This element can receive a Window ID from the
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* application through the XOverlay interface and will then render video
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* frames in this drawable.
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* If no Window ID was provided by the application, the element will
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* create its own internal window and render into it.
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*
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* <refsect2>
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* <title>Scaling</title>
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* <para>
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* Depends on the driver, OpenGL handles hardware accelerated
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* scaling of video frames. This means that the element will just accept
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* incoming video frames no matter their geometry and will then put them to the
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* drawable scaling them on the fly. Using the #GstXvImageSink:force-aspect-ratio
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* property it is possible to enforce scaling with a constant aspect ratio,
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* which means drawing black borders around the video frame.
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Events</title>
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* <para>
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* Through the gl thread, glimagesink handle some events coming from the drawable
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* to manage its appearance even when the data is not flowing (GST_STATE_PAUSED).
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* That means that even when the element is paused, it will receive expose events
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* from the drawable and draw the latest frame with correct borders/aspect-ratio.
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* </para>
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* </refsect2>
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* <refsect2>
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* <title>Examples</title>
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* |[
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* gst-launch -v videotestsrc ! "video/x-raw-rgb" ! glimagesink
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* ]| A pipeline to test hardware scaling.
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* No special opengl extension is used in this pipeline, that's why it should work
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* with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
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* |[
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* gst-launch -v videotestsrc ! "video/x-raw-yuv, format=(fourcc)I420" ! glimagesink
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* ]| A pipeline to test hardware scaling and hardware colorspace conversion.
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* When your driver supports GLSL (OpenGL Shading Language needs OpenGL >= 2.1),
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* the 4 following format YUY2, UYVY, I420, YV12 and AYUV are converted to RGB32
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* through some fragment shaders and using one framebuffer (FBO extension OpenGL >= 1.4).
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* If your driver does not support GLSL but supports MESA_YCbCr extension then
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* the you can use YUY2 and UYVY. In this case the colorspace conversion is automatically
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* made when loading the texture and therefore no framebuffer is used.
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* |[
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* gst-launch -v gltestsrc ! glimagesink
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* ]| A pipeline 100% OpenGL.
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* No special opengl extension is used in this pipeline, that's why it should work
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* with OpenGL >= 1.1. That's the case if you are using the MESA3D driver v1.3.
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* |[
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* gst-plugins-gl/tests/examples/generic/cube
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* ]| The graphic FPS scene can be greater than the input video FPS.
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* The graphic scene can be written from a client code through the
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* two glfilterapp properties.
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* </refsect2>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <gst/interfaces/xoverlay.h>
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#include "gstglimagesink.h"
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GST_DEBUG_CATEGORY (gst_debug_glimage_sink);
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#define GST_CAT_DEFAULT gst_debug_glimage_sink
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static void gst_glimage_sink_init_interfaces (GType type);
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static void gst_glimage_sink_finalize (GObject * object);
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static void gst_glimage_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_glimage_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static GstStateChangeReturn
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gst_glimage_sink_change_state (GstElement * element, GstStateChange transition);
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static void gst_glimage_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
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GstClockTime * start, GstClockTime * end);
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static gboolean gst_glimage_sink_set_caps (GstBaseSink * bsink, GstCaps * caps);
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static GstFlowReturn gst_glimage_sink_render (GstBaseSink * bsink,
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GstBuffer * buf);
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static gboolean gst_glimage_sink_start (GstBaseSink * bsink);
