mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-25 11:11:08 +00:00
c506adc950
This means we cannot access [view layer] or view.bounds from the OpenGL thread. This also means that we need to call the main thread when setting the window handle. However, we cannot perform that synchronously as that may deadlock with the application performing the set_window_handle() call. We need to defer the actual update and run it asynchronously and wait for the window handle update internally at each point it is needed. Fixes: https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/issues/372 Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/681>
1015 lines
31 KiB
Meson
1015 lines
31 KiB
Meson
if get_option('gl').disabled()
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message('GStreamer OpenGL integration disabled via options.')
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gstgl_dep = dependency('', required: false)
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build_gstgl = false
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subdir_done()
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endif
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gl_sources = [
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'gstglapi.c',
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'gstglbasefilter.c',
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'gstglbasememory.c',
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'gstglbasesrc.c',
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'gstglcolorconvert.c',
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'gstglbuffer.c',
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'gstglbufferpool.c',
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'gstglcontext.c',
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'gstgldebug.c',
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'gstgldisplay.c',
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'gstglfeature.c',
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'gstglfilter.c',
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'gstglformat.c',
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'gstglframebuffer.c',
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'gstglmemory.c',
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'gstglmemorypbo.c',
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'gstgloverlaycompositor.c',
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'gstglquery.c',
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'gstglrenderbuffer.c',
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'gstglshader.c',
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'gstglshaderstrings.c',
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'gstglsl.c',
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'gstglslstage.c',
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'gstglsyncmeta.c',
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'gstglupload.c',
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'gstglutils.c',
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'gstglviewconvert.c',
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'gstglwindow.c',
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]
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gl_priv_sources = []
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gir_gl_headers = [
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'gl.h',
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'gl-prelude.h',
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'gstgl_enums.h',
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'gstgl_fwd.h',
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'gstglapi.h',
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'gstglbasefilter.h',
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'gstglbasememory.h',
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'gstglbasesrc.h',
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'gstglbuffer.h',
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'gstglbufferpool.h',
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'gstglcolorconvert.h',
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'gstglcontext.h',
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'gstgldebug.h',
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'gstgldisplay.h',
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'gstglfeature.h',
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'gstglfilter.h',
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'gstglformat.h',
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'gstglframebuffer.h',
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'gstglmemory.h',
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'gstglmemorypbo.h',
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'gstgloverlaycompositor.h',
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'gstglquery.h',
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'gstglrenderbuffer.h',
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'gstglshader.h',
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'gstglshaderstrings.h',
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'gstglsl.h',
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'gstglslstage.h',
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'gstglsyncmeta.h',
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'gstglupload.h',
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'gstglutils.h',
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'gstglviewconvert.h',
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'gstglwindow.h',
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]
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gl_headers = gir_gl_headers + [
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'gstglfuncs.h',
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]
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gl_prototype_headers = [
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'glprototypes/all_functions.h',
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'glprototypes/base.h',
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'glprototypes/blending.h',
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'glprototypes/buffers.h',
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'glprototypes/debug.h',
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'glprototypes/eglimage.h',
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'glprototypes/fbo.h',
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'glprototypes/fixedfunction.h',
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'glprototypes/gles.h',
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'glprototypes/gstgl_compat.h',
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'glprototypes/gstgl_gles2compat.h',
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'glprototypes/opengl.h',
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'glprototypes/query.h',
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'glprototypes/shaders.h',
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'glprototypes/sync.h',
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'glprototypes/vao.h',
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]
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gl_x11_headers = []
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gl_wayland_headers = []
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gl_win32_headers = []
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gl_cocoa_headers = []
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gl_egl_headers = []
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glconf = configuration_data()
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glconf_options = [
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'GST_GL_HAVE_OPENGL',
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'GST_GL_HAVE_GLES2',
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'GST_GL_HAVE_GLES3',
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'GST_GL_HAVE_GLES3EXT3_H',
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'GST_GL_HAVE_WINDOW_X11',
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'GST_GL_HAVE_WINDOW_COCOA',
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'GST_GL_HAVE_WINDOW_WIN32',
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'GST_GL_HAVE_WINDOW_WINRT',
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'GST_GL_HAVE_WINDOW_WAYLAND',
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'GST_GL_HAVE_WINDOW_ANDROID',
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'GST_GL_HAVE_WINDOW_DISPMANX',
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'GST_GL_HAVE_WINDOW_EAGL',
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'GST_GL_HAVE_WINDOW_VIV_FB',
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'GST_GL_HAVE_WINDOW_GBM',
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'GST_GL_HAVE_PLATFORM_EGL',
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'GST_GL_HAVE_PLATFORM_GLX',
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'GST_GL_HAVE_PLATFORM_WGL',
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'GST_GL_HAVE_PLATFORM_CGL',
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'GST_GL_HAVE_PLATFORM_EAGL',
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'GST_GL_HAVE_DMABUF',
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'GST_GL_HAVE_VIV_DIRECTVIV',
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'GST_GL_HAVE_GLEGLIMAGEOES',
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'GST_GL_HAVE_GLCHAR',
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'GST_GL_HAVE_GLSIZEIPTR',
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'GST_GL_HAVE_GLINTPTR',
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'GST_GL_HAVE_GLSYNC',
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'GST_GL_HAVE_GLUINT64',
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'GST_GL_HAVE_GLINT64',
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'GST_GL_HAVE_EGLATTRIB',
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'GST_GL_HAVE_EGLUINT64KHR',
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]
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foreach option : glconf_options
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glconf.set10(option, false)
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endforeach
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unneeded_dep = dependency('', required : false)
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if unneeded_dep.found()
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error ('Found unfindable dependency')
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endif
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# OpenGL/GLES2 libraries
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gl_lib_deps = []
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# GL platform - EGL, GLX, CGL, WGL, etc
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gl_platform_deps = []
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# GL winsys - wayland, X11, Cocoa, win32, etc
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gl_winsys_deps = []
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# other things we need.
