mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-10 03:19:40 +00:00
efc015f27d
As a result we need to bind it on every draw in order to have the correct state in the GL state machine.
1012 lines
29 KiB
Objective-C
1012 lines
29 KiB
Objective-C
/*
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* GStreamer
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* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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/**
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* SECTION:element-caopengllayersink
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*
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* caopengllayersink renders incoming video frames to CAOpenGLLayer that
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* can be retrieved through the layer property and placed in the Core
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* Animation render tree.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "caopengllayersink.h"
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#include "gstglsinkbin.h"
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#include <QuartzCore/QuartzCore.h>
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GST_DEBUG_CATEGORY (gst_debug_ca_sink);
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#define GST_CAT_DEFAULT gst_debug_ca_sink
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typedef GstGLSinkBin GstCAOpenGLLayerSinkBin;
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typedef GstGLSinkBinClass GstCAOpenGLLayerSinkBinClass;
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G_DEFINE_TYPE (GstCAOpenGLLayerSinkBin, gst_ca_opengl_layer_sink_bin,
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GST_TYPE_GL_SINK_BIN);
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enum
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{
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PROP_BIN_0,
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PROP_BIN_QOS,
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PROP_BIN_FORCE_ASPECT_RATIO,
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PROP_BIN_LAST_SAMPLE,
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PROP_BIN_LAYER,
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};
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static void
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_on_notify_layer (GObject * object, GParamSpec *pspec, gpointer user_data)
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{
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GstCAOpenGLLayerSinkBin *self = user_data;
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g_object_notify (G_OBJECT (self), "layer");
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}
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static void
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gst_ca_opengl_layer_sink_bin_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec)
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{
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g_object_set_property (G_OBJECT (GST_GL_SINK_BIN (object)->sink),
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param_spec->name, value);
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}
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static void
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gst_ca_opengl_layer_sink_bin_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec)
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{
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g_object_get_property (G_OBJECT (GST_GL_SINK_BIN (object)->sink),
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param_spec->name, value);
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}
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static void
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gst_ca_opengl_layer_sink_bin_init (GstCAOpenGLLayerSinkBin * self)
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{
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gpointer *sink = g_object_new (GST_TYPE_CA_OPENGL_LAYER_SINK, NULL);
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g_signal_connect (sink, "notify::layer", G_CALLBACK (_on_notify_layer), self);
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gst_gl_sink_bin_finish_init_with_element (GST_GL_SINK_BIN (self),
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GST_ELEMENT (sink));
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}
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static void
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gst_ca_opengl_layer_sink_bin_class_init (GstCAOpenGLLayerSinkBinClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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gobject_class->get_property = gst_ca_opengl_layer_sink_bin_get_property;
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gobject_class->set_property = gst_ca_opengl_layer_sink_bin_set_property;
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g_object_class_install_property (gobject_class, PROP_BIN_FORCE_ASPECT_RATIO,
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g_param_spec_boolean ("force-aspect-ratio",
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"Force aspect ratio",
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"When enabled, scaling will respect original aspect ratio", TRUE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_LAST_SAMPLE,
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g_param_spec_boxed ("last-sample", "Last Sample",
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"The last sample received in the sink", GST_TYPE_SAMPLE,
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_LAYER,
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g_param_spec_pointer ("layer", "CAOpenGLLayer",
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"OpenGL Core Animation layer",
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_BIN_QOS,
