gstreamer/ext/gl/gstglvideomixer.c
Olivier Crête f59948c5c0 glvideomixer: Add GstControlBinding proxy
This is used to proxy GstControlBinding to the pad on the
parent object. This avoid having to sync the values in the proxy pad,
this is too early if you have a queue between the pad and the actual
aggregation operation.

https://bugzilla.gnome.org/show_bug.cgi?id=734060
2017-12-09 19:32:06 +00:00

1166 lines
36 KiB
C

/*
* GStreamer
* Copyright (C) 2009 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
/**
* SECTION:element-glvideomixer
*
* Composites a number of streams into a single output scene using OpenGL in
* a similar fashion to compositor and videomixer. See the compositor plugin
* for documentation about the #GstGLVideoMixerPad properties.
*
* <refsect2>
* <title>Examples</title>
* |[
* gst-launch-1.0 glvideomixer name=m ! glimagesink \
* videotestsrc ! video/x-raw, format=YUY2 ! m. \
* videotestsrc pattern=12 ! video/x-raw, format=I420, framerate=5/1, width=100, height=200 ! queue ! m. \
* videotestsrc ! video/x-raw, format=RGB, framerate=15/1, width=1500, height=1500 ! gleffects effect=3 ! queue ! m. \
* videotestsrc ! gleffects effect=2 ! queue ! m. \
* videotestsrc ! glfiltercube ! queue ! m. \
* videotestsrc ! gleffects effect=6 ! queue ! m.
* ]|
* </refsect2>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gstglvideomixer.h"
#include "gstglmixerbin.h"
#define GST_CAT_DEFAULT gst_gl_video_mixer_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#define GST_GL_TYPE_VIDEO_MIXER_BACKGROUND (gst_gl_video_mixer_background_get_type())
static GType
gst_gl_video_mixer_background_get_type (void)
{
static GType mixer_background_type = 0;
static const GEnumValue mixer_background[] = {
{GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER, "Checker pattern", "checker"},
{GST_GL_VIDEO_MIXER_BACKGROUND_BLACK, "Black", "black"},
{GST_GL_VIDEO_MIXER_BACKGROUND_WHITE, "White", "white"},
{GST_GL_VIDEO_MIXER_BACKGROUND_TRANSPARENT,
"Transparent Background to enable further compositing", "transparent"},
{0, NULL, NULL},
};
if (!mixer_background_type) {
mixer_background_type =
g_enum_register_static ("GstGLVideoMixerBackground", mixer_background);
}
return mixer_background_type;
}
typedef struct _GstGLMixerControlBindingProxy GstGLMixerControlBindingProxy;
typedef struct _GstGLMixerControlBindingProxyClass
GstGLMixerControlBindingProxyClass;
struct _GstGLMixerControlBindingProxy
{
GstControlBinding parent;
GstObject *ref_object;
const gchar *property_name;
};
struct _GstGLMixerControlBindingProxyClass
{
GstControlBindingClass parent_class;
};
GType gst_gl_mixer_control_binding_proxy_get_type (void);
#define GST_TYPE_GL_MIXER_CONTROL_BINDING \
(gst_gl_mixer_control_binding_proxy_get_type())
G_DEFINE_TYPE (GstGLMixerControlBindingProxy,
gst_gl_mixer_control_binding_proxy, GST_TYPE_CONTROL_BINDING);
static void
gst_gl_mixer_control_binding_proxy_init (GstGLMixerControlBindingProxy * self)
{
}
static gboolean
gst_gl_mixer_control_binding_proxy_sync_values (GstControlBinding * binding,
GstObject * object, GstClockTime timestamp, GstClockTime last_sync)
{
GstGLMixerControlBindingProxy *self = (GstGLMixerControlBindingProxy *)
binding;
GstControlBinding *ref_binding;
gboolean ret = TRUE;
ref_binding = gst_object_get_control_binding (self->ref_object,
self->property_name);
if (ref_binding) {
ret = gst_control_binding_sync_values (ref_binding, self->ref_object,
timestamp, last_sync);
gst_object_unref (ref_binding);
}
return ret;
}
static GValue *
gst_gl_mixer_control_binding_proxy_get_value (GstControlBinding * binding,
GstClockTime timestamp)
{
GstGLMixerControlBindingProxy *self = (GstGLMixerControlBindingProxy *)
binding;
GstControlBinding *ref_binding;
GValue *ret = NULL;
ref_binding = gst_object_get_control_binding (self->ref_object,
self->property_name);
if (ref_binding) {
ret = gst_control_binding_get_value (ref_binding, timestamp);
