mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-27 02:30:35 +00:00
1013 lines
31 KiB
Meson
1013 lines
31 KiB
Meson
if get_option('gl').disabled()
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message('GStreamer OpenGL integration disabled via options.')
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gstgl_dep = dependency('', required: false)
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build_gstgl = false
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subdir_done()
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endif
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gl_sources = [
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'gstglapi.c',
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'gstglbasefilter.c',
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'gstglbasememory.c',
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'gstglbasesrc.c',
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'gstglcolorconvert.c',
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'gstglbuffer.c',
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'gstglbufferpool.c',
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'gstglcontext.c',
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'gstgldebug.c',
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'gstgldisplay.c',
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'gstglfeature.c',
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'gstglfilter.c',
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'gstglformat.c',
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'gstglframebuffer.c',
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'gstglmemory.c',
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'gstglmemorypbo.c',
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'gstgloverlaycompositor.c',
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'gstglquery.c',
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'gstglrenderbuffer.c',
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'gstglshader.c',
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'gstglshaderstrings.c',
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'gstglsl.c',
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'gstglslstage.c',
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'gstglsyncmeta.c',
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'gstglupload.c',
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'gstglutils.c',
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'gstglviewconvert.c',
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'gstglwindow.c',
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]
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gl_priv_sources = []
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gir_gl_headers = [
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'gl.h',
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'gl-prelude.h',
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'gstgl_enums.h',
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'gstgl_fwd.h',
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'gstglapi.h',
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'gstglbasefilter.h',
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'gstglbasememory.h',
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'gstglbasesrc.h',
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'gstglbuffer.h',
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'gstglbufferpool.h',
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'gstglcolorconvert.h',
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'gstglcontext.h',
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'gstgldebug.h',
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'gstgldisplay.h',
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'gstglfeature.h',
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'gstglfilter.h',
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'gstglformat.h',
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'gstglframebuffer.h',
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'gstglmemory.h',
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'gstglmemorypbo.h',
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'gstgloverlaycompositor.h',
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'gstglquery.h',
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'gstglrenderbuffer.h',
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'gstglshader.h',
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'gstglshaderstrings.h',
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'gstglsl.h',
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'gstglslstage.h',
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'gstglsyncmeta.h',
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'gstglupload.h',
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'gstglutils.h',
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'gstglviewconvert.h',
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'gstglwindow.h',
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]
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gl_headers = gir_gl_headers + [
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'gstglfuncs.h',
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]
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gl_prototype_headers = [
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'glprototypes/all_functions.h',
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'glprototypes/base.h',
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'glprototypes/blending.h',
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'glprototypes/buffers.h',
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'glprototypes/debug.h',
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'glprototypes/eglimage.h',
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'glprototypes/fbo.h',
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'glprototypes/fixedfunction.h',
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'glprototypes/gles.h',
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'glprototypes/gstgl_compat.h',
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'glprototypes/gstgl_gles2compat.h',
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'glprototypes/opengl.h',
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'glprototypes/query.h',
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'glprototypes/shaders.h',
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'glprototypes/sync.h',
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'glprototypes/vao.h',
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]
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gl_x11_headers = []
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gl_wayland_headers = []
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gl_win32_headers = []
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gl_cocoa_headers = []
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gl_egl_headers = []
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glconf = configuration_data()
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glconf_options = [
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'GST_GL_HAVE_OPENGL',
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'GST_GL_HAVE_GLES2',
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'GST_GL_HAVE_GLES3',
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'GST_GL_HAVE_GLES3EXT3_H',
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'GST_GL_HAVE_WINDOW_X11',
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'GST_GL_HAVE_WINDOW_COCOA',
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'GST_GL_HAVE_WINDOW_WIN32',
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'GST_GL_HAVE_WINDOW_WINRT',
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'GST_GL_HAVE_WINDOW_WAYLAND',
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'GST_GL_HAVE_WINDOW_ANDROID',
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'GST_GL_HAVE_WINDOW_DISPMANX',
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'GST_GL_HAVE_WINDOW_EAGL',
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'GST_GL_HAVE_WINDOW_VIV_FB',
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'GST_GL_HAVE_WINDOW_GBM',
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'GST_GL_HAVE_PLATFORM_EGL',
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'GST_GL_HAVE_PLATFORM_GLX',
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'GST_GL_HAVE_PLATFORM_WGL',
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'GST_GL_HAVE_PLATFORM_CGL',
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'GST_GL_HAVE_PLATFORM_EAGL',
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'GST_GL_HAVE_DMABUF',
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'GST_GL_HAVE_VIV_DIRECTVIV',
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'GST_GL_HAVE_GLEGLIMAGEOES',
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'GST_GL_HAVE_GLCHAR',
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'GST_GL_HAVE_GLSIZEIPTR',
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'GST_GL_HAVE_GLINTPTR',
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'GST_GL_HAVE_GLSYNC',
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'GST_GL_HAVE_GLUINT64',
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'GST_GL_HAVE_GLINT64',
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'GST_GL_HAVE_EGLATTRIB',
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'GST_GL_HAVE_EGLUINT64KHR',
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]
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foreach option : glconf_options
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glconf.set10(option, false)
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endforeach
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unneeded_dep = dependency('', required : false)
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if unneeded_dep.found()
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error ('Found unfindable dependency')
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endif
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# OpenGL/GLES2 libraries
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gl_lib_deps = []
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# GL platform - EGL, GLX, CGL, WGL, etc
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gl_platform_deps = []
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# GL winsys - wayland, X11, Cocoa, win32, etc
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gl_winsys_deps = []
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# other things we need.