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static gboolean gst_glimage_sink_stop (GstBaseSink * bsink);
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static gboolean gst_glimage_sink_unlock (GstBaseSink * bsink);
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static void gst_glimage_sink_xoverlay_init (GstXOverlayClass * iface);
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static void gst_glimage_sink_set_xwindow_id (GstXOverlay * overlay,
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gulong window_id);
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static void gst_glimage_sink_expose (GstXOverlay * overlay);
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static gboolean gst_glimage_sink_interface_supported (GstImplementsInterface *
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iface, GType type);
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static void gst_glimage_sink_implements_init (GstImplementsInterfaceClass *
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klass);
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static const GstElementDetails gst_glimage_sink_details =
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GST_ELEMENT_DETAILS ("OpenGL video sink",
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"Sink/Video",
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"A videosink based on OpenGL",
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"Julien Isorce <julien.isorce@gmail.com>");
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static GstStaticPadTemplate gst_glimage_sink_template =
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GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS (GST_GL_VIDEO_CAPS ";"
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GST_VIDEO_CAPS_RGB ";" GST_VIDEO_CAPS_BGR ";"
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GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";"
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GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";"
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GST_VIDEO_CAPS_RGBA ";" GST_VIDEO_CAPS_BGRA ";"
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GST_VIDEO_CAPS_ARGB ";" GST_VIDEO_CAPS_ABGR ";"
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GST_VIDEO_CAPS_YUV ("{ I420, YV12, YUY2, UYVY, AYUV }"))
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);
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enum
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{
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ARG_0,
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ARG_DISPLAY,
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PROP_CLIENT_RESHAPE_CALLBACK,
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PROP_CLIENT_DRAW_CALLBACK
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};
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GST_BOILERPLATE_FULL (GstGLImageSink, gst_glimage_sink, GstVideoSink,
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GST_TYPE_VIDEO_SINK, gst_glimage_sink_init_interfaces);
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static void
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gst_glimage_sink_init_interfaces (GType type)
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{
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static const GInterfaceInfo implements_info = {
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(GInterfaceInitFunc) gst_glimage_sink_implements_init,
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NULL,
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NULL
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};
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static const GInterfaceInfo xoverlay_info = {
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(GInterfaceInitFunc) gst_glimage_sink_xoverlay_init,
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NULL,
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NULL,
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};
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g_type_add_interface_static (type, GST_TYPE_IMPLEMENTS_INTERFACE,
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&implements_info);
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g_type_add_interface_static (type, GST_TYPE_X_OVERLAY, &xoverlay_info);
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GST_DEBUG_CATEGORY_INIT (gst_debug_glimage_sink, "glimagesink", 0,
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"OpenGL Video Sink");
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}
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static void
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gst_glimage_sink_base_init (gpointer g_class)
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{
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GstElementClass *element_class = GST_ELEMENT_CLASS (g_class);
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gst_element_class_set_details (element_class, &gst_glimage_sink_details);
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gst_element_class_add_pad_template (element_class,
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gst_static_pad_template_get (&gst_glimage_sink_template));
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}
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static void
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gst_glimage_sink_class_init (GstGLImageSinkClass* klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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GstBaseSinkClass *gstbasesink_class;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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gstbasesink_class = (GstBaseSinkClass *) klass;
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gobject_class->set_property = gst_glimage_sink_set_property;
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gobject_class->get_property = gst_glimage_sink_get_property;
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g_object_class_install_property (gobject_class, ARG_DISPLAY,
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g_param_spec_string ("display", "Display", "Display name",
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NULL, G_PARAM_READWRITE));
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g_object_class_install_property (gobject_class, PROP_CLIENT_RESHAPE_CALLBACK,
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g_param_spec_pointer ("client_reshape_callback", "Client reshape callback",
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"Define a custom reshape callback in a client code",