gst_object_unref (ref_binding);
}
return ret;
}
static gboolean
gst_gl_mixer_control_binding_proxy_get_value_array (GstControlBinding * binding,
GstClockTime timestamp, GstClockTime interval, guint n_values,
gpointer values)
{
GstGLMixerControlBindingProxy *self = (GstGLMixerControlBindingProxy *)
binding;
GstControlBinding *ref_binding;
gboolean ret = FALSE;
ref_binding = gst_object_get_control_binding (self->ref_object,
self->property_name);
if (ref_binding) {
ret = gst_control_binding_get_value_array (ref_binding, timestamp,
interval, n_values, values);
gst_object_unref (ref_binding);
}
return ret;
}
static gboolean
gst_gl_mixer_control_binding_proxy_get_g_value_array (GstControlBinding *
binding, GstClockTime timestamp, GstClockTime interval, guint n_values,
GValue * values)
{
GstGLMixerControlBindingProxy *self = (GstGLMixerControlBindingProxy *)
binding;
GstControlBinding *ref_binding;
gboolean ret = FALSE;
ref_binding = gst_object_get_control_binding (self->ref_object,
self->property_name);
if (ref_binding) {
ret = gst_control_binding_get_g_value_array (ref_binding, timestamp,
interval, n_values, values);
gst_object_unref (ref_binding);
}
return ret;
}
static void
gst_gl_mixer_control_binding_proxy_class_init
(GstGLMixerControlBindingProxyClass * klass)
{
GstControlBindingClass *cb_class = GST_CONTROL_BINDING_CLASS (klass);
cb_class->sync_values = gst_gl_mixer_control_binding_proxy_sync_values;
cb_class->get_value = gst_gl_mixer_control_binding_proxy_get_value;
cb_class->get_value_array =
gst_gl_mixer_control_binding_proxy_get_value_array;
cb_class->get_g_value_array =
gst_gl_mixer_control_binding_proxy_get_g_value_array;
}
static GstControlBinding *
gst_gl_mixer_control_binding_proxy_new (GstObject * object,
const gchar * property_name, GstObject * ref_object,
const gchar * ref_property_name)
{
GstGLMixerControlBindingProxy *self =
g_object_new (GST_TYPE_GL_MIXER_CONTROL_BINDING, "object", object,
"name", property_name, NULL);
self->ref_object = ref_object;
self->property_name = ref_property_name;
return (GstControlBinding *) self;
}
#define DEFAULT_PAD_XPOS 0
#define DEFAULT_PAD_YPOS 0
#define DEFAULT_PAD_WIDTH 0
#define DEFAULT_PAD_HEIGHT 0
#define DEFAULT_PAD_ALPHA 1.0
#define DEFAULT_PAD_ZORDER 0
enum
{
PROP_INPUT_0,
PROP_INPUT_XPOS,
PROP_INPUT_YPOS,
PROP_INPUT_WIDTH,
PROP_INPUT_HEIGHT,
PROP_INPUT_ALPHA,
PROP_INPUT_ZORDER,
};
static void gst_gl_video_mixer_input_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static void gst_gl_video_mixer_input_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
typedef struct _GstGLVideoMixerInput GstGLVideoMixerInput;
typedef GstGhostPadClass GstGLVideoMixerInputClass;
struct _GstGLVideoMixerInput
{
GstGhostPad parent;
GstSegment segment;
GstPad *mixer_pad;
};
GType gst_gl_video_mixer_input_get_type (void);
G_DEFINE_TYPE (GstGLVideoMixerInput, gst_gl_video_mixer_input,
GST_TYPE_GHOST_PAD);
static void
gst_gl_video_mixer_input_init (GstGLVideoMixerInput * self)
{
}
static void
gst_gl_video_mixer_input_class_init (GstGLVideoMixerInputClass * klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = gst_gl_video_mixer_input_set_property;
gobject_class->get_property = gst_gl_video_mixer_input_get_property;
g_object_class_install_property (gobject_class, PROP_INPUT_ZORDER,
g_param_spec_uint ("zorder", "Z-Order", "Z Order of the picture",
0, 10000, DEFAULT_PAD_ZORDER,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_INPUT_XPOS,
g_param_spec_int ("xpos", "X Position", "X Position of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_XPOS,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_INPUT_YPOS,
g_param_spec_int ("ypos", "Y Position", "Y Position of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_YPOS,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_INPUT_WIDTH,
g_param_spec_int ("width", "Width", "Width of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_WIDTH,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_INPUT_HEIGHT,
