gstreamer/sys/d3d11/gstd3d11convert.h
Seungha Yang 5b3e316039 d3d11: Port to C++
Direct3D11 objects are COM, and most COM C APIs are verbose
(C++ is a little better). So, by using C++ APIs, we can make code
shorter and more readable.
Moreover, "ComPtr" helper class (which is C++ only) can be
utilized, that is very helpful for avoiding error-prone COM refcounting
issue/leak.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2077>
2021-03-14 13:05:22 +09:00

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2.5 KiB
C

/* GStreamer
* Copyright (C) <2019> Seungha Yang <seungha.yang@navercorp.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_D3D11_COLOR_CONVERT_H__
#define __GST_D3D11_COLOR_CONVERT_H__
#include <gst/gst.h>
#include "gstd3d11basefilter.h"
G_BEGIN_DECLS
#define GST_TYPE_D3D11_BASE_CONVERT (gst_d3d11_base_convert_get_type())
#define GST_D3D11_BASE_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_BASE_CONVERT,GstD3D11BaseConvert))
#define GST_D3D11_BASE_CONVERT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_D3D11_BASE_CONVERT,GstD3D11BaseConvertClass))
#define GST_D3D11_BASE_CONVERT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), GST_TYPE_D3D11_BASE_CONVERT,GstD3D11BaseConvertClass))
#define GST_IS_D3D11_BASE_CONVERT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_BASE_CONVERT))
#define GST_IS_D3D11_BASE_CONVERT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_D3D11_BASE_CONVERT))
typedef struct _GstD3D11BaseConvert GstD3D11BaseConvert;
typedef struct _GstD3D11BaseConvertClass GstD3D11BaseConvertClass;
struct _GstD3D11BaseConvertClass
{
GstD3D11BaseFilterClass parent_class;
};
GType gst_d3d11_base_convert_get_type (void);
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstD3D11BaseConvert, gst_object_unref)
#define GST_TYPE_D3D11_CONVERT (gst_d3d11_convert_get_type())
G_DECLARE_FINAL_TYPE (GstD3D11Convert, gst_d3d11_convert,
GST, D3D11_CONVERT, GstD3D11BaseConvert)
#define GST_TYPE_D3D11_COLOR_CONVERT (gst_d3d11_color_convert_get_type())
G_DECLARE_FINAL_TYPE (GstD3D11ColorConvert, gst_d3d11_color_convert,
GST, D3D11_COLOR_CONVERT, GstD3D11BaseConvert)
#define GST_TYPE_D3D11_SCALE (gst_d3d11_scale_get_type())
G_DECLARE_FINAL_TYPE (GstD3D11Scale, gst_d3d11_scale,
GST, D3D11_SCALE, GstD3D11BaseConvert)
G_END_DECLS
#endif /* __GST_D3D11_COLOR_CONVERT_H__ */