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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
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430 lines
13 KiB
C
430 lines
13 KiB
C
/*
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* GStreamer
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* Copyright (C) 2012-2013 Fluendo S.A. <support@fluendo.com>
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* Authors: Josep Torra Vallès <josep@fluendo.com>
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* Andoni Morales Alastruey <amorales@fluendo.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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*/
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#include "gstosxcoreaudiocommon.h"
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void
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gst_core_audio_remove_render_callback (GstCoreAudio * core_audio)
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{
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AURenderCallbackStruct input;
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OSStatus status;
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/* Deactivate the render callback by calling SetRenderCallback
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* with a NULL inputProc.
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*/
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input.inputProc = NULL;
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input.inputProcRefCon = NULL;
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status = AudioUnitSetProperty (core_audio->audiounit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Global, 0, /* N/A for global */
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&input, sizeof (input));
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if (status) {
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GST_WARNING_OBJECT (core_audio->osxbuf,
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"Failed to remove render callback %d", (int) status);
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}
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/* Remove the RenderNotify too */
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status = AudioUnitRemoveRenderNotify (core_audio->audiounit,
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(AURenderCallback) gst_core_audio_render_notify, core_audio);
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if (status) {
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GST_WARNING_OBJECT (core_audio->osxbuf,
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"Failed to remove render notify callback %d", (int) status);
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}
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/* We're deactivated.. */
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core_audio->io_proc_needs_deactivation = FALSE;
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core_audio->io_proc_active = FALSE;
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}
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OSStatus
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gst_core_audio_render_notify (GstCoreAudio * core_audio,
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AudioUnitRenderActionFlags * ioActionFlags,
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const AudioTimeStamp * inTimeStamp,
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unsigned int inBusNumber,
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unsigned int inNumberFrames, AudioBufferList * ioData)
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{
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/* Before rendering a frame, we get the PreRender notification.
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* Here, we detach the RenderCallback if we've been paused.
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*
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* This is necessary (rather than just directly detaching it) to
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* work around some thread-safety issues in CoreAudio
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*/
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if ((*ioActionFlags) & kAudioUnitRenderAction_PreRender) {
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if (core_audio->io_proc_needs_deactivation) {
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gst_core_audio_remove_render_callback (core_audio);
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}
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}
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return noErr;
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}
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gboolean
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gst_core_audio_io_proc_start (GstCoreAudio * core_audio)
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{
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OSStatus status;
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AURenderCallbackStruct input;
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AudioUnitPropertyID callback_type;
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GST_DEBUG_OBJECT (core_audio->osxbuf,
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"osx ring buffer start ioproc: %p device_id %lu",
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core_audio->element->io_proc, (gulong) core_audio->device_id);
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if (!core_audio->io_proc_active) {
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callback_type = core_audio->is_src ?
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kAudioOutputUnitProperty_SetInputCallback :
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kAudioUnitProperty_SetRenderCallback;
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input.inputProc = (AURenderCallback) core_audio->element->io_proc;
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input.inputProcRefCon = core_audio->osxbuf;
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status = AudioUnitSetProperty (core_audio->audiounit, callback_type, kAudioUnitScope_Global, 0, /* N/A for global */
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&input, sizeof (input));
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if (status) {
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GST_ERROR_OBJECT (core_audio->osxbuf,
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"AudioUnitSetProperty failed: %d", (int) status);
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return FALSE;
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}
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// ### does it make sense to do this notify stuff for input mode?
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status = AudioUnitAddRenderNotify (core_audio->audiounit,
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(AURenderCallback) gst_core_audio_render_notify, core_audio);
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if (status) {
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GST_ERROR_OBJECT (core_audio->osxbuf,
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"AudioUnitAddRenderNotify failed %d", (int) status);
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return FALSE;
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}
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core_audio->io_proc_active = TRUE;
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}
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core_audio->io_proc_needs_deactivation = FALSE;
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status = AudioOutputUnitStart (core_audio->audiounit);
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if (status) {
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GST_ERROR_OBJECT (core_audio->osxbuf, "AudioOutputUnitStart failed: %d",
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(int) status);
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return FALSE;
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}
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return TRUE;
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}
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gboolean
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gst_core_audio_io_proc_stop (GstCoreAudio * core_audio)
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{
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OSErr status;
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GST_DEBUG_OBJECT (core_audio->osxbuf,
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"osx ring buffer stop ioproc: %p device_id %lu",
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core_audio->element->io_proc, (gulong) core_audio->device_id);
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status = AudioOutputUnitStop (core_audio->audiounit);
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if (status) {
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GST_WARNING_OBJECT (core_audio->osxbuf,
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"AudioOutputUnitStop failed: %d", (int) status);
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}
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// ###: why is it okay to directly remove from here but not from pause() ?