g_param_spec_int ("height", "Height", "Height of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_HEIGHT,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_INPUT_ALPHA,
g_param_spec_double ("alpha", "Alpha", "Alpha of the picture", 0.0, 1.0,
DEFAULT_PAD_ALPHA,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
}
static void
gst_gl_video_mixer_input_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstGLVideoMixerInput *self = (GstGLVideoMixerInput *) object;
if (self->mixer_pad)
g_object_get_property (G_OBJECT (self->mixer_pad), pspec->name, value);
}
static void
gst_gl_video_mixer_input_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstGLVideoMixerInput *self = (GstGLVideoMixerInput *) object;
if (self->mixer_pad)
g_object_set_property (G_OBJECT (self->mixer_pad), pspec->name, value);
}
static GstGhostPad *
_create_video_mixer_input (GstGLMixerBin * self, GstPad * mixer_pad)
{
GstGLVideoMixerInput *input =
g_object_new (gst_gl_video_mixer_input_get_type (), "name",
GST_OBJECT_NAME (mixer_pad), "direction", GST_PAD_DIRECTION (mixer_pad),
NULL);
GstControlBinding *cb;
if (!gst_ghost_pad_construct (GST_GHOST_PAD (input))) {
gst_object_unref (input);
return NULL;
}
#define ADD_PROXY_CONTROL_BINDING(prop) \
cb = gst_gl_mixer_control_binding_proxy_new (GST_OBJECT (input), \
G_STRINGIFY (prop), GST_OBJECT (mixer_pad), G_STRINGIFY (prop)); \
gst_object_add_control_binding (GST_OBJECT (input), cb)
ADD_PROXY_CONTROL_BINDING (zorder);
ADD_PROXY_CONTROL_BINDING (xpos);
ADD_PROXY_CONTROL_BINDING (ypos);
ADD_PROXY_CONTROL_BINDING (width);
ADD_PROXY_CONTROL_BINDING (height);
ADD_PROXY_CONTROL_BINDING (alpha);
#undef ADD_PROXY_CONTROL_BINDING
input->mixer_pad = mixer_pad;
return GST_GHOST_PAD (input);
}
enum
{
PROP_BIN_0,
PROP_BIN_BACKGROUND,
};
#define DEFAULT_BACKGROUND GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER
static void gst_gl_video_mixer_bin_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
static void gst_gl_video_mixer_bin_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
typedef GstGLMixerBin GstGLVideoMixerBin;
typedef GstGLMixerBinClass GstGLVideoMixerBinClass;
G_DEFINE_TYPE (GstGLVideoMixerBin, gst_gl_video_mixer_bin,
GST_TYPE_GL_MIXER_BIN);
static void
gst_gl_video_mixer_bin_init (GstGLVideoMixerBin * self)
{
GstGLMixerBin *mix_bin = GST_GL_MIXER_BIN (self);
gst_gl_mixer_bin_finish_init_with_element (mix_bin,
g_object_new (GST_TYPE_GL_VIDEO_MIXER, NULL));
}
static void
gst_gl_video_mixer_bin_class_init (GstGLVideoMixerBinClass * klass)
{
GstGLMixerBinClass *mixer_class = GST_GL_MIXER_BIN_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
mixer_class->create_input_pad = _create_video_mixer_input;
gobject_class->set_property = gst_gl_video_mixer_bin_set_property;
gobject_class->get_property = gst_gl_video_mixer_bin_get_property;
g_object_class_install_property (gobject_class, PROP_BIN_BACKGROUND,
g_param_spec_enum ("background", "Background", "Background type",
GST_GL_TYPE_VIDEO_MIXER_BACKGROUND,
DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
gst_element_class_set_metadata (element_class, "OpenGL video_mixer bin",
"Bin/Filter/Effect/Video/Compositor", "OpenGL video_mixer bin",
"Matthew Waters <matthew@centricular.com>");
}
static void
gst_gl_video_mixer_bin_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstGLMixerBin *self = GST_GL_MIXER_BIN (object);
if (self->mixer)
g_object_get_property (G_OBJECT (self->mixer), pspec->name, value);
}
static void
gst_gl_video_mixer_bin_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstGLMixerBin *self = GST_GL_MIXER_BIN (object);
if (self->mixer)
g_object_set_property (G_OBJECT (self->mixer), pspec->name, value);
}
enum
{
PROP_0,
PROP_BACKGROUND,
};
#define DEBUG_INIT \
GST_DEBUG_CATEGORY_INIT (gst_gl_video_mixer_debug, "glvideomixer", 0, "glvideomixer element");