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g_param_spec_boolean ("qos", "Quality of Service",
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"Generate Quality-of-Service events upstream", TRUE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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}
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#define GST_CA_OPENGL_LAYER_SINK_GET_LOCK(glsink) \
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(GST_CA_OPENGL_LAYER_SINK(glsink)->drawing_lock)
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#define GST_CA_OPENGL_LAYER_SINK_LOCK(glsink) \
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(g_mutex_lock(&GST_CA_OPENGL_LAYER_SINK_GET_LOCK (glsink)))
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#define GST_CA_OPENGL_LAYER_SINK_UNLOCK(glsink) \
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(g_mutex_unlock(&GST_CA_OPENGL_LAYER_SINK_GET_LOCK (glsink)))
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#define USING_OPENGL(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL, 1, 0))
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#define USING_OPENGL3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_OPENGL3, 3, 1))
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#define USING_GLES(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES, 1, 0))
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#define USING_GLES2(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 2, 0))
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#define USING_GLES3(context) (gst_gl_context_check_gl_version (context, GST_GL_API_GLES2, 3, 0))
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#define SUPPORTED_GL_APIS GST_GL_API_OPENGL | GST_GL_API_GLES2 | GST_GL_API_OPENGL3
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static void gst_ca_opengl_layer_sink_thread_init_redisplay (GstCAOpenGLLayerSink * ca_sink);
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static void gst_ca_opengl_layer_sink_cleanup_glthread (GstCAOpenGLLayerSink * ca_sink);
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static void gst_ca_opengl_layer_sink_on_resize (GstCAOpenGLLayerSink * ca_sink,
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gint width, gint height);
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static void gst_ca_opengl_layer_sink_on_draw (GstCAOpenGLLayerSink * ca_sink);
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static void gst_ca_opengl_layer_sink_finalize (GObject * object);
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static void gst_ca_opengl_layer_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * param_spec);
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static void gst_ca_opengl_layer_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * param_spec);
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static gboolean gst_ca_opengl_layer_sink_stop (GstBaseSink * bsink);
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static gboolean gst_ca_opengl_layer_sink_query (GstBaseSink * bsink, GstQuery * query);
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static void gst_ca_opengl_layer_sink_set_context (GstElement * element,
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GstContext * context);
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static GstStateChangeReturn gst_ca_opengl_layer_sink_change_state (GstElement *
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element, GstStateChange transition);
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static void gst_ca_opengl_layer_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
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GstClockTime * start, GstClockTime * end);
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static gboolean gst_ca_opengl_layer_sink_set_caps (GstBaseSink * bsink, GstCaps * caps);
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static GstFlowReturn gst_ca_opengl_layer_sink_prepare (GstBaseSink * bsink,
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GstBuffer * buf);
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static GstFlowReturn gst_ca_opengl_layer_sink_show_frame (GstVideoSink * bsink,
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GstBuffer * buf);
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static gboolean gst_ca_opengl_layer_sink_propose_allocation (GstBaseSink * bsink,
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GstQuery * query);
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static GstStaticPadTemplate gst_ca_opengl_layer_sink_template =
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GST_STATIC_PAD_TEMPLATE ("sink",
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GST_PAD_SINK,
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GST_PAD_ALWAYS,
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GST_STATIC_CAPS ("video/x-raw(" GST_CAPS_FEATURE_MEMORY_GL_MEMORY "), "
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"format = (string) RGBA, "
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"width = " GST_VIDEO_SIZE_RANGE ", "
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"height = " GST_VIDEO_SIZE_RANGE ", "
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"framerate = " GST_VIDEO_FPS_RANGE ","
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"texture-target = (string) 2D")
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);
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enum
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{
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PROP_0,
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PROP_FORCE_ASPECT_RATIO,
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PROP_CONTEXT,
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PROP_LAYER,
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};
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#define gst_ca_opengl_layer_sink_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstCAOpenGLLayerSink, gst_ca_opengl_layer_sink,
