mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-14 05:12:09 +00:00
556 lines
16 KiB
C
556 lines
16 KiB
C
/*
|
|
* gstvaapiwindow_glx.c - VA/GLX window abstraction
|
|
*
|
|
* Copyright (C) 2010-2011 Splitted-Desktop Systems
|
|
* Author: Gwenole Beauchesne <gwenole.beauchesne@splitted-desktop.com>
|
|
* Copyright (C) 2012-2014 Intel Corporation
|
|
* Author: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public License
|
|
* as published by the Free Software Foundation; either version 2.1
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the Free
|
|
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
* Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
/**
|
|
* SECTION:gstvaapiwindow_glx
|
|
* @short_description: VA/GLX window abstraction
|
|
*/
|
|
|
|
#include "sysdeps.h"
|
|
#include "gstvaapiwindow_glx.h"
|
|
#include "gstvaapiwindow_x11_priv.h"
|
|
#include "gstvaapidisplay_x11.h"
|
|
#include "gstvaapidisplay_x11_priv.h"
|
|
#include "gstvaapidisplay_glx_priv.h"
|
|
#include "gstvaapiutils_x11.h"
|
|
#include "gstvaapiutils_glx.h"
|
|
|
|
GST_DEBUG_CATEGORY_EXTERN (gst_debug_vaapi_window);
|
|
#define GST_CAT_DEFAULT gst_debug_vaapi_window
|
|
|
|
#define GST_VAAPI_WINDOW_GLX_CAST(obj) ((GstVaapiWindowGLX *)(obj))
|
|
#define GST_VAAPI_WINDOW_GLX_GET_PRIVATE(window) \
|
|
gst_vaapi_window_glx_get_instance_private (GST_VAAPI_WINDOW_GLX_CAST (window))
|
|
|
|
#define GST_VAAPI_WINDOW_GLX_GET_CLASS(obj) \
|
|
(G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_VAAPI_WINDOW_GLX, GstVaapiWindowGLXClass))
|
|
|
|
typedef struct _GstVaapiWindowGLXPrivate GstVaapiWindowGLXPrivate;
|
|
typedef struct _GstVaapiWindowGLXClass GstVaapiWindowGLXClass;
|
|
|
|
struct _GstVaapiWindowGLXPrivate
|
|
{
|
|
Colormap cmap;
|
|
GLContextState *gl_context;
|
|
};
|
|
|
|
/**
|
|
* GstVaapiWindowGLX:
|
|
*
|
|
* An X11 Window suitable for GLX rendering.
|
|
*/
|
|
struct _GstVaapiWindowGLX
|
|
{
|
|
/*< private > */
|
|
GstVaapiWindowX11 parent_instance;
|
|
};
|
|
|
|
/**
|
|
* GstVaapiWindowGLXClass:
|
|
*
|
|
* An X11 Window suitable for GLX rendering.
|
|
*/
|
|
struct _GstVaapiWindowGLXClass
|
|
{
|
|
/*< private > */
|
|
GstVaapiWindowX11Class parent_class;
|
|
};
|
|
|
|
G_DEFINE_TYPE_WITH_PRIVATE (GstVaapiWindowGLX, gst_vaapi_window_glx,
|
|
GST_TYPE_VAAPI_WINDOW_X11);
|
|
|
|
/* Fill rectangle coords with capped bounds */
|
|
static inline void
|
|
fill_rect (GstVaapiRectangle * dst_rect,
|
|
const GstVaapiRectangle * src_rect, guint width, guint height)
|
|
{
|
|
if (src_rect) {
|
|
dst_rect->x = src_rect->x > 0 ? src_rect->x : 0;
|
|
dst_rect->y = src_rect->y > 0 ? src_rect->y : 0;
|
|
if (src_rect->x + src_rect->width < width)
|
|
dst_rect->width = src_rect->width;
|
|
else
|
|
dst_rect->width = width - dst_rect->x;
|
|
if (src_rect->y + src_rect->height < height)
|
|
dst_rect->height = src_rect->height;
|
|
else
|
|
dst_rect->height = height - dst_rect->y;
|
|
} else {
|
|
dst_rect->x = 0;
|
|
dst_rect->y = 0;
|
|
dst_rect->width = width;
|
|
dst_rect->height = height;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_gst_vaapi_window_glx_destroy_context (GstVaapiWindow * window)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
if (priv->gl_context) {
|
|
gl_destroy_context (priv->gl_context);
|
|
priv->gl_context = NULL;
|
|
}
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
}
|
|
|
|
static gboolean
|
|
_gst_vaapi_window_glx_create_context (GstVaapiWindow * window,
|
|
GLXContext foreign_context)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
Display *const dpy = GST_VAAPI_WINDOW_NATIVE_DISPLAY (window);
|
|
GLContextState parent_cs;
|
|