G_DEFINE_TYPE_WITH_CODE (GstGLVideoMixer, gst_gl_video_mixer, GST_TYPE_GL_MIXER,
DEBUG_INIT);
static void gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static GstCaps *_update_caps (GstVideoAggregator * vagg, GstCaps * caps);
static void gst_gl_video_mixer_reset (GstGLMixer * mixer);
static gboolean gst_gl_video_mixer_init_shader (GstGLMixer * mixer,
GstCaps * outcaps);
static gboolean gst_gl_video_mixer_process_textures (GstGLMixer * mixer,
GPtrArray * in_frames, guint out_tex);
static void gst_gl_video_mixer_callback (gpointer stuff);
/* *INDENT-OFF* */
/* vertex source */
static const gchar *video_mixer_v_src =
"attribute vec4 a_position; \n"
"attribute vec2 a_texCoord; \n"
"varying vec2 v_texCoord; \n"
"void main() \n"
"{ \n"
" gl_Position = a_position; \n"
" v_texCoord = a_texCoord; \n" "}";
/* fragment source */
static const gchar *video_mixer_f_src =
"#ifdef GL_ES\n"
"precision mediump float;\n"
"#endif\n"
"uniform sampler2D texture; \n"
"uniform float alpha;\n"
"varying vec2 v_texCoord; \n"
"void main() \n"
"{ \n"
" vec4 rgba = texture2D( texture, v_texCoord );\n"
" gl_FragColor = vec4(rgba.rgb, rgba.a * alpha);\n"
"} \n";
/* checker vertex source */
static const gchar *checker_v_src =
"attribute vec4 a_position;\n"
"void main()\n"
"{\n"
" gl_Position = a_position;\n"
"}\n";
/* checker fragment source */
static const gchar *checker_f_src =
"#ifdef GL_ES\n"
"precision mediump float;\n"
"#endif\n"
"const float blocksize = 8.0;\n"
"void main ()\n"
"{\n"
" vec4 high = vec4(0.667, 0.667, 0.667, 1.0);\n"
" vec4 low = vec4(0.333, 0.333, 0.333, 1.0);\n"
" if (mod(gl_FragCoord.x, blocksize * 2.0) >= blocksize) {\n"
" if (mod(gl_FragCoord.y, blocksize * 2.0) >= blocksize)\n"
" gl_FragColor = low;\n"
" else\n"
" gl_FragColor = high;\n"
" } else {\n"
" if (mod(gl_FragCoord.y, blocksize * 2.0) < blocksize)\n"
" gl_FragColor = low;\n"
" else\n"
" gl_FragColor = high;\n"
" }\n"
"}\n";
/* *INDENT-ON* */
#define GST_TYPE_GL_VIDEO_MIXER_PAD (gst_gl_video_mixer_pad_get_type())
#define GST_GL_VIDEO_MIXER_PAD(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_VIDEO_MIXER_PAD, GstGLVideoMixerPad))
#define GST_GL_VIDEO_MIXER_PAD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GL_VIDEO_MIXER_PAD, GstGLVideoMixerPadClass))
#define GST_IS_GL_VIDEO_MIXER_PAD(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_VIDEO_MIXER_PAD))
#define GST_IS_GL_VIDEO_MIXER_PAD_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GL_VIDEO_MIXER_PAD))
typedef struct _GstGLVideoMixerPad GstGLVideoMixerPad;
typedef struct _GstGLVideoMixerPadClass GstGLVideoMixerPadClass;
typedef struct _GstGLVideoMixerCollect GstGLVideoMixerCollect;
/**
* GstGLVideoMixerPad:
*
* The opaque #GstGLVideoMixerPad structure.
*/
struct _GstGLVideoMixerPad
{
GstGLMixerPad parent;
/* < private > */
/* properties */
gint xpos, ypos;
gint width, height;
gdouble alpha;
gboolean geometry_change;
GLuint vertex_buffer;
};
struct _GstGLVideoMixerPadClass
{
GstGLMixerPadClass parent_class;
};
GType gst_gl_video_mixer_pad_get_type (void);
G_DEFINE_TYPE (GstGLVideoMixerPad, gst_gl_video_mixer_pad,
GST_TYPE_GL_MIXER_PAD);
static void gst_gl_video_mixer_pad_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
static void gst_gl_video_mixer_pad_get_property (GObject * object,
guint prop_id, GValue * value, GParamSpec * pspec);
enum
{
PROP_PAD_0,
PROP_PAD_XPOS,
PROP_PAD_YPOS,
PROP_PAD_WIDTH,
PROP_PAD_HEIGHT,
PROP_PAD_ALPHA
};
static void
gst_gl_video_mixer_pad_init (GstGLVideoMixerPad * pad)
{
pad->alpha = 1.0;
}
static void
gst_gl_video_mixer_pad_class_init (GstGLVideoMixerPadClass * klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
gobject_class->set_property = gst_gl_video_mixer_pad_set_property;
gobject_class->get_property = gst_gl_video_mixer_pad_get_property;
g_object_class_install_property (gobject_class, PROP_PAD_XPOS,
g_param_spec_int ("xpos", "X Position", "X Position of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_XPOS,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_PAD_YPOS,
