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Packed 10 bits per each R, G and B channel with MSB 2bits alpha channel. This format is mapped to Windows' DXGI_FORMAT_R10G10B10A2_UNORM format which is required for 10bits HDR rendering. Note that this RGB10A2_LE format is R - B channel swapped version of BGR10A2_LE |
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.. | ||
allocators | ||
app | ||
audio | ||
fft | ||
gl | ||
pbutils | ||
riff | ||
rtp | ||
rtsp | ||
sdp | ||
tag | ||
video | ||
gettext.h | ||
glib-compat-private.h | ||
gst-i18n-app.h | ||
gst-i18n-plugin.h | ||
Makefile.am | ||
meson.build |