|
|
parent_cs.display = dpy;
|
|
parent_cs.window = None;
|
|
parent_cs.context = foreign_context;
|
|
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
priv->gl_context = gl_create_context (dpy, DefaultScreen (dpy), &parent_cs);
|
|
if (!priv->gl_context) {
|
|
GST_DEBUG ("could not create GLX context");
|
|
goto end;
|
|
}
|
|
|
|
if (!glXIsDirect (dpy, priv->gl_context->context)) {
|
|
GST_DEBUG ("could not create a direct-rendering GLX context");
|
|
goto out_destroy_context;
|
|
}
|
|
goto end;
|
|
|
|
out_destroy_context:
|
|
gl_destroy_context (priv->gl_context);
|
|
priv->gl_context = NULL;
|
|
end:
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
return priv->gl_context != NULL;
|
|
}
|
|
|
|
static gboolean
|
|
_gst_vaapi_window_glx_ensure_context (GstVaapiWindow * window,
|
|
GLXContext foreign_context)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
|
|
if (priv->gl_context) {
|
|
if (!foreign_context || foreign_context == priv->gl_context->context)
|
|
return TRUE;
|
|
_gst_vaapi_window_glx_destroy_context (window);
|
|
}
|
|
return _gst_vaapi_window_glx_create_context (window, foreign_context);
|
|
}
|
|
|
|
static gboolean
|
|
gst_vaapi_window_glx_ensure_context (GstVaapiWindow * window,
|
|
GLXContext foreign_context)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
GLContextState old_cs;
|
|
guint width, height;
|
|
|
|
if (!_gst_vaapi_window_glx_ensure_context (window, foreign_context))
|
|
return FALSE;
|
|
|
|
priv->gl_context->window = GST_VAAPI_WINDOW_ID (window);
|
|
if (!gl_set_current_context (priv->gl_context, &old_cs)) {
|
|
GST_DEBUG ("could not make newly created GLX context current");
|
|
return FALSE;
|
|
}
|
|
|
|
glDisable (GL_DEPTH_TEST);
|
|
glDepthMask (GL_FALSE);
|
|
glDisable (GL_CULL_FACE);
|
|
glDrawBuffer (GL_BACK);
|
|
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
|
glEnable (GL_BLEND);
|
|
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
gst_vaapi_window_get_size (window, &width, &height);
|
|
gl_resize (width, height);
|
|
|
|
gl_set_bgcolor (0);
|
|
glClear (GL_COLOR_BUFFER_BIT);
|
|
gl_set_current_context (&old_cs, NULL);
|
|
return TRUE;
|
|
}
|
|
|
|
static guintptr
|
|
gst_vaapi_window_glx_get_visual_id (GstVaapiWindow * window)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
|
|
if (!_gst_vaapi_window_glx_ensure_context (window, NULL))
|
|
return 0;
|
|
return priv->gl_context->visual->visualid;
|
|
}
|
|
|
|
static void
|
|
gst_vaapi_window_glx_destroy_colormap (GstVaapiWindow * window)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
Display *const dpy = GST_VAAPI_WINDOW_NATIVE_DISPLAY (window);
|
|
|
|
if (priv->cmap) {
|
|
if (!window->use_foreign_window) {
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
XFreeColormap (dpy, priv->cmap);
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
}
|
|
priv->cmap = None;
|
|
}
|
|
}
|
|
|
|
static Colormap
|
|
gst_vaapi_window_glx_create_colormap (GstVaapiWindow * window)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
Display *const dpy = GST_VAAPI_WINDOW_NATIVE_DISPLAY (window);
|
|
XWindowAttributes wattr;
|
|
gboolean success = FALSE;
|
|
|
|
if (!priv->cmap) {
|
|
if (!window->use_foreign_window) {
|
|
if (!_gst_vaapi_window_glx_ensure_context (window, NULL))
|
|
return None;
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
x11_trap_errors ();
|
|
/* XXX: add a GstVaapiDisplayX11:x11-screen property? */
|
|
priv->cmap = XCreateColormap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
|
|
priv->gl_context->visual->visual, AllocNone);
|
|
success = x11_untrap_errors () == 0;
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