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GST_TYPE_VIDEO_SINK, GST_DEBUG_CATEGORY_INIT (gst_debug_ca_sink,
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"caopengllayersink", 0, "CAOpenGLLayer Video Sink"));
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static void
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gst_ca_opengl_layer_sink_class_init (GstCAOpenGLLayerSinkClass * klass)
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{
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GObjectClass *gobject_class;
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GstElementClass *gstelement_class;
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GstBaseSinkClass *gstbasesink_class;
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GstVideoSinkClass *gstvideosink_class;
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GstElementClass *element_class;
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gobject_class = (GObjectClass *) klass;
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gstelement_class = (GstElementClass *) klass;
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gstbasesink_class = (GstBaseSinkClass *) klass;
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gstvideosink_class = (GstVideoSinkClass *) klass;
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element_class = GST_ELEMENT_CLASS (klass);
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gobject_class->set_property = gst_ca_opengl_layer_sink_set_property;
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gobject_class->get_property = gst_ca_opengl_layer_sink_get_property;
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g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO,
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g_param_spec_boolean ("force-aspect-ratio",
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"Force aspect ratio",
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"When enabled, scaling will respect original aspect ratio", TRUE,
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G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_CONTEXT,
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g_param_spec_object ("context",
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"OpenGL context",
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"Get OpenGL context",
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GST_TYPE_GL_CONTEXT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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g_object_class_install_property (gobject_class, PROP_LAYER,
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g_param_spec_pointer ("layer", "CAOpenGLLayer",
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"OpenGL Core Animation layer",
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G_PARAM_READABLE | G_PARAM_STATIC_STRINGS));
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gst_element_class_set_metadata (element_class, "CAOpenGLLayer video sink",
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"Sink/Video", "A video sink based on CAOpenGLLayer",
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"Matthew Waters <matthew@centricular.com>");
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gst_element_class_add_static_pad_template (element_class, &gst_ca_opengl_layer_sink_template);
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gobject_class->finalize = gst_ca_opengl_layer_sink_finalize;
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gstelement_class->change_state = gst_ca_opengl_layer_sink_change_state;
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gstelement_class->set_context = gst_ca_opengl_layer_sink_set_context;
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gstbasesink_class->query = GST_DEBUG_FUNCPTR (gst_ca_opengl_layer_sink_query);
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gstbasesink_class->set_caps = gst_ca_opengl_layer_sink_set_caps;
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gstbasesink_class->get_times = gst_ca_opengl_layer_sink_get_times;
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gstbasesink_class->prepare = gst_ca_opengl_layer_sink_prepare;
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gstbasesink_class->propose_allocation = gst_ca_opengl_layer_sink_propose_allocation;
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gstbasesink_class->stop = gst_ca_opengl_layer_sink_stop;
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gstvideosink_class->show_frame =
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GST_DEBUG_FUNCPTR (gst_ca_opengl_layer_sink_show_frame);
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}
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static void
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gst_ca_opengl_layer_sink_init (GstCAOpenGLLayerSink * ca_sink)
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{
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ca_sink->display = NULL;
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ca_sink->keep_aspect_ratio = TRUE;
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ca_sink->stored_buffer = NULL;
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ca_sink->redisplay_texture = 0;
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g_mutex_init (&ca_sink->drawing_lock);
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}
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static void
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gst_ca_opengl_layer_sink_finalize (GObject * object)
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{
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GstCAOpenGLLayerSink *ca_sink;
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g_return_if_fail (GST_IS_CA_OPENGL_LAYER_SINK (object));
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ca_sink = GST_CA_OPENGL_LAYER_SINK (object);