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gl_misc_deps = []
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# Other preprocessor arguments
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gl_cpp_args = []
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gl_includes = []
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gl_objc_args = []
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enabled_gl_apis = []
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enabled_gl_platforms = []
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enabled_gl_winsys = []
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# parse provided options
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libegl_module_name = get_option('egl_module_name')
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if libegl_module_name != ''
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gl_cpp_args += ['-DGST_GL_LIBEGL_MODULE_NAME="@0@"'.format(libegl_module_name)]
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endif
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libgles2_module_name = get_option('gles2_module_name')
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if libgles2_module_name != ''
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gl_cpp_args += ['-DGST_GL_LIBGLESV2_MODULE_NAME="@0@"'.format(libgles2_module_name)]
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endif
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libgl_module_name = get_option('opengl_module_name')
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if libgl_module_name != ''
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gl_cpp_args += ['-DGST_GL_LIBGL_MODULE_NAME="@0@"'.format(libgl_module_name)]
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endif
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gl_apis = get_option('gl_api')
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if gl_apis.contains('auto')
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need_api_opengl = 'auto'
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need_api_gles2 = 'auto'
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else
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need_api_opengl = 'no'
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need_api_gles2 = 'no'
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foreach api : gl_apis
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if api == 'opengl'
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need_api_opengl = 'yes'
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elif api == 'gles2'
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need_api_gles2 = 'yes'
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else
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error('Unsupported GL api provided ' + api)
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endif
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endforeach
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endif
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gl_platforms = get_option('gl_platform')
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if gl_platforms.contains('auto')
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need_platform_egl = 'auto'
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need_platform_glx = 'auto'
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need_platform_cgl = 'auto'
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need_platform_wgl = 'auto'
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need_platform_eagl = 'auto'
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else
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need_platform_egl = 'no'
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need_platform_glx = 'no'
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need_platform_cgl = 'no'
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need_platform_wgl = 'no'
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need_platform_eagl = 'no'
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foreach platform : gl_platforms
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if platform == 'egl'
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need_platform_egl = 'yes'
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elif platform == 'glx'
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need_platform_glx = 'yes'
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elif platform == 'cgl'
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need_platform_cgl = 'yes'
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elif platform == 'wgl'
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need_platform_wgl = 'yes'
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elif platform == 'eagl'
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need_platform_eagl = 'yes'
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else
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error('Unsupported GL platform provided ' + platform)
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endif
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endforeach
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endif
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gl_winsys = get_option('gl_winsys')
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if gl_winsys.contains('auto')
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need_win_x11 = 'auto'
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need_win_wayland = 'auto'
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need_win_win32 = 'auto'
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need_win_winrt = 'auto'
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need_win_cocoa = 'auto'
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need_win_egl = 'auto'
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need_win_eagl = 'auto'
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need_win_dispmanx = 'auto'
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need_win_viv_fb = 'auto'
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need_win_gbm = 'auto'
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need_win_android = 'auto'
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else
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need_win_x11 = 'no'
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need_win_wayland = 'no'
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need_win_win32 = 'no'
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need_win_winrt = 'no'
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need_win_cocoa = 'no'
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need_win_egl = 'no'
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need_win_eagl = 'no'
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need_win_dispmanx = 'no'
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need_win_viv_fb = 'no'
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need_win_gbm = 'no'
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need_win_android = 'no'
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foreach winsys : gl_winsys
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if winsys == 'x11'
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need_win_x11 = 'yes'
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elif winsys == 'wayland'
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need_win_wayland = 'yes'
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elif winsys == 'win32'
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need_win_win32 = 'yes'
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elif winsys == 'winrt'
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need_win_winrt = 'yes'
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elif winsys == 'cocoa'
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need_win_cocoa = 'yes'
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elif winsys == 'egl'
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need_win_egl = 'yes'
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elif winsys == 'eagl'
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need_win_eagl = 'yes'
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elif winsys == 'dispmanx'
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need_win_dispmanx = 'yes'
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elif winsys == 'viv-fb'
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need_win_viv_fb = 'yes'
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elif winsys == 'gbm'
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need_win_gbm = 'yes'
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elif winsys == 'android'
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need_win_android = 'yes'
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else
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error('Unsupported GL winsys provided ' + winsys)
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endif
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endforeach
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endif
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gl_include_header = '''
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#ifdef __GNUC__
