mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-04 23:46:43 +00:00
7d0e90b7bc
Move buffer pool, converter, and device abstraction layer to public library Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6494>
127 lines
No EOL
3 KiB
C++
127 lines
No EOL
3 KiB
C++
/* GStreamer
|
|
* Copyright (C) 2023 Seungha Yang <seungha@centricular.com>
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
|
|
* Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <gst/gst.h>
|
|
#include <gst/video/video.h>
|
|
#include <gst/d3d12/gstd3d12_fwd.h>
|
|
#include <vector>
|
|
#include <wrl.h>
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
enum class CONVERT_TYPE
|
|
{
|
|
IDENTITY,
|
|
SIMPLE,
|
|
RANGE,
|
|
GAMMA,
|
|
PRIMARY,
|
|
};
|
|
|
|
struct PixelShaderBlob
|
|
{
|
|
D3D12_SHADER_BYTECODE bytecode;
|
|
guint num_rtv;
|
|
};
|
|
|
|
class ConverterRootSignature
|
|
{
|
|
public:
|
|
ConverterRootSignature () = delete;
|
|
ConverterRootSignature (D3D_ROOT_SIGNATURE_VERSION version, UINT num_srv,
|
|
D3D12_FILTER filter, bool build_lut);
|
|
|
|
UINT GetPsSrvIdx ()
|
|
{
|
|
return ps_srv_;
|
|
}
|
|
|
|
UINT GetNumSrv ()
|
|
{
|
|
return num_srv_;
|
|
}
|
|
|
|
bool HaveLut ()
|
|
{
|
|
return have_lut_;
|
|
}
|
|
|
|
UINT GetVsRootConstIdx ()
|
|
{
|
|
return vs_root_const_;
|
|
}
|
|
|
|
UINT GetPsRootConstIdx ()
|
|
{
|
|
return ps_root_const_;
|
|
};
|
|
|
|
UINT GetPsCbvIdx ()
|
|
{
|
|
return ps_cbv_;
|
|
}
|
|
|
|
bool IsValid ()
|
|
{
|
|
return SUCCEEDED (hr_);
|
|
}
|
|
|
|
HRESULT GetBlob (ID3DBlob ** blob)
|
|
{
|
|
if (SUCCEEDED (hr_)) {
|
|
*blob = blob_.Get ();
|
|
(*blob)->AddRef ();
|
|
}
|
|
|
|
return hr_;
|
|
}
|
|
|
|
private:
|
|
Microsoft::WRL::ComPtr<ID3DBlob> blob_;
|
|
|
|
UINT ps_srv_ = 0;
|
|
UINT ps_cbv_ = 0;
|
|
UINT vs_root_const_ = 0;
|
|
UINT num_srv_ = 0;
|
|
bool have_lut_ = false;
|
|
UINT ps_root_const_ = 0;
|
|
HRESULT hr_ = S_OK;
|
|
};
|
|
|
|
typedef std::vector<PixelShaderBlob> PixelShaderBlobList;
|
|
typedef std::shared_ptr<ConverterRootSignature> ConverterRootSignaturePtr;
|
|
|
|
PixelShaderBlobList
|
|
gst_d3d12_get_converter_pixel_shader_blob (GstVideoFormat in_format,
|
|
GstVideoFormat out_format,
|
|
gboolean in_premul,
|
|
gboolean out_premul,
|
|
CONVERT_TYPE type);
|
|
|
|
HRESULT
|
|
gst_d3d12_get_converter_vertex_shader_blob (D3D12_SHADER_BYTECODE * vs,
|
|
D3D12_INPUT_ELEMENT_DESC layout[2]);
|
|
|
|
ConverterRootSignaturePtr
|
|
gst_d3d12_get_converter_root_signature (GstD3D12Device * device,
|
|
GstVideoFormat in_format,
|
|
CONVERT_TYPE type,
|
|
D3D12_FILTER filter); |