gstreamer/gst/scopes/gstbasescope.c
Stefan Kost efe9f3328d basescope: add a property to modify the ammount of shading
Add another property to specify the shading per color channel. Fix endianess
issues in the shading code.

https://bugzilla.gnome.org/show_bug.cgi?id=651536
2011-06-06 15:25:13 +03:00

637 lines
17 KiB
C

/* GStreamer
* Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
*
* gstbasescope.h: base class for audio visualisation elements
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/**
* SECTION:gstbasescope
*
* A basclass for scopes. Takes care of re-fitting the audio-rate to video-rate.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include <gst/controller/gstcontroller.h>
#include "gstbasescope.h"
GST_DEBUG_CATEGORY_STATIC (base_scope_debug);
#define GST_CAT_DEFAULT (base_scope_debug)
#define DEFAULT_SHADER GST_BASE_SCOPE_SHADER_FADE
#define DEFAULT_SHADE_AMOUNT 0x000a0a0a
enum
{
PROP_0,
PROP_SHADER,
PROP_SHADE_AMOUNT
};
static GstBaseTransformClass *parent_class = NULL;
static void gst_base_scope_class_init (GstBaseScopeClass * klass);
static void gst_base_scope_init (GstBaseScope * scope,
GstBaseScopeClass * g_class);
static void gst_base_scope_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec);
static void gst_base_scope_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
static void gst_base_scope_dispose (GObject * object);
static gboolean gst_base_scope_src_negotiate (GstBaseScope * scope);
static gboolean gst_base_scope_src_setcaps (GstPad * pad, GstCaps * caps);
static gboolean gst_base_scope_sink_setcaps (GstPad * pad, GstCaps * caps);
static GstFlowReturn gst_base_scope_chain (GstPad * pad, GstBuffer * buffer);
static GstStateChangeReturn gst_base_scope_change_state (GstElement * element,
GstStateChange transition);
/* shading functions */
#define GST_TYPE_BASE_SCOPE_SHADER (gst_base_scope_shader_get_type())
static GType
gst_base_scope_shader_get_type (void)
{
static GType shader_type = 0;
static const GEnumValue shaders[] = {
{GST_BASE_SCOPE_SHADER_NONE, "None", "none"},
{GST_BASE_SCOPE_SHADER_FADE, "Fade", "fade"},
{GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP, "Fade and move up",
"fade-and-move-up"},
{0, NULL, NULL},
};
if (G_UNLIKELY (shader_type == 0)) {
shader_type = g_enum_register_static ("GstBaseScopeShader", shaders);
}
return shader_type;
}
static void
shader_fade (GstBaseScope * scope, const guint8 * s, guint8 * d)
{
guint i, bpf = scope->bpf;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
/* we're only supporting GST_VIDEO_FORMAT_xRGB right now) */
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
for (i = 0; i < bpf;) {
d[i] = (s[i] > b) ? s[i] - b : 0;
i++;
d[i] = (s[i] > g) ? s[i] - g : 0;
i++;
d[i] = (s[i] > r) ? s[i] - r : 0;
i++;
d[i++] = 0;
}
#else
for (i = 0; i < bpf;) {
d[i++] = 0;
d[i] = (s[i] > r) ? s[i] - r : 0;
i++;
d[i] = (s[i] > g) ? s[i] - g : 0;
i++;
d[i] = (s[i] > b) ? s[i] - b : 0;
i++;
}
#endif
}
static void
shader_fade_and_move_up (GstBaseScope * scope, const guint8 * s, guint8 * d)
{
guint i, j, bpf = scope->bpf;
guint bpl = 4 * scope->width;
guint r = (scope->shade_amount >> 16) & 0xff;
guint g = (scope->shade_amount >> 8) & 0xff;
guint b = (scope->shade_amount >> 0) & 0xff;
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
for (j = 0, i = bpl; i < bpf;) {
d[j++] = (s[i] > b) ? s[i] - b : 0;
i++;
d[j++] = (s[i] > g) ? s[i] - g : 0;
i++;
d[j++] = (s[i] > r) ? s[i] - r : 0;
i++;
d[j++] = 0;
i++;
}
for (i = 0; i < bpl; i += 4) {
d[j] = (s[j] > b) ? s[j] - b : 0;
j++;
d[j] = (s[j] > g) ? s[j] - g : 0;
j++;
d[j] = (s[j] > r) ? s[j] - r : 0;
j++;
d[j++] = 0;
}
#else
for (j = 0, i = bpl; i < bpf;) {
d[j++] = 0;
i++;
d[j++] = (s[i] > r) ? s[i] - r : 0;
i++;
d[j++] = (s[i] > g) ? s[i] - g : 0;
i++;
d[j++] = (s[i] > b) ? s[i] - b : 0;
i++;
}