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# pragma GCC diagnostic push
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# pragma GCC diagnostic ignored "-Wredundant-decls"
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#endif
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#ifndef GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES 1
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#endif
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'''
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# convoluted way of getting at the subproject taking into account the wrap-mode
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# so we don't download a subproject unless allowed
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gl_header_dep = dependency('', fallback : ['gl-headers', 'gl_headers_dummy_dep'],
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required : false)
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if gl_header_dep.type_name() == 'internal'
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# this will only contain the includes of headers that are not found
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compat_includes = subproject('gl-headers').get_variable('compatibility_includes')
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else
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compat_includes = []
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endif
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# Desktop OpenGL checks
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gl_dep = unneeded_dep
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glx_dep = unneeded_dep
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if need_api_opengl != 'no' or need_platform_glx != 'no'
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if host_system == 'darwin'
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gl_dep = dependency('appleframeworks', modules : ['OpenGL'], required : false)
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else
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# override meson's braindead gl detection on osx/windows/etc by forcing pkg-config
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gl_dep = dependency('gl', method: 'pkg-config', required : false)
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endif
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if not gl_dep.found()
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if host_system == 'windows'
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gl_dep = cc.find_library('opengl32', required : false)
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else
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gl_dep = cc.find_library('GL', required : false)
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endif
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if not cc.has_header('GL/gl.h', include_directories : compat_includes)
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gl_dep = unneeded_dep
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endif
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if not gl_dep.found() and need_api_opengl == 'yes'
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error ('Could not find requested OpenGL library')
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endif
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if gl_dep.found()
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gl_includes += [compat_includes]
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endif
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endif
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if host_system == 'darwin'
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glx_dep = cc.find_library('GL', required : false)
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else
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glx_dep = gl_dep
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endif
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if need_api_opengl == 'no'
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gl_dep = unneeded_dep
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endif
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if need_platform_glx == 'no'
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glx_dep = unneeded_dep
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endif
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opengl_includes = ''
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if host_system == 'darwin'
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opengl_includes += '''
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
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# include <OpenGL/gl3.h>
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#endif
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'''
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else
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opengl_includes += '''
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#if _MSC_VER
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# include <windows.h>
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#endif
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#include <GL/gl.h>
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#if __WIN32__ || _WIN32
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# include <GL/glext.h>
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#endif
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'''
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endif
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endif
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# GLES2 checks
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gles2_dep = unneeded_dep
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gles3_h = false
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gles3ext3_h = false
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if need_api_gles2 != 'no'
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if host_system == 'ios'
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gles2_dep = dependency('appleframeworks', modules : ['OpenGLES'], required : false)
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else
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gles2_dep = dependency('glesv2', required : false)
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endif
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if not gles2_dep.found()
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# if host_system == 'windows'
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# elif host_system == ios
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# gles2_dep = cc.find_library('GLESv2', required : false)
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# else
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gles2_dep = cc.find_library('GLESv2', required : false)
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# endif
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if not cc.has_header('GLES2/gl2.h', include_directories : compat_includes)
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gles2_dep = unneeded_dep
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endif
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if not gles2_dep.found() and need_api_gles2 == 'yes'
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error ('Could not find requested OpenGL ES library')
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endif
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if gles2_dep.found()
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gl_includes += [compat_includes]
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endif
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endif
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gles3_h = gles2_dep.found() and cc.has_header('GLES3/gl3.h', dependencies : gles2_dep, include_directories : compat_includes)
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gles_includes = ''
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if host_system == 'ios'
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gles_includes += '''
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# include <OpenGLES/ES2/gl.h>
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# include <OpenGLES/ES2/glext.h>
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'''
|
|
else
|
|
if gles3_h
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gl_includes += [compat_includes]
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gles3ext3_h = gles3_h and cc.has_header('GLES3/gl3ext.h', dependencies : gles2_dep, include_directories : compat_includes)
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|
gles_includes += '''
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# include <GLES3/gl3.h>
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|
# include <GLES2/gl2ext.h>'''
|
|
if gles3ext3_h
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|
gles_includes += '''
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|
# include <GLES3/gl3ext.h>'''
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|
endif
|
|
else
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|
gles_includes += '''