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if (core_audio->io_proc_active) {
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gst_core_audio_remove_render_callback (core_audio);
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}
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return TRUE;
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}
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AudioBufferList *
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buffer_list_alloc (int channels, int size)
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{
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AudioBufferList *list;
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int total_size;
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int n;
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total_size = sizeof (AudioBufferList) + 1 * sizeof (AudioBuffer);
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list = (AudioBufferList *) g_malloc (total_size);
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list->mNumberBuffers = 1;
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for (n = 0; n < (int) list->mNumberBuffers; ++n) {
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list->mBuffers[n].mNumberChannels = channels;
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list->mBuffers[n].mDataByteSize = size;
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list->mBuffers[n].mData = g_malloc (size);
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}
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return list;
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}
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void
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buffer_list_free (AudioBufferList * list)
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{
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int n;
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for (n = 0; n < (int) list->mNumberBuffers; ++n) {
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if (list->mBuffers[n].mData)
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g_free (list->mBuffers[n].mData);
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}
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g_free (list);
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}
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gboolean
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gst_core_audio_bind_device (GstCoreAudio * core_audio)
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{
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OSStatus status;
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/* Specify which device we're using. */
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GST_DEBUG_OBJECT (core_audio->osxbuf, "Bind AudioUnit to device %d",
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(int) core_audio->device_id);
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status = AudioUnitSetProperty (core_audio->audiounit,
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kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0,
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&core_audio->device_id, sizeof (AudioDeviceID));
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if (status) {
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GST_ERROR_OBJECT (core_audio->osxbuf, "Failed binding to device: %d",
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(int) status);
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goto audiounit_error;
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}
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return TRUE;
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audiounit_error:
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if (core_audio->recBufferList) {
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buffer_list_free (core_audio->recBufferList);
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core_audio->recBufferList = NULL;
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}
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return FALSE;
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}
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gboolean
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gst_core_audio_set_channels_layout (GstCoreAudio * core_audio,
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gint channels, GstCaps * caps)
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{
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/* Configure the output stream and allocate ringbuffer memory */
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AudioChannelLayout *layout = NULL;
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OSStatus status;
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int layoutSize, element, i;
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AudioUnitScope scope;
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GstStructure *structure;
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GstAudioChannelPosition *positions = NULL;
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guint64 channel_mask;
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/* Describe channels */
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layoutSize = sizeof (AudioChannelLayout) +
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channels * sizeof (AudioChannelDescription);
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layout = g_malloc (layoutSize);
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structure = gst_caps_get_structure (caps, 0);
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if (gst_structure_get (structure, "channel-mask", GST_TYPE_BITMASK,
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&channel_mask, NULL)) {
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positions = g_new (GstAudioChannelPosition, channels);
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gst_audio_channel_positions_from_mask (channels, channel_mask, positions);
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}
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layout->mChannelLayoutTag = kAudioChannelLayoutTag_UseChannelDescriptions;
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layout->mChannelBitmap = 0; /* Not used */
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layout->mNumberChannelDescriptions = channels;
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for (i = 0; i < channels; i++) {
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if (positions) {
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layout->mChannelDescriptions[i].mChannelLabel =
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gst_audio_channel_position_to_coreaudio_channel_label (positions[i],
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i);
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} else {
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/* Discrete channel numbers are ORed into this */
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layout->mChannelDescriptions[i].mChannelLabel =
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kAudioChannelLabel_Discrete_0 | i;
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}
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/* Others unused */
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layout->mChannelDescriptions[i].mChannelFlags = 0;
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layout->mChannelDescriptions[i].mCoordinates[0] = 0.f;
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layout->mChannelDescriptions[i].mCoordinates[1] = 0.f;
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layout->mChannelDescriptions[i].mCoordinates[2] = 0.f;
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}
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if (positions) {
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g_free (positions);
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positions = NULL;
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}
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scope = core_audio->is_src ? kAudioUnitScope_Output : kAudioUnitScope_Input;
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element = core_audio->is_src ? 1 : 0;
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if (layoutSize) {
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status = AudioUnitSetProperty (core_audio->audiounit,
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kAudioUnitProperty_AudioChannelLayout,
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scope, element, layout, layoutSize);
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if (status) {
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GST_WARNING_OBJECT (core_audio->osxbuf,
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"Failed to set output channel layout: %d", (int) status);
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return FALSE;
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}
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}
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g_free (layout);
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return TRUE;
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}
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gboolean
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gst_core_audio_set_format (GstCoreAudio * core_audio,
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AudioStreamBasicDescription format)
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{
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/* Configure the output stream and allocate ringbuffer memory */
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OSStatus status;
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UInt32 propertySize;
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int element;
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AudioUnitScope scope;
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GST_DEBUG_OBJECT (core_audio->osxbuf, "Setting format for AudioUnit");
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scope = core_audio->is_src ? kAudioUnitScope_Output : kAudioUnitScope_Input;