} else {
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
x11_trap_errors ();
|
|
XGetWindowAttributes (dpy, GST_VAAPI_WINDOW_ID (window), &wattr);
|
|
priv->cmap = wattr.colormap;
|
|
success = x11_untrap_errors () == 0;
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
}
|
|
if (!success)
|
|
return None;
|
|
}
|
|
return priv->cmap;
|
|
}
|
|
|
|
static guintptr
|
|
gst_vaapi_window_glx_get_colormap (GstVaapiWindow * window)
|
|
{
|
|
return GPOINTER_TO_SIZE (gst_vaapi_window_glx_create_colormap (window));
|
|
}
|
|
|
|
static gboolean
|
|
gst_vaapi_window_glx_resize (GstVaapiWindow * window, guint width, guint height)
|
|
{
|
|
GstVaapiWindowGLXPrivate *const priv =
|
|
GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
const GstVaapiWindowClass *const parent_klass =
|
|
GST_VAAPI_WINDOW_CLASS (gst_vaapi_window_glx_parent_class);
|
|
Display *const dpy = GST_VAAPI_WINDOW_NATIVE_DISPLAY (window);
|
|
GLContextState old_cs;
|
|
|
|
if (!parent_klass->resize (window, width, height))
|
|
return FALSE;
|
|
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
XSync (dpy, False); /* make sure resize completed */
|
|
if (gl_set_current_context (priv->gl_context, &old_cs)) {
|
|
gl_resize (width, height);
|
|
gl_set_current_context (&old_cs, NULL);
|
|
}
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
gst_vaapi_window_glx_finalize (GObject * object)
|
|
{
|
|
GstVaapiWindow *const window = GST_VAAPI_WINDOW (object);
|
|
|
|
_gst_vaapi_window_glx_destroy_context (window);
|
|
gst_vaapi_window_glx_destroy_colormap (window);
|
|
|
|
G_OBJECT_CLASS (gst_vaapi_window_glx_parent_class)->finalize (object);
|
|
}
|
|
|
|
static void
|
|
gst_vaapi_window_glx_class_init (GstVaapiWindowGLXClass * klass)
|
|
{
|
|
GObjectClass *const object_class = G_OBJECT_CLASS (klass);
|
|
GstVaapiWindowClass *const window_class = GST_VAAPI_WINDOW_CLASS (klass);
|
|
|
|
object_class->finalize = gst_vaapi_window_glx_finalize;
|
|
|
|
window_class->resize = gst_vaapi_window_glx_resize;
|
|
window_class->get_visual_id = gst_vaapi_window_glx_get_visual_id;
|
|
window_class->get_colormap = gst_vaapi_window_glx_get_colormap;
|
|
}
|
|
|
|
static void
|
|
gst_vaapi_window_glx_init (GstVaapiWindowGLX * window)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_new:
|
|
* @display: a #GstVaapiDisplay
|
|
* @width: the requested window width, in pixels
|
|
* @height: the requested windo height, in pixels
|
|
*
|
|
* Creates a window with the specified @width and @height. The window
|
|
* will be attached to the @display and remains invisible to the user
|
|
* until gst_vaapi_window_show() is called.
|
|
*
|
|
* Return value: the newly allocated #GstVaapiWindow object
|
|
*/
|
|
GstVaapiWindow *
|
|
gst_vaapi_window_glx_new (GstVaapiDisplay * display, guint width, guint height)
|
|
{
|
|
GstVaapiWindow *window;
|
|
|
|
g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_GLX (display), NULL);
|
|
|
|
window = gst_vaapi_window_new_internal (GST_TYPE_VAAPI_WINDOW_GLX, display,
|
|
GST_VAAPI_ID_INVALID, width, height);
|
|
if (!window)
|
|
return NULL;
|
|
|
|
if (!gst_vaapi_window_glx_ensure_context (window, NULL))
|
|
goto error;
|
|
return window;
|
|
|
|
/* ERRORS */
|
|
error:
|
|
{
|
|
gst_object_unref (window);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_new_with_xid:
|
|
* @display: a #GstVaapiDisplay
|
|
* @xid: an X11 Window id
|
|
*
|
|
* Creates a #GstVaapiWindow using the X11 Window @xid. The caller
|
|
* still owns the window and must call XDestroyWindow() when all
|
|
* #GstVaapiWindow references are released. Doing so too early can
|
|
* yield undefined behaviour.