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g_mutex_clear (&ca_sink->drawing_lock);
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if (ca_sink->layer) {
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CFRelease(ca_sink->layer);
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ca_sink->layer = NULL;
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}
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GST_DEBUG ("finalized");
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static void
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gst_ca_opengl_layer_sink_set_property (GObject * object, guint prop_id,
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const GValue * value, GParamSpec * pspec)
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{
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GstCAOpenGLLayerSink *ca_sink;
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g_return_if_fail (GST_IS_CA_OPENGL_LAYER_SINK (object));
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ca_sink = GST_CA_OPENGL_LAYER_SINK (object);
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switch (prop_id) {
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case PROP_FORCE_ASPECT_RATIO:
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{
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ca_sink->keep_aspect_ratio = g_value_get_boolean (value);
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break;
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}
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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gst_ca_opengl_layer_sink_get_property (GObject * object, guint prop_id,
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GValue * value, GParamSpec * pspec)
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{
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GstCAOpenGLLayerSink *ca_sink;
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g_return_if_fail (GST_IS_CA_OPENGL_LAYER_SINK (object));
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ca_sink = GST_CA_OPENGL_LAYER_SINK (object);
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switch (prop_id) {
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case PROP_FORCE_ASPECT_RATIO:
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g_value_set_boolean (value, ca_sink->keep_aspect_ratio);
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break;
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case PROP_CONTEXT:
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g_value_set_object (value, ca_sink->context);
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break;
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case PROP_LAYER:
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g_value_set_pointer (value, ca_sink->layer);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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break;
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}
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}
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static void
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_create_layer (gpointer data)
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{
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GstCAOpenGLLayerSink *ca_sink = data;
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id layer;
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if (!ca_sink->layer) {
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layer = [[NSClassFromString(@"GstGLCAOpenGLLayer") alloc]
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initWithGstGLContext:GST_GL_CONTEXT_COCOA (ca_sink->context)];
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ca_sink->layer = (__bridge_retained gpointer)layer;
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[layer setDrawCallback:(GstGLWindowCB)gst_ca_opengl_layer_sink_on_draw
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data:ca_sink notify:NULL];
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[layer setResizeCallback:(GstGLWindowResizeCB)gst_ca_opengl_layer_sink_on_resize
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data:ca_sink notify:NULL];
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g_object_notify (G_OBJECT (ca_sink), "layer");
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}
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}
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static void
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_invoke_on_main (GstGLWindowCB func, gpointer data)
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{
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if ([NSThread isMainThread]) {
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func (data);
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} else {
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dispatch_sync (dispatch_get_main_queue (), ^{
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func (data);
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});
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}
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}
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static gboolean
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_ensure_gl_setup (GstCAOpenGLLayerSink * ca_sink)
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{
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GError *error = NULL;
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if (!gst_gl_ensure_element_data (ca_sink, &ca_sink->display,
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&ca_sink->other_context))
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return FALSE;
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gst_gl_display_filter_gl_api (ca_sink->display, SUPPORTED_GL_APIS);
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if (!ca_sink->context) {
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if (!gst_gl_display_create_context (ca_sink->display,