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G_PARAM_WRITABLE));
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g_object_class_install_property (gobject_class, PROP_CLIENT_DRAW_CALLBACK,
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g_param_spec_pointer ("client_draw_callback", "Client draw callback",
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"Define a custom draw callback in a client code",
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G_PARAM_WRITABLE));
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gobject_class->finalize = gst_glimage_sink_finalize;
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gstelement_class->change_state = gst_glimage_sink_change_state;
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gstbasesink_class->set_caps = gst_glimage_sink_set_caps;
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gstbasesink_class->get_times = gst_glimage_sink_get_times;
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gstbasesink_class->preroll = gst_glimage_sink_render;
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gstbasesink_class->render = gst_glimage_sink_render;
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gstbasesink_class->start = gst_glimage_sink_start;
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gstbasesink_class->stop = gst_glimage_sink_stop;
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gstbasesink_class->unlock = gst_glimage_sink_unlock;
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}
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static void
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gst_glimage_sink_init (GstGLImageSink* glimage_sink,
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GstGLImageSinkClass* glimage_sink_class)
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{
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glimage_sink->display_name = NULL;
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glimage_sink->window_id = 0;
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glimage_sink->display = NULL;
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glimage_sink->stored_buffer = NULL;
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glimage_sink->clientReshapeCallback = NULL;
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glimage_sink->clientDrawCallback = NULL;
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}
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static void
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gst_glimage_sink_set_property (GObject* object, guint prop_id,
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const GValue* value, GParamSpec* pspec)
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{
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GstGLImageSink *glimage_sink;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
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glimage_sink = GST_GLIMAGE_SINK (object);
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switch (prop_id)
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{
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case ARG_DISPLAY:
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{
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g_free (glimage_sink->display_name);
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glimage_sink->display_name = g_strdup (g_value_get_string (value));
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break;
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}
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case PROP_CLIENT_RESHAPE_CALLBACK:
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{
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glimage_sink->clientReshapeCallback = g_value_get_pointer (value);
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break;
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}
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case PROP_CLIENT_DRAW_CALLBACK:
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{
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glimage_sink->clientDrawCallback = g_value_get_pointer (value);
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break;
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}
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_glimage_sink_finalize (GObject* object)
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{
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GstGLImageSink* glimage_sink;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
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glimage_sink = GST_GLIMAGE_SINK (object);
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if (glimage_sink->caps)
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gst_caps_unref (glimage_sink->caps);
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g_free (glimage_sink->display_name);
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}
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static void
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gst_glimage_sink_get_property (GObject* object, guint prop_id,
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GValue* value, GParamSpec* pspec)
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{
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GstGLImageSink *glimage_sink;
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g_return_if_fail (GST_IS_GLIMAGE_SINK (object));
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glimage_sink = GST_GLIMAGE_SINK (object);
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switch (prop_id)
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{
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case ARG_DISPLAY:
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g_value_set_string (value, glimage_sink->display_name);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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/*
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* GstElement methods
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*/
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static GstStateChangeReturn
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gst_glimage_sink_change_state (GstElement* element, GstStateChange transition)
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{
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GstGLImageSink* glimage_sink;
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GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
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GST_DEBUG ("change state");