|
|
# include <GLES2/gl2.h>
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|
# include <GLES2/gl2ext.h>'''
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
# can we include both gles2 and opengl headers?
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|
if gles2_dep.found() and gl_dep.found()
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gl_include_block = gl_include_header + gles_includes + opengl_includes
|
|
# TODO: Revert to passing gl_include_block via prefix: once
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|
# https://github.com/mesonbuild/meson/issues/2364 is fixed
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|
if not cc.compiles(gl_include_block + '\n' + 'void f (void) {}',dependencies : [gles2_dep, gl_dep], include_directories : compat_includes)
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|
message ('Cannot include both OpenGL and OpenGL ES headers')
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|
if need_api_gles2 != 'yes'
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|
gles2_dep = unneeded_dep
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|
elif need_api_opengl != 'yes'
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|
gl_dep = unneeded_dep
|
|
else
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|
error('Both OpenGL and OpenGL ES were requested but cannot be included together')
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|
endif
|
|
endif
|
|
endif
|
|
gl_include_block = gl_include_header
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|
if gles2_dep.found()
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|
gl_include_block += gles_includes
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|
endif
|
|
if gl_dep.found()
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|
gl_include_block += opengl_includes
|
|
endif
|
|
|
|
if gles2_dep.found()
|
|
gl_lib_deps += gles2_dep
|
|
glconf.set10('GST_GL_HAVE_GLES2', 1)
|
|
if gles3_h
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|
glconf.set10('GST_GL_HAVE_GLES3', 1)
|
|
if gles3ext3_h
|
|
glconf.set10('GST_GL_HAVE_GLES3EXT3_H', 1)
|
|
endif
|
|
endif
|
|
enabled_gl_apis += 'gles2'
|
|
endif
|
|
|
|
if gl_dep.found()
|
|
gl_lib_deps += gl_dep
|
|
glconf.set10('GST_GL_HAVE_OPENGL', 1)
|
|
enabled_gl_apis += 'gl'
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|
endif
|
|
|
|
# EGL checks
|
|
egl_dep = unneeded_dep
|
|
if need_platform_egl != 'no'
|
|
egl_dep = dependency('egl', required : false)
|
|
if not egl_dep.found()
|
|
egl_dep = cc.find_library('EGL', required : false)
|
|
endif
|
|
|
|
if egl_dep.found() and not cc.has_header('EGL/egl.h',
|
|
dependencies : egl_dep,
|
|
include_directories : compat_includes)
|
|
egl_dep = unneeded_dep
|
|
endif
|
|
if egl_dep.found() and not cc.has_header('EGL/eglext.h',
|
|
dependencies : egl_dep,
|
|
include_directories : compat_includes)
|
|
egl_dep = unneeded_dep
|
|
endif
|
|
|
|
if egl_dep.found()
|
|
gl_sources += [
|
|
'egl/gstegl.c',
|
|
'egl/gsteglimage.c',
|
|
'egl/gstglcontext_egl.c',
|
|
'egl/gstgldisplay_egl.c',
|
|
'egl/gstglmemoryegl.c',
|
|
'egl/gstgldisplay_egl_device.c',
|
|
]
|
|
gl_egl_headers += [
|
|
'egl/gstegl.h',
|
|
'egl/gsteglimage.h',
|
|
'egl/gstgldisplay_egl.h',
|
|
'egl/gstglmemoryegl.h',
|
|
'egl/gstgldisplay_egl_device.h',
|
|
]
|
|
gl_platform_deps += egl_dep
|
|
glconf.set10('GST_GL_HAVE_PLATFORM_EGL', 1)
|
|
|
|
if cc.has_header('libdrm/drm_fourcc.h')
|
|
gl_misc_deps += allocators_dep
|
|
glconf.set10('GST_GL_HAVE_DMABUF', 1)
|
|
endif
|
|
|
|
egl_includes = '''
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
'''
|
|
enabled_gl_platforms += 'egl'
|
|
elif need_platform_egl == 'yes'
|
|
error ('Could not find requested EGL library')
|
|
endif
|
|
endif
|
|
|
|
# winsys_egl checks
|
|
if need_win_egl == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot use Winsys egl without EGL support')
|
|
elif not egl_dep.found()
|
|
error ('Could not find EGL libraries for Winsys egl')
|
|
else
|
|
enabled_gl_winsys += 'egl'
|
|
endif
|
|
endif
|
|
|
|
# wayland checks
|
|
wayland_client_dep = unneeded_dep
|
|
wayland_cursor_dep = unneeded_dep
|
|
wayland_egl_dep = unneeded_dep