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ca_sink->other_context, &ca_sink->context, &error)) {
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goto context_error;
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}
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}
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if (!ca_sink->layer)
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_invoke_on_main ((GstGLWindowCB) _create_layer, ca_sink);
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return TRUE;
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context_error:
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{
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GST_ELEMENT_ERROR (ca_sink, RESOURCE, NOT_FOUND, ("%s", error->message),
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(NULL));
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gst_object_unref (ca_sink->context);
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ca_sink->context = NULL;
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return FALSE;
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}
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}
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|
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static gboolean
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gst_ca_opengl_layer_sink_query (GstBaseSink * bsink, GstQuery * query)
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{
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GstCAOpenGLLayerSink *ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink);
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switch (GST_QUERY_TYPE (query)) {
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case GST_QUERY_CONTEXT:
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{
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if (gst_gl_handle_context_query ((GstElement *) ca_sink, query,
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ca_sink->display, ca_sink->context, ca_sink->other_context))
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return TRUE;
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break;
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}
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case GST_QUERY_DRAIN:
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{
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GstBuffer *buf = NULL;
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GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink);
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ca_sink->redisplay_texture = 0;
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buf = ca_sink->stored_buffer;
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ca_sink->stored_buffer = NULL;
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GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
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if (buf)
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gst_buffer_unref (buf);
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gst_buffer_replace (&ca_sink->next_buffer, NULL);
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gst_buffer_replace (&ca_sink->next_sync, NULL);
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break;
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}
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default:
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break;
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}
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return GST_BASE_SINK_CLASS (parent_class)->query (bsink, query);
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}
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static gboolean
|
|
gst_ca_opengl_layer_sink_stop (GstBaseSink * bsink)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink);
|
|
|
|
if (ca_sink->gl_caps) {
|
|
gst_caps_unref (ca_sink->gl_caps);
|
|
ca_sink->gl_caps = NULL;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_ca_opengl_layer_sink_set_context (GstElement * element, GstContext * context)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink = GST_CA_OPENGL_LAYER_SINK (element);
|
|
|
|
gst_gl_handle_set_context (element, context, &ca_sink->display,
|
|
&ca_sink->other_context);
|
|
|
|
if (ca_sink->display)
|
|
gst_gl_display_filter_gl_api (ca_sink->display, SUPPORTED_GL_APIS);
|
|
|
|
GST_ELEMENT_CLASS (parent_class)->set_context (element, context);
|
|
}
|
|
|
|
static GstStateChangeReturn
|
|
gst_ca_opengl_layer_sink_change_state (GstElement * element, GstStateChange transition)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink;
|
|
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
|
|
|
|
GST_DEBUG ("changing state: %s => %s",
|
|
gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)),
|
|
gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition)));
|
|
|
|
ca_sink = GST_CA_OPENGL_LAYER_SINK (element);
|
|
|
|
switch (transition) {
|
|
case GST_STATE_CHANGE_NULL_TO_READY:
|
|
_ensure_gl_setup (ca_sink);
|
|
break;
|
|
case GST_STATE_CHANGE_READY_TO_PAUSED:
|
|
break;
|
|
case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
|
|
if (ret == GST_STATE_CHANGE_FAILURE)
|
|
return ret;
|
|
|
|
switch (transition) {
|
|
case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
|
|
break;
|
|
case GST_STATE_CHANGE_PAUSED_TO_READY:
|
|
{
|
|
/* mark the redisplay_texture as unavailable (=0)
|
|
* to avoid drawing
|
|
*/
|
|
GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink);
|
|
ca_sink->redisplay_texture = 0;
|
|
|
|
gst_buffer_replace (&ca_sink->stored_sync, NULL);
|
|
|
|
if (ca_sink->stored_buffer) {
|
|
gst_buffer_unref (ca_sink->stored_buffer);
|
|
ca_sink->stored_buffer = NULL;
|
|
}
|
|
gst_buffer_replace (&ca_sink->next_buffer, NULL);
|
|
gst_buffer_replace (&ca_sink->next_sync, NULL);
|
|
GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
|
|
|
|
GST_VIDEO_SINK_WIDTH (ca_sink) = 1;