for (i = 0; i < bpl; i += 4) {
d[j++] = 0;
d[j] = (s[j] > r) ? s[j] - r : 0;
j++;
d[j] = (s[j] > g) ? s[j] - g : 0;
j++;
d[j] = (s[j] > b) ? s[j] - b : 0;
j++;
}
#endif
}
static void
gst_base_scope_change_shader (GstBaseScope * scope)
{
switch (scope->shader_type) {
case GST_BASE_SCOPE_SHADER_NONE:
scope->shader = NULL;
break;
case GST_BASE_SCOPE_SHADER_FADE:
scope->shader = shader_fade;
break;
case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP:
scope->shader = shader_fade_and_move_up;
break;
default:
GST_ERROR ("invalid shader function");
scope->shader = NULL;
break;
}
}
/* base class */
GType
gst_base_scope_get_type (void)
{
static volatile gsize base_scope_type = 0;
if (g_once_init_enter (&base_scope_type)) {
static const GTypeInfo base_scope_info = {
sizeof (GstBaseScopeClass),
NULL,
NULL,
(GClassInitFunc) gst_base_scope_class_init,
NULL,
NULL,
sizeof (GstBaseScope),
0,
(GInstanceInitFunc) gst_base_scope_init,
};
GType _type;
_type = g_type_register_static (GST_TYPE_ELEMENT,
"GstBaseScope", &base_scope_info, G_TYPE_FLAG_ABSTRACT);
g_once_init_leave (&base_scope_type, _type);
}
return (GType) base_scope_type;
}
static void
gst_base_scope_class_init (GstBaseScopeClass * klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
GstElementClass *element_class = (GstElementClass *) klass;
parent_class = g_type_class_peek_parent (klass);
GST_DEBUG_CATEGORY_INIT (base_scope_debug, "basescope", 0,
"scope audio visualisation base class");
gobject_class->set_property = gst_base_scope_set_property;
gobject_class->get_property = gst_base_scope_get_property;
gobject_class->dispose = gst_base_scope_dispose;
element_class->change_state = GST_DEBUG_FUNCPTR (gst_base_scope_change_state);
g_object_class_install_property (gobject_class, PROP_SHADER,
g_param_spec_enum ("shader", "shader type",
"Shader function to apply on each frame", GST_TYPE_BASE_SCOPE_SHADER,
DEFAULT_SHADER,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
g_object_class_install_property (gobject_class, PROP_SHADE_AMOUNT,
g_param_spec_uint ("shade-amount", "shade amount",
"Shading color to use (big-endian ARGB)", 0, G_MAXUINT32,
DEFAULT_SHADE_AMOUNT,
G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
}
static void
gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
{
GstPadTemplate *pad_template;
/* create the sink and src pads */
pad_template =
gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "sink");
g_return_if_fail (pad_template != NULL);
scope->sinkpad = gst_pad_new_from_template (pad_template, "sink");
gst_pad_set_chain_function (scope->sinkpad,
GST_DEBUG_FUNCPTR (gst_base_scope_chain));
gst_pad_set_setcaps_function (scope->sinkpad,
GST_DEBUG_FUNCPTR (gst_base_scope_sink_setcaps));
gst_element_add_pad (GST_ELEMENT (scope), scope->sinkpad);
pad_template =
gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "src");
g_return_if_fail (pad_template != NULL);
scope->srcpad = gst_pad_new_from_template (pad_template, "src");
gst_pad_set_setcaps_function (scope->srcpad,
GST_DEBUG_FUNCPTR (gst_base_scope_src_setcaps));
gst_element_add_pad (GST_ELEMENT (scope), scope->srcpad);
scope->adapter = gst_adapter_new ();
scope->inbuf = gst_buffer_new ();
/* properties */
scope->shader_type = DEFAULT_SHADER;
gst_base_scope_change_shader (scope);
scope->shade_amount = DEFAULT_SHADE_AMOUNT;
/* reset the initial video state */
scope->width = 320;
scope->height = 200;
scope->fps_n = 25; /* desired frame rate */
scope->fps_d = 1;
scope->frame_duration = GST_CLOCK_TIME_NONE;
/* reset the initial audio state */
scope->rate = GST_AUDIO_DEF_RATE;
scope->channels = 2;
scope->next_ts = GST_CLOCK_TIME_NONE;
}
static void
gst_base_scope_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
GstBaseScope *scope = GST_BASE_SCOPE (object);
switch (prop_id) {
case PROP_SHADER:
scope->shader_type = g_value_get_enum (value);
gst_base_scope_change_shader (scope);
break;
case PROP_SHADE_AMOUNT:
scope->shade_amount = g_value_get_uint (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_base_scope_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
GstBaseScope *scope = GST_BASE_SCOPE (object);
switch (prop_id) {
case PROP_SHADER:
g_value_set_enum (value, scope->shader_type);
break;
case PROP_SHADE_AMOUNT:
g_value_set_uint (value, scope->shade_amount);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gst_base_scope_dispose (GObject * object)
{
GstBaseScope *scope = GST_BASE_SCOPE (object);
if (scope->adapter) {
g_object_unref (scope->adapter);
scope->adapter = NULL;
}
if (scope->inbuf) {
gst_buffer_unref (scope->inbuf);
scope->inbuf = NULL;
}
if (scope->pixelbuf) {
g_free (scope->pixelbuf);
scope->pixelbuf = NULL;
}
G_OBJECT_CLASS (parent_class)->dispose (object);
}
static gboolean
gst_base_scope_sink_setcaps (GstPad * pad, GstCaps * caps)
{
GstBaseScope *scope;
GstStructure *structure;
gint channels;
gint rate;
gboolean res = TRUE;
scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
structure = gst_caps_get_structure (caps, 0);
if (!gst_structure_get_int (structure, "channels", &channels) ||
!gst_structure_get_int (structure, "rate", &rate))
goto missing_caps_details;
if (channels != 2)
goto wrong_channels;
if (rate <= 0)
goto wrong_rate;
scope->channels = channels;
scope->rate = rate;
GST_DEBUG_OBJECT (scope, "audio: channels %d, rate %d",
scope->channels, scope->rate);
done:
gst_object_unref (scope);
return res;
/* Errors */
missing_caps_details:
{
GST_WARNING_OBJECT (scope, "missing channels or rate in the caps");
res = FALSE;
goto done;
}
wrong_channels:
{
GST_WARNING_OBJECT (scope, "number of channels must be 2, but is %d",
channels);
res = FALSE;
goto done;
}
wrong_rate:
{
GST_WARNING_OBJECT (scope, "sample rate must be >0, but is %d", rate);
res = FALSE;
goto done;
}
}
static gboolean
gst_base_scope_src_negotiate (GstBaseScope * scope)
{
GstCaps *othercaps, *target, *intersect;
GstStructure *structure;
const GstCaps *templ;
templ = gst_pad_get_pad_template_caps (scope->srcpad);
GST_DEBUG_OBJECT (scope, "performing negotiation");
/* see what the peer can do */
othercaps = gst_pad_peer_get_caps (scope->srcpad);
if (othercaps) {
intersect = gst_caps_intersect (othercaps, templ);
gst_caps_unref (othercaps);
if (gst_caps_is_empty (intersect))
goto no_format;
target = gst_caps_copy_nth (intersect, 0);
gst_caps_unref (intersect);
} else {
target = gst_caps_ref ((GstCaps *) templ);
}
structure = gst_caps_get_structure (target, 0);
gst_structure_fixate_field_nearest_int (structure, "width", scope->width);
gst_structure_fixate_field_nearest_int (structure, "height", scope->height);
gst_structure_fixate_field_nearest_fraction (structure, "framerate",
scope->fps_n, scope->fps_d);
GST_DEBUG_OBJECT (scope, "final caps are %" GST_PTR_FORMAT, target);
gst_pad_set_caps (scope->srcpad, target);
gst_caps_unref (target);
return TRUE;
no_format:
{
gst_caps_unref (intersect);
return FALSE;
}
}
static gboolean
gst_base_scope_src_setcaps (GstPad * pad, GstCaps * caps)
{
GstBaseScope *scope;
GstBaseScopeClass *klass;
gint w, h;
gint num, denom;
GstVideoFormat format;
gboolean res = TRUE;
scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
klass = GST_BASE_SCOPE_CLASS (G_OBJECT_GET_CLASS (scope));
if (!gst_video_format_parse_caps (caps, &format, &w, &h)) {
goto missing_caps_details;
}
if (!gst_video_parse_caps_framerate (caps, &num, &denom)) {
goto missing_caps_details;
}
scope->width = w;
scope->height = h;
scope->fps_n = num;
scope->fps_d = denom;
scope->video_format = format;
scope->frame_duration = gst_util_uint64_scale_int (GST_SECOND,
scope->fps_d, scope->fps_n);
scope->spf = gst_util_uint64_scale_int (scope->rate,