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element = core_audio->is_src ? 1 : 0;
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propertySize = sizeof (AudioStreamBasicDescription);
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status = AudioUnitSetProperty (core_audio->audiounit,
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kAudioUnitProperty_StreamFormat, scope, element, &format, propertySize);
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if (status) {
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GST_WARNING_OBJECT (core_audio->osxbuf,
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"Failed to set audio description: %d", (int) status);
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return FALSE;;
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}
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return TRUE;
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}
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gboolean
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gst_core_audio_open_device (GstCoreAudio * core_audio, OSType sub_type,
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const gchar * adesc)
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{
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AudioComponentDescription desc;
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AudioComponent comp;
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OSStatus status;
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AudioUnit unit;
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UInt32 enableIO;
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = sub_type;
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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comp = AudioComponentFindNext (NULL, &desc);
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if (comp == NULL) {
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GST_WARNING_OBJECT (core_audio->osxbuf, "Couldn't find %s component",
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adesc);
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return FALSE;
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}
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status = AudioComponentInstanceNew (comp, &unit);
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if (status) {
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GST_ERROR_OBJECT (core_audio->osxbuf, "Couldn't open %s component %d",
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adesc, (int) status);
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return FALSE;
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}
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if (core_audio->is_src) {
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/* enable input */
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enableIO = 1;
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status = AudioUnitSetProperty (unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, 1, /* 1 = input element */
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&enableIO, sizeof (enableIO));
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if (status) {
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AudioComponentInstanceDispose (unit);
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GST_WARNING_OBJECT (core_audio->osxbuf, "Failed to enable input: %d",
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(int) status);
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return FALSE;
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}
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/* disable output */
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enableIO = 0;
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status = AudioUnitSetProperty (unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Output, 0, /* 0 = output element */
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&enableIO, sizeof (enableIO));
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if (status) {
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AudioComponentInstanceDispose (unit);
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GST_WARNING_OBJECT (core_audio->osxbuf, "Failed to disable output: %d",
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(int) status);
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return FALSE;
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}
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}
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GST_DEBUG_OBJECT (core_audio->osxbuf, "Created %s AudioUnit: %p", adesc,
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unit);
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core_audio->audiounit = unit;
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return TRUE;
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}
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AudioChannelLabel
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gst_audio_channel_position_to_coreaudio_channel_label (GstAudioChannelPosition
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position, int channel)
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{
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switch (position) {
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case GST_AUDIO_CHANNEL_POSITION_NONE:
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return kAudioChannelLabel_Discrete_0 | channel;
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case GST_AUDIO_CHANNEL_POSITION_MONO:
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return kAudioChannelLabel_Mono;
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case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT:
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return kAudioChannelLabel_Left;
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case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT:
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return kAudioChannelLabel_Right;
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case GST_AUDIO_CHANNEL_POSITION_REAR_CENTER:
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return kAudioChannelLabel_CenterSurround;
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case GST_AUDIO_CHANNEL_POSITION_REAR_LEFT:
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return kAudioChannelLabel_LeftSurround;
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case GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT:
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return kAudioChannelLabel_RightSurround;
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case GST_AUDIO_CHANNEL_POSITION_LFE1:
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return kAudioChannelLabel_LFEScreen;
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case GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER:
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return kAudioChannelLabel_Center;
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case GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER:
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return kAudioChannelLabel_Center; // ???
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case GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER:
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return kAudioChannelLabel_Center; // ???
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case GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT:
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return kAudioChannelLabel_LeftSurroundDirect;
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case GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT:
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return kAudioChannelLabel_RightSurroundDirect;
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default:
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return kAudioChannelLabel_Unknown;
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}
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}
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void
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gst_core_audio_dump_channel_layout (AudioChannelLayout * channel_layout)
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{
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UInt32 i;
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GST_DEBUG ("mChannelLayoutTag: 0x%lx",
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(unsigned long) channel_layout->mChannelLayoutTag);
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GST_DEBUG ("mChannelBitmap: 0x%lx",
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(unsigned long) channel_layout->mChannelBitmap);
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GST_DEBUG ("mNumberChannelDescriptions: %lu",
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(unsigned long) channel_layout->mNumberChannelDescriptions);
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for (i = 0; i < channel_layout->mNumberChannelDescriptions; i++) {
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AudioChannelDescription *channel_desc =
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&channel_layout->mChannelDescriptions[i];
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GST_DEBUG (" mChannelLabel: 0x%lx mChannelFlags: 0x%lx "
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"mCoordinates[0]: %f mCoordinates[1]: %f "
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"mCoordinates[2]: %f",
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(unsigned long) channel_desc->mChannelLabel,
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(unsigned long) channel_desc->mChannelFlags,
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channel_desc->mCoordinates[0], channel_desc->mCoordinates[1],
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channel_desc->mCoordinates[2]);
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}
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}
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