|
|
*
|
|
* Return value: the newly allocated #GstVaapiWindow object
|
|
*/
|
|
GstVaapiWindow *
|
|
gst_vaapi_window_glx_new_with_xid (GstVaapiDisplay * display, Window xid)
|
|
{
|
|
GstVaapiWindow *window;
|
|
|
|
g_return_val_if_fail (GST_VAAPI_IS_DISPLAY_GLX (display), NULL);
|
|
g_return_val_if_fail (xid != None, NULL);
|
|
|
|
window = gst_vaapi_window_new_internal (GST_TYPE_VAAPI_WINDOW_GLX, display,
|
|
xid, 0, 0);
|
|
if (!window)
|
|
return NULL;
|
|
|
|
if (!gst_vaapi_window_glx_ensure_context (window, NULL))
|
|
goto error;
|
|
return window;
|
|
|
|
/* ERRORS */
|
|
error:
|
|
{
|
|
gst_object_unref (window);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_get_context:
|
|
* @window: a #GstVaapiWindowGLX
|
|
*
|
|
* Returns the #GLXContext bound to the @window.
|
|
*
|
|
* Return value: the #GLXContext bound to the @window
|
|
*/
|
|
GLXContext
|
|
gst_vaapi_window_glx_get_context (GstVaapiWindowGLX * window)
|
|
{
|
|
GstVaapiWindowGLXPrivate *priv;
|
|
|
|
g_return_val_if_fail (GST_VAAPI_IS_WINDOW_GLX (window), NULL);
|
|
|
|
priv = GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
return priv->gl_context->context;
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_set_context:
|
|
* @window: a #GstVaapiWindowGLX
|
|
* @ctx: a GLX context
|
|
*
|
|
* Binds GLX context @ctx to @window. If @ctx is non %NULL, the caller
|
|
* is responsible to making sure it has compatible visual with that of
|
|
* the underlying X window. If @ctx is %NULL, a new context is created
|
|
* and the @window owns it.
|
|
*
|
|
* Return value: %TRUE on success
|
|
*/
|
|
gboolean
|
|
gst_vaapi_window_glx_set_context (GstVaapiWindowGLX * window, GLXContext ctx)
|
|
{
|
|
g_return_val_if_fail (GST_VAAPI_IS_WINDOW_GLX (window), FALSE);
|
|
|
|
return gst_vaapi_window_glx_ensure_context (GST_VAAPI_WINDOW (window), ctx);
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_make_current:
|
|
* @window: a #GstVaapiWindowGLX
|
|
*
|
|
* Makes the @window GLX context the current GLX rendering context of
|
|
* the calling thread, replacing the previously current context if
|
|
* there was one.
|
|
*
|
|
* Return value: %TRUE on success
|
|
*/
|
|
gboolean
|
|
gst_vaapi_window_glx_make_current (GstVaapiWindowGLX * window)
|
|
{
|
|
gboolean success;
|
|
GstVaapiWindowGLXPrivate *priv;
|
|
|
|
g_return_val_if_fail (GST_VAAPI_IS_WINDOW_GLX (window), FALSE);
|
|
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
priv = GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
success = gl_set_current_context (priv->gl_context, NULL);
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
return success;
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_swap_buffers:
|
|
* @window: a #GstVaapiWindowGLX
|
|
*
|
|
* Promotes the contents of the back buffer of @window to become the
|
|
* contents of the front buffer of @window. This simply is wrapper
|
|
* around glXSwapBuffers().