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gl_misc_deps = []
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# Other preprocessor arguments
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gl_cpp_args = []
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gl_includes = []
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gl_objc_args = []
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enabled_gl_apis = []
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enabled_gl_platforms = []
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enabled_gl_winsys = []
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# parse provided options
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libegl_module_name = get_option('egl_module_name')
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if libegl_module_name != ''
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gl_cpp_args += ['-DGST_GL_LIBEGL_MODULE_NAME="@0@"'.format(libegl_module_name)]
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endif
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libgles2_module_name = get_option('gles2_module_name')
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if libgles2_module_name != ''
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gl_cpp_args += ['-DGST_GL_LIBGLESV2_MODULE_NAME="@0@"'.format(libgles2_module_name)]
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endif
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libgl_module_name = get_option('opengl_module_name')
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if libgl_module_name != ''
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gl_cpp_args += ['-DGST_GL_LIBGL_MODULE_NAME="@0@"'.format(libgl_module_name)]
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endif
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gl_apis = get_option('gl_api')
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if gl_apis.contains('auto')
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need_api_opengl = 'auto'
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need_api_gles2 = 'auto'
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else
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need_api_opengl = 'no'
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need_api_gles2 = 'no'
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foreach api : gl_apis
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if api == 'opengl'
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need_api_opengl = 'yes'
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elif api == 'gles2'
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need_api_gles2 = 'yes'
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else
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error('Unsupported GL api provided ' + api)
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endif
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endforeach
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endif
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gl_platforms = get_option('gl_platform')
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if gl_platforms.contains('auto')
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need_platform_egl = 'auto'
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need_platform_glx = 'auto'
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need_platform_cgl = 'auto'
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need_platform_wgl = 'auto'
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need_platform_eagl = 'auto'
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else
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need_platform_egl = 'no'
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need_platform_glx = 'no'
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need_platform_cgl = 'no'
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need_platform_wgl = 'no'
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need_platform_eagl = 'no'
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foreach platform : gl_platforms
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if platform == 'egl'
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need_platform_egl = 'yes'
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elif platform == 'glx'
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need_platform_glx = 'yes'
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elif platform == 'cgl'
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need_platform_cgl = 'yes'
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elif platform == 'wgl'
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need_platform_wgl = 'yes'
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elif platform == 'eagl'
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need_platform_eagl = 'yes'
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else
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error('Unsupported GL platform provided ' + platform)
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endif
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endforeach
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endif
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gl_winsys = get_option('gl_winsys')
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if gl_winsys.contains('auto')
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need_win_x11 = 'auto'
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need_win_wayland = 'auto'
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need_win_win32 = 'auto'
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need_win_winrt = 'auto'
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need_win_cocoa = 'auto'
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need_win_egl = 'auto'
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need_win_eagl = 'auto'
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need_win_dispmanx = 'auto'
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need_win_viv_fb = 'auto'
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need_win_gbm = 'auto'
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need_win_android = 'auto'
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else
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need_win_x11 = 'no'
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need_win_wayland = 'no'
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need_win_win32 = 'no'
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need_win_winrt = 'no'
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need_win_cocoa = 'no'
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need_win_egl = 'no'
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need_win_eagl = 'no'
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need_win_dispmanx = 'no'
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need_win_viv_fb = 'no'
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need_win_gbm = 'no'
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need_win_android = 'no'
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foreach winsys : gl_winsys
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if winsys == 'x11'
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need_win_x11 = 'yes'
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elif winsys == 'wayland'
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need_win_wayland = 'yes'
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elif winsys == 'win32'
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need_win_win32 = 'yes'
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elif winsys == 'winrt'
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need_win_winrt = 'yes'
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elif winsys == 'cocoa'
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need_win_cocoa = 'yes'
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elif winsys == 'egl'
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need_win_egl = 'yes'
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elif winsys == 'eagl'
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need_win_eagl = 'yes'
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elif winsys == 'dispmanx'
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need_win_dispmanx = 'yes'
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elif winsys == 'viv-fb'
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need_win_viv_fb = 'yes'
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elif winsys == 'gbm'
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need_win_gbm = 'yes'
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elif winsys == 'android'
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need_win_android = 'yes'
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else
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error('Unsupported GL winsys provided ' + winsys)
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endif
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endforeach
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endif
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gl_include_header = '''
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#ifdef __GNUC__
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# pragma GCC diagnostic push
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# pragma GCC diagnostic ignored "-Wredundant-decls"
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#endif
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#ifndef GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES 1