g_param_spec_int ("ypos", "Y Position", "Y Position of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_YPOS,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_PAD_WIDTH,
g_param_spec_int ("width", "Width", "Width of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_WIDTH,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_PAD_HEIGHT,
g_param_spec_int ("height", "Height", "Height of the picture",
G_MININT, G_MAXINT, DEFAULT_PAD_HEIGHT,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_PAD_ALPHA,
g_param_spec_double ("alpha", "Alpha", "Alpha of the picture", 0.0, 1.0,
DEFAULT_PAD_ALPHA,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
}
static void
gst_gl_video_mixer_pad_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (object);
switch (prop_id) {
case PROP_PAD_XPOS:
g_value_set_int (value, pad->xpos);
break;
case PROP_PAD_YPOS:
g_value_set_int (value, pad->ypos);
break;
case PROP_PAD_WIDTH:
g_value_set_int (value, pad->width);
break;
case PROP_PAD_HEIGHT:
g_value_set_int (value, pad->height);
break;
case PROP_PAD_ALPHA:
g_value_set_double (value, pad->alpha);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_video_mixer_pad_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (object);
GstGLMixer *mix = GST_GL_MIXER (gst_pad_get_parent (GST_PAD (pad)));
switch (prop_id) {
case PROP_PAD_XPOS:
pad->xpos = g_value_get_int (value);
pad->geometry_change = TRUE;
break;
case PROP_PAD_YPOS:
pad->ypos = g_value_get_int (value);
pad->geometry_change = TRUE;
break;
case PROP_PAD_WIDTH:
pad->width = g_value_get_int (value);
pad->geometry_change = TRUE;
break;
case PROP_PAD_HEIGHT:
pad->height = g_value_get_int (value);
pad->geometry_change = TRUE;
break;
case PROP_PAD_ALPHA:
pad->alpha = g_value_get_double (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
gst_object_unref (mix);
}
static void
gst_gl_video_mixer_class_init (GstGLVideoMixerClass * klass)
{
GObjectClass *gobject_class;
GstElementClass *element_class;
GstAggregatorClass *agg_class = (GstAggregatorClass *) klass;
GstVideoAggregatorClass *vagg_class = (GstVideoAggregatorClass *) klass;
gobject_class = (GObjectClass *) klass;
element_class = GST_ELEMENT_CLASS (klass);
gobject_class->set_property = gst_gl_video_mixer_set_property;
gobject_class->get_property = gst_gl_video_mixer_get_property;
gst_element_class_set_metadata (element_class, "OpenGL video_mixer",
"Filter/Effect/Video/Compositor", "OpenGL video_mixer",
"Matthew Waters <matthew@centricular.com>");
g_object_class_install_property (gobject_class, PROP_BACKGROUND,
g_param_spec_enum ("background", "Background", "Background type",
GST_GL_TYPE_VIDEO_MIXER_BACKGROUND,
DEFAULT_BACKGROUND, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
GST_GL_MIXER_CLASS (klass)->set_caps = gst_gl_video_mixer_init_shader;
GST_GL_MIXER_CLASS (klass)->reset = gst_gl_video_mixer_reset;
GST_GL_MIXER_CLASS (klass)->process_textures =
gst_gl_video_mixer_process_textures;
vagg_class->update_caps = _update_caps;
agg_class->sinkpads_type = GST_TYPE_GL_VIDEO_MIXER_PAD;
GST_GL_BASE_MIXER_CLASS (klass)->supported_gl_api =
GST_GL_API_OPENGL | GST_GL_API_OPENGL3 | GST_GL_API_GLES2;
}
static void
gst_gl_video_mixer_init (GstGLVideoMixer * video_mixer)
{
video_mixer->background = DEFAULT_BACKGROUND;
video_mixer->shader = NULL;
video_mixer->input_frames = NULL;
}
static void
gst_gl_video_mixer_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstGLVideoMixer *mixer = GST_GL_VIDEO_MIXER (object);
switch (prop_id) {
case PROP_BACKGROUND:
mixer->background = g_value_get_enum (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_gl_video_mixer_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstGLVideoMixer *mixer = GST_GL_VIDEO_MIXER (object);
switch (prop_id) {
case PROP_BACKGROUND:
g_value_set_enum (value, mixer->background);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