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glimage_sink = GST_GLIMAGE_SINK (element);
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switch (transition)
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{
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case GST_STATE_CHANGE_NULL_TO_READY:
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break;
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case GST_STATE_CHANGE_READY_TO_PAUSED:
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break;
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case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
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break;
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default:
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break;
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}
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ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
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if (ret == GST_STATE_CHANGE_FAILURE)
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return ret;
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switch (transition)
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{
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case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
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break;
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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gst_glimage_sink_stop (GST_BASE_SINK (glimage_sink));
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glimage_sink->fps_n = 0;
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glimage_sink->fps_d = 1;
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GST_VIDEO_SINK_WIDTH (glimage_sink) = 0;
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GST_VIDEO_SINK_HEIGHT (glimage_sink) = 0;
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break;
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case GST_STATE_CHANGE_READY_TO_NULL:
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break;
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default:
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break;
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}
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return ret;
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}
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/*
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* GstBaseSink methods
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*/
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static gboolean
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gst_glimage_sink_start (GstBaseSink* bsink)
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{
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//GstGLImageSink* glimage_sink = GST_GLIMAGE_SINK (bsink);
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GST_DEBUG ("start");
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return TRUE;
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}
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static gboolean
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gst_glimage_sink_stop (GstBaseSink* bsink)
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{
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GstGLImageSink* glimage_sink;
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GST_DEBUG ("stop");
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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if (glimage_sink->stored_buffer)
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{
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gst_buffer_unref (glimage_sink->stored_buffer);
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glimage_sink->stored_buffer = NULL;
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}
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if (glimage_sink->display)
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{
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g_object_unref (glimage_sink->display);
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glimage_sink->display = NULL;
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}
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return TRUE;
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}
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static gboolean
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gst_glimage_sink_unlock (GstBaseSink* bsink)
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{
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//GstGLImageSink* glimage_sink = GST_GLIMAGE_SINK (bsink);
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GST_DEBUG ("unlock");
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return TRUE;
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}
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static void
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gst_glimage_sink_get_times (GstBaseSink* bsink, GstBuffer* buf,
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GstClockTime* start, GstClockTime* end)
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{
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GstGLImageSink* glimagesink;
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glimagesink = GST_GLIMAGE_SINK (bsink);
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if (GST_BUFFER_TIMESTAMP_IS_VALID (buf))
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{
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*start = GST_BUFFER_TIMESTAMP (buf);
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if (GST_BUFFER_DURATION_IS_VALID (buf))
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*end = *start + GST_BUFFER_DURATION (buf);
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else
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{
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if (glimagesink->fps_n > 0) {
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*end = *start +
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gst_util_uint64_scale_int (GST_SECOND, glimagesink->fps_d,
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glimagesink->fps_n);
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}
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}
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}
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}
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static gboolean
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gst_glimage_sink_set_caps (GstBaseSink* bsink, GstCaps* caps)