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#endif
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'''
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# convoluted way of getting at the subproject taking into account the wrap-mode
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# so we don't download a subproject unless allowed
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gl_header_dep = dependency('', fallback : ['gl-headers', 'gl_headers_dummy_dep'],
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required : false)
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if gl_header_dep.type_name() == 'internal'
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# this will only contain the includes of headers that are not found
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compat_includes = subproject('gl-headers').get_variable('compatibility_includes')
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else
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compat_includes = []
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endif
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# Desktop OpenGL checks
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gl_dep = unneeded_dep
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glx_dep = unneeded_dep
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if need_api_opengl != 'no' or need_platform_glx != 'no'
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if host_system == 'darwin'
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gl_dep = dependency('appleframeworks', modules : ['OpenGL'], required : false)
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else
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# override meson's braindead gl detection on osx/windows/etc by forcing pkg-config
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gl_dep = dependency('gl', method: 'pkg-config', required : false)
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endif
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if not gl_dep.found()
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if host_system == 'windows'
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gl_dep = cc.find_library('opengl32', required : false)
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else
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gl_dep = cc.find_library('GL', required : false)
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endif
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if not cc.has_header('GL/gl.h', include_directories : compat_includes)
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gl_dep = unneeded_dep
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endif
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if not gl_dep.found() and need_api_opengl == 'yes'
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error ('Could not find requested OpenGL library')
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endif
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if gl_dep.found()
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gl_includes += [compat_includes]
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endif
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endif
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if host_system == 'darwin'
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glx_dep = cc.find_library('GL', required : false)
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else
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glx_dep = gl_dep
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endif
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if need_api_opengl == 'no'
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gl_dep = unneeded_dep
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endif
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if need_platform_glx == 'no'
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glx_dep = unneeded_dep
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endif
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opengl_includes = ''
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if host_system == 'darwin'
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opengl_includes += '''
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/gl.h>
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
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# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED
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# include <OpenGL/gl3.h>
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#endif
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'''
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else
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opengl_includes += '''
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#if _MSC_VER
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# include <windows.h>
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#endif
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#include <GL/gl.h>
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#if __WIN32__ || _WIN32
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# include <GL/glext.h>
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#endif
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'''
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endif
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endif
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# GLES2 checks
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gles2_dep = unneeded_dep
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gles3_h = false
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gles3ext3_h = false
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if need_api_gles2 != 'no'
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if host_system == 'ios'
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gles2_dep = dependency('appleframeworks', modules : ['OpenGLES'], required : false)
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else
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gles2_dep = dependency('glesv2', required : false)
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endif
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if not gles2_dep.found()
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# if host_system == 'windows'
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# elif host_system == ios
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# gles2_dep = cc.find_library('GLESv2', required : false)
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# else
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gles2_dep = cc.find_library('GLESv2', required : false)
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# endif
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if not cc.has_header('GLES2/gl2.h', include_directories : compat_includes)
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gles2_dep = unneeded_dep
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endif
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if not gles2_dep.found() and need_api_gles2 == 'yes'
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error ('Could not find requested OpenGL ES library')
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endif
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if gles2_dep.found()
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gl_includes += [compat_includes]
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endif
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endif
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gles3_h = gles2_dep.found() and cc.has_header('GLES3/gl3.h', dependencies : gles2_dep, include_directories : compat_includes)
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gles_includes = ''
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if host_system == 'ios'
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gles_includes += '''
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# include <OpenGLES/ES2/gl.h>
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# include <OpenGLES/ES2/glext.h>
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'''
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else
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if gles3_h
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gl_includes += [compat_includes]
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gles3ext3_h = gles3_h and cc.has_header('GLES3/gl3ext.h', dependencies : gles2_dep, include_directories : compat_includes)
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gles_includes += '''
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# include <GLES3/gl3.h>
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# include <GLES2/gl2ext.h>'''
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if gles3ext3_h
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gles_includes += '''
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# include <GLES3/gl3ext.h>'''
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endif
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else
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gles_includes += '''
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# include <GLES2/gl2.h>
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# include <GLES2/gl2ext.h>'''
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endif
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endif
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endif
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# can we include both gles2 and opengl headers?