|
|
if need_win_wayland != 'no'
|
|
if need_win_wayland == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot use Wayland without EGL support')
|
|
endif
|
|
endif
|
|
if not egl_dep.found()
|
|
if need_win_wayland == 'yes'
|
|
error ('Could not find EGL libraries for wayland')
|
|
else
|
|
message ('Could not find EGL libraries for wayland')
|
|
endif
|
|
else
|
|
wayland_client_dep = dependency('wayland-client', version : '>= 1.11', required : false)
|
|
wayland_cursor_dep = dependency('wayland-cursor', version : '>= 1.0', required : false)
|
|
wayland_egl_dep = dependency('wayland-egl', version : '>= 1.0', required : false)
|
|
wayland_protocols_dep = dependency('wayland-protocols', version : '>= 1.15', required : false)
|
|
wayland_scanner = find_program('wayland-scanner', required: false)
|
|
|
|
if wayland_client_dep.found() and wayland_cursor_dep.found() and wayland_egl_dep.found() and wayland_protocols_dep.found() and wayland_scanner.found()
|
|
# Generate the XDG shell interface
|
|
wayland_protocols_basedir = wayland_protocols_dep.get_pkgconfig_variable('pkgdatadir')
|
|
xdg_shell_xml_spec = join_paths(wayland_protocols_basedir, 'stable', 'xdg-shell', 'xdg-shell.xml')
|
|
xdg_shell_header = custom_target('xdg-shell-client-header',
|
|
command: [ wayland_scanner, 'client-header', '@INPUT@', '@OUTPUT@' ],
|
|
input: xdg_shell_xml_spec,
|
|
output: 'xdg-shell-client-protocol.h',
|
|
)
|
|
xdg_shell_code = custom_target('xdg-shell-client-code',
|
|
command: [ wayland_scanner, 'private-code', '@INPUT@', '@OUTPUT@' ],
|
|
input: xdg_shell_xml_spec,
|
|
output: 'xdg-shell-client-protocol.c',
|
|
)
|
|
|
|
gl_sources += [
|
|
'wayland/gstgldisplay_wayland.c',
|
|
'wayland/gstglwindow_wayland_egl.c',
|
|
'wayland/wayland_event_source.c',
|
|
]
|
|
gl_priv_sources += [
|
|
xdg_shell_header,
|
|
xdg_shell_code,
|
|
]
|
|
gl_wayland_headers += [
|
|
'wayland/gstgldisplay_wayland.h'
|
|
]
|
|
glconf.set('GST_GL_HAVE_WINDOW_WAYLAND', 1)
|
|
gl_winsys_deps += [wayland_client_dep, wayland_cursor_dep, wayland_egl_dep]
|
|
enabled_gl_winsys += 'wayland'
|
|
else
|
|
if need_win_wayland == 'yes'
|
|
error ('Could not find requested Wayland libraries')
|
|
endif
|
|
wayland_client_dep = unneeded_dep
|
|
wayland_cursor_dep = unneeded_dep
|
|
wayland_egl_dep = unneeded_dep
|
|
wayland_protocols_dep = unneeded_dep
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
# X11 checks
|
|
if need_platform_glx == 'yes'
|
|
if need_win_x11 == 'no'
|
|
error('Impossible situation requested: Cannot use GLX without X11 support')
|
|
elif need_api_opengl == 'no'
|
|
error('Impossible situation requested: Cannot use GLX without the OpenGL library')
|
|
endif
|
|
endif
|
|
|
|
if need_win_x11 != 'no'
|
|
xcb_dep = dependency('x11-xcb', required : false)
|
|
if x11_dep.found() and xcb_dep.found()
|
|
gl_sources += [
|
|
'x11/gstgldisplay_x11.c',
|
|
'x11/gstglwindow_x11.c',
|
|
'x11/xcb_event_source.c',
|
|
]
|
|
gl_x11_headers += [
|
|
'x11/gstgldisplay_x11.h',
|
|
]
|
|
glconf.set('GST_GL_HAVE_WINDOW_X11', 1)
|
|
gl_winsys_deps += [x11_dep, xcb_dep]
|
|
enabled_gl_winsys += 'x11'
|
|
|
|
if need_platform_glx != 'no' and glx_dep.found() and cc.has_function ('glXMakeCurrent', dependencies : glx_dep)
|
|
glconf.set('GST_GL_HAVE_PLATFORM_GLX', 1)
|
|
gl_sources += [
|
|
'x11/gstglcontext_glx.c',
|
|
]
|
|
# GLX is in the opengl library on linux
|
|
gl_platform_deps += glx_dep
|
|
enabled_gl_platforms += 'glx'
|
|
endif
|
|
elif need_win_x11 == 'yes'
|
|
error ('Could not find requested X11 libraries')
|
|
endif
|
|
endif
|
|
|
|
bcm_host_dep = unneeded_dep
|
|
if need_win_dispmanx != 'no'
|
|
|
|
# Try pkg-config for bcm_host then fallback to find_library to also
|
|
# support older distribution
|
|
bcm_host_dep = dependency('bcm_host', required : false)
|
|
if not bcm_host_dep.found()
|
|
bcm_host_dep = cc.find_library('bcm_host', required : false)
|
|
endif
|
|
|
|
if bcm_host_dep.found()
|
|
if not egl_dep.found()
|
|
error('dispmanx requires the use of egl')
|
|
endif
|
|
|
|
gl_sources += [
|
|
'dispmanx/gstglwindow_dispmanx_egl.c'
|
|
]
|
|
|
|
glconf.set('GST_GL_HAVE_WINDOW_DISPMANX', 1)
|
|
gl_winsys_deps += bcm_host_dep
