gstreamer/gst-libs/gst/gl/gstglshadervariables.h
Luc Deschenaux 500210b354 [471/906] glshader: add dynamic fragment shader filter
Also add fragment shader parser
Fix bug #600195
2017-12-09 19:31:23 +00:00

39 lines
1.4 KiB
C

/*
* GStreamer
* Copyright (C) 2009 Luc Deschenaux <luc.deschenaux@freesurf.ch>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef GST_GLSHADER_VARIABLES
#define GST_GLSHADER_VARIABLES
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <gstglshader.h>
#define VALID_VARNAME_CHARS "abcdefghijklmnopqurstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_"
struct gst_gl_shadervariable_desc;
int gst_gl_shadervariables_parse (GstGLShader * shader, char *variables,
int (*_setvariable) (GstGLShader * shader,
struct gst_gl_shadervariable_desc * v));
int gst_gl_shadervariable_set (GstGLShader * shader,
struct gst_gl_shadervariable_desc *ret);
#endif