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if gles2_dep.found() and gl_dep.found()
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gl_include_block = gl_include_header + gles_includes + opengl_includes
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# TODO: Revert to passing gl_include_block via prefix: once
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# https://github.com/mesonbuild/meson/issues/2364 is fixed
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if not cc.compiles(gl_include_block + '\n' + 'void f (void) {}',dependencies : [gles2_dep, gl_dep], include_directories : compat_includes)
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message ('Cannot include both OpenGL and OpenGL ES headers')
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if need_api_gles2 != 'yes'
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gles2_dep = unneeded_dep
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elif need_api_opengl != 'yes'
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gl_dep = unneeded_dep
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else
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error('Both OpenGL and OpenGL ES were requested but cannot be included together')
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endif
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endif
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endif
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gl_include_block = gl_include_header
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if gles2_dep.found()
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gl_include_block += gles_includes
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endif
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if gl_dep.found()
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gl_include_block += opengl_includes
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endif
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|
|
|
if gles2_dep.found()
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gl_lib_deps += gles2_dep
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glconf.set10('GST_GL_HAVE_GLES2', 1)
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|
if gles3_h
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|
glconf.set10('GST_GL_HAVE_GLES3', 1)
|
|
if gles3ext3_h
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|
glconf.set10('GST_GL_HAVE_GLES3EXT3_H', 1)
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endif
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endif
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enabled_gl_apis += 'gles2'
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endif
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|
|
if gl_dep.found()
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gl_lib_deps += gl_dep
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|
glconf.set10('GST_GL_HAVE_OPENGL', 1)
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|
enabled_gl_apis += 'gl'
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endif
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|
|
|
# EGL checks
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|
egl_dep = unneeded_dep
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|
if need_platform_egl != 'no'
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|
egl_dep = dependency('egl', required : false)
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|
if not egl_dep.found()
|
|
egl_dep = cc.find_library('EGL', required : false)
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|
endif
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|
|
|
if egl_dep.found() and not cc.has_header('EGL/egl.h',
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|
dependencies : egl_dep,
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|
include_directories : compat_includes)
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|
egl_dep = unneeded_dep
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|
endif
|
|
if egl_dep.found() and not cc.has_header('EGL/eglext.h',
|
|
dependencies : egl_dep,
|
|
include_directories : compat_includes)
|
|
egl_dep = unneeded_dep
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|
endif
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|
|
if egl_dep.found()
|
|
gl_sources += [
|
|
'egl/gstegl.c',
|
|
'egl/gsteglimage.c',
|
|
'egl/gstglcontext_egl.c',
|
|
'egl/gstgldisplay_egl.c',
|
|