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{
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GstGLImageSink* glimage_sink;
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gint width;
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gint height;
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gboolean ok;
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gint fps_n, fps_d;
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gint par_n, par_d;
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GstVideoFormat format;
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GstStructure *structure;
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gboolean is_gl;
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GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps);
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glimage_sink = GST_GLIMAGE_SINK (bsink);
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structure = gst_caps_get_structure (caps, 0);
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if (gst_structure_has_name (structure, "video/x-raw-gl")) {
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is_gl = TRUE;
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format = GST_VIDEO_FORMAT_UNKNOWN;
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ok = gst_structure_get_int (structure, "width", &width);
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ok &= gst_structure_get_int (structure, "height", &height);
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} else {
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is_gl = FALSE;
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ok = gst_video_format_parse_caps (caps, &format, &width, &height);
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}
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ok &= gst_video_parse_caps_framerate (caps, &fps_n, &fps_d);
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ok &= gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d);
|
|
|
|
if (!ok)
|
|
return FALSE;
|
|
|
|
GST_VIDEO_SINK_WIDTH (glimage_sink) = width;
|
|
GST_VIDEO_SINK_HEIGHT (glimage_sink) = height;
|
|
glimage_sink->is_gl = is_gl;
|
|
glimage_sink->format = format;
|
|
glimage_sink->width = width;
|
|
glimage_sink->height = height;
|
|
glimage_sink->fps_n = fps_n;
|
|
glimage_sink->fps_d = fps_d;
|
|
glimage_sink->par_n = par_n;
|
|
glimage_sink->par_d = par_d;
|
|
|
|
if (!glimage_sink->window_id)
|
|
gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (glimage_sink));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_glimage_sink_render (GstBaseSink* bsink, GstBuffer* buf)
|
|
{
|
|
GstGLImageSink* glimage_sink = NULL;
|
|
GstGLBuffer* gl_buffer = NULL;
|
|
|
|
glimage_sink = GST_GLIMAGE_SINK (bsink);
|
|
|
|
//is gl
|
|
if (glimage_sink->is_gl)
|
|
{
|
|
//increment gl buffer ref before storage
|
|
gl_buffer = GST_GL_BUFFER (gst_buffer_ref (buf));
|
|
|
|
//if glimagesink has not the display yet
|
|
if (glimage_sink->display == NULL)
|
|
{
|
|
glimage_sink->display = g_object_ref (gl_buffer->display);
|
|
|
|
if (glimage_sink->window_id)
|
|
gst_gl_display_set_window_id (glimage_sink->display, glimage_sink->window_id);
|
|
|
|
gst_gl_display_set_client_reshape_callback (glimage_sink->display,
|
|
glimage_sink->clientReshapeCallback);
|
|
|
|
gst_gl_display_set_client_draw_callback (glimage_sink->display,
|
|
glimage_sink->clientDrawCallback);
|
|
|
|
gst_gl_display_set_visible_context (glimage_sink->display, TRUE);
|
|
}
|
|
}
|
|
//is not gl
|
|
else
|
|
{
|
|
//if glimagesink has not the display yet
|
|
if (glimage_sink->display == NULL)
|
|
{
|
|
//create a display
|
|
glimage_sink->display = gst_gl_display_new ();
|
|
|
|
//init opengl context
|
|
gst_gl_display_create_context (glimage_sink->display,
|
|
glimage_sink->width, glimage_sink->height);
|
|
|
|
if (glimage_sink->window_id)
|
|
gst_gl_display_set_window_id (glimage_sink->display, glimage_sink->window_id);
|
|
|
|
//init colorspace conversion if needed
|
|
gst_gl_display_init_upload (glimage_sink->display, glimage_sink->format,
|
|
glimage_sink->width, glimage_sink->height,
|
|
glimage_sink->width, glimage_sink->height);
|
|
|
|
gst_gl_display_set_client_reshape_callback (glimage_sink->display,
|
|
glimage_sink->clientReshapeCallback);
|
|
|
|
gst_gl_display_set_client_draw_callback (glimage_sink->display,
|
|
glimage_sink->clientDrawCallback);
|
|
|
|
gst_gl_display_set_visible_context (glimage_sink->display, TRUE);
|
|
}
|
|
|
|
//blocking call
|
|
gl_buffer = gst_gl_buffer_new (glimage_sink->display,
|
|
glimage_sink->width, glimage_sink->height);
|
|
|
|
//blocking call
|
|
gst_gl_display_do_upload(glimage_sink->display, gl_buffer->texture,
|
|
glimage_sink->width, glimage_sink->height, GST_BUFFER_DATA (buf));
|
|
|
|
//gl_buffer is created in this block, so the gl buffer is already referenced
|
|
}
|
|
|
|
//the buffer is cleared when an other comes in
|
|
if (glimage_sink->stored_buffer)
|
|
{
|
|
gst_buffer_unref (glimage_sink->stored_buffer);
|
|
glimage_sink->stored_buffer = NULL;
|
|
}
|
|
|
|
//store current buffer
|
|
glimage_sink->stored_buffer = gl_buffer;
|
|
|
|
//redisplay opengl scene
|
|
if (gl_buffer->texture &&
|
|
gst_gl_display_redisplay (glimage_sink->display,
|
|
gl_buffer->texture, gl_buffer->width, gl_buffer->height))
|
|
return GST_FLOW_OK;
|
|
else
|
|
return GST_FLOW_UNEXPECTED;;
|
|
}
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_xoverlay_init (GstXOverlayClass* iface)
|
|
{
|
|
iface->set_xwindow_id = gst_glimage_sink_set_xwindow_id;
|
|
iface->expose = gst_glimage_sink_expose;
|
|
}
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_set_xwindow_id (GstXOverlay* overlay, gulong window_id)
|
|
{
|
|
GstGLImageSink* glimage_sink = GST_GLIMAGE_SINK (overlay);
|
|
|
|
g_return_if_fail (GST_IS_GLIMAGE_SINK (overlay));
|
|
|
|
GST_DEBUG ("set_xwindow_id %ld", window_id);
|
|
|
|
if (glimage_sink->window_id == window_id)
|
|
return;
|
|
|
|
if (window_id)
|
|
glimage_sink->window_id = window_id;
|
|
}
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_expose (GstXOverlay* overlay)
|
|
{
|
|
GstGLImageSink* glimage_sink = GST_GLIMAGE_SINK (overlay);
|
|
|
|
//redisplay opengl scene
|
|
if (glimage_sink->display && glimage_sink->window_id)
|
|
gst_gl_display_redisplay (glimage_sink->display, 0, 0, 0);
|
|
}
|
|
|
|
|
|
static gboolean
|
|
gst_glimage_sink_interface_supported (GstImplementsInterface* iface,
|
|
GType type)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
static void
|
|
gst_glimage_sink_implements_init (GstImplementsInterfaceClass* klass)
|
|
{
|
|
klass->supported = gst_glimage_sink_interface_supported;
|
|
}
|