|
|
*/
|
|
void
|
|
gst_vaapi_window_glx_swap_buffers (GstVaapiWindowGLX * window)
|
|
{
|
|
GstVaapiWindowGLXPrivate *priv;
|
|
|
|
g_return_if_fail (GST_VAAPI_IS_WINDOW_GLX (window));
|
|
|
|
GST_VAAPI_WINDOW_LOCK_DISPLAY (window);
|
|
priv = GST_VAAPI_WINDOW_GLX_GET_PRIVATE (window);
|
|
gl_swap_buffers (priv->gl_context);
|
|
GST_VAAPI_WINDOW_UNLOCK_DISPLAY (window);
|
|
}
|
|
|
|
/**
|
|
* gst_vaapi_window_glx_put_texture:
|
|
* @window: a #GstVaapiWindowGLX
|
|
* @texture: a #GstVaapiTexture
|
|
* @src_rect: the sub-rectangle of the source texture to
|
|
* extract and process. If %NULL, the entire texture will be used.
|
|
* @dst_rect: the sub-rectangle of the destination
|
|
* window into which the texture is rendered. If %NULL, the entire
|
|
* window will be used.
|
|
*
|
|
* Renders the @texture region specified by @src_rect into the @window
|
|
* region specified by @dst_rect.
|
|
*
|
|
* NOTE: only GL_TEXTURE_2D textures are supported at this time.
|
|
*
|
|
* Return value: %TRUE on success
|
|
*/
|
|
gboolean
|
|
gst_vaapi_window_glx_put_texture (GstVaapiWindowGLX * window,
|
|
GstVaapiTexture * texture,
|
|
const GstVaapiRectangle * src_rect, const GstVaapiRectangle * dst_rect)
|
|
{
|
|
GstVaapiRectangle tmp_src_rect, tmp_dst_rect;
|
|
GLTextureState ts;
|
|
GLenum tex_target;
|
|
GLuint tex_id;
|
|
guint tex_width, tex_height;
|
|
guint win_width, win_height;
|
|
|
|
g_return_val_if_fail (GST_VAAPI_IS_WINDOW_GLX (window), FALSE);
|
|
g_return_val_if_fail (texture != NULL, FALSE);
|
|
|
|
gst_vaapi_texture_get_size (texture, &tex_width, &tex_height);
|
|
fill_rect (&tmp_src_rect, src_rect, tex_width, tex_height);
|
|
src_rect = &tmp_src_rect;
|
|
|
|
gst_vaapi_window_get_size (GST_VAAPI_WINDOW (window), &win_width,
|
|
&win_height);
|
|
fill_rect (&tmp_dst_rect, dst_rect, win_width, win_height);
|
|
dst_rect = &tmp_dst_rect;
|
|
|
|
/* XXX: only GL_TEXTURE_2D textures are supported at this time */
|
|
tex_target = gst_vaapi_texture_get_target (texture);
|
|
if (tex_target != GL_TEXTURE_2D)
|
|
return FALSE;
|
|
|
|
tex_id = gst_vaapi_texture_get_id (texture);
|
|
if (!gl_bind_texture (&ts, tex_target, tex_id))
|
|
return FALSE;
|
|
glColor4f (1.0f, 1.0f, 1.0f, 1.0f);
|
|
glPushMatrix ();
|
|
glTranslatef ((GLfloat) dst_rect->x, (GLfloat) dst_rect->y, 0.0f);
|
|
glBegin (GL_QUADS);
|
|
{
|
|
const float tx1 = (float) src_rect->x / tex_width;
|
|
const float tx2 = (float) (src_rect->x + src_rect->width) / tex_width;
|
|
const float ty1 = (float) src_rect->y / tex_height;
|
|
const float ty2 = (float) (src_rect->y + src_rect->height) / tex_height;
|
|
const guint w = dst_rect->width;
|
|
const guint h = dst_rect->height;
|
|
glTexCoord2f (tx1, ty1);
|
|
glVertex2i (0, 0);
|
|
glTexCoord2f (tx1, ty2);
|
|
glVertex2i (0, h);
|
|
glTexCoord2f (tx2, ty2);
|
|
glVertex2i (w, h);
|
|
glTexCoord2f (tx2, ty1);
|
|
glVertex2i (w, 0);
|
|
}
|
|
glEnd ();
|
|
glPopMatrix ();
|
|
gl_unbind_texture (&ts);
|
|
return TRUE;
|
|
}
|