|
|
enabled_gl_winsys += 'dispmanx'
|
|
gl_cpp_args += ['-DUSE_EGL_RPI']
|
|
elif need_win_dispmanx == 'yes'
|
|
error('Could not find dispmanx libraries')
|
|
endif
|
|
endif
|
|
|
|
# win32 checks
|
|
if need_platform_wgl == 'yes'
|
|
if need_win_win32 == 'no'
|
|
error('Impossible situation requested: Cannot use WGL without the win32 window system')
|
|
endif
|
|
endif
|
|
|
|
if host_system == 'windows' and need_win_win32 != 'no'
|
|
gdi_dep = cc.find_library('gdi32', required : false)
|
|
if gdi_dep.found()
|
|
have_wgl = false
|
|
have_egl_win32 = false
|
|
if need_platform_wgl != 'no'
|
|
wglext_h = cc.has_header('GL/wglext.h',
|
|
prefix : '''#include <windows.h>
|
|
#include <GL/gl.h>''',
|
|
include_directories : compat_includes)
|
|
have_wgl = wglext_h and gl_dep.found()
|
|
endif
|
|
|
|
have_egl_win32 = enabled_gl_platforms.contains('egl') and gles2_dep.found()
|
|
if have_wgl or have_egl_win32
|
|
gl_includes += [compat_includes]
|
|
gl_platform_deps += gdi_dep
|
|
gl_sources += [
|
|
'win32/gstglwindow_win32.c',
|
|
'win32/gstglwindow_win32.c',
|
|
]
|
|
enabled_gl_winsys += 'win32'
|
|
gl_winsys_deps += gdi_dep
|
|
glconf.set('GST_GL_HAVE_WINDOW_WIN32', 1)
|
|
endif
|
|
|
|
if have_wgl
|
|
gl_sources += [
|
|
'wgl/gstglcontext_wgl.c',
|
|
]
|
|
enabled_gl_platforms += 'wgl'
|
|
glconf.set('GST_GL_HAVE_PLATFORM_WGL', 1)
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
# WinRT ANGLE checks
|
|
if need_win_winrt != 'no' and host_system == 'windows'
|
|
if need_win_winrt == 'yes' and not enabled_gl_platforms.contains('egl')
|
|
error('Impossible situation requested: Cannot use WinRT ANGLE without EGL support')
|
|
endif
|
|
|
|
if egl_dep.found()
|
|
windows_graphics_h = cc.has_header('windows.graphics.h')
|
|
windows_app_dep = cc.find_library('WindowsApp', required: false)
|
|
|
|
if windows_graphics_h and windows_app_dep.found()
|
|
enabled_gl_winsys += 'winrt'
|
|
glconf.set10('GST_GL_HAVE_WINDOW_WINRT', 1)
|
|
gl_sources += [
|
|
'winrt/gstglwindow_winrt_egl.c'
|
|
]
|
|
elif need_win_winrt == 'yes'
|
|
error('WinRT is enabled, but headers/libraries were not found')
|
|
endif
|
|
elif need_win_winrt == 'yes'
|
|
error('WinRT ANGLE is enabled, but EGL was not found')
|
|
else
|
|
message('WinRT ANGLE disabled because EGL was not found')
|
|
endif
|
|
endif
|
|
|
|
if ['darwin', 'ios'].contains(host_system)
|
|
if not have_objc
|
|
error('No ObjC compiler found')
|
|
endif
|
|
|
|
objc = meson.get_compiler('objc')
|
|
if not objc.has_argument('-fobjc-arc')
|
|
error('ARC is required for building')
|
|
endif
|
|
|
|
gl_objc_args += ['-fobjc-arc']
|
|
endif
|
|
|
|
# OSX check
|
|
if need_platform_cgl == 'yes'
|
|
if need_win_cocoa == 'no'
|
|
error('Impossible situation requested: Cannot use CGL without Cocoa support')
|
|
elif need_api_opengl == 'no'
|
|
error('Impossible situation requested: Cannot use CGL without the OpenGL library')
|
|
endif
|
|
elif need_platform_cgl == 'no' and need_win_cocoa == 'yes'
|
|
error('Impossible situation requested: Cannot use Cocoa without CGL support')
|
|
endif
|
|
|
|
if host_system == 'darwin'
|
|
foundation_dep = dependency('appleframeworks', modules : ['Foundation'], required : false)
|
|
quartzcore_dep = dependency('appleframeworks', modules : ['QuartzCore'], required : false)
|
|
corefoundation_dep = dependency('appleframeworks', modules : ['CoreFoundation'], required : false)
|
|
|
|
if need_platform_cgl != 'no'
|
|
if foundation_dep.found() and quartzcore_dep.found() and corefoundation_dep.found()
|
|
gl_platform_deps += [quartzcore_dep, corefoundation_dep, foundation_dep]
|
|
enabled_gl_platforms += 'cgl'
|
|
glconf.set10('GST_GL_HAVE_PLATFORM_CGL', 1)
|
|
|
|
if need_win_cocoa != 'no'
|
|
cocoa_dep = dependency('appleframeworks', modules : ['Cocoa'], required : false)
|
|
if cocoa_dep.found()
|
|
gl_sources += [
|
|
'cocoa/gstglcaopengllayer.m',
|
|
'cocoa/gstglcontext_cocoa.m',
|
|
'cocoa/gstgldisplay_cocoa.m',
|
|
'cocoa/gstglwindow_cocoa.m'
|
|
]
|
|
gl_winsys_deps += cocoa_dep
|
|
enabled_gl_winsys += 'cocoa'
|
|
glconf.set10('GST_GL_HAVE_WINDOW_COCOA', 1)
|
|
elif need_win_cocoa == 'yes'
|
|
error('Could not find Cocoa')
|
|
endif