'egl/gstglmemoryegl.c',
|
|
'egl/gstgldisplay_egl_device.c',
|
|
]
|
|
gl_egl_headers += [
|
|
'egl/gstegl.h',
|
|
'egl/gsteglimage.h',
|
|
'egl/gstgldisplay_egl.h',
|
|
'egl/gstglmemoryegl.h',
|
|
'egl/gstgldisplay_egl_device.h',
|
|
]
|
|
gl_platform_deps += egl_dep
|
|
glconf.set10('GST_GL_HAVE_PLATFORM_EGL', 1)
|
|
|
|
if cc.has_header('libdrm/drm_fourcc.h')
|
|
gl_misc_deps += allocators_dep
|
|
glconf.set10('GST_GL_HAVE_DMABUF', 1)
|
|
endif
|
|
|
|
egl_includes = '''
|
|
#include <EGL/egl.h>
|
|
#include <EGL/eglext.h>
|
|
'''
|
|
enabled_gl_platforms += 'egl'
|
|
elif need_platform_egl == 'yes'
|
|
error ('Could not find requested EGL library')
|
|
endif
|
|
endif
|
|
|
|
# winsys_egl checks
|
|
if need_win_egl == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot use Winsys egl without EGL support')
|
|
elif not egl_dep.found()
|
|
error ('Could not find EGL libraries for Winsys egl')
|
|
else
|
|
enabled_gl_winsys += 'egl'
|
|
endif
|
|
endif
|
|
|
|
# wayland checks
|
|
wayland_client_dep = unneeded_dep
|
|
wayland_cursor_dep = unneeded_dep
|
|
wayland_egl_dep = unneeded_dep
|
|
if need_win_wayland != 'no'
|
|
if need_win_wayland == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot use Wayland without EGL support')
|
|
endif
|
|
endif
|
|
if not egl_dep.found()
|
|
if need_win_wayland == 'yes'
|
|
error ('Could not find EGL libraries for wayland')
|
|
else
|
|
message ('Could not find EGL libraries for wayland')
|
|
endif
|
|
else
|
|
wayland_client_dep = dependency('wayland-client', version : '>= 1.11', required : false)
|
|
wayland_cursor_dep = dependency('wayland-cursor', version : '>= 1.0', required : false)
|
|
wayland_egl_dep = dependency('wayland-egl', version : '>= 1.0', required : false)
|
|
wayland_protocols_dep = dependency('wayland-protocols', version : '>= 1.15', required : false)
|
|
wayland_scanner = find_program('wayland-scanner', required: false)
|
|
|
|
if wayland_client_dep.found() and wayland_cursor_dep.found() and wayland_egl_dep.found() and wayland_protocols_dep.found() and wayland_scanner.found()
|
|
# Generate the XDG shell interface
|
|
wayland_protocols_basedir = wayland_protocols_dep.get_pkgconfig_variable('pkgdatadir')
|
|
xdg_shell_xml_spec = join_paths(wayland_protocols_basedir, 'stable', 'xdg-shell', 'xdg-shell.xml')
|
|
xdg_shell_header = custom_target('xdg-shell-client-header',
|
|
command: [ wayland_scanner, 'client-header', '@INPUT@', '@OUTPUT@' ],
|
|
input: xdg_shell_xml_spec,
|
|
output: 'xdg-shell-client-protocol.h',
|
|
)
|
|
xdg_shell_code = custom_target('xdg-shell-client-code',
|
|
command: [ wayland_scanner, 'private-code', '@INPUT@', '@OUTPUT@' ],
|
|
input: xdg_shell_xml_spec,
|
|
output: 'xdg-shell-client-protocol.c',
|
|
)
|
|
|
|
gl_sources += [
|
|
'wayland/gstgldisplay_wayland.c',
|
|
'wayland/gstglwindow_wayland_egl.c',
|
|
'wayland/wayland_event_source.c',
|
|
]
|
|
gl_priv_sources += [
|
|
xdg_shell_header,
|
|
xdg_shell_code,
|
|
]
|
|
gl_wayland_headers += [
|
|
'wayland/gstgldisplay_wayland.h'
|
|
]
|
|
glconf.set('GST_GL_HAVE_WINDOW_WAYLAND', 1)
|
|
gl_winsys_deps += [wayland_client_dep, wayland_cursor_dep, wayland_egl_dep]
|
|
enabled_gl_winsys += 'wayland'
|
|
else
|
|
if need_win_wayland == 'yes'
|
|
error ('Could not find requested Wayland libraries')
|
|
endif
|
|
wayland_client_dep = unneeded_dep
|
|
wayland_cursor_dep = unneeded_dep
|
|
wayland_egl_dep = unneeded_dep
|
|
wayland_protocols_dep = unneeded_dep
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
# X11 checks
|
|
if need_platform_glx == 'yes'
|
|
if need_win_x11 == 'no'
|
|
error('Impossible situation requested: Cannot use GLX without X11 support')
|
|
elif need_api_opengl == 'no'
|
|
error('Impossible situation requested: Cannot use GLX without the OpenGL library')
|
|
endif
|
|
endif
|
|
|
|
if need_win_x11 != 'no'
|
|
xcb_dep = dependency('x11-xcb', required : false)
|
|
if x11_dep.found() and xcb_dep.found()
|
|
gl_sources += [
|
|
'x11/gstgldisplay_x11.c',
|
|
'x11/gstglwindow_x11.c',
|
|
'x11/xcb_event_source.c',
|
|
]
|
|
gl_x11_headers += [
|
|
'x11/gstgldisplay_x11.h',
|
|
]
|
|
glconf.set('GST_GL_HAVE_WINDOW_X11', 1)
|
|
gl_winsys_deps += [x11_dep, xcb_dep]
|
|
enabled_gl_winsys += 'x11'
|
|
|
|
if need_platform_glx != 'no' and glx_dep.found() and cc.has_function ('glXMakeCurrent', dependencies : glx_dep)
|
|
glconf.set('GST_GL_HAVE_PLATFORM_GLX', 1)
|
|
gl_sources += [
|
|
'x11/gstglcontext_glx.c',
|
|
]
|
|
# GLX is in the opengl library on linux
|
|
gl_platform_deps += glx_dep