_mixer_pad_get_output_size (GstGLVideoMixer * mix,
GstGLVideoMixerPad * mix_pad, gint * width, gint * height)
{
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix);
GstVideoAggregatorPad *vagg_pad = GST_VIDEO_AGGREGATOR_PAD (mix_pad);
gint pad_width, pad_height;
guint dar_n, dar_d;
/* FIXME: Anything better we can do here? */
if (!vagg_pad->info.finfo
|| vagg_pad->info.finfo->format == GST_VIDEO_FORMAT_UNKNOWN) {
GST_DEBUG_OBJECT (mix_pad, "Have no caps yet");
*width = 0;
*height = 0;
return;
}
pad_width =
mix_pad->width <=
0 ? GST_VIDEO_INFO_WIDTH (&vagg_pad->info) : mix_pad->width;
pad_height =
mix_pad->height <=
0 ? GST_VIDEO_INFO_HEIGHT (&vagg_pad->info) : mix_pad->height;
gst_video_calculate_display_ratio (&dar_n, &dar_d, pad_width, pad_height,
GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
GST_VIDEO_INFO_PAR_D (&vagg_pad->info),
GST_VIDEO_INFO_PAR_N (&vagg->info), GST_VIDEO_INFO_PAR_D (&vagg->info)
);
GST_LOG_OBJECT (mix_pad, "scaling %ux%u by %u/%u (%u/%u / %u/%u)", pad_width,
pad_height, dar_n, dar_d, GST_VIDEO_INFO_PAR_N (&vagg_pad->info),
GST_VIDEO_INFO_PAR_D (&vagg_pad->info),
GST_VIDEO_INFO_PAR_N (&vagg->info), GST_VIDEO_INFO_PAR_D (&vagg->info));
if (pad_height % dar_n == 0) {
pad_width = gst_util_uint64_scale_int (pad_height, dar_n, dar_d);
} else if (pad_width % dar_d == 0) {
pad_height = gst_util_uint64_scale_int (pad_width, dar_d, dar_n);
} else {
pad_width = gst_util_uint64_scale_int (pad_height, dar_n, dar_d);
}
if (width)
*width = pad_width;
if (height)
*height = pad_height;
}
static GstCaps *
_update_caps (GstVideoAggregator * vagg, GstCaps * caps)
{
GstGLVideoMixer *mix = GST_GL_VIDEO_MIXER (vagg);
GList *l;
gint best_width = -1, best_height = -1;
GstVideoInfo info;
GstCaps *ret = NULL;
int i;
caps = gst_caps_make_writable (caps);
gst_video_info_from_caps (&info, caps);
GST_OBJECT_LOCK (vagg);
for (l = GST_ELEMENT (vagg)->sinkpads; l; l = l->next) {
GstVideoAggregatorPad *vaggpad = l->data;
GstGLVideoMixerPad *mixer_pad = GST_GL_VIDEO_MIXER_PAD (vaggpad);
gint this_width, this_height;
gint width, height;
_mixer_pad_get_output_size (mix, mixer_pad, &width, &height);
if (width == 0 || height == 0)
continue;
this_width = width + MAX (mixer_pad->xpos, 0);
this_height = height + MAX (mixer_pad->ypos, 0);
if (best_width < this_width)
best_width = this_width;
if (best_height < this_height)
best_height = this_height;
}
GST_OBJECT_UNLOCK (vagg);
ret =
GST_VIDEO_AGGREGATOR_CLASS (gst_gl_video_mixer_parent_class)->update_caps
(vagg, caps);
for (i = 0; i < gst_caps_get_size (ret); i++) {
GstStructure *s = gst_caps_get_structure (ret, i);
gst_structure_set (s, "width", G_TYPE_INT, best_width, "height", G_TYPE_INT,
best_height, NULL);
}
return ret;
}
static gboolean
_reset_pad_gl (GstAggregator * agg, GstAggregatorPad * aggpad, gpointer udata)
{
const GstGLFuncs *gl = GST_GL_BASE_MIXER (agg)->context->gl_vtable;
GstGLVideoMixerPad *pad = GST_GL_VIDEO_MIXER_PAD (aggpad);
if (pad->vertex_buffer) {
gl->DeleteBuffers (1, &pad->vertex_buffer);
pad->vertex_buffer = 0;
}
return FALSE;
}
static void
_reset_gl (GstGLContext * context, GstGLVideoMixer * video_mixer)
{
const GstGLFuncs *gl = GST_GL_BASE_MIXER (video_mixer)->context->gl_vtable;
if (video_mixer->vao) {
gl->DeleteVertexArrays (1, &video_mixer->vao);
video_mixer->vao = 0;
}
if (video_mixer->vbo_indices) {
gl->DeleteBuffers (1, &video_mixer->vbo_indices);
video_mixer->vbo_indices = 0;
}
gst_aggregator_iterate_sinkpads (GST_AGGREGATOR (video_mixer), _reset_pad_gl,
NULL);
}
static void
gst_gl_video_mixer_reset (GstGLMixer * mixer)
{
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
GstGLContext *context = GST_GL_BASE_MIXER (mixer)->context;
video_mixer->input_frames = NULL;
GST_DEBUG_OBJECT (mixer, "context:%p", context);
if (video_mixer->shader)
gst_gl_context_del_shader (context, video_mixer->shader);
video_mixer->shader = NULL;