|
|
endif
|
|
elif need_platform_cgl == 'yes'
|
|
error('Could not find CGL dependencies')
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
if need_platform_eagl == 'yes'
|
|
if host_system != 'ios'
|
|
error('Can only use EAGL on iOS')
|
|
endif
|
|
if need_win_eagl == 'no'
|
|
error('Impossible situation requested: Cannot use EAGL platform without the EAGL window system')
|
|
elif need_api_gles == 'no'
|
|
error('Impossible situation requested: Cannot use EAGL platform without the GLES library')
|
|
endif
|
|
elif need_platform_eagl == 'no' and need_win_eagl == 'yes'
|
|
error('Impossible situation requested: Cannot use EAGL window system without the EAGL platform')
|
|
endif
|
|
|
|
if host_system == 'ios' and need_platform_eagl != 'no' and need_win_eagl != 'no'
|
|
foundation_dep = dependency('appleframeworks', modules : ['Foundation'], required : false)
|
|
corefoundation_dep = dependency('appleframeworks', modules : ['CoreFoundation'], required : false)
|
|
coregraphics_dep = dependency('appleframeworks', modules : ['CoreGraphics'], required : false)
|
|
quartzcore_dep = dependency('appleframeworks', modules : ['QuartzCore'], required : false)
|
|
uikit_dep = dependency('appleframeworks', modules : ['UIkit'], required : false)
|
|
|
|
if foundation_dep.found() and corefoundation_dep.found() and coregraphics_dep.found() and quartzcore_dep.found() and uikit_dep.found()
|
|
gl_platform_deps += [
|
|
corefoundation_dep,
|
|
foundation_dep,
|
|
coregraphics_dep,
|
|
quartzcore_dep,
|
|
uikit_dep,
|
|
]
|
|
gl_sources += [
|
|
'eagl/gstglcontext_eagl.m',
|
|
'eagl/gstglwindow_eagl.m',
|
|
]
|
|
enabled_gl_winsys += 'eagl'
|
|
enabled_gl_platforms += 'eagl'
|
|
glconf.set('GST_GL_HAVE_WINDOW_EAGL', 1)
|
|
glconf.set('GST_GL_HAVE_PLATFORM_EAGL', 1)
|
|
elif need_platform_eagl == 'yes' or need_win_eagl == 'yes'
|
|
error('Could not find dependencies for EAGL')
|
|
endif
|
|
endif
|
|
|
|
# GBM Checks
|
|
gbm_gudev_dep = unneeded_dep
|
|
gbm_libdrm_dep = unneeded_dep
|
|
gbm_dep = unneeded_dep
|
|
if need_win_gbm != 'no'
|
|
if need_win_gbm == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot use GBM without EGL support')
|
|
endif
|
|
endif
|
|
|
|
gbm_gudev_dep = dependency('gudev-1.0', version : '>=147', required : false)
|
|
gbm_libdrm_dep = dependency('libdrm', version : '>= 2.4.55', required : false)
|
|
gbm_dep = dependency('gbm', required : false)
|
|
if egl_dep.found() and gbm_gudev_dep.found() and gbm_libdrm_dep.found() and gbm_dep.found()
|
|
gl_sources += [
|
|
'gbm/gstgldisplay_gbm.c',
|
|
'gbm/gstgl_gbm_utils.c',
|
|
'gbm/gstglwindow_gbm_egl.c',
|
|
]
|
|
enabled_gl_winsys += 'gbm'
|
|
gl_winsys_deps += [gbm_gudev_dep, gbm_libdrm_dep, gbm_dep]
|
|
glconf.set('GST_GL_HAVE_WINDOW_GBM', 1)
|
|
else
|
|
if need_win_gbm == 'yes'
|
|
error ('Could not find requested GBM libraries')
|
|
endif
|
|
gbm_gudev_dep = unneeded_dep
|
|
gbm_libdrm_dep = unneeded_dep
|
|
gbm_dep = unneeded_dep
|
|
endif
|
|
endif
|
|
|
|
if need_platform_egl != 'no' and need_win_viv_fb != 'no'
|
|
if egl_dep.found() and cc.has_function ('fbGetDisplay', dependencies : egl_dep)
|
|
if cc.has_function ('glTexDirectVIV', dependencies : gles2_dep)
|
|
enabled_gl_winsys += 'viv-fb'
|
|
glconf.set10('GST_GL_HAVE_WINDOW_VIV_FB', 1)
|
|
glconf.set10('GST_GL_HAVE_VIV_DIRECTVIV', 1)
|
|
gl_sources += [
|
|
'viv-fb/gstgldisplay_viv_fb.c',
|
|
'viv-fb/gstglwindow_viv_fb_egl.c',
|
|
]
|
|
gl_cpp_args += ['-DEGL_API_FB']
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
if need_win_android == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot build for Android without EGL')
|
|
elif need_api_gles2 == 'no'
|
|
error('Impossible situation requested: Cannot build for Android without GLES2 support')
|
|
elif host_system != 'android'
|
|
error('Impossible situation requested: Cannot build for Android without an android system')
|
|
endif
|
|
endif
|
|
|
|
if host_system == 'android' and need_win_android != 'no' and need_platform_egl != 'no'
|
|
if gles2_dep.found() and egl_dep.found()
|
|
enabled_gl_winsys += ['android']
|
|
glconf.set10('GST_GL_HAVE_WINDOW_ANDROID', 1)
|
|
gl_sources += [
|
|
'android/gstglwindow_android_egl.c'
|
|
]
