gstreamer/gst-libs/gst/gl/gstgldebug.c
Matthew Waters 1b0198631c gl: add .def file for msvc builds
Also internalize some API from being exported.
2016-02-05 10:46:21 +11:00

401 lines
11 KiB
C

/*
* GStreamer
* Copyright (C) 2015 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gl.h"
#include "gstgldebug.h"
#include <glib/gprintf.h>
#include <string.h>
#define ASYNC_DEBUG_FILLED (1 << 0)
#define ASYNC_DEBUG_FROZEN (1 << 1)
/* compatibility defines */
#ifndef GL_DEBUG_TYPE_ERROR
#define GL_DEBUG_TYPE_ERROR 0x824C
#endif
#ifndef GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR 0x824D
#endif
#ifndef GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR 0x824E
#endif
#ifndef GL_DEBUG_TYPE_PORTABILITY
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
#endif
#ifndef GL_DEBUG_TYPE_PERFORMANCE
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
#endif
#ifndef GL_DEBUG_TYPE_MARKER
#define GL_DEBUG_TYPE_MARKER 0x8268
#endif
#ifndef GL_DEBUG_TYPE_OTHER
#define GL_DEBUG_TYPE_OTHER 0x8251
#endif
#ifndef GL_DEBUG_SEVERITY_HIGH
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#endif
#ifndef GL_DEBUG_SEVERITY_MEDIUM
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#endif
#ifndef GL_DEBUG_SEVERITY_LOW
#define GL_DEBUG_SEVERITY_LOW 0x9148
#endif
#ifndef GL_DEBUG_SEVERITY_NOTIFICATION
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#endif
#ifndef GL_DEBUG_SOURCE_API
#define GL_DEBUG_SOURCE_API 0x8246
#endif
#ifndef GL_DEBUG_SOURCE_WINDOW_SYSTEM
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#endif
#ifndef GL_DEBUG_SOURCE_SHADER_COMPILER
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#endif
#ifndef GL_DEBUG_SOURCE_THIRD_PARTY
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#endif
#ifndef GL_DEBUG_SOURCE_APPLICATION
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
#endif
#ifndef GL_DEBUG_SOURCE_OTHER
#define GL_DEBUG_SOURCE_OTHER 0x824B
#endif
GST_DEBUG_CATEGORY_STATIC (gst_performance);
#define GST_CAT_DEFAULT gst_gl_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
GST_DEBUG_CATEGORY_STATIC (default_debug);
static void
_init_debug (void)
{
static volatile gsize _init = 0;
if (g_once_init_enter (&_init)) {
GST_DEBUG_CATEGORY_GET (gst_performance, "GST_PERFORMANCE");
GST_DEBUG_CATEGORY_INIT (gst_gl_debug, "gldebug", 0, "OpenGL Debugging");
GST_DEBUG_CATEGORY_GET (default_debug, "default");
g_once_init_leave (&_init, 1);
}
}
static void
_free_async_debug_data (GstGLAsyncDebug * ad)
{
if (ad->debug_msg) {
g_free (ad->debug_msg);
ad->debug_msg = NULL;
if (ad->object)
g_object_unref (ad->object);
ad->object = NULL;
ad->state_flags &= ~ASYNC_DEBUG_FILLED;
}
}
void
gst_gl_async_debug_init (GstGLAsyncDebug * ad)
{
_init_debug ();
memset (ad, 0, sizeof (*ad));
}
void
gst_gl_async_debug_unset (GstGLAsyncDebug * ad)
{
gst_gl_async_debug_output_log_msg (ad);
_free_async_debug_data (ad);
if (ad->notify)
ad->notify (ad->user_data);
}
GstGLAsyncDebug *
gst_gl_async_debug_new (void)
{
return g_new0 (GstGLAsyncDebug, 1);
}
void
gst_gl_async_debug_free (GstGLAsyncDebug * ad)
{
gst_gl_async_debug_unset (ad);
g_free (ad);
}
/**
* gst_gl_async_debug_freeze:
* @ad: a #GstGLAsyncDebug
*
* freeze the debug output. While frozen, any call to
* gst_gl_async_debug_output_log_msg() will not output any messages but
* subsequent calls to gst_gl_async_debug_store_log_msg() will overwrite previous
* messages.