if (video_mixer->checker)
gst_gl_context_del_shader (context, video_mixer->checker);
video_mixer->checker = NULL;
if (GST_GL_BASE_MIXER (mixer)->context)
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _reset_gl,
mixer);
}
static gboolean
gst_gl_video_mixer_init_shader (GstGLMixer * mixer, GstCaps * outcaps)
{
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mixer);
if (video_mixer->shader)
gst_gl_context_del_shader (GST_GL_BASE_MIXER (mixer)->context,
video_mixer->shader);
return gst_gl_context_gen_shader (GST_GL_BASE_MIXER (mixer)->context,
video_mixer_v_src, video_mixer_f_src, &video_mixer->shader);
}
static gboolean
gst_gl_video_mixer_process_textures (GstGLMixer * mix, GPtrArray * frames,
guint out_tex)
{
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (mix);
video_mixer->input_frames = frames;
gst_gl_context_use_fbo_v2 (GST_GL_BASE_MIXER (mix)->context,
GST_VIDEO_INFO_WIDTH (&GST_VIDEO_AGGREGATOR (mix)->info),
GST_VIDEO_INFO_HEIGHT (&GST_VIDEO_AGGREGATOR (mix)->info),
mix->fbo, mix->depthbuffer,
out_tex, gst_gl_video_mixer_callback, (gpointer) video_mixer);
return TRUE;
}
static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
static void
_init_vbo_indices (GstGLVideoMixer * mixer)
{
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
if (!mixer->vbo_indices) {
gl->GenBuffers (1, &mixer->vbo_indices);
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, mixer->vbo_indices);
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
GL_STATIC_DRAW);
}
}
static gboolean
_draw_checker_background (GstGLVideoMixer * video_mixer)
{
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
gint attr_position_loc = 0;
/* *INDENT-OFF* */
gfloat v_vertices[] = {
-1.0,-1.0,-1.0f,
1.0,-1.0,-1.0f,
1.0, 1.0,-1.0f,
-1.0, 1.0,-1.0f,
};
/* *INDENT-ON* */
if (!video_mixer->checker) {
if (!gst_gl_context_gen_shader (GST_GL_BASE_MIXER (mixer)->context,
checker_v_src, checker_f_src, &video_mixer->checker))
return FALSE;
}
gst_gl_shader_use (video_mixer->checker);
attr_position_loc =
gst_gl_shader_get_attribute_location (video_mixer->checker, "a_position");
_init_vbo_indices (video_mixer);
if (!video_mixer->checker_vbo) {
gl->GenBuffers (1, &video_mixer->checker_vbo);
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
gl->BufferData (GL_ARRAY_BUFFER, 4 * 3 * sizeof (GLfloat), v_vertices,
GL_STATIC_DRAW);
} else {
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, video_mixer->vbo_indices);
gl->BindBuffer (GL_ARRAY_BUFFER, video_mixer->checker_vbo);
}
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
GL_FALSE, 3 * sizeof (GLfloat), (void *) 0);
gl->EnableVertexAttribArray (attr_position_loc);
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
gl->DisableVertexAttribArray (attr_position_loc);
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
return TRUE;
}
static gboolean
_draw_background (GstGLVideoMixer * video_mixer)
{
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
const GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
switch (video_mixer->background) {
case GST_GL_VIDEO_MIXER_BACKGROUND_BLACK:
gl->ClearColor (0.0, 0.0, 0.0, 1.0);
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
break;
case GST_GL_VIDEO_MIXER_BACKGROUND_WHITE:
gl->ClearColor (1.0, 1.0, 1.0, 1.0);
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
break;
case GST_GL_VIDEO_MIXER_BACKGROUND_TRANSPARENT:
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
gl->Clear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
break;
case GST_GL_VIDEO_MIXER_BACKGROUND_CHECKER:
return _draw_checker_background (video_mixer);
break;
default:
break;
}
return TRUE;
}
/* opengl scene, params: input texture (not the output mixer->texture) */
static void
gst_gl_video_mixer_callback (gpointer stuff)
{
GstGLVideoMixer *video_mixer = GST_GL_VIDEO_MIXER (stuff);
GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (stuff);
GstGLMixer *mixer = GST_GL_MIXER (video_mixer);