scope->fps_d, scope->fps_n);
scope->req_spf = scope->spf;
scope->bpf = w * h * 4;
if (scope->pixelbuf)
g_free (scope->pixelbuf);
scope->pixelbuf = g_malloc0 (scope->bpf);
if (klass->setup)
res = klass->setup (scope);
GST_DEBUG_OBJECT (scope, "video: dimension %dx%d, framerate %d/%d",
scope->width, scope->height, scope->fps_n, scope->fps_d);
GST_DEBUG_OBJECT (scope, "blocks: spf %u, req_spf %u",
scope->spf, scope->req_spf);
done:
gst_object_unref (scope);
return res;
/* Errors */
missing_caps_details:
{
GST_WARNING_OBJECT (scope,
"missing width, height or framerate in the caps");
res = FALSE;
goto done;
}
}
static GstFlowReturn
gst_base_scope_chain (GstPad * pad, GstBuffer * buffer)
{
GstFlowReturn ret = GST_FLOW_OK;
GstBaseScope *scope;
GstBaseScopeClass *klass;
GstBuffer *inbuf;
guint avail, sbpf;
gboolean (*render) (GstBaseScope * scope, GstBuffer * audio,
GstBuffer * video);
scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
klass = GST_BASE_SCOPE_CLASS (G_OBJECT_GET_CLASS (scope));
render = klass->render;
GST_LOG_OBJECT (scope, "chainfunc called");
/* resync on DISCONT */
if (GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_FLAG_DISCONT)) {
scope->next_ts = GST_CLOCK_TIME_NONE;
gst_adapter_clear (scope->adapter);
}
if (GST_PAD_CAPS (scope->srcpad) == NULL) {
if (!gst_base_scope_src_negotiate (scope))
return GST_FLOW_NOT_NEGOTIATED;
}
/* Match timestamps from the incoming audio */
if (GST_BUFFER_TIMESTAMP (buffer) != GST_CLOCK_TIME_NONE)
scope->next_ts = GST_BUFFER_TIMESTAMP (buffer);
gst_adapter_push (scope->adapter, buffer);
/* this is what we want */
sbpf = scope->req_spf * scope->channels * sizeof (gint16);
inbuf = scope->inbuf;
/* FIXME: the timestamp in the adapter would be different */
gst_buffer_copy_metadata (inbuf, buffer, GST_BUFFER_COPY_ALL);
/* this is what we have */
avail = gst_adapter_available (scope->adapter);
while (avail > sbpf) {
GstBuffer *outbuf;
ret = gst_pad_alloc_buffer_and_set_caps (scope->srcpad,
GST_BUFFER_OFFSET_NONE,
scope->bpf, GST_PAD_CAPS (scope->srcpad), &outbuf);
/* no buffer allocated, we don't care why. */
if (ret != GST_FLOW_OK)
break;
/* sync controlled properties */
gst_object_sync_values (G_OBJECT (scope), scope->next_ts);
GST_BUFFER_TIMESTAMP (outbuf) = scope->next_ts;
GST_BUFFER_DURATION (outbuf) = scope->frame_duration;
if (scope->shader) {
memcpy (GST_BUFFER_DATA (outbuf), scope->pixelbuf, scope->bpf);
} else {
memset (GST_BUFFER_DATA (outbuf), 0, scope->bpf);
}
GST_BUFFER_DATA (inbuf) =
(guint8 *) gst_adapter_peek (scope->adapter, sbpf);
GST_BUFFER_SIZE (inbuf) = sbpf;
/* call class->render() vmethod */
if (render) {
if (!render (scope, inbuf, outbuf)) {
ret = GST_FLOW_ERROR;
} else {
/* run various post processing (shading and geometri transformation */
if (scope->shader) {
scope->shader (scope, GST_BUFFER_DATA (outbuf), scope->pixelbuf);
}
}
}
ret = gst_pad_push (scope->srcpad, outbuf);
outbuf = NULL;
GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf);
/* we want to take less or more, depending on spf : req_spf */
if (avail - sbpf > sbpf)
gst_adapter_flush (scope->adapter, sbpf);
else if (avail - sbpf > 0)
gst_adapter_flush (scope->adapter, (avail - sbpf));
avail = gst_adapter_available (scope->adapter);
if (ret != GST_FLOW_OK)
break;
if (scope->next_ts != GST_CLOCK_TIME_NONE)
scope->next_ts += scope->frame_duration;
avail = gst_adapter_available (scope->adapter);
}
gst_object_unref (scope);
return ret;
}
static GstStateChangeReturn
gst_base_scope_change_state (GstElement * element, GstStateChange transition)
{
GstBaseScope *scope;
scope = GST_BASE_SCOPE (element);
switch (transition) {
case GST_STATE_CHANGE_READY_TO_PAUSED:
scope->next_ts = GST_CLOCK_TIME_NONE;
gst_adapter_clear (scope->adapter);
break;
default:
break;
}
return GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
}