gstreamer/subprojects/gst-plugins-bad/sys/nvcodec/gstnvh265encoder.h
Seungha Yang 992406cf4f cuda, nvcodec: Make GstD3D11 dependency mandatory
GstD3D11 build-time dependencies should be always available on Windows already
and runtime dependencies as well, since required external
(non-GStreamer) depends are all system DLLs

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3884>
2023-02-16 17:49:54 +00:00

41 lines
1.6 KiB
C

/* GStreamer
* Copyright (C) 2022 Seungha Yang <seungha@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#pragma once
#include "gstnvencoder.h"
G_BEGIN_DECLS
GstNvEncoderClassData * gst_nv_h265_encoder_register_cuda (GstPlugin * plugin,
GstCudaContext * context,
guint rank);
#ifdef G_OS_WIN32
GstNvEncoderClassData * gst_nv_h265_encoder_register_d3d11 (GstPlugin * plugin,
GstD3D11Device * device,
guint rank);
#endif
void gst_nv_h265_encoder_register_auto_select (GstPlugin * plugin,
GList * device_caps_list,
guint rank);
G_END_DECLS