.. |
.gitignore
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new qt5 qml GL video sink
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2015-07-10 15:25:26 +10:00 |
gstplugin.cc
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qt: implement qmlglsrc for qml view grab
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2016-08-03 22:11:11 +10:00 |
gstqsgtexture.cc
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qmlglsink: check qt_context_ first in GstQSGTexture::bind()
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2016-09-07 00:15:02 +10:00 |
gstqsgtexture.h
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qt: add support for building on osx/ios
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2015-10-02 22:29:45 +10:00 |
gstqtgl.h
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qt: add support for building/running on android
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2015-09-28 16:47:00 +10:00 |
gstqtglutility.cc
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qml: Add support for Vivante EGL FS windowing system
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2017-02-27 10:42:05 +02:00 |
gstqtglutility.h
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qt: implement qmlglsrc for qml view grab
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2016-08-03 22:11:11 +10:00 |
gstqtsink.cc
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gl/utils: also take care of the local GL context in query functions
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2017-01-13 11:20:51 +11:00 |
gstqtsink.h
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new qt5 qml GL video sink
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2015-07-10 15:25:26 +10:00 |
gstqtsrc.cc
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gl/format: use our own GL format enum's instead of gstvideo's
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2017-03-13 21:10:58 +11:00 |
gstqtsrc.h
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qmlglsrc: some enhancements for qmlglsrc
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2016-11-08 02:05:20 +11:00 |
Makefile.am
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qt: The code requires at least C++11
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2017-01-25 19:21:03 +02:00 |
qtitem.cc
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qml/item: also unref the display on destruction
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2016-12-07 23:02:02 +11:00 |
qtitem.h
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qmlglsink: Schedule onSceneGrpahInitialized to execute on render thread
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2016-02-22 20:26:41 +11:00 |
qtplugin.pro
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qmlglsink: add win32 support
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2016-06-22 14:26:05 +10:00 |
qtwindow.cc
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qmlglsrc: use glBlitFramebuffer to copy texture for GLES3.0
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2017-01-10 21:34:30 +11:00 |
qtwindow.h
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qmlglsrc: use glBlitFramebuffer to copy texture for GLES3.0
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2017-01-10 21:34:30 +11:00 |