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink) = 1;
|
|
if (ca_sink->context) {
|
|
gst_object_unref (ca_sink->context);
|
|
ca_sink->context = NULL;
|
|
}
|
|
|
|
if (ca_sink->display) {
|
|
gst_object_unref (ca_sink->display);
|
|
ca_sink->display = NULL;
|
|
}
|
|
break;
|
|
}
|
|
case GST_STATE_CHANGE_READY_TO_NULL:
|
|
if (ca_sink->layer) {
|
|
CFRelease(ca_sink->layer);
|
|
ca_sink->layer = NULL;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void
|
|
gst_ca_opengl_layer_sink_get_times (GstBaseSink * bsink, GstBuffer * buf,
|
|
GstClockTime * start, GstClockTime * end)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink;
|
|
|
|
ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink);
|
|
|
|
if (GST_BUFFER_TIMESTAMP_IS_VALID (buf)) {
|
|
*start = GST_BUFFER_TIMESTAMP (buf);
|
|
if (GST_BUFFER_DURATION_IS_VALID (buf))
|
|
*end = *start + GST_BUFFER_DURATION (buf);
|
|
else {
|
|
if (GST_VIDEO_INFO_FPS_N (&ca_sink->info) > 0) {
|
|
*end = *start +
|
|
gst_util_uint64_scale_int (GST_SECOND,
|
|
GST_VIDEO_INFO_FPS_D (&ca_sink->info),
|
|
GST_VIDEO_INFO_FPS_N (&ca_sink->info));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static gboolean
|
|
gst_ca_opengl_layer_sink_set_caps (GstBaseSink * bsink, GstCaps * caps)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink;
|
|
gint width;
|
|
gint height;
|
|
gboolean ok;
|
|
gint par_n, par_d;
|
|
gint display_par_n, display_par_d;
|
|
guint display_ratio_num, display_ratio_den;
|
|
GstVideoInfo vinfo;
|
|
|
|
GST_DEBUG ("set caps with %" GST_PTR_FORMAT, caps);
|
|
|
|
ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink);
|
|
|
|
ok = gst_video_info_from_caps (&vinfo, caps);
|
|
if (!ok)
|
|
return FALSE;
|
|
|
|
width = GST_VIDEO_INFO_WIDTH (&vinfo);
|
|
height = GST_VIDEO_INFO_HEIGHT (&vinfo);
|
|
|
|
par_n = GST_VIDEO_INFO_PAR_N (&vinfo);
|
|
par_d = GST_VIDEO_INFO_PAR_D (&vinfo);
|
|
|
|
if (!par_n)
|
|
par_n = 1;
|
|
|
|
display_par_n = 1;
|
|
display_par_d = 1;
|
|
|
|
ok = gst_video_calculate_display_ratio (&display_ratio_num,
|
|
&display_ratio_den, width, height, par_n, par_d, display_par_n,
|
|
display_par_d);
|
|
|
|
if (!ok)
|
|
return FALSE;
|
|
|
|
GST_TRACE ("PAR: %u/%u DAR:%u/%u", par_n, par_d, display_par_n,
|
|
display_par_d);
|
|
|
|
if (height % display_ratio_den == 0) {
|
|
GST_DEBUG ("keeping video height");
|
|
GST_VIDEO_SINK_WIDTH (ca_sink) = (guint)
|
|
gst_util_uint64_scale_int (height, display_ratio_num,
|
|
display_ratio_den);
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink) = height;
|
|
} else if (width % display_ratio_num == 0) {
|
|
GST_DEBUG ("keeping video width");
|
|
GST_VIDEO_SINK_WIDTH (ca_sink) = width;
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink) = (guint)
|
|
gst_util_uint64_scale_int (width, display_ratio_den, display_ratio_num);
|
|
} else {
|
|
GST_DEBUG ("approximating while keeping video height");
|
|
GST_VIDEO_SINK_WIDTH (ca_sink) = (guint)
|
|
gst_util_uint64_scale_int (height, display_ratio_num,
|
|
display_ratio_den);
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink) = height;
|
|
}
|
|
GST_DEBUG ("scaling to %dx%d", GST_VIDEO_SINK_WIDTH (ca_sink),
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink));
|
|
|
|
ca_sink->info = vinfo;
|
|
if (!_ensure_gl_setup (ca_sink))
|
|
return FALSE;
|
|
|
|
ca_sink->caps_change = TRUE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_ca_opengl_layer_sink_prepare (GstBaseSink * bsink, GstBuffer * buf)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink;
|
|
GstBuffer *next_sync, *old_sync, *old_buffer;
|
|
GstVideoFrame gl_frame;
|
|
GstGLSyncMeta *sync_meta;
|
|
|
|
ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink);
|
|
|
|
GST_TRACE ("preparing buffer:%p", buf);
|
|
|
|
if (GST_VIDEO_SINK_WIDTH (ca_sink) < 1 ||
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink) < 1) {
|
|
return GST_FLOW_NOT_NEGOTIATED;
|
|
}
|
|
|
|
if (!_ensure_gl_setup (ca_sink))
|
|
return GST_FLOW_NOT_NEGOTIATED;
|
|
|
|
if (!gst_video_frame_map (&gl_frame, &ca_sink->info, buf,
|
|
GST_MAP_READ | GST_MAP_GL)) {
|
|
goto upload_failed;
|
|
}
|
|
|
|
ca_sink->next_tex = *(guint *) gl_frame.data[0];
|
|
|
|
next_sync = gst_buffer_new ();
|
|
sync_meta = gst_buffer_add_gl_sync_meta (ca_sink->context, next_sync);
|
|
gst_gl_sync_meta_set_sync_point (sync_meta, ca_sink->context);
|
|
|
|
GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink);
|
|
ca_sink->next_tex = *(guint *) gl_frame.data[0];
|
|
|
|
old_buffer = ca_sink->next_buffer;
|
|
ca_sink->next_buffer = gst_buffer_ref (buf);
|
|
|
|
old_sync = ca_sink->next_sync;
|
|
ca_sink->next_sync = next_sync;
|
|
GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
|
|
|
|
if (old_buffer)
|
|
gst_buffer_unref (old_buffer);
|
|
if (old_sync)
|
|
gst_buffer_unref (old_sync);
|
|
|
|
gst_video_frame_unmap (&gl_frame);
|
|
|
|
return GST_FLOW_OK;
|
|
|
|
upload_failed:
|
|
{
|
|
GST_ELEMENT_ERROR (ca_sink, RESOURCE, NOT_FOUND,
|
|
("%s", "Failed to upload buffer"), (NULL));
|
|
return GST_FLOW_ERROR;
|
|
}
|
|
}
|
|
|
|
static GstFlowReturn
|
|
gst_ca_opengl_layer_sink_show_frame (GstVideoSink * vsink, GstBuffer * buf)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink;
|
|
GstBuffer *stored_buffer, *old_sync;
|
|
|
|
GST_TRACE ("rendering buffer:%p", buf);
|
|
|
|
ca_sink = GST_CA_OPENGL_LAYER_SINK (vsink);
|
|
|
|
GST_TRACE ("redisplay texture:%u of size:%ux%u, window size:%ux%u",
|
|
ca_sink->next_tex, GST_VIDEO_INFO_WIDTH (&ca_sink->info),
|
|
GST_VIDEO_INFO_HEIGHT (&ca_sink->info),
|
|
GST_VIDEO_SINK_WIDTH (ca_sink),
|
|
GST_VIDEO_SINK_HEIGHT (ca_sink));
|
|
|
|
/* Avoid to release the texture while drawing */
|
|
GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink);
|
|
ca_sink->redisplay_texture = ca_sink->next_tex;
|
|
|
|
stored_buffer = ca_sink->stored_buffer;
|
|
ca_sink->stored_buffer = gst_buffer_ref (ca_sink->next_buffer);
|
|
|
|
old_sync = ca_sink->stored_sync;
|
|
ca_sink->stored_sync = gst_buffer_ref (ca_sink->next_sync);
|
|
GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
|
|
|
|