|
|
enabled_gl_platforms += 'glx'
|
|
endif
|
|
elif need_win_x11 == 'yes'
|
|
error ('Could not find requested X11 libraries')
|
|
endif
|
|
endif
|
|
|
|
bcm_host_dep = unneeded_dep
|
|
if need_win_dispmanx != 'no'
|
|
|
|
# Try pkg-config for bcm_host then fallback to find_library to also
|
|
# support older distribution
|
|
bcm_host_dep = dependency('bcm_host', required : false)
|
|
if not bcm_host_dep.found()
|
|
bcm_host_dep = cc.find_library('bcm_host', required : false)
|
|
endif
|
|
|
|
if bcm_host_dep.found()
|
|
if not egl_dep.found()
|
|
error('dispmanx requires the use of egl')
|
|
endif
|
|
|
|
gl_sources += [
|
|
'dispmanx/gstglwindow_dispmanx_egl.c'
|
|
]
|
|
|
|
glconf.set('GST_GL_HAVE_WINDOW_DISPMANX', 1)
|
|
gl_winsys_deps += bcm_host_dep
|
|
enabled_gl_winsys += 'dispmanx'
|
|
gl_cpp_args += ['-DUSE_EGL_RPI']
|
|
elif need_win_dispmanx == 'yes'
|
|
error('Could not find dispmanx libraries')
|
|
endif
|
|
endif
|
|
|
|
# win32 checks
|
|
if need_platform_wgl == 'yes'
|
|
if need_win_win32 == 'no'
|
|
error('Impossible situation requested: Cannot use WGL without the win32 window system')
|
|
endif
|
|
endif
|
|
|
|
if host_system == 'windows' and need_win_win32 != 'no'
|
|
gdi_dep = cc.find_library('gdi32', required : false)
|
|
if gdi_dep.found()
|
|
have_wgl = false
|
|
have_egl_win32 = false
|
|
if need_platform_wgl != 'no'
|
|
wglext_h = cc.has_header('GL/wglext.h',
|
|
prefix : '''#include <windows.h>
|
|
#include <GL/gl.h>''',
|
|
include_directories : compat_includes)
|
|
have_wgl = wglext_h and gl_dep.found()
|
|
endif
|
|
|
|
have_egl_win32 = enabled_gl_platforms.contains('egl') and gles2_dep.found()
|
|
if have_wgl or have_egl_win32
|
|
gl_includes += [compat_includes]
|
|
gl_platform_deps += gdi_dep
|
|
gl_sources += [
|
|
'win32/gstglwindow_win32.c',
|
|
'win32/gstglwindow_win32.c',
|
|
]
|
|
enabled_gl_winsys += 'win32'
|
|
gl_winsys_deps += gdi_dep
|
|
glconf.set('GST_GL_HAVE_WINDOW_WIN32', 1)
|
|
endif
|
|
|
|
if have_wgl
|
|
gl_sources += [
|
|
'wgl/gstglcontext_wgl.c',
|
|
]
|
|
enabled_gl_platforms += 'wgl'
|
|
glconf.set('GST_GL_HAVE_PLATFORM_WGL', 1)
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
# WinRT ANGLE checks
|
|
if need_win_winrt != 'no' and host_system == 'windows'
|
|
if need_win_winrt == 'yes' and not enabled_gl_platforms.contains('egl')
|
|
error('Impossible situation requested: Cannot use WinRT ANGLE without EGL support')
|
|
endif
|
|
|
|
if egl_dep.found()
|
|
windows_graphics_h = cc.has_header('windows.graphics.h')
|
|
windows_app_dep = cc.find_library('WindowsApp', required: false)
|
|
|
|
if windows_graphics_h and windows_app_dep.found()
|
|
enabled_gl_winsys += 'winrt'
|
|
glconf.set10('GST_GL_HAVE_WINDOW_WINRT', 1)
|
|
gl_sources += [
|
|
'winrt/gstglwindow_winrt_egl.c'
|
|
]
|
|
elif need_win_winrt == 'yes'
|
|
error('WinRT is enabled, but headers/libraries were not found')
|
|
endif
|
|
elif need_win_winrt == 'yes'
|
|
error('WinRT ANGLE is enabled, but EGL was not found')
|
|
else
|
|
message('WinRT ANGLE disabled because EGL was not found')
|
|
endif
|
|
endif
|
|
|
|
if ['darwin', 'ios'].contains(host_system)
|
|
if not have_objc
|
|
error('No ObjC compiler found')
|
|
endif
|
|
|
|
objc = meson.get_compiler('objc')
|
|
if not objc.has_argument('-fobjc-arc')
|
|
error('ARC is required for building')
|
|
endif
|
|
|
|
gl_objc_args += ['-fobjc-arc']
|
|
endif
|
|
|
|
# OSX check
|
|
if need_platform_cgl == 'yes'
|
|
if need_win_cocoa == 'no'
|
|
error('Impossible situation requested: Cannot use CGL without Cocoa support')
|
|
elif need_api_opengl == 'no'
|
|
error('Impossible situation requested: Cannot use CGL without the OpenGL library')
|
|
endif
|
|
elif need_platform_cgl == 'no' and need_win_cocoa == 'yes'
|
|
error('Impossible situation requested: Cannot use Cocoa without CGL support')
|
|
endif
|
|
|
|
if host_system == 'darwin'
|
|
foundation_dep = dependency('appleframeworks', modules : ['Foundation'], required : false)
|
|
quartzcore_dep = dependency('appleframeworks', modules : ['QuartzCore'], required : false)
|
|
corefoundation_dep = dependency('appleframeworks', modules : ['CoreFoundation'], required : false)
|
|
|
|
if need_platform_cgl != 'no'
|
|
if foundation_dep.found() and quartzcore_dep.found() and corefoundation_dep.found()
|
|
gl_platform_deps += [quartzcore_dep, corefoundation_dep, foundation_dep]
|
|
enabled_gl_platforms += 'cgl'
|
|
glconf.set10('GST_GL_HAVE_PLATFORM_CGL', 1)
|
|
|
|
if need_win_cocoa != 'no'
|
|