GstGLFuncs *gl = GST_GL_BASE_MIXER (mixer)->context->gl_vtable;
GLint attr_position_loc = 0;
GLint attr_texture_loc = 0;
guint out_width, out_height;
guint count = 0;
out_width = GST_VIDEO_INFO_WIDTH (&vagg->info);
out_height = GST_VIDEO_INFO_HEIGHT (&vagg->info);
gst_gl_context_clear_shader (GST_GL_BASE_MIXER (mixer)->context);
gl->BindTexture (GL_TEXTURE_2D, 0);
gl->Disable (GL_DEPTH_TEST);
gl->Disable (GL_CULL_FACE);
if (gl->GenVertexArrays) {
if (!video_mixer->vao)
gl->GenVertexArrays (1, &video_mixer->vao);
gl->BindVertexArray (video_mixer->vao);
}
if (!_draw_background (video_mixer))
return;
gst_gl_shader_use (video_mixer->shader);
attr_position_loc =
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_position");
attr_texture_loc =
gst_gl_shader_get_attribute_location (video_mixer->shader, "a_texCoord");
gl->Enable (GL_BLEND);
while (count < video_mixer->input_frames->len) {
GstGLMixerFrameData *frame;
GstGLVideoMixerPad *pad;
GstVideoInfo *v_info;
guint in_tex;
guint in_width, in_height;
/* *INDENT-OFF* */
gfloat v_vertices[] = {
-1.0,-1.0,-1.0f, 0.0f, 0.0f,
1.0,-1.0,-1.0f, 1.0f, 0.0f,
1.0, 1.0,-1.0f, 1.0f, 1.0f,
-1.0, 1.0,-1.0f, 0.0f, 1.0f,
};
/* *INDENT-ON* */
frame = g_ptr_array_index (video_mixer->input_frames, count);
if (!frame) {
GST_DEBUG ("skipping texture, null frame");
count++;
continue;
}
pad = (GstGLVideoMixerPad *) frame->pad;
v_info = &GST_VIDEO_AGGREGATOR_PAD (pad)->info;
in_width = GST_VIDEO_INFO_WIDTH (v_info);
in_height = GST_VIDEO_INFO_HEIGHT (v_info);
if (!frame->texture || in_width <= 0 || in_height <= 0
|| pad->alpha == 0.0f) {
GST_DEBUG ("skipping texture:%u frame:%p width:%u height:%u alpha:%f",
frame->texture, frame, in_width, in_height, pad->alpha);
count++;
continue;
}
in_tex = frame->texture;
_init_vbo_indices (video_mixer);
if (pad->geometry_change || !pad->vertex_buffer) {
gint pad_width, pad_height;
gfloat w, h;
_mixer_pad_get_output_size (video_mixer, pad, &pad_width, &pad_height);
w = ((gfloat) pad_width / (gfloat) out_width);
h = ((gfloat) pad_height / (gfloat) out_height);
/* top-left */
v_vertices[0] = v_vertices[15] =
2.0f * (gfloat) pad->xpos / (gfloat) out_width - 1.0f;
/* bottom-left */
v_vertices[1] = v_vertices[6] =
2.0f * (gfloat) pad->ypos / (gfloat) out_height - 1.0f;
/* top-right */
v_vertices[5] = v_vertices[10] = v_vertices[0] + 2.0f * w;
/* bottom-right */
v_vertices[11] = v_vertices[16] = v_vertices[1] + 2.0f * h;
GST_TRACE ("processing texture:%u dimensions:%ux%u, at %f,%f %fx%f with "
"alpha:%f", in_tex, in_width, in_height, v_vertices[0], v_vertices[1],
v_vertices[5], v_vertices[11], pad->alpha);
if (!pad->vertex_buffer)
gl->GenBuffers (1, &pad->vertex_buffer);
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), v_vertices,
GL_STATIC_DRAW);
pad->geometry_change = FALSE;
} else {
gl->BindBuffer (GL_ARRAY_BUFFER, pad->vertex_buffer);
}
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, video_mixer->vbo_indices);
gl->BlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
gl->BlendEquation (GL_FUNC_ADD);
gl->ActiveTexture (GL_TEXTURE0);
gl->BindTexture (GL_TEXTURE_2D, in_tex);
gst_gl_shader_set_uniform_1i (video_mixer->shader, "texture", 0);
gst_gl_shader_set_uniform_1f (video_mixer->shader, "alpha", pad->alpha);
gl->EnableVertexAttribArray (attr_position_loc);
gl->EnableVertexAttribArray (attr_texture_loc);
gl->VertexAttribPointer (attr_position_loc, 3, GL_FLOAT,
GL_FALSE, 5 * sizeof (GLfloat), (void *) 0);
gl->VertexAttribPointer (attr_texture_loc, 2, GL_FLOAT,
GL_FALSE, 5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
++count;
}
gl->DisableVertexAttribArray (attr_position_loc);
gl->DisableVertexAttribArray (attr_texture_loc);
if (gl->GenVertexArrays)
gl->BindVertexArray (0);
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
gl->BindTexture (GL_TEXTURE_2D, 0);
gl->Disable (GL_BLEND);
gst_gl_context_clear_shader (GST_GL_BASE_MIXER (mixer)->context);
}