/* The layer will automatically call the draw callback to draw the new
|
|
* content */
|
|
[CATransaction begin];
|
|
[(__bridge GstGLCAOpenGLLayer *)(ca_sink->layer) setNeedsDisplay];
|
|
[CATransaction commit];
|
|
|
|
GST_TRACE ("post redisplay");
|
|
|
|
if (stored_buffer)
|
|
gst_buffer_unref (stored_buffer);
|
|
if (old_sync)
|
|
gst_buffer_unref (old_sync);
|
|
|
|
return GST_FLOW_OK;
|
|
}
|
|
|
|
static gboolean
|
|
gst_ca_opengl_layer_sink_propose_allocation (GstBaseSink * bsink, GstQuery * query)
|
|
{
|
|
GstCAOpenGLLayerSink *ca_sink = GST_CA_OPENGL_LAYER_SINK (bsink);
|
|
GstBufferPool *pool = NULL;
|
|
GstStructure *config;
|
|
GstCaps *caps;
|
|
guint size;
|
|
gboolean need_pool;
|
|
|
|
if (!_ensure_gl_setup (ca_sink))
|
|
return FALSE;
|
|
|
|
gst_query_parse_allocation (query, &caps, &need_pool);
|
|
|
|
if (caps == NULL)
|
|
goto no_caps;
|
|
|
|
if (need_pool) {
|
|
GstVideoInfo info;
|
|
|
|
if (!gst_video_info_from_caps (&info, caps))
|
|
goto invalid_caps;
|
|
|
|
/* the normal size of a frame */
|
|
size = info.size;
|
|
|
|
GST_DEBUG_OBJECT (ca_sink, "create new pool");
|
|
|
|
pool = gst_gl_buffer_pool_new (ca_sink->context);
|
|
config = gst_buffer_pool_get_config (pool);
|
|
gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
|
|
|
|
if (!gst_buffer_pool_set_config (pool, config))
|
|
goto config_failed;
|
|
|
|
/* we need at least 2 buffer because we hold on to the last one */
|
|
gst_query_add_allocation_pool (query, pool, size, 2, 0);
|
|
gst_object_unref (pool);
|
|
}
|
|
|
|
if (ca_sink->context->gl_vtable->FenceSync)
|
|
gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, 0);
|
|
|
|
return TRUE;
|
|
|
|
/* ERRORS */
|
|
no_caps:
|
|
{
|
|
GST_DEBUG_OBJECT (bsink, "no caps specified");
|
|
return FALSE;
|
|
}
|
|
invalid_caps:
|
|
{
|
|
GST_DEBUG_OBJECT (bsink, "invalid caps specified");
|
|
return FALSE;
|
|
}
|
|
config_failed:
|
|
{
|
|
GST_DEBUG_OBJECT (bsink, "failed setting config");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
/* *INDENT-OFF* */
|
|
static const GLfloat vertices[] = {
|
|
1.0f, 1.0f, 0.0f, 1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f, 0.0f, 0.0f,
|
|
-1.0f, -1.0f, 0.0f, 0.0f, 1.0f,
|
|
1.0f, -1.0f, 0.0f, 1.0f, 1.0f
|
|
};
|
|
|
|
static const GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
|
|
/* *INDENT-ON* */
|
|
|
|
static void
|
|
_bind_buffer (GstCAOpenGLLayerSink * ca_sink)
|
|
{
|
|
const GstGLFuncs *gl = ca_sink->context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, ca_sink->vbo_indices);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, ca_sink->vertex_buffer);
|
|
|
|
/* Load the vertex position */
|
|
gl->VertexAttribPointer (ca_sink->attr_position, 3, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) 0);
|
|
|
|
/* Load the texture coordinate */
|
|
gl->VertexAttribPointer (ca_sink->attr_texture, 2, GL_FLOAT, GL_FALSE,
|
|
5 * sizeof (GLfloat), (void *) (3 * sizeof (GLfloat)));
|
|
|
|
gl->EnableVertexAttribArray (ca_sink->attr_position);
|
|
gl->EnableVertexAttribArray (ca_sink->attr_texture);
|
|
}
|
|
|
|
static void
|
|
_unbind_buffer (GstCAOpenGLLayerSink * ca_sink)
|
|
{
|
|
const GstGLFuncs *gl = ca_sink->context->gl_vtable;
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
|
|
gl->DisableVertexAttribArray (ca_sink->attr_position);
|
|
gl->DisableVertexAttribArray (ca_sink->attr_texture);
|
|
}
|
|
|
|
/* Called in the gl thread */
|
|
static void
|
|
gst_ca_opengl_layer_sink_thread_init_redisplay (GstCAOpenGLLayerSink * ca_sink)
|
|
{
|
|
const GstGLFuncs *gl = ca_sink->context->gl_vtable;
|
|
GError *error = NULL;
|
|
|
|
if (!(ca_sink->redisplay_shader = gst_gl_shader_new_default (ca_sink->context, &error))) {
|
|
GST_ERROR_OBJECT (ca_sink, "Failed to link shader: %s", error->message);
|
|
gst_ca_opengl_layer_sink_cleanup_glthread (ca_sink);
|
|
return;
|
|
}
|
|
|
|
ca_sink->attr_position =
|
|
gst_gl_shader_get_attribute_location (ca_sink->redisplay_shader,
|
|
"a_position");
|
|
ca_sink->attr_texture =
|
|
gst_gl_shader_get_attribute_location (ca_sink->redisplay_shader,
|
|
"a_texcoord");
|
|
|
|
if (gl->GenVertexArrays) {
|
|
gl->GenVertexArrays (1, &ca_sink->vao);
|
|
gl->BindVertexArray (ca_sink->vao);
|
|
}
|
|
|
|
if (!ca_sink->vertex_buffer) {
|
|
gl->GenBuffers (1, &ca_sink->vertex_buffer);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, ca_sink->vertex_buffer);
|
|
gl->BufferData (GL_ARRAY_BUFFER, 4 * 5 * sizeof (GLfloat), vertices,
|
|
GL_STATIC_DRAW);
|
|
}
|
|
|
|
if (!ca_sink->vbo_indices) {
|
|
gl->GenBuffers (1, &ca_sink->vbo_indices);
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, ca_sink->vbo_indices);
|
|
gl->BufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (indices), indices,
|
|
GL_STATIC_DRAW);
|
|
}
|
|
|
|
if (gl->GenVertexArrays) {
|
|
_bind_buffer (ca_sink);
|
|
gl->BindVertexArray (0);
|
|
}
|
|
|
|
gl->BindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
|
|
gl->BindBuffer (GL_ARRAY_BUFFER, 0);
|
|
}
|
|
|
|
static void
|
|
gst_ca_opengl_layer_sink_cleanup_glthread (GstCAOpenGLLayerSink * ca_sink)
|
|
{
|
|
const GstGLFuncs *gl = ca_sink->context->gl_vtable;
|
|
|
|
if (ca_sink->redisplay_shader) {
|
|
gst_object_unref (ca_sink->redisplay_shader);
|
|
ca_sink->redisplay_shader = NULL;
|
|
}
|
|
|
|
if (ca_sink->vao) {
|
|
gl->DeleteVertexArrays (1, &ca_sink->vao);
|
|
ca_sink->vao = 0;
|
|
}
|
|
|
|
if (ca_sink->vbo_indices) {
|
|
gl->DeleteBuffers (1, &ca_sink->vbo_indices);
|
|
ca_sink->vbo_indices = 0;
|
|
}
|
|
|
|
if (ca_sink->vertex_buffer) {
|
|
gl->DeleteBuffers (1, &ca_sink->vertex_buffer);
|
|
ca_sink->vertex_buffer = 0;
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}
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}
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static void
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|
gst_ca_opengl_layer_sink_on_resize (GstCAOpenGLLayerSink * ca_sink, gint width, gint height)
|
|
{
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|
/* Here ca_sink members (ex:ca_sink->info) have a life time of set_caps.