cocoa_dep = dependency('appleframeworks', modules : ['Cocoa'], required : false)
|
|
if cocoa_dep.found()
|
|
gl_sources += [
|
|
'cocoa/gstglcaopengllayer.m',
|
|
'cocoa/gstglcontext_cocoa.m',
|
|
'cocoa/gstgldisplay_cocoa.m',
|
|
'cocoa/gstglwindow_cocoa.m'
|
|
]
|
|
gl_winsys_deps += cocoa_dep
|
|
enabled_gl_winsys += 'cocoa'
|
|
glconf.set10('GST_GL_HAVE_WINDOW_COCOA', 1)
|
|
elif need_win_cocoa == 'yes'
|
|
error('Could not find Cocoa')
|
|
endif
|
|
endif
|
|
elif need_platform_cgl == 'yes'
|
|
error('Could not find CGL dependencies')
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
if need_platform_eagl == 'yes'
|
|
if host_system != 'ios'
|
|
error('Can only use EAGL on iOS')
|
|
endif
|
|
if need_win_eagl == 'no'
|
|
error('Impossible situation requested: Cannot use EAGL platform without the EAGL window system')
|
|
elif need_api_gles == 'no'
|
|
error('Impossible situation requested: Cannot use EAGL platform without the GLES library')
|
|
endif
|
|
elif need_platform_eagl == 'no' and need_win_eagl == 'yes'
|
|
error('Impossible situation requested: Cannot use EAGL window system without the EAGL platform')
|
|
endif
|
|
|
|
if host_system == 'ios' and need_platform_eagl != 'no' and need_win_eagl != 'no'
|
|
foundation_dep = dependency('appleframeworks', modules : ['Foundation'], required : false)
|
|
corefoundation_dep = dependency('appleframeworks', modules : ['CoreFoundation'], required : false)
|
|
coregraphics_dep = dependency('appleframeworks', modules : ['CoreGraphics'], required : false)
|
|
uikit_dep = dependency('appleframeworks', modules : ['UIkit'], required : false)
|
|
|
|
if foundation_dep.found() and corefoundation_dep.found() and coregraphics_dep.found() and uikit_dep.found()
|
|
gl_platform_deps += [
|
|
corefoundation_dep,
|
|
foundation_dep,
|
|
coregraphics_dep,
|
|
uikit_dep,
|
|
]
|
|
gl_sources += [
|
|
'eagl/gstglcontext_eagl.m',
|
|
'eagl/gstglwindow_eagl.m',
|
|
]
|
|
enabled_gl_winsys += 'eagl'
|
|
enabled_gl_platforms += 'eagl'
|
|
glconf.set('GST_GL_HAVE_WINDOW_EAGL', 1)
|
|
glconf.set('GST_GL_HAVE_PLATFORM_EAGL', 1)
|
|
elif need_platform_eagl == 'yes' or need_win_eagl == 'yes'
|
|
error('Could not find dependencies for EAGL')
|
|
endif
|
|
endif
|
|
|
|
# GBM Checks
|
|
gbm_gudev_dep = unneeded_dep
|
|
gbm_libdrm_dep = unneeded_dep
|
|
gbm_dep = unneeded_dep
|
|
if need_win_gbm != 'no'
|
|
if need_win_gbm == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot use GBM without EGL support')
|
|
endif
|
|
endif
|
|
|
|
gbm_gudev_dep = dependency('gudev-1.0', version : '>=147', required : false)
|
|
gbm_libdrm_dep = dependency('libdrm', version : '>= 2.4.55', required : false)
|
|
gbm_dep = dependency('gbm', required : false)
|
|
if egl_dep.found() and gbm_gudev_dep.found() and gbm_libdrm_dep.found() and gbm_dep.found()
|
|
gl_sources += [
|
|
'gbm/gstgldisplay_gbm.c',
|
|
'gbm/gstgl_gbm_utils.c',
|
|
'gbm/gstglwindow_gbm_egl.c',
|
|
]
|
|
enabled_gl_winsys += 'gbm'
|
|
gl_winsys_deps += [gbm_gudev_dep, gbm_libdrm_dep, gbm_dep]
|
|
glconf.set('GST_GL_HAVE_WINDOW_GBM', 1)
|
|
else
|
|
if need_win_gbm == 'yes'
|
|
error ('Could not find requested GBM libraries')
|
|
endif
|
|
gbm_gudev_dep = unneeded_dep
|
|
gbm_libdrm_dep = unneeded_dep
|
|
gbm_dep = unneeded_dep
|
|
endif
|
|
endif
|
|
|
|
if need_platform_egl != 'no' and need_win_viv_fb != 'no'
|
|
if egl_dep.found() and cc.has_function ('fbGetDisplay', dependencies : egl_dep)
|
|
if cc.has_function ('glTexDirectVIV', dependencies : gles2_dep)
|
|
enabled_gl_winsys += 'viv-fb'
|
|
glconf.set10('GST_GL_HAVE_WINDOW_VIV_FB', 1)
|
|
glconf.set10('GST_GL_HAVE_VIV_DIRECTVIV', 1)
|
|
gl_sources += [
|
|
'viv-fb/gstgldisplay_viv_fb.c',
|
|
'viv-fb/gstglwindow_viv_fb_egl.c',
|
|
]
|
|
gl_cpp_args += ['-DEGL_API_FB']
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
if need_win_android == 'yes'
|
|
if need_platform_egl == 'no'
|
|
error('Impossible situation requested: Cannot build for Android without EGL')
|
|
elif need_api_gles2 == 'no'
|
|
error('Impossible situation requested: Cannot build for Android without GLES2 support')
|
|
elif host_system != 'android'
|
|
error('Impossible situation requested: Cannot build for Android without an android system')
|
|
endif
|
|
endif
|
|
|
|
if host_system == 'android' and need_win_android != 'no' and need_platform_egl != 'no'
|
|
if gles2_dep.found() and egl_dep.found()
|
|
enabled_gl_winsys += ['android']
|
|
glconf.set10('GST_GL_HAVE_WINDOW_ANDROID', 1)
|
|
gl_sources += [
|
|
'android/gstglwindow_android_egl.c'
|
|
]