|
|
endif
|
|
endif
|
|
|
|
# TODO: Add rest of gl config here.
|
|
# iOS, specific support
|
|
|
|
build_gstgl = true
|
|
if enabled_gl_apis.length() == 0
|
|
message('No OpenGL API libraries found or requested')
|
|
build_gstgl = false
|
|
endif
|
|
if enabled_gl_platforms.length() == 0
|
|
message('No OpenGL Platforms found or requested')
|
|
build_gstgl = false
|
|
endif
|
|
if enabled_gl_winsys.length() == 0
|
|
message('No OpenGL Window systems found or requested')
|
|
build_gstgl = false
|
|
endif
|
|
|
|
if build_gstgl
|
|
# find some types that may or may not be defined
|
|
if cc.has_type('GLeglImageOES', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLEGLIMAGEOES', 1)
|
|
endif
|
|
if cc.has_type('GLchar', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLCHAR', 1)
|
|
endif
|
|
if cc.has_type('GLsizeiptr', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLSIZEIPTR', 1)
|
|
endif
|
|
if cc.has_type('GLintptr', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLINTPTR', 1)
|
|
endif
|
|
if cc.has_type('GLsync', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLSYNC', 1)
|
|
endif
|
|
if cc.has_type('GLuint64', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLUINT64', 1)
|
|
endif
|
|
if cc.has_type('GLint64', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLINT64', 1)
|
|
endif
|
|
if egl_dep.found() and cc.has_type('EGLAttrib', prefix : gl_include_block + egl_includes, dependencies : gl_lib_deps + [egl_dep], include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_EGLATTRIB', 1)
|
|
endif
|
|
if egl_dep.found() and cc.has_type('EGLuint64KHR', prefix : gl_include_block + egl_includes, dependencies : gl_lib_deps + [egl_dep], include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_EGLUINT64KHR', 1)
|
|
endif
|
|
|
|
message('Building libgstgl with GL api: ' + ' '.join(enabled_gl_apis))
|
|
message('Building libgstgl with GL platform: ' + ' '.join(enabled_gl_platforms))
|
|
message('Building libgstgl with GL winsys: ' + ' '.join(enabled_gl_winsys))
|
|
|
|
install_headers(gl_headers, subdir : 'gstreamer-1.0/gst/gl')
|
|
install_headers(gl_cocoa_headers, subdir : 'gstreamer-1.0/gst/gl/cocoa')
|
|
install_headers(gl_egl_headers, subdir : 'gstreamer-1.0/gst/gl/egl')
|
|
install_headers(gl_prototype_headers, subdir : 'gstreamer-1.0/gst/gl/glprototypes')
|
|
install_headers(gl_x11_headers, subdir : 'gstreamer-1.0/gst/gl/x11')
|
|
install_headers(gl_wayland_headers, subdir : 'gstreamer-1.0/gst/gl/wayland')
|
|
|
|
configure_file(input : 'gstglconfig.h.meson',
|
|
output : 'gstglconfig.h',
|
|
install_dir : get_option('libdir') + '/gstreamer-1.0/include/gst/gl',
|
|
configuration : glconf)
|
|
|
|
gl_enums = gnome.mkenums_simple('gl-enumtypes',
|
|
sources : gir_gl_headers,
|
|
body_prefix : '#ifdef HAVE_CONFIG_H\n#include "config.h"\n#endif',
|
|
header_prefix : '#include <gst/gl/gl-prelude.h>',
|
|
decorator : 'GST_GL_API',
|
|
install_header: true,
|
|
install_dir : join_paths(get_option('includedir'), 'gstreamer-1.0/gst/gl'))
|
|
gl_enumtypes_c = gl_enums[0]
|
|
gl_enumtypes_h = gl_enums[1]
|
|
gen_sources = [gl_enumtypes_h]
|
|
|
|
gstgl = library('gstgl-' + api_version,
|
|
gl_sources, gl_priv_sources, gl_enumtypes_c, gl_enumtypes_h,
|
|
c_args : gst_plugins_base_args + gl_cpp_args + ['-DBUILDING_GST_GL'],
|
|
objc_args : gst_plugins_base_args + gl_cpp_args + gl_objc_args + ['-DBUILDING_GST_GL'],
|
|
include_directories : [configinc, libsinc, gl_includes],
|
|
version : libversion,
|
|
soversion : soversion,
|
|
darwin_versions : osxversion,
|
|
install : true,
|
|
dependencies : [gst_base_dep, video_dep, allocators_dep, gmodule_dep,
|
|
gl_lib_deps, gl_platform_deps, gl_winsys_deps, gl_misc_deps])
|
|
if build_gir
|
|
gl_gir = gnome.generate_gir(gstgl,
|
|
sources : gl_sources + [gl_enumtypes_h] + [gl_enumtypes_c] + gir_gl_headers + gl_x11_headers + gl_wayland_headers + gl_win32_headers + gl_cocoa_headers + gl_egl_headers,
|
|
namespace : 'GstGL',
|
|
nsversion : api_version,
|
|
identifier_prefix : 'Gst',
|
|
symbol_prefix : 'gst',
|
|
export_packages : 'gstreamer-gl-1.0',
|
|
includes : ['Gst-1.0', 'GstBase-1.0', 'GstVideo-1.0'],
|
|
install : true,
|
|
extra_args : gir_init_section + ['--c-include=gst/gl/gl.h'],
|
|
dependencies : [video_dep, gst_dep, gst_base_dep]
|
|
)
|
|
gen_sources += gl_gir
|
|
endif
|
|
|
|
|
|
gstgl_dep = declare_dependency(link_with : gstgl,
|
|
include_directories : [libsinc, compat_includes],
|
|
sources: gen_sources,
|
|
dependencies : [video_dep, gst_base_dep] + gl_lib_deps + gl_winsys_deps)
|
|
|
|
elif get_option('gl').enabled()
|
|
error('GStreamer OpenGL integration required via options, but needed dependencies not found.')
|
|
else
|
|
gstgl_dep = dependency('', required : false)
|
|
endif
|