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|
* It means that they cannot not change between two set_caps
|
|
*/
|
|
const GstGLFuncs *gl = ca_sink->context->gl_vtable;
|
|
|
|
GST_TRACE ("GL Window resized to %ux%u", width, height);
|
|
|
|
width = MAX (1, width);
|
|
height = MAX (1, height);
|
|
|
|
ca_sink->window_width = width;
|
|
ca_sink->window_height = height;
|
|
|
|
/* default reshape */
|
|
if (ca_sink->keep_aspect_ratio) {
|
|
GstVideoRectangle src, dst, result;
|
|
|
|
src.x = 0;
|
|
src.y = 0;
|
|
src.w = GST_VIDEO_SINK_WIDTH (ca_sink);
|
|
src.h = GST_VIDEO_SINK_HEIGHT (ca_sink);
|
|
|
|
dst.x = 0;
|
|
dst.y = 0;
|
|
dst.w = width;
|
|
dst.h = height;
|
|
|
|
gst_video_sink_center_rect (src, dst, &result, TRUE);
|
|
gl->Viewport (result.x, result.y, result.w, result.h);
|
|
} else {
|
|
gl->Viewport (0, 0, width, height);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gst_ca_opengl_layer_sink_on_draw (GstCAOpenGLLayerSink * ca_sink)
|
|
{
|
|
/* Here ca_sink members (ex:ca_sink->info) have a life time of set_caps.
|
|
* It means that they cannot not change between two set_caps as well as
|
|
* for the redisplay_texture size.
|
|
* Whereas redisplay_texture id changes every sink_render
|
|
*/
|
|
|
|
const GstGLFuncs *gl = NULL;
|
|
GstGLSyncMeta *sync_meta;
|
|
|
|
g_return_if_fail (GST_IS_CA_OPENGL_LAYER_SINK (ca_sink));
|
|
|
|
gl = ca_sink->context->gl_vtable;
|
|
|
|
GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink);
|
|
|
|
if (G_UNLIKELY (!ca_sink->redisplay_shader)) {
|
|
gst_ca_opengl_layer_sink_thread_init_redisplay (ca_sink);
|
|
}
|
|
|
|
/* check if texture is ready for being drawn */
|
|
if (!ca_sink->redisplay_texture) {
|
|
gl->ClearColor (0.0f, 0.0f, 0.0f, 1.0f);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT);
|
|
GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
|
|
return;
|
|
}
|
|
|
|
/* opengl scene */
|
|
GST_TRACE ("redrawing texture:%u", ca_sink->redisplay_texture);
|
|
|
|
if (ca_sink->caps_change) {
|
|
GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
|
|
gst_ca_opengl_layer_sink_on_resize (ca_sink, ca_sink->window_width,
|
|
ca_sink->window_height);
|
|
GST_CA_OPENGL_LAYER_SINK_LOCK (ca_sink);
|
|
ca_sink->caps_change = FALSE;
|
|
}
|
|
|
|
sync_meta = gst_buffer_get_gl_sync_meta (ca_sink->stored_sync);
|
|
if (sync_meta)
|
|
gst_gl_sync_meta_wait (sync_meta, gst_gl_context_get_current ());
|
|
|
|
gl->BindTexture (GL_TEXTURE_2D, 0);
|
|
|
|
gl->ClearColor (0.0, 0.0, 0.0, 0.0);
|
|
gl->Clear (GL_COLOR_BUFFER_BIT);
|
|
|
|
gst_gl_shader_use (ca_sink->redisplay_shader);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (ca_sink->vao);
|
|
_bind_buffer (ca_sink);
|
|
|
|
gl->ActiveTexture (GL_TEXTURE0);
|
|
gl->BindTexture (GL_TEXTURE_2D, ca_sink->redisplay_texture);
|
|
gst_gl_shader_set_uniform_1i (ca_sink->redisplay_shader, "tex", 0);
|
|
|
|
gl->DrawElements (GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
|
|
|
|
if (gl->GenVertexArrays)
|
|
gl->BindVertexArray (0);
|
|
_unbind_buffer (ca_sink);
|
|
|
|
/* end default opengl scene */
|
|
GST_CA_OPENGL_LAYER_SINK_UNLOCK (ca_sink);
|
|
}
|