|
|
endif
|
|
endif
|
|
|
|
# TODO: Add rest of gl config here.
|
|
# iOS, specific support
|
|
|
|
build_gstgl = true
|
|
if enabled_gl_apis.length() == 0
|
|
message('No OpenGL API libraries found or requested')
|
|
build_gstgl = false
|
|
endif
|
|
if enabled_gl_platforms.length() == 0
|
|
message('No OpenGL Platforms found or requested')
|
|
build_gstgl = false
|
|
endif
|
|
if enabled_gl_winsys.length() == 0
|
|
message('No OpenGL Window systems found or requested')
|
|
build_gstgl = false
|
|
endif
|
|
|
|
if build_gstgl
|
|
# find some types that may or may not be defined
|
|
if cc.has_type('GLeglImageOES', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLEGLIMAGEOES', 1)
|
|
endif
|
|
if cc.has_type('GLchar', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLCHAR', 1)
|
|
endif
|
|
if cc.has_type('GLsizeiptr', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLSIZEIPTR', 1)
|
|
endif
|
|
if cc.has_type('GLintptr', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLINTPTR', 1)
|
|
endif
|
|
if cc.has_type('GLsync', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLSYNC', 1)
|
|
endif
|
|
if cc.has_type('GLuint64', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLUINT64', 1)
|
|
endif
|
|
if cc.has_type('GLint64', prefix : gl_include_block, dependencies : gl_lib_deps, include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_GLINT64', 1)
|
|
endif
|
|
if egl_dep.found() and cc.has_type('EGLAttrib', prefix : gl_include_block + egl_includes, dependencies : gl_lib_deps + [egl_dep], include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_EGLATTRIB', 1)
|
|
endif
|
|
if egl_dep.found() and cc.has_type('EGLuint64KHR', prefix : gl_include_block + egl_includes, dependencies : gl_lib_deps + [egl_dep], include_directories : gl_includes)
|
|
glconf.set('GST_GL_HAVE_EGLUINT64KHR', 1)
|
|
endif
|
|
|
|
message('Building libgstgl with GL api: ' + ' '.join(enabled_gl_apis))
|
|
message('Building libgstgl with GL platform: ' + ' '.join(enabled_gl_platforms))
|
|
message('Building libgstgl with GL winsys: ' + ' '.join(enabled_gl_winsys))
|
|
|
|
install_headers(gl_headers, subdir : 'gstreamer-1.0/gst/gl')
|
|
install_headers(gl_cocoa_headers, subdir : 'gstreamer-1.0/gst/gl/cocoa')
|
|
install_headers(gl_egl_headers, subdir : 'gstreamer-1.0/gst/gl/egl')
|
|
install_headers(gl_prototype_headers, subdir : 'gstreamer-1.0/gst/gl/glprototypes')
|
|
install_headers(gl_x11_headers, subdir : 'gstreamer-1.0/gst/gl/x11')
|
|
install_headers(gl_wayland_headers, subdir : 'gstreamer-1.0/gst/gl/wayland')
|
|
|
|
configure_file(input : 'gstglconfig.h.meson',
|
|
output : 'gstglconfig.h',
|
|
install_dir : get_option('libdir') + '/gstreamer-1.0/include/gst/gl',
|
|
configuration : glconf)
|
|
|
|
gl_enums = gnome.mkenums_simple('gl-enumtypes',
|
|
sources : gir_gl_headers,
|
|
body_prefix : '#ifdef HAVE_CONFIG_H\n#include "config.h"\n#endif',
|
|
header_prefix : '#include <gst/gl/gl-prelude.h>',
|
|
decorator : 'GST_GL_API',
|
|
install_header: true,
|
|
install_dir : join_paths(get_option('includedir'), 'gstreamer-1.0/gst/gl'))
|
|
gl_enumtypes_c = gl_enums[0]
|
|
gl_enumtypes_h = gl_enums[1]
|
|
gen_sources = [gl_enumtypes_h]
|
|
|
|
gstgl = library('gstgl-' + api_version,
|
|
gl_sources, gl_priv_sources, gl_enumtypes_c, gl_enumtypes_h,
|
|
c_args : gst_plugins_base_args + gl_cpp_args + ['-DBUILDING_GST_GL'],
|
|
objc_args : gst_plugins_base_args + gl_cpp_args + gl_objc_args + ['-DBUILDING_GST_GL'],
|
|
include_directories : [configinc, libsinc, gl_includes],
|
|
version : libversion,
|
|
soversion : soversion,
|
|
darwin_versions : osxversion,
|
|
install : true,
|
|
dependencies : [gst_base_dep, video_dep, allocators_dep, gmodule_dep,
|
|
gl_lib_deps, gl_platform_deps, gl_winsys_deps, gl_misc_deps])
|
|
if build_gir
|
|
gl_gir = gnome.generate_gir(gstgl,
|
|
sources : gl_sources + [gl_enumtypes_h] + [gl_enumtypes_c] + gir_gl_headers + gl_x11_headers + gl_wayland_headers + gl_win32_headers + gl_cocoa_headers + gl_egl_headers,
|
|
namespace : 'GstGL',
|
|
nsversion : api_version,
|
|
identifier_prefix : 'Gst',
|
|
symbol_prefix : 'gst',
|
|
export_packages : 'gstreamer-gl-1.0',
|
|
includes : ['Gst-1.0', 'GstBase-1.0', 'GstVideo-1.0'],
|
|
install : true,
|
|
extra_args : gir_init_section + ['--c-include=gst/gl/gl.h'],
|
|
dependencies : [video_dep, gst_dep, gst_base_dep]
|
|
)
|
|
gen_sources += gl_gir
|
|
endif
|
|
|
|
|
|
gstgl_dep = declare_dependency(link_with : gstgl,
|
|
include_directories : [libsinc, compat_includes],
|
|
sources: gen_sources,
|
|
dependencies : [video_dep, gst_base_dep] + gl_lib_deps + gl_winsys_deps)
|
|
|
|
elif get_option('gl').enabled()
|
|
error('GStreamer OpenGL integration required via options, but needed dependencies not found.')
|
|
else
|
|
gstgl_dep = dependency('', required : false)
|
|
endif
|