*/
void
gst_gl_async_debug_freeze (GstGLAsyncDebug * ad)
{
ad->state_flags |= ASYNC_DEBUG_FROZEN;
}
/**
* gst_gl_async_debug_thaw:
* @ad: a #GstGLAsyncDebug
*
* unfreeze the debug output. See gst_gl_async_debug_freeze() for what freezing means
*/
void
gst_gl_async_debug_thaw (GstGLAsyncDebug * ad)
{
ad->state_flags &= ~ASYNC_DEBUG_FROZEN;
}
#if !defined(GST_DISABLE_GST_DEBUG)
static inline const gchar *
_debug_severity_to_string (GLenum severity)
{
switch (severity) {
case GL_DEBUG_SEVERITY_HIGH:
return "high";
case GL_DEBUG_SEVERITY_MEDIUM:
return "medium";
case GL_DEBUG_SEVERITY_LOW:
return "low";
case GL_DEBUG_SEVERITY_NOTIFICATION:
return "notification";
default:
return "invalid";
}
}
static inline const gchar *
_debug_source_to_string (GLenum source)
{
switch (source) {
case GL_DEBUG_SOURCE_API:
return "API";
case GL_DEBUG_SOURCE_WINDOW_SYSTEM:
return "winsys";
case GL_DEBUG_SOURCE_SHADER_COMPILER:
return "shader compiler";
case GL_DEBUG_SOURCE_THIRD_PARTY:
return "third party";
case GL_DEBUG_SOURCE_APPLICATION:
return "application";
case GL_DEBUG_SOURCE_OTHER:
return "other";
default:
return "invalid";
}
}
static inline const gchar *
_debug_type_to_string (GLenum type)
{
switch (type) {
case GL_DEBUG_TYPE_ERROR:
return "error";
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR:
return "deprecated";
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR:
return "undefined";
case GL_DEBUG_TYPE_PORTABILITY:
return "portability";
case GL_DEBUG_TYPE_PERFORMANCE:
return "performance";
case GL_DEBUG_TYPE_MARKER:
return "debug marker";
case GL_DEBUG_TYPE_OTHER:
return "other";
default:
return "invalid";
}
}
/* silence the compiler... */
G_GNUC_INTERNAL void GSTGLAPI _gst_gl_debug_callback (GLenum source,
GLenum type, GLuint id, GLenum severity, GLsizei length,
const gchar * message, gpointer user_data);
void GSTGLAPI
_gst_gl_debug_callback (GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const gchar * message, gpointer user_data)
{
GstGLContext *context = user_data;
const gchar *severity_str = _debug_severity_to_string (severity);
const gchar *source_str = _debug_source_to_string (source);
const gchar *type_str = _debug_type_to_string (type);
_init_debug ();
switch (type) {
case GL_DEBUG_TYPE_ERROR:
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOUR:
GST_ERROR_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOUR:
case GL_DEBUG_TYPE_PORTABILITY:
GST_FIXME_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
case GL_DEBUG_TYPE_PERFORMANCE:
GST_CAT_DEBUG_OBJECT (gst_performance, context, "%s: GL %s from %s id:%u,"
" %s", severity_str, type_str, source_str, id, message);
break;
default:
GST_DEBUG_OBJECT (context, "%s: GL %s from %s id:%u, %s", severity_str,
type_str, source_str, id, message);
break;
}
}
void
gst_gl_insert_debug_marker (GstGLContext * context, const gchar * format, ...)
{
const GstGLFuncs *gl = context->gl_vtable;
gchar *string;
gint len;
va_list args;
va_start (args, format);
len = gst_info_vasprintf (&string, format, args);
va_end (args);
/* gst_info_vasprintf() returns -1 on error, the various debug marker
* functions take len=-1 to mean null terminated */
if (len < 0 || string == NULL)
/* no debug output */
return;
if (gl->DebugMessageInsert)
gl->DebugMessageInsert (GL_DEBUG_SOURCE_THIRD_PARTY, GL_DEBUG_TYPE_MARKER,
0, GL_DEBUG_SEVERITY_LOW, (gsize) len, string);
else if (gl->InsertEventMarker)
gl->InsertEventMarker (len, string);
else if (gl->StringMarker)
gl->StringMarker (len, string);
g_free (string);
}
/**
* gst_gl_async_debug_store_log_msg_valist:
* @ad: the #GstGLAsyncDebug to store the message in
* @cat: the #GstDebugCategory to output the message in
* @level: the #GstLevel
* @file: the file where the debug message originates from
* @function: the function where the debug message originates from
* @line: the line in @file where the debug message originates from
* @object: (allow-none): a #GObject to associate with the debug message
* @format: a printf style format string
* @varargs: the list of arguments for @format
*
* Stores a debug message for later output by gst_gl_async_debug_output_log_msg()
*/
void
gst_gl_async_debug_store_log_msg_valist (GstGLAsyncDebug * ad,
GstDebugCategory * cat, GstDebugLevel level, const gchar * file,
const gchar * function, gint line, GObject * object, const gchar * format,
va_list varargs)
{
gst_gl_async_debug_output_log_msg (ad);
_free_async_debug_data (ad);
if (G_UNLIKELY (level <= GST_LEVEL_MAX && level <= _gst_debug_min)) {
if (!cat)
cat = default_debug;
ad->cat = cat;
ad->level = level;
ad->file = file;
ad->function = function;
ad->line = line;
if (object)
ad->object = g_object_ref (object);
else
ad->object = NULL;
ad->debug_msg = gst_info_strdup_vprintf (format, varargs);
ad->state_flags |= ASYNC_DEBUG_FILLED;
}
}
/**
* gst_gl_async_debug_output_log_msg:
* @ad: the #GstGLAsyncDebug to store the message in
*
* Outputs a previously stored debug message.
*/
void
gst_gl_async_debug_output_log_msg (GstGLAsyncDebug * ad)
{
if ((ad->state_flags & ASYNC_DEBUG_FILLED) != 0
&& (ad->state_flags & ASYNC_DEBUG_FROZEN) == 0) {
gchar *msg = NULL;
if (ad->callback)
msg = ad->callback (ad->user_data);
gst_debug_log (ad->cat, ad->level, ad->file, ad->function, ad->line,
ad->object, "%s %s", GST_STR_NULL (ad->debug_msg), msg ? msg : "");
g_free (msg);
_free_async_debug_data (ad);
}
}
/**
* gst_gl_async_debug_store_log_msg:
* @ad: the #GstGLAsyncDebug to store the message in
* @cat: the #GstDebugCategory to output the message in
* @level: the #GstLevel
* @file: the file where the debug message originates from
* @function: the function where the debug message originates from
* @line: the line in @file where the debug message originates from
* @object: (allow-none): a #GObject to associate with the debug message
* @format: a printf style format string
* @...: the list of arguments for @format
*
* Stores a debug message for later output by gst_gl_async_debug_output_log_msg()
*/
void
gst_gl_async_debug_store_log_msg (GstGLAsyncDebug * ad, GstDebugCategory * cat,
GstDebugLevel level, const gchar * file, const gchar * function, gint line,
GObject * object, const gchar * format, ...)
{
va_list varargs;
if (G_UNLIKELY (level <= GST_LEVEL_MAX && level <= _gst_debug_min)) {
va_start (varargs, format);
gst_gl_async_debug_store_log_msg_valist (ad, cat, level, file, function,
line, object, format, varargs);
va_end (varargs);
}
}
#endif