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7c701058ed
Adding testsrc element with d2d interop support via d3d11on12 Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
44 lines
1.3 KiB
HLSL
44 lines
1.3 KiB
HLSL
/* GStreamer
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* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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cbuffer CheckerConstBuffer : register(b0)
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{
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float width;
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float height;
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float checker_size;
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float alpha;
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};
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struct PS_INPUT
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{
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float4 Position: SV_POSITION;
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float2 Texture: TEXCOORD;
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};
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float4 PSMain_checker (PS_INPUT input) : SV_Target
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{
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float4 output;
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float2 xy_mod = floor (0.5 * input.Texture * float2 (width, height) / checker_size);
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float result = fmod (xy_mod.x + xy_mod.y, 2.0);
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output.r = step (result, 0.5);
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output.g = 1.0 - output.r;
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output.b = 0;
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output.a = alpha;